[pnpgm] Game Update #125 - File #490 - The Moon-Gort
pnpgm
pnpgm at comcast.net
Wed Feb 25 22:30:00 CET 2015
HT Aliaver/Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
R1.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
JH Hooten............YN..Raban.Usherwood...Bard....Normal/Human....Ma
W4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
R1 John.Stowman......YN..Will..............Hunter..Normal/Human....Ma
R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
-- Npc...............YY..Etain.............Teacher.Normal/Elf......Ma
Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell, Wolf - Will
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #125 in sequence (file #490)
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Admin Notes: In the roster above I have horse types. That was based
on Marentia. Since the travel is only 5 days disregard the above.
I just keep it in roster for future use.
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[Recap]
From Kiet: [Re: Actions]
I wasn't planning on making the gem into a focus of a magic
item. I was planning on making a small or medium size jewel
part of a piece of jewelry that had a defensive magic enchantment
on it. To do so, I only need to make, say, a necklace. The
jewel is just decoration. But the entire necklace has to be made
by ME...virgin materials...so I figure I have to be the one to
cut it, polish it, and mount it in setting...after I make the
setting. The jewel just won't be the focus item for the magic..
the necklace will be.
GM: Ack. Been foggy lately but seems like I replied to this.
Probably did and forgot. But that makes sense. I guess
I was thinking of the jewel itself only.
From Kiet: [Re: Actions]
"Yes, my friend. I know. But there will always be some ...
GM: Ack. BTW don't forget these illusions last hors. Not weeks.
So your back to normal the next day. So may want to remind
me when entering Donara.
From Z'leyra: [Re: Actions]
Z'leyra uses her skills to diagnose what is causing the boils
and how to cure them. If necessary she will Orient Self, and
cast a max EL Cure Disease thru her staff. She will then see if
any others are afflicted.
As she has her jeweler's tools with her she will give instruction
on how to determine the quality and value of gems and how they
are to be cut and mounted to those in the party that are
interested during the times that we aren't traveling or sleeping.
Those wanting experience can practice on the least valuable gems
under her supervision.
She makes sure that Corona is fed and happy.
Will makes the occasional drawing of picturesque locations but
spends most of his time with his longbow in hand keeping watch.
GM: Ack. Well if folks use Jeweler they'll have to do that for IBT.
So far no definite plans I've seen from folks on this.
So for Will that is Longbow practice?
From Arawn: [Re: Actions]
Gem-cutting and Magic Item creation:
Arawn gave Kiet a smile.
"Practical and lucrative. And such gifts would surely bring...
OOC: Arawn is looking to turn the Dark Ruby Gem into a full
piece of jewelry, starting by turning it into a Jewel and then
later purchasing metals to craft into a piece of Jewelry.
Speeding up the Journey:
"I can see a few options if we're to arrive as early as ...
Moon Gort:
"I'll see to tracking the Moon-Gort down."
Wizard Hunt:
"If this task is still to be pursued I'll do what I can...
Z'leyra:
Arawn casts a discerning eye to Z'leyra's boils. He knows she's
a powerful healer but still offers his services as a fellow
healer. If they're unable to identify the problem Arawn will
use Mana Sensing to help determine if there's magic at work.
If so he'll follow with Mana Reading.
GM: Ack. Again you two have to decide who gets what for Jewels
At this point it was party treasury. So you will have to
get Fremea involved as well. If you claim then claim. But
two can't work on one item. Let me know and if you take
from the party funds then best let others know.
From Arawn: [Re: Actions]
Z'leyra's Boils:
Arawn will offer assistance, applying his own Healer Skill
to help determine what's going on. If mundane methods fail to
turn anything up Arawn will attempt a Mana Sensing/Mana Reading
on the boils. If he finds magic he'll inform the party and ask
them to help sense this on the rest of the party/animals/gear
(as he's running low on mana).
Language Necklace:
"May I use this for a moment?"
If he's given permission he'll be seen attempting
communication with the caged bird.
Moon-Gort and Mage-Hunt:
"I'll be focusing on tracking the Moon-Gort over ...
GM: Ack. I already did the Boils last week when waiting for
posts so a bit too late on helping there. Best to post
early :) Plus not everyone wants to get a full naked
review I suspect.
From Fremea: [Re: Actions]
"I will go with you on the Moon-Gort hunt, unless you ...
Fremea will spend most of her time hunting for herbs when she
is not doing any of the other stuff.
As for the travel, unless we need the wagon, then lets ditch
it and those that don't ride fast will ride with someone else.
Otherwise, keep the wagon.
Fremea will examine the talisman closer, and ask Arawn to mana
read, sense she is not able to do that. If it will help her, she
will use it and later when they are going to sell, it will go
back into the party loot.
GM: Ack. Since you're free spirited - ie have wings - can
catch up with folks for hunts. So I will assume this is
Herbalist for your IBT. Travel - well "need" is relative.
I have no idea if you need it or not. It will help haul
gear speeding up horses. But need is relative. As I
outlined before the same time is basically done with only
about 9 hours difference in speed. So based on this unknown
about need I'll assume wagon stays. Can ditch it later if
get behind schedule.
From Z'leyra: [Re: Actions]
Z'leyra accepts Arawn's assistance and says "Certainly." When
Arawn asks to use the language necklace.
GM: Ack.
