[pnpgm] Game Update #180 - File #1252 - Initial plans made
Scott Adams
longshotgm at netzero.com
Fri Aug 12 06:39:32 CEST 2011
HT Aliaver/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshotgm at netzero.com
Game Update #180 in sequence (file #1252)
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Admin Notes: None.
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[Recap]
From Kiet: [Re: Skills]
Perhaps the availability of the axe, or noose, plus weakened or
drugged prisoners, plus assistants/guards...etc...would make...
[*** Rest deleted sicne not game related ***]
GM: Ack. Made comments directly on the skill post on the link. I'll
try to post them as well. Thanks for opinions.
From Kell: [Re: Skills]
Assassin - a point that was hinted at, but never actually
addressed - poisons, complex plans, and other less combat...
[*** Rest deleted sicne not game related ***]
GM: Ack. Thanks for opinions. Appreciated as well. I'll put
it on the site as well. The main point I'm making is the
flair and use of the skill denotes experience. It just seems
silly for a person to strike a dagger against a neck to kill
a person. Yet he can gain 10 points for just that if the
dice is good? Bleh. So this is where I find the experience
granted is a bit much. Now if he did a elaborate execution
machine took time to impress a King then sure 10 points.
From Will: [Re: Actions]
Will: "What will that do... hmm... if they're anything like
chickens they flop around a lot."
GM: Ack.
From Arawn: [Re: Actions[
Catching Unali's handsigned message Arawn quickly asked the dying man,
"The implants, what do you know of them. What do they do to...
-----------------------------------------------------------
Realizing that the Shaper held only basic tools he studied it
quickly, hoping to note differences between them in the future
for study.
GM: Ack.
From Kell: [Re: Actions]
Ha'Kell listens as this is described, the pit filled with decaying
bodies and bugs. Bug and more bugs there, feasting. Thinking
quickly, taking a few moments to gather his thoughts on this pit
of bugs and their dinner. An idea hits him, "Oh! Those thousand...
GM: Ack.
From Z'leyra: [Re: Actions]
Z'leyra offers to join whichever group Unali chooses her to be in,
suggesting that she be kept in the middle group if there are three
groups so that she is closer to whoever she may need to heal if
needed. She will keep her sling ready with magic ammo to use as
opportunity presents, and will switch to warstaff if the Vong get
into melee with her.
GM: Ack. Remind me of the sling later if I forget.
From Arawn: [Re: Actions]
Arawn's brow furrowed as he pondered Strie'bog's words regarding
the dead man's message. "Who knows the source of those words...
--------------------------------------------------------------
Unsure as to what the next step actually was Arawn remained
quiet, studying the room. When Kell broke the silence the alfar
turned his attention back to the group. "Whatever path we follow...
GM: Ack.
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[New Stuff]
[Augado 10th, 1634TH]
[Location: Middle Katai Plains]
[ Mountains west of Pamau]
[Time: Minutes earlier in the growing cave...]
In the last moments before the dead man finishes talking. Arawn
tries to get more information.
Catching Unali's handsigned message Arawn quickly asked the
dying man, "The implants, what do you know of them. What do they
do to control their growth? How can we remove them?"
The man's eyes seem to look through and past Arawn at the same
time. He seems to ignore his questions or doesn't understand them
at all. He continues his odd riddle and falls victim to death's
embrace.
Arawn studied the Shaper tools in the brief few seconds he had
before the party moved on. The tools seem even human like with
bone ledge edges with leather or Vong manufactured wood or such.
They do not appear o be fancy at all just typical pruning and
cutting devices for plants.
Afterwards, Strie'bog tells Arawn about the dead man speaking.
Arawn's brow furrowed as he pondered Strie'bog's words regarding
the dead man's message. "Who knows the source of those words but
perhaps you're right, Strie'bog. It's something I'll have to pray
and think on while we're here. Thank you."
Strie'bog shrugs, "I could be wrong. I've heard dead bodies
do strange things....gas..burp...maybe it was just a coincidence."
Arawn and Strie'bog join the others to head to the new cave.
--------------------
[Time: 1:11 pm]
Will studies the flying creatures that Fremea points out. He
can barely see them in this light and his human eyes. Will speaks
of them and their purpose. "What will that do... hmm... if
they're anything like chickens they flop around a lot."
--------------------
[Time: 1:14 pm]
Ha'Kell listens as this is described, the pit filled with
decaying bodies and bugs. Bug and more bugs there, feasting.
Thinking quickly, taking a few moments to gather his thoughts
on this pit of bugs and their dinner. An idea hits him, "Oh!
Those thousand bugs in the pit? What if they work together as
the Brain bug we're seeking? Instead of one big queen bug, it's
like a spider-web brain. The pit is there for feeding and
protection. Or possibly these create the portal."
"There must be another way out of here. Either up or one of
the other caves. If this isn't the brain or portal, then we
must be extra careful."
Caladan shifts his gear on his back and shrugs as if in a
disgusted mood. "Why did it have to be bugs." He mutters to
himself. For those who hear it thought it seems funny. To
think a man born on the plains outside would be used to bugs.
Farseeker looks to Kell and back at the pit. "We could easily
skip this area. But what about those human captives? Those
I the north caves could be areas of many more prisoners. Should
we ignore the cave just to get to the final Brain thing?"
Waiting for direction from others, Kell becomes impatient yet
again. "This many warriors, shapers, dog-animals, bugs, and now
the flyers. This may be hard."
Sucking on his bottom lip, the tall man continues, "Two groups,
maybe three. Two front line groups head down, and the third stays
back for support. Both archery and magic."
