[pnpgm] Game Update #227 - File #1413 - Plans to be made
Scott Adams
pnpgm at comcast.net
Fri May 18 07:57:20 CEST 2012
HT Aliaver/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
R1.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
NPC...................Captain.Lin.......Warrior.Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #227 in sequence (file #1413)
----------------------------------------------------------------
Admin Notes: None.
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[Recap]
From Arawn: [Re: Actions]
"I will take a look at the portal here. I feel it may...
GM: Ack. Not sure where the dialogue comes in but I can piece
it after Fremea saw the first Portal. These posts came
in late so didn't have time to include from last post.
As always for anyone its best to have posts in by say
Monday 5pm EST and Thur 5pm. If I have time I can handle
posts after that but it can delay things. So use that
as a general rule.
From Z'leyra: [Re: Actions]
"Well, I would start with a Detection to be sure I ...
GM: Ack.
From Kiet: [Re: Actions]
Kiet will withdraw from any area of healing and keep an eye out
for approaching enemy.
GM: Ack.
From Kell: [Re: Actions]
[Portal discussion]
Kell listens while finishing his work. "I will examine...
[Kell can use Detection at max EL on the portal if necessary.
Detection is another of Kell's favorite spells.]
----
[healing, etc]
Ha'Kell responds to the healing offer with a negative shake of
his head. "I'm fine for now, I'd rather not tempt fate. ....
----
[the girl]
Kell gives her a warm smile, happy others give her healing...
----
[world brain strategy]
Scratching Squirt's ears Kell thinks for a few moments about
the World Brain's location. That's very defensible, and the
brain itself having tentacles makes the assault even more
dangerous. Another round of Big Earth Buddies may be necessary
here. They can flow through the solid rock and attack from the
rear, distracting the whole room as we teleport in. Hmmm...
Speaking his thoughts out loud, "This sounds very bad. They
have a excellent defensible position, we'll need to take
advantage of
----
Wait a minute.
It's a big brain. What loves brains? Zombies. Why don't we
just send in one really big zombie or a whole horde of small
zombies. They'll finish that brain in no time!
Vong Zombies? He he
GM: Ack. Good post. To clarify to all the Portal by the
Brain is clearly seen. Unali isn't a person who can
sense things like the Sidh. If she can see it and describe
it then really no need to do Detections. :) Now the other
portal the Kotothi one can really only be seen well by
Arawn. It isn't visible. Two different portals so if you
want to detect the Vong portal you'll have to get there first.
Good post. Want to volunteer for Zombie duty? Ben'dar
can kill you. Arawn can use his powers to make you a
zombie?
--------------------------------------------------------------
[New Stuff]
[Augado 10th, 1634TH]
[Location: Middle Katai Plains]
[ Mountains west of Pamau]
[Time: 2:34:15 pm - 2:35:00pm ]
While the group ponders Unali's words on the Brain, some
discuss privately or openly their thoughts.
"I will take a look at the portal here. I feel it may have a
part to play in the greater story, if only the reason for all
of this. Perhaps I may glean some clue that can help us with
the Vong portal," Arawn replied to Z'leyra. "But what is the
spell you would seek to use to close it?"
"Well, I would start with a Detection to be sure I knew where
it was, then a Divination. Likely a Purification followed by a
Dispel/Banish. Not sure it would work, but at the moment I don't
have a better idea," replies Z'leyra.
Kell listens while finishing his work. "I will examine it
also. Perhaps between all of us we can devise a way to close it,
if it can be closed. Oh! What happens if we close it? Should
we merely leave it alone? Whilst closing it sounds good, maybe
that will give yet more reason for attacks on the middle world."
Happy that he has the empathy of a large rock, Kell knows his
chances of vomiting after casting a Detection are low. Too bad
that lack of empathy doesn't help negotiating a deal, but it
does help with not worrying about fleecing narcissistic, over
bearing, annoying sacks of dung that have too much money for
their own good. Sweet talking without all the annoying empathy
has its benefits.
Arawn checks the others to see who needs healing the worst.
Ha'Kell responds to the healing offer with a negative shake
of his head. "I'm fine for now, I'd rather not tempt fate.
Later though I will need it for my arm." Spoken in a deadpan
with a wry smile. He'll watch over those being healed and watch
the stairs on both sides, pondering how to assault the world
brain.
