[pnpgm] Game Update #198
John Haight
sang_real at msn.com
Mon Dec 19 23:08:13 CET 2011
OOC:
I'll work on the spell:)
IC:
"Are you sure about Squirt?," Arawn asked. "Can you ensure that he won't get himself into trouble?"
From: Mark.Murtha at dishnetwork.com
To: sang_real at msn.com; pnpgm at abroere.xs4all.nl
Date: Mon, 19 Dec 2011 15:01:26 -0700
Subject: RE: [pnpgm] Game Update #198
OOC - Paranoia. he he. Fun
game. Maybe we need some clones
here...
IC:
"I've reconsidered, let's send all the captives out.
Using Illusions to show more Vong will just alert them to us, let's use stealth
as we have so far. I can send Squirt here scouting ahead." says
Kell.
From: pnpgm-bounces at abroere.xs4all.nl
[mailto:pnpgm-bounces at abroere.xs4all.nl] On Behalf Of John
Haight
Sent: Monday, December 19, 2011 2:45 PM
To:
pnpgm at abroere.xs4all.nl
Subject: Re: [pnpgm] Game Update
#198
OOC:
Harrys... Sounds like a reverse game of
Paranoia. I guess that would make the PC's the officers that send the clones
out to their death:)
IC:
In response to Unali's
question Arawn replied,
"Chion and Fremea should be back
in a few minutes."
> Date: Mon, 19 Dec 2011 21:30:00
+0100
> From: broere at powersandperils.org
> To:
pnpgm at abroere.xs4all.nl
> Subject: Re: [pnpgm] Game Update #198
>
> OOC: I thought that Unali's suggestion was to send ALL prisoners
> outside. If a few are armed to keep the others safe, that is fine,
but
> to have them tag along is a recipe for disaster.
>
>
In our table top group we loved having untrained hirelings/rescued
>
villager/etc along. We called them Harrys and the running gag was to
>
have them killed off at the highest possible rate with a GM that would
> not allow us to outright kill them, or shove them in harms
way.
>
> Scott, I hope the PC is behaving? I have been tracking
network issues
> (burned out wireless access point) half the
night.
>
>
> Unali: "I agree with Arawn. to move the
fastest, act as silent as we
> can, all former prisoners should keep
together and get out of the Mount
> as soon as possible.
>
> If you are ready, let's get going. As soon as all are up the ladder
and
> out of sight, we should open this door and move on as well. Is
everybody
> present once again?"
>
> On 12/19/2011 08:21
PM, John Haight wrote:
> > OOC:
> >
> > Not sure if
the party has decided whether to keep the 4 volunteer
> > villagers
with the party or have them return with the rest of the
> > villagers
and Zhou but in case it hasn't been decided....
> >
> >
IC:
> >
> > Upon rejoining the others Arawn listened
patiently as he was caught up
> > on the party's discussion regarding
disguises and the possibility of
> > having villagers joi the party
for further exploration into the cave
> > complex. When the others
were done he waited until the villagers were
> > out of earshot
before voicing his concerns.
> > Siding with Lin he advises against
it, warning that the villagers lack
> > of training and their anger
towards the Vong could cause them to react
> > in unexpected ways,
possibly ruining the party's chance for surprise if
> > they should
charge at the wrong time, cry out or go against a plan, thus
> >
compromising the mission or serving to distract members of the party
>
> when focus is necessary. In addition their lack of combat experience
and
> > proper equipment means that it would be a suicide mission for
them. He
> > also supports Lin's view that the villagers would likely
react quite
> > negatively once they discover the party's ability to
use magic.
> >
> >
> >
> >
_______________________________________________
> > pnpgm mailing
list
> > pnpgm at abroere.xs4all.nl
> >
http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnpgm
>
>
_______________________________________________
> pnpgm mailing
list
> pnpgm at abroere.xs4all.nl
>
http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnpgm
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.powersandperils.org/pipermail/pnpgm/attachments/20111219/9ad1593c/attachment.htm>
More information about the pnpgm
mailing list