[pnpgm] Game Update #130 - File #963 - First recon of pb tavern
Scott Adams
longshotgm at netzero.com
Tue Nov 2 08:45:48 CET 2010
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Cover Story Info: [HD- House member, F-Foreigner, N-native non house]
Arawn aka Arawn as Teacher to daughter [F]
Ben'dar aka Bu Da as Horse expert [F]
Caladan aka Ca Lu as Guard/Archer [N]
Chion aka Capt. Chu Mai as Sailor Trustee [HD]
Farseeker aka Fu Sa as Guard [F]
Fremea aka Lin Mong as Noble child [HD] [Disguised]
Kell aka Swan as Trader [F]
Kiet aka Kiet Sunan as Zhou's servant [F]
Raban aka Toban Nu as Entertainer/Guard [F]
Strie'bog aka Sun Zhu as Entertainer [N]
Unali aka Tun Au as Zhou's wife [HD]
Will aka Sun Tzu as hunt master [F]
Z'leyra aka Kakita Junami as Healer [F]
Zhou aka Zhou Wa as Baron Noble [HD]
Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshotgm at netzero.com
Game Update #130 in sequence (file #964)
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Admin Notes: None.
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[Recap]
From Fremea: [Re: Actions]
Fremea thinks things over, remembering how she got into some of
the 'jobs' she had to do before coming with this group. She would
fly up to a window and find out what is being said before they
move in, or she could get the lock on the roof trap undone and
hope that no one is right there as she sneaks in.
"I think if I get up to a window and listen in first, we ...
She waits for responses.
GM: Ack.
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[New Stuff]
[Augado 5th, 1634TH]
[Location: Middle Katai Plains]
[ Pamau Province, Pamau City]
[Time: 10:10pm]
Another few minutes pass as the dark tavern is watched. There
is light filtering through very tiny slits or in a wash of dark
or tan curtains. From the first floor it looks deserted with
the only light filtering through shuttered windows. It takes
intense concentration or up close viewing even to spot it.
Kell who decided to join the group at the last instant uses
his keen eyes to scan the area. But there is little to notice
or see from this hidden angle across the street.
Fremea reports back after doing a fly over. At this point
unless she misses them all together there are no spotters or
guards in other roofs or in the area. This side of town is
deserted and there is no other traffic at all. That either
means the unofficial curfew has set in or this place is too
dangerous to be around at night. That or folks just don't need
to be here at night.
Fremea recalls the small ledge that would barely be good for
her. It could be a bit awkward or dangerous for human feet
to steady themselves without some major balance work. Likely
Kiet and Unali could try it but the bigger men Will and Kell
could fall off the ledge.
On the ground level there is a back door but its on the
west side back of the building. Fremea recalls the jobs she
had to do for not only her masters but certain jobs she had
to do for sheer survival. It was a major boon to have a faerry
who could fly and be so small she could fit in windows and
access places most humans could not. Even dumb city guards
were on the old trick of using animals like small monkeys or
even dogs to enter places. But Faerry could be quite stealthy
on their on accord.
Fremea glances to the others. "I think if I get up to a window
and listen in first, we could learn something of what is going on.
We need the advantage here and I don't see we have it quite yet."
Unali nods and watches the tavern. Not even another person
has left in the 10 or so minutes the group has been here. She
isn't even sure its occupied. She gives the nod to Fremea to
listen in but to be careful.
Fremea takes to the air and lands in the alley on the east
side of the building. From the roof of the butcher shop on
the east side she saw movement in one window she thought. She
finds that window on the south east corner of the building.
Glancing up and down the alley she leaps and with one then
two quick flaps lands on the small ledge. She steadies herself
flat up against the wall. Her wings fell cold up against the
stone walls. But she hugs it for a few long moments. She tends
to be quiet but even her wing noise can draw attention.
While Fremea heads to listen into a window, Unali turns to
the others and says she is going to do some recon of her own.
She trusts Fremea's instincts and report but sometimes there
is a better change to discover important details on your own.
Kiet, Kell and Will remain at the corner edge waiting in
the dark for results. They keep watch down the street and
down the alley they are standing in. It was too dangerous
to bring horses since it would draw some attention just by
the noise of the horses. So any escape will have to be done
on foot if there is a situation.
Unali jogs west across the back of the small factory the
group is leaning up against. It is directly in front of the
tavern and she is so hidden by her dark clothing and the
night shadows it is impossible to track her beyond a few feet.
Once across the building she jogs north to the west side of
the tavern.
Fremea notices two windows to her left and two to her right.
Two to her left or north of her are dark and clearly closed.
She slinks along the wall just to dry them. She finds those
windows locked. The curtains over the window are too dark
and it is impossible to tell details of what is inside.
Slinking back carefully south she checks the first window.