"What is at the top of the other stairs? Are there two
brains? Chion, can you check it for us quickly?"
Chion glances at the half-Elf and looks wildly at him with
a gleam of something. Fetch there. Go there. Take the group
of horses there. Teleport my house please. It is as if he is
just some tool. He grins and then flaps his arms like a bird
ready to fly away. Maybe he'll just fly up and find al the
Brains and report back like a hunting dog. He stops the motion
not because he looks stupid but because the trader has no clue
what he is thinking. He then advises that he could go and
look at the other caves. But it might bring more attention
down to them. So if Unali wishes him to do he can do it. Till
then it might be best to go one at a time or divide up like
Farseeker suggested earlier.
Kell then notices the girl in her rag tag torn dress. He
sees she is a bit in a obvious crush with Raban. She is
also staying close to Z'leyra.
Kell gives her a warm smile, happy others give her healing
and comfort. For some reason she reminds the trader of the
girl in the Dark Lands, Nakomis. Thinking to himself, if we
all make it out alive, this poor girl's family is dead, perhaps
she can go live with Nakomis and her family? Start over with
a new life?
Giving the girl his best smile, showing off his beautiful
face and trying to project an angelic presence, "What is your
name? How old are you child?"
Chion looks at the trader. The same person to not put much
interest in the dead girl and male. He wonders why he finds
an interest in her state now. Sure she is young and somewhat
attractive clearly eye pleasing especially with what is seen
of her. Maybe it was Kiet that ignored the two dead on the
ground? Chion shrugs and goes to join Unali.
Ben'dar listens to Kell's words. He knows Raban's intent
is to bed anything with two legs. He calls it his method
to heal them actually thanks to his goddess. But even the
bard has rules with such young girls. Ben'dar growls and
walks toward the trader. Clearly showing his presence to
show that the girl should not be messed with. Given enough
time the barbarian knows he'd get the girl to give over her
torn dress leaving her naked if she thought she had a good
deal with his eloquent words.
The timid girl looks to the trader with the long hair. It
takes her a few moments to smile back. She looks around as
if unsure she should answer. The Vong never allowed them
to talk without being given permission. Z'leyra looks over
while tending to Farseeker's wound and nods. The girl then
looks around as if to announce her name. "Su Wi." Then
more softly to just a few nearby. "I'm 14." Then it seems
obvious she becomes more self conscious and turns away in
thought of what has happened to her. Then she notices the
two other dead villagers. She rushes to check on them and
sees the nude girl. She glances only briefly and then ends
up with the boy. "He was my aunt's son. He just passed
his apprenticeship as a tailor and would be going to the
city soon." A few tears roll down her cheeks and she
trails off in thought to herself.
Raban sees the girl sad and comes to give him comfort.
Kell feels bad for the girl even for a person who sees
little empathy for others. Maybe it is better to not
care so much. He knows most villagers will seen her
as soiled now. It doesn't take much brains to figure
out the Vong mistreated her. Just the looks of her
lack of clothing, bruises and behavior show that. Maybe
if she did go to the Dark Lands they would treat her as
a new person and respect her again.
Scratching Squirt's ears Kell thinks for a few moments about
the World Brain's location. That's very defensible, and the
brain itself having tentacles makes the assault even more
dangerous. Another round of Big Earth Buddies may be necessary
here. They can flow through the solid rock and attack from the
rear, distracting the whole room as we teleport in.
Speaking his thoughts out loud, "This sounds very bad. They
have a excellent defensible position, we'll need to take
advantage of that. The narrow entrance we can avoid with
teleporting. Distractions will help."
"How about I go one level below the entrance, then summon
another round of my Earthen buddies. I'll send them through
the rock and have them attack from the back of the cave. This
will distract all the Vong and the brain. Once Vong are fully
engaged, we teleport in with 2 groups and attack from three
directions. Elementals from behind, one group from each side.
That will give us the surprise, hopefully. We can finish
them quickly. Arawn and Kiet can free prisoners in the room."
"Fremea and Will can be archery support, firing into the room
but not entering it."
"Thoughts?"
[Time: 2:35:00pm - Current]
Actions? Comments?
Next Update....Monday...
