[pnpgm] Game Update #221 - File #471 - Party gets to the North Stables
pnpgm
pnpgm at comcast.net
Thu Feb 5 00:16:17 CET 2015
HT Aliaver/Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
R1.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
JH Hooten............YN..Raban.Usherwood...Bard....Normal/Human....Ma
W4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
R1 John.Stowman......YN..Will..............Hunter..Normal/Human....Ma
R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
-- Npc...............YY..Etain.............Teacher.Normal/Elf......Ma
Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell, Wolf - Will
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #122 in sequence (file #471)
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Admin Notes: None.
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[Recap]
From Fremea: [Re: Actions]
I said the potion and the talisman we were keeping. You have the
talisman going to the allies.
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After the party leaves the estate, Fremea shivers a bit and
frowns. She sits on Raban's shoulders, so only he can hear
her, "So, it seems...
GM: Ack. Sorry I saw the potion comment but not the talisman or
I did and dwarves forgot to remind me. I'll beat them later.
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[New Stuff]
[Sepes 29th, 1634TH]
[Location: City of Samma, Donara]
[Time: 4:36:00 pm - Samma city, Donara]
Kell can't help but continue to smile as he drives the wagon
northward through the city. Adrenaline is flowing and the sheer
fun of it is too much. Arawn just glares as he listens to the
tale.
[Time: 4:42:11 pm - Samma city, Donara]
Kell finally ends his tale, "that's when I got to the shop.
Don't look at me that way. I took the risk. Traders are
used to risk and how to assess them. If it was in the middle
of the street then I'd not have done it. But we got lucky.
I found him a nice alley for the ambush. Not my fault the
idiot didn't take public ways. He figured shortcuts will help."
"The runner will be fine. They'll rough him up." Kell
glances at the road avoiding another cart.
Etain speaks from the back, "how do you know this?"
Kell shrugs, "this place was legit. I've been in many
underground and bad shops. Most bad shops are so fearful
of being robbed they store the money on site. This did not.
This place had that fancy device to detect the coins which
is a very clever method of security. Bad shops just take
whatever including blood for their own security. They
know they just kill clients who cross them. Plus as a trader
I can read folks just like all three of us. But in my case
I can read humans by how they act. This guy was upset about
losing a hefty sum but knew he'd get the fees paid from it
in early withdrawal. So we got not even a hundred gold? Most
places like that deal in 500 or more gold a day. This is
a very minor amount. One place in Ba'ru which deals in
arm trades does transactions daily in the 4 figure amounts.
No. The guy will be roughed up but not killed. The shop
owner does not need attention by the city of a murder not
for just 90 or whatever gold. Now if it was 900 the guy
might've been tossed off a dock with heavy chains. But not
for 90 or whatever we got."
"Plus I wasn't stupid I made sure he couldn't see my
face. Folks by instinct cover their face when sand
is hitting them. But then again we probably should not
stay the night. In the morning when they open and
the messenger is questioned things will be figured out
a bit more. The shop owner will probably go after the
Captain guy. Actually...." He grins. He considers his
words a bit. "I wish I could kill you." He turns to
Arawn. "Some way and very violently in public. Know
of a way? If we can kill Mavac off the shop could take
that as a double cross on the captain and give up any
pursuit on him. Plus it would let us leave the city
without worry being tracked. This other captain may have
been legit. But frankly I seriously doubt that. This
90 is half his so that's probably half a years pay? Who
has that kind of money as a captain? He is friend with
Mavac and doesn't know Mavac is dirty? I say the Captain
deserves what he gets."
[Time: 4:51:02 pm - Samma city, Donara]
With some bit of directions from street folks Kell finds
the stables. It takes up half the street in this area. The
North West gate to the highway is only about two blocks
north of here. As a result this area is busy with traffic,
shops and business.
Kell stops and setss the wagon brakes. "Guess we beat
them here. We should look around and see what they have.
We have a week of travel so need good horses. Who knows
maybe we could keep a wagon? Though we liberated this one.
Well Raban did in an alley. It should probably be given
back."