She finds this one also shut. She dares not try the window
to see if its locked as there is light inside. She tries to
crane her neck to look inside but the dark tan and brown
ugly curtains are pulled tight together. She wonders if
crossing to the next window could be seen but the odds are
against it since they are too dark. But to be safe she
quickly pulls her wings against her. Then she turns to face
the wall and with a quick twist and turn flips her body
so it moves quickly over the threshold of the window and
she lands her back up against the wall between the two
windows. She inhales and listens to see if anyone comes
to the window to check. She can always simply jump one
foot out and drop to the ground. It would be a good fall
but her wings would reduce that fall just a bit.
Several long moments pass and nothing happens at or against
the window. She exhales and listens in. She can hear muffled
voices from the first window. But as she edges toward the
second window on the south-east corner she can hear voices.
She cranes her neck and notices the window is cracked a bit
maybe a inch. The ugly tan/brown curtains are blowing from
a slight breeze likely to give some air to the room.
Fremea leans back and listens to what is said inside.
"...get here after all this time? What took you so long?
A male voice is heard. He seems to be of a voice that sounds
older at least middle adult age it sounds like. The voice
seems to fade off and in as if the voice is moving around the
room.
"I had to escape and get here. I went back to check on the
others and the place was too much on fire to enter again."
This time a younger voice is heard.
"So you just ran while you were being attacked?"
"They were magic users! They clearly had a spell on Leku
and we recalled what you taught on those things. It was
clearly too dangerous to be there. So -"
"You ran and left the others behind?"
"There was at least...seven of them...we were outnumbered.
One was this large fellow that chased me from the warehouse.
For a large man he ran fast. I barely escaped getting on
a wagon. I eventually got off and back tracked to see if
the others escaped."
"The city guards found two bodies! You left them to be
killed. Now the guards will track them to us."
"Two? I was there with three? Only two found?" A slight pause
and nothing said and the younger male continues. "That makes no
sense. I saw two on the floor and Leku was behind crates
somewhere...."
"Only two? So where was the third?"
"He must've escaped as well!"
"He hasn't reported in yet you idiot! If they captured
him the magic users could track us here." The older male
exhales a few times as if upset. "The news is the place was
so badly burnt nothing was left. So at least that was
a good job done there. The guards must've worked hard to
dig out the place for body search. The second floor fell
thrugh and was one mess. So if you did it well the
papers and other things are destroyed. I'm disappointed you
couldn't capture these folks. If they captured one and we
get the trouble here from them you will not live long after."
"B-B-Boss...no need to do that...listen I'll leave in
the morning and..." A gasp is heard as if in pain of some
kind. "..I know people..we can..look to see if he escaped
from the magic folks."
"Failure is not part of this brigade do you understand?
Fail again and it won't just be you who suffers. Do you
understand that?"
"Y-Y-es sir."
"Now go fool."
Fremea notices a shadow over the window as it moves a bit
close. The window is lifted just a bit and the curtains
parted. Fremea prepares to jump down but no head pops
out. It seems the man is peering outside but she realizes
he is holding a stick of some kind out the window. She
notices it is lit up on one end. A poof of smoke leaves
that end and the man taps the stick on the window. He
then turns and lowers the window just a bit.
Fremea has seen those smoke sticks before. Either using
plants that folks like to smoke or some drugs. Drug dens
are common in Donara and the drug trade was just starting to
boom when she left the land.
A creak is heard as if a man sits in a chair. Then a door
is shut. A third voice is heard a bit younger.
"He could talk."
"Watch him. If the other didn't escape then we may have to
move or hold up this place."
"I still don't understand why Nom wanted the place destroyed.
Just dump the coffins and burn the papers. It is overkill to
burn a place down to cover up a few minor things."
"Our place is to obey not to question. " Another creak is
heard as if the man leans in his chair. "We were a small
group fledging with minor things like fencing and theft. But
now we have some drug trade, women, gambling and much more
power than we did a year ago. With their network and their
contacts they have spread this Brigade they call it around
in other cities."
"I don't trust Nom and you don't either I know. Their
network and power is vast. But the fools downstairs don't
know the full details of what this is all about. When do
we get what they promised us? So far we've transported
a few of them and gotten a few coin and growth out of it.
But our power base is still in danger. That whole mess
in the square today was foolish. Now we'll have the Count
and his friends breathing down our necks to get order back
in this city."
The older man, Boss he was called replies. "You hear about
Baron Ka?"
Nothing is said but likely a head shake. Boss continues,
"Strangers visited him and stopped Nom from killing him it
seems. He is badly burnt by some acid thing. He is in a
coma they say and still may die. But I'm afraid Nom has yet
to show up here for our next move."
"Strangers? Nom not showing up? This is not good. Maybe
we should get to our safehouse. In case this place is hit
the idiots downstairs can deal with it."
"You worry too much. Ka's aide is still on our payroll.
Even if Ka refused to help us as much as he used to I'm sure
Nom had his reasons to end that relationship. But if he doesn't
show up in the morning we'll consider a move."
"We should track these strangers down."
