[pnpgm] Game Update #160a- File #1129 - Recap and Vote notes
dasandersx at comcast.net
dasandersx at comcast.net
Fri Apr 1 21:48:16 CEST 2011
Kiet changes his IBT vote to #1....I finally had a chance to read it thru....sheesh...
----- Original Message -----
From: dasandersx at comcast.net
To: "PBEM List" <pnpgm at abroere.xs4all.nl>
Cc: "PBEM List" <pnpgm at abroere.xs4all.nl>
Sent: Friday, April 1, 2011 12:33:21 PM
Subject: Re: [pnpgm] Game Update #160a- File #1129 - Recap and Vote notes
Kiet's vote can be bought....for the right 'price'. (grin)
Honestly, as long as we can get to the DL and pick up my...um....investments...then I'm fine (assuming I'll be alive to collect). I just hope the HE (or his subordinates) kept an eye on the Moneychangers like I asked. After that, Kiet doesn't really care where we go, as long as snakes aren't involved.
Also, I can't rightly say I understood the IBT options. I can say I didn't read them really closely, so it's my fault. So, if someone wanted to 'sway' me, I might change my vote.
Dave/Kiet
-
GM: Just doing a mini part a version. Part b will be the
actual update.
GM: Will - I honestly don't recall you having a cabin or
pet even. I did scans of the character sheet and
don't see that info. Man. I must've missed something?
GM: Thanks for all those who voted fast. I think we are
still waiting on Arawn's and Raban's vote. Raban is
probably out of town so no rush there.
New Players: None: 2 Yes: 6 No: 0
So this means majority has been decided that folks don't
mind a open game. I'll do a post this weekend for
new players just once. For those two who haven't
voted you can still voice your vote though.
Return Method:
Option: 1 - 4, 2 - 0, 3 - 1, Any - 1, None - 2
The Any vote would go to the majority. The two
other votes could change things here. But looks
like most wish to teleport rather than by land.
IBT Time -
Option: 1 - 3, 2 - 0, 3 - 2, None - 2
No clear majority here yet.
Will play: Yes - 6 No - 0, Technically not voted - 2
Happy to see folks wish to still play. Makes me glad. :)
GM: Just some clarification on the teleport option. Chion
will need two teleports with the horses. Folks may be
tapped out by end of the combat so transmutes and oblivions
and other such tricks for the horses may not be good. We
just don't know how yet it will end up including myself.
This means Chion would have to take most of party to
Sivas to his pre-arranged teleport area at his home.
Then come back to get the horses and any other people
and gear. Who knows if you guys free Marentians or
a treasure trove then a third teleport might be needed.
It is about 1,200 miles to Sivas but about 1,800 miles
to Dark Lands. Either way it is 1 jump to Sivas and
2 to the Dark Lands. I know folks need to get to the
DL to debrief, get pets, check on things, etc. That
is understood. I was just figuring folks could return to
Sivas, leave their booty, horses and maybe heal if needed.
THEN teleport to the Zen'da plains to Chion's prearranged
circle and then to the DL. Otherwise Chion would have
to do 1 trip to DL with party, 1 back to Katai, 1 with
horses and gear back to DL. So three jumps where as
2 for Sivas. So it might just be a bit more efficient in
that way.
Actually it would break down as follows:
Teleport to Sivas then DL:
1 to Sivas, 1 to Katai pickup rest, 1 to Sivas: 3
Teleport from Sivas to DL
1 to Zen'da village, 1 to DL, 2 back to sivas: 4
Teleport to DL from Katai
1 to half way, 1 to dL, 1 back to halfway, 1 to
Katai to get rest, 1 back to half way, 1 to DL
then 1 to Zen'da, 1 to Sivas, 1 back to Zen'da and
1 to DL to get rest of folks then 1 to Zen'da and
1 to sivas. : 12
So going directly to dL is far more costly in jumps
due to load Chion would need to take and distance.
So its more efficient to dump folks and gear, horses
and such in Sivas then take one group up. See where
I'm getting this? Don't worry the trip to DL is
an assumed epilog to the adventure.
If need clarification let me know.
Vote link updated with some player comments as well.
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