---------------
[Fremea's Group]
[Time: 4:40:00 pm - Samma city, Donara] - Arawn
As the others ride the horses or sit in the wagon Fremea
decides to use Raban's shoulder. Raban doesn't mind walking
as he can use the time to recharge from the slave's death.
After the party leaves the estate, Fremea shivers a bit and
frowns. She sits on Raban's shoulders, so only he can hear her,
"So, it seems that they wanted me to be a trained killer for
humans. They got it half right at least. Should I have left
them alive for the others to do what they wanted to them? They
killed so many, either directly or indirectly." She wraps her
arms around his neck and just holds on for a little while.
After some walking Raban hugs the dangling legs of the small
Faerry in affection. "You did well. I think if we had done
this a year ago or even before the Katai thing you'd have
killed them all. Don't tell him this. But I think Arawn has
done some good influence on you. Your people may want you to
do the same thing. I think in the end you will be best as a
bind..a connection from your people to mine. Only through
understanding can we both live in harmony. With Varange's
influence the Fae will be guided to war and destruction. As
leader of the forces for your people he will see to it that
the humans suffer for their deeds and infection on this land.
We may not be able to stop him. Not fully. We can hinder his
progress by stopping the device being built. But maybe one day
you can speak against him to the Monarchs and sway them to
appoint a new Marshall. But now I fear his influence on them
is too strong. So we must fight him in indirect ways of his
influence through his plots and planning."
"He gives a week to get to the capital. We could do that
in seconds. But then what? It is clear he needs time as well.
Maybe a trap? Probably a trap. But maybe he can't get there
faster than we can and needs that week himself. I'm proud
of how you've handled things today. I think your parents would
be as well. We shall see them again and I vow that this will
end well. If not I'll have to smash things very badly."
This causes Fremea to giggle a bit and squeeze harder. His
neck is so large her arm doesn't even go a quarter the way around.
Soon Fremea lands in the wagon for the ride back. Raban takes
to the sky to get to town first.
[Time: 5:02:30 pm - Samma city, Donara] - Arawn
Raban meets the party as they arrive at a smaller western gate.
This one is open but not manned. It is used clearly by farmers
and peasants. But there is little traffic here at this hour.
Most have done their business by now.
[Time: 5:18:20 pm - Samma city, Donara] - Arawn
The party finally finds the stables and meets up with the others.
Once they have gotten to the area they are meeting up with
Arawn, Kell and Etain, she recovers herself. "Ok, it seems we
have gained a bit of gold and other valuables that we can use
for many purposes. There is still the matter of that mage that
sent big apes to hurt us and that almost took out Raban. I say
we find him and help him understand that is not ok. He may also
have important information that will help us to know Varange's
plans. And until I know he will not see me, I will not touch
the painting."
Kiet's mouth drops open surprised that the party may still be
staying here.
After Kell explains what they got in gold he asks. "We are
after this mage? That's fine. But I think another day here
in town is dangerous. This merchant you found will have family
seeking him. The moneylenders Mavac. If this mage is still
here which I doubt he'd be foolish. Varange said or at least
I thought you guys said he said that he was leaving to the
Capital. If this Mage is working with or even against him he
may be tracking Varange as well."
Raban nods, "why did the mage even attack us? Probably either
to help Varange in the military center or to prevent us from
stopping him so he could. I suspect he is working with Varange.
So I suspect he is not here either. So what do we do now? Leave
or stay? How do we track the mage? If Varange knows or uses this
mage as a distraction then he'll send us on a ride chasing him
giving him time to prepare."
[Time: 5:30:00 pm - Samma city, Donara] - Arawn
Actions? Comments?
Next update...Monday...
GM: A short update and early one. I figure I'll get it out
tonight since would be rushed tomorrow night. If I get
posts by Saturday I can work on Monday's update then or
Monday night for the update if enough posts.
GM: Things to consider/do
* Mage how to track him. I still have notes on Arawn's
plan to do so. But will this mean staying in the city
and if so how long? This will be up to Fremea. If
it is learned he is in city then you may have to stay
some more time. It will be dark in about 45 min to an
hour this time of year. So if you guys leave it might
be best as soon as possible to get distance away from
the city before camp is tended. If travel at night then
let me know how long before making camp. If you leave
tonight.