"I've considered that. Maybe in the morning we'll find the
aide and get descriptions. Then do some tracking once light
gets here. This cursed curfew the guards are doing makes
it hard for us to move around. But we-"
A knock on the door. Then it opens.
Another voice is heard. "Visitor downstairs has run up
a tab of 22 gold. He wishes to use this gem as collateral
if he can play cards longer."
A long pause as if the Boss is inspecting the gem. "Looks
cheap. Maybe 2 gold at most. If he fails to profit in two
rounds toss him out. Before then we can take some flesh
to show how we prefer payment quickly."
The door then closes a few seconds later.
During all this time Unali found near the back door is a small
tiny outhouse for one person. It is made of wood and she
finds it rickety but seems solid. Using the doorknob and door
she pulls herself up and onto the top of the outhouse. She
waits to ensure it will hold her weight. After a few long
moments she finds it solid. Spreading her legs she climbs
fully up. Then she quickly moves to the second ledge. She
finds it very small but she has to stand with her side against
the wall to spread our her body and weight.
Scaling buildings is not impossible even for small ledges.
Usually rope would be the best thing. But rope was not
taken and the edges of the ledge decoration pieces would be
hard to grapple firmly. Aren taught her some tricks with the
help of Balrog. Balrog the ex thief told the best way to
enter such places. The trick was distribution of the body
and weight. You only needed a point to get to the second floor
and it should go from there.
Going slowly around the north edge of the ledge she finds
a brick surface. It was like that on the first floor and
must be a fireplace or cooking chimney area. Here on the
second floor she finds the bricks are jutted out but she
has no climbing materials.
She can't cross to the other side due to the bricks so
decides to move eastward on the ledge. She runs into luck
and finds a roof drain that is attacked to the wall. This
drain is small but the wood and nails used to attach it to the
stone surface juts out. It is spaced just right. The drain
falls water on to the ground but goes all the way to the roof.
The piece of wood are about two inches to three inches in
some places around the drain. It is clearly enough for a
handhold. But her boots will be hard to hold on. She knows
making a quick entry into this place up this route is slim.
But the windows she has checked on the rear side are locked
on the second floor. On the east side she notices Fremea
standing at a window on the third floor, likely listening to
something inside. She checks the windows on the east side
and finds them locked.
Grunting she places her butt against a dark room's window
sill and with deft arms removes her boots. She ties them
together and places them over her shoulders. With no boots
she can get into the wooden slats a lot better.
She could have broken into a window. But not knowing what
is inside or the noise it would make would be too risky. But
she wants to check out the roof hatch.
Lucky for her body training her upper body strength is far
greater than 95% of most women out there. Scaling the drain
with the wooden slats that keep the drain attached to the
wall she makes slow movement up to the third floor.
With the front of her feet sore but not damaged she quickly
checks the windows on the third floor. All windows on the
third floor east and north sides are all locked. Access
is still blocked on the west side by the brick chimney.
She climbs the drain gain and finally gets to the roof.
She finds the roof level and there is nothing up here at
all but a few vents for air, chimney and smoke exhaust areas
it seems. Nothing large enough to use. But the roof hatch
she finds quickly . She notices the lock is sophisticated.
She tries the hatch and finds it locked.
[Time: 10:18pm]
Actions? Comments?
Next Update...Friday...
GM: Updated character sheet sent -
Ben'dar - Yes Will - Yes Caladan - Yes
Farseeker - Yes Raban - Yes Kiet - Yes
Arawn - Yes Kell - Yes Chion - Yes
Fremea - Yes Strie'bog - Yes
Unali - Not yet
Z'leyra - Not yet
Will send last two sheets when I can. Likely in the next
few days. Doing them in alpha order so W/Z is at the bottom.
GM: So far windows on east/north sides are locked. Windows on
front of tavern (south) and west side not checked yet.
GM: I have to work Thursday so don't be alarmed if no update.
If I have time will work some on it Wednesday night but
may be a quick and dirty update.
* Roof/Aerial view
Scale = 1 Row = 10 feet [Roof - 200'x100']
1 Column = 4 feet
North /I\
1 2 3 4 5 6 7
1234567890123456789012345678901234567890123456789012345678901234567890
A
___ ___________________________________________________ _____B
U I I I I B C
nBI I [X] I I u D
kuI I Roof Hatch I I t E
niI I I I c F
olI I I I h G
wdI I Tavern I I e H
niI I PB Base [ 3 stories] I I r I
nI I I I J
gI I IF I K
__I I_________________________________________________I I____L
M
Street ---> N
O
___ ___________________________________________________ _____P
BAI I [2 stories] Rear of place IX I BB Q
I I anufacturing/Industraial Factory I I R
BA/BB = Unknown small shops [Rear]
All other buildings around are 2 stories.
Roof of PB base is empty aside from roof hatch and some minor vents
and chimney areas.
Fremea = K61 on third floor ledge near window. Window at same location
roughly.
Unali on roof by roof hatch.
X Q91 Kell, Kiet and Will.
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