"Are we abandoning any idea of stealth now? I can summon Earth
Elementals, have them attack first, then we attack while the Vong
are fighting them. Possibly, with luck, they may even defeat most
in this room with little help from us. Any escaping Vong won't
report people, rather they'll report giant some things attacking.
Then we join the fight. They should attract the six-legged
dog-creature as well. What do you say?"
Zhou speaks up, "I think stealth is still critical. We need
to take out the Shapers as first priority. We know if they
have those Orbs they can contact others. It seems warriors do
not know how to use them. Get the Shapers killed and take out
the entrance we can mop up the rest."
Farseeker nods, "I agree. Kell's plan is good. Three groups
should do it after some stealth. One group has to teleport to
the door to take the door guards and that dog thing out. This
will block he others from leaving. We need to get the scouts
to check out how deep those perch caves are to ensure they don't
lead outside of this area as well. Maybe those north caves
as well. it will take time to scout so the faster it is done
the better in case some Vong doesn't come up here to see why
the light is out."
Unsure as to what the next step actually was Arawn remained
quiet, studying the room. When Kell broke the silence the Alfar
turned his attention back to the group. "Whatever path we follow
I would suggest trying to keep the humans and Vong casteless
alive. Altruism aside, this place is large and if we are to
discover exactly what's going on here, where everything is, and
how to stop it we're likely going to need, or at least will
greatly benefit from, inside help. And I imagine that the
slaves will be our best bet for that."
Zhou shakes his head, "this place is bigger than I thought. We
will have our work cut out for us."
Farseeker shrugs, "no big deal. Back on Clima we were
outnumbered 15 to 1. We took out a small army and made it with
only one death. Course most of us were exhausted or drained."
The warrior smiles at Z'leyra knowing the wizard so powerful
could be tapped out in a few hours. Shows she's human after all.
"We have targets. The door, the shapers or more specifically
their warning Orbs, the dog animal things and the mysterious
flying things." Caladan points roughly to the pit.
Strie'bog looks at Caladan, "don't forget the captives."
He pauses then looks around. "We can't risk any more deaths."
"We have good help in this cave. Chion, Z'leyra, Arawn and
Will can transport folks to a point. Raban and Fremea can
fly around and use aerial attacks." Farseeker counts to himself.
"The rest can be in those groups to fight."
"the big unknowns are the dogs and the other Shapers. We
don't know if they've learned or adapted to magic. It seems
there were hints they could even detect magic in terms of
invisibility and insubstantial." Caladan adds.
"We are losing time." Confused at the talk of magic Captain
Lin looks frustrated. Maybe more for the long plans or for
the vile heretics about him. "That one Vong down to the right
there seems to be looking this way. Maybe the lack of light
is drawing their attention. Maybe we should re light the
torch and back away until we have a plan?"
[Time: 1:18 pm]
Actions? Comments?
Next Update....Monday...
GM: A light update. I will wait as long as you guys want to
plan things out. I'll not rush things. Just some minor
things. I've added adventure 1 on the website. Its
a link at the base of the game site. I'll have to work
on and add the others. For some reason the graphics isn't
loading up for some reason. I have to work on that when
time. But in theory the full updates are there. Could
be missing files or links but I can add those if they
do not show up. Let me know if requested.
GM: The Abyss Map -
1 Row = 6 feet
1 Column = 3 feet
1 2 3 4 5
12345678901234567890123456789012345678901234567890
I--------------------------------------------------I
I%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%I A
I%%%% %%%%%%%%%%% V V +%%%%%%%%%%%%I B
I%%%%% B %%%%%%%% ____ %%%%%%%%%I C
I%%%%%% %%%%%%%+ / \ V [ C I D
I%%%%%%% V OOS __/ \___ V ` [ I E
I%%%%%%% ____/ \____ V%%%%%I F
I %%%% _____/ \ +%%%%%I G
I A %%V / : %%%%%I H
I ` / :S %%%%%I I
I%%%%% : :H %%%%%%I J
I%%%%+ : : + %%%%I K
I%%%% V : : V %%%%%I L
I%%%% S : The Pit of : %%%%%I M
I%%%% HHH: : %%%%I N
I%%%% : bodies : %%%%I O
I%%%% V : : %%I P
I%%% : : %%%%%I Q
I%%@ : : V +%%%%I R
I%%% P :___ ______: %%%%%I S
I%%%% \ ________/ VV @%%%I T
I%%%%%% \___ / S %%%%%%I U
I%%%%% V \_____/ %%%%%I V
I%%%%%%%+ V O +%%% %%%%%I W
I%%%%%%%%% V %%%%%%%%%%%%I X
I%%%%%%%%%%%%%%%%%%%%%%%X%%%%%%%%%%%%%%%%%%%%%%%%%%I Y
I--------------------------------------------------I
1 2 3 4 5
12345678901234567890123456789012345678901234567890
Details:
Pit: 50-60 feet deep in most places. Minor lichen allows some light
from below. There are maybe 100-150 bodies. There are three
times that in estimated body parts.
@ - Perch like area, 20 feet off ground, possible wall ladder below
A, B = Possible mini cave areas
C = Possible doorway? '['= Door
% = Rock wall, cave wall
Ceiling = 60-80 feet above pit top.
+ = Torch B38, D18, G45, K5, K45, R46, W18, W39
Torches are about 15 wide light areas so about 3 rows or 6 columns
V = Vong Warrior clearly with weapons, armor
O = Vong outcast? No armor so must be them.
S = Shaper females, gown so no full length armor
H = Humans
` = Voxyen animals E42, I7
Each V,S,O, H is a single Vong or Human on the map
X = Y26 party's position
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