* Mavac - Two mavac's now. So if one is stopped let me know.
Kell does have an inkling of an idea to kill one Mavac
off in public but it would be tricky to leave a body unless
there was like an explosion or something. Those details
would have to be determined if Mavac is "killed".
* Will continue when these two things are determined. Arawn
and Kell will have almost 20 min before part arrives to
look/inspect horses. If travel by horse is assumed. There
are other shops around from messengers to general stores if
need to do other actions. Let me know. If you prefer to
rent/buy a certain horse let me know. Keep in mind the
slowest mount demands the travel MR wise. So if there are
12 Riding Horse 3s and 1 I then the I's MR in miles per day
will be determined for speed. Keep in mind any payments
for horse will be done by party treasure or personal money
if personal let me know. Can rent the horses and have
them resent back from Donara or buy them outright and
resell later. Gold shares alone will be probably 15 gold
per person roughly.
GM: Treasure -
To Party
Coins - Gold - 96
Silver - 329
Copper - 462
To Party -
Potion of Cure Poison, MEL 3 EL 2, 13 ounces
Gem : Small, nearly flawless, average clarity, Jacinth, 3.2 SC
Gem : Medium, minimal flawed, fine clarity, Jade, 6.4 SC
Gem : Small, minimal flawed, average clarity, Snake
Stone, 2.0 SC
Gem : Small, flawless, dull, Amethyst, 4.0 SC
Gem : Medium, minimal flawed, average clarity, Garnet, 1.8 SC
Gem : Small, minimal flawed, average clarity,
Tourmaline, 3.0 SC
Gem : Medium, nearly flawless, average clarity,
Carbuncle, 5.0 SC
Gem : Small, slightly flawed, fine clarity, Topaz, 4.0 SC
Gem : Large, minimal flawed, average clarity, Lapiz
Lazuli, 10.0 SC
Gem : Small, minimal flawed, average clarity, Dark
Ruby, 8.0 SC
Gem : Medium, flawless, average clarity, Dark Ruby, 80.0 SC
Jewelry : Small, minimal flawed, fine clarity, Opal, 36.0 SC
Jewelry : Medium, minimal flawed, average clarity,
Carbuncle, 32.0 SC
Jewelry : Medium, minimal flawed, average clarity,
Snake Stone, 80.0 SC
Jewelry : Small, minimal flawed, brilliant, Turquoise, 16.8 SC
Jewelry : Medium, slightly flawed, brilliant, Ruby, 184.0 SC
Jewelry : Small, minimal flawed, fine clarity, Onyx, 27.0 SC
Jewelry : Small, minimal flawed, fine clarity, Snake
Stone, 72.0 SC
Jewel : Small, slightly flawed, average clarity,
Star Sapphire, 50.0 SC
Jewel : Small, minimal flawed, dull, Carnelian, 15.0 SC
Jewel : Medium, minimal flawed, clouded, Snake Stone, 36.0 SC
Jewel : Medium, minimal flawed, average clarity,
Turquoise, 11.2 SC
Jewel : Small, nearly flawless, brilliant, Snake
Stone, 38.0 SC
Jewel : Small, minimal flawed, dull, Tourmaline, 30.0 SC
Jewel : Large, slightly flawed, average clarity,
Turquoise, 9.6 SC
Jewel : Small, minimal flawed, average clarity,
Turquoise, 9.6 SC
Jewel : Large, flawless, average clarity, Agate, 18.4 SC
Gold Gorget, 92 SC
Copper Necklace, 21 CC
Platinum Crown, 405 SC
Talisman of Attribute Effect, MEL 4 EL 2
Kiet Claims -
3 Battle Horn(s) - Exceptional design, value not sure
Statue, gold plated, 8 inches tall, bird of prey, 4 GC
Z'leyra Claims
65 piece(s) of clothing, silks, fine styles, various values
If no arguments on Kiet/Z'leyra's claims by time party
leaves city (could be Monday or who knows when) I'll assume
it is ok and mark it on sheets.
GM: Tasks to do -
* Find mysterious Mage - Upcoming updates
* Sell loot if possible Upcoming Updates
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