GM: A quick update. You guys still have to iron out the
plans. I will do the healing next time. I'm still
not sure what will be done. Unless I'm mistaken there
was a offer for a Healing Mist but it was never confirmed
or maybe I mis-read. If not will have Z'leyra do quick
one time healings for those victims. As stated there is no
real cover so it will be done in the open more or less.
I do have Diablo 3 and made it to this update. So a good
sign. But later on who knows. I still need to get used to
the flat screen with the game. Just not a fan of flat
screens at all. So may time to get used to it all.
As always Unali can override any plans made and decide
on the action plan as she is leader per se. I will
not rush you guys as it allows me more time to game. :)
But when you guys decide what to do let me know.
GM: To be healed: Skill/Magical
Arawn : Skill Ben'dar : Skill
Chion : Skill Kell : Skill
Will : Skill Unali : Skill
Z'leyra : Skill/Magical Caladan : Skill/Magical
Raban : Skill/Magical Farseeker: Skill/Magical
Lin : Skill/Magical
Kiet : None Needed Fremea : None Needed
Skill: Basic Healer Skill treatment
Magical:Magical healing
GM: Spells active
Z'leyra - Orient Self
Will - Armor Transmutation
* = Soon to end (next update?]. I may NOT post this
info unless I remember to do so. :)
GM: Maps
----------------------------
Mount Side View -
Scale - 1 Column = 15 feet
1 Row = 50 feet North=wall facing screen
[Looking from one wall to the other wall. Toward North
wall with back to south wall. Looking east/west.]
1 2 3 4 5
12345678901234567890123456789012345678901234567890
____________________________________________________
I### Fake Vong ceiling ###IA
I# #IB
I# #IC
I# #ID
I# #IE
I# #IFCave
Cave 1-> `# #`G<-#4
I# #IH
Cave 2-> `# #`I<-#5
I# #IJ
Cave 3-> `# World Brain--> #`K<-#6
I# #IL
I# #IM
I# @ <-Portal #IN
Mount I#T T#IO
Ground --?I#]A_A_A_A_A_A_A_A__________________V__V__V__V__V[#IP
I Y<X IQ
I Z IR
I = Rock wall, #=Vong ladder structure
` = Entrance to cave [open mostly]
_ = Rock floor (Row P) ground floor
A = Vong Bowl Home (10' high)
V = Vong flyer
T = Vong Tower (30' high)
],[=Base of Vong tower (wooden)
X = Rabbit Hole opening 30' wide below cavern to tunnels
Y = Tunnel of Treasure/Sentry cave (under ground floor)
Z = Pit/Lake caves below elevation of Treasure cave tunnel
1-6= Side caves on east/west walls
* World Brain cave
1 2 3 4
12345678901234567890123456789012345678901
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/ A %% = Rock Wall
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\%%%%%\__ B
%%\__/ \__/ \__/ \__/ \__/ \%%/ \__ C
%%/ \__/ \__/ \__/ \__/ \__/%%\__/ D
%%\__/ \__/ \__/ \__/S P**** \%%/ \__ E
%%V \__/ \VV/ \__/ \__/****_/%%\__/ F
,,,\__/ \__/ \__/ \__/ \**** \%%/ \__ G
]]]/ \__/ \__/ \__/P \__/ \_S/%%\__/ H
```\__/ \__/H \__/ \__/ \__/ \%%/ \__ I
%%V \__/ \H_/ \__/ @@@ / /__/%%\__/ J
%%\__/ \__/ \__/ \@@@@@ / \%%/ \__ K
%%/ \__/ \__/ \__/@@@@@ / \__/%%\__/ L
%%\__/ \__/VV\__/ \_@@@ / / \%%/ \__ M
%%/ \__/ \__/ \__/ \_/ \__/%%\__/ N
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%/ \__ O
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%\__/ P
1 2 3 4
12345678901234567890123456789012345678901
Portal - Center is L29 going diagonal bottom left to top right.
30' wide and 30' high shimmering portal
World Brain = @@ 25' by 20' wide. Tentacles are 15' long
* = Wooden Barrels
V = Vong Warrior [F4, J4, F14, F15, M14, M15]
H = Human Brigader [I14, J14]
S = Shaper [E26, H33]
P = Human Prisoner [E29, H23]
],'= Stairs ledge to stairs
As always if map messed up see website.
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