From Arawn: [Re: Actions]
Fremea:
Arawn gave Fremea a nod, accepting her offer to join on the
hunt for the Moon-Gort.
"You're probably the best choice for a companion for this...
OOC: When the time comes for the two to depart he'll allow
Fremea to conserve her energy by riding on the horse as she's
likely light enough to not slow down the steed.
"As to the mage, after we've secured the plant I'll ...
Wagon:
If we ditch the wagon will everyone be able to adequately
ride a horse that will move faster than if we had kept the
wagon?
Talisman:
Arawn was planning on studying it as well. Scott, please
assume Arawn informs the party as to the items powers if and
when he discovers them.
Z'leyra:
Arawn gave his fellow healer a smile followed by a...
GM: Ack. No not all can ride faster. I outlined in the update
a few ago. The chart I posted? Will has to sit or it'd
slow things down. Why I posted the chart and times for
each method. But I'll assume keeping wagon since if we
dicker on this it'd take another few weeks. Why its
best to deal with yes/no answers than maybes. :)
------------------------------------------------------------
[New Stuff]
[Sepes 29th, 1634TH]
[Location: City of Samma, Donara]
[Time: 5:20:17 pm - Samma city, Donara]
Kell comments on Kiet's new face.
"Yes, my friend. I know. But there will always be some doubt
about me and who I am. When we are home, I believe I can wear
my own face and not be afraid that some mercenary scum might try
to pick up a reward for my hide. We have done too much, and have
left too many witnesses. I fear we will all eventually be wanted
men and women. And for what we have done (not that I am
complaining!) we can expect substantial retribution should any
of it come to light. So I choose to defend my identity as best
I can."
"At least I shouldn't see wanted posters with my real face on
them."
Kell grins, "well that's all good but most folks are idiots.
I dealt with one merchant who had a servant in his shop. I'd
have to re-introduce myself each time. He plain forgot who I
was even if I was there a month before. Some on the lower
side of society are...well not as smart. Not that some of my
best pals are of that type. But by far the ones we should
worry about are these folks. Those with some brains like
the guards, city officials or the count might be more a problem.
They have better memories and stronger wills. Besides," he
nods toward Raban, "its not like a person with him isn't going
to be hard to miss. We kind of stick out. Not many folks his
size around so any witness situations would just say 'they
were with this big guy...'. Once we return home they could
just find him and if we associate...." He leaves the words
trail off so Kiet can consider it. "Plus." He nods toward
Unali. "Some of us have friends in high places to defend us."
[Time: 5:23:33 pm - Samma city, Donara]
Z'leyra mention she does have some tools if needed for the
jewel. As Arawn and Kiet discuss the item.
Arawn gave Kiet a smile.
"Practical and lucrative. And such gifts would surely bring a
smile to others.
"Perhaps it's something we can work on, if not during then
after, this quest is done and over."
[Time: 5:30:00 pm - Samma city, Donara]
As the others head for the gate to leave the city.
"I can see a few options if we're to arrive as early as
possible," Arawn said, aware of the group's race against
time.
"We could try to apply a Speed spell on the horses, modified
for extended travel. However this taxes the horses stamina and
they may require extended rests. But it's an option if used on
the final day or if we can discover a means to replenish the
horses stamina.
Another option, one I would suggest saving for the last day or
two, would be to invoke the Astral Paths. It holds some risk but
it could greatly speed up our journey, perhaps saving us at least
a day.
On the mundane side we could ditch the wagon and equip
everyone with riding horses. Or we could see to lightening the
wagon-load. The heavier items could be transferred to my magical
bags of holding and we could purchase another horse to lower the
passenger amount."
Raban shrugs, "why it takes only a week to get there even
on a slow horse. We could just teleport there and be there
now. But why? We'd have to wait a week in the city for
Varange to meet us. Might as well use the time we have for
travel and the side trips. Maybe if the side trips take
longer then we could consider those options. But I'm not the
leader."
[Time: 6:42:11 pm - Samma city, Donara]
As the campfire roars and warms the group, Arawn speaks up.
"I'll see to tracking the Moon-Gort down."
"As we close towards the plains I'll separate and focus on
tracking down the flower. If any wish to accompany they need to
be able to travel quickly, preferably able to travel back to the
main road and along it instantly and magically to catch up with
the team."
Kell looks puzzled, "this would need to be done during the
full moon. This means night. Which means we'll be camped.
So no need to catch up as it would be one day...well one
night only thing. Am I wrong?"
Raban shrugs, "hunting a flower should not be dangerous. I'm
sure you can handle it. Just be careful of poison ivy."
Arawn then comments on the mage hunt.
"If this task is still to be pursued I'll do what I can to
assist through divination but must accomplish this either before
I part ways or after my return. Let me know if this is to be done."
Everyone looks to Fremea.
[Time: 7:31:13 pm - Samma city, Donara]
Arawn and Fremea study the talisman. Both can sense magic
in it but Arawn can detect it is Law aligned with low
strength. Arawn can feel an appreciation for the item but
that is about it. He can sense it is a enhancement
talisman but can't detect with his basic senses what
factors are involved.
[Time: 9:12:13 pm - Samma city, Donara]
Arawn ensures the caged bird is warm by the campfire as the
cage sits on the wagon. Arawn studies the bird. It seems
very docile and calm for the very tiny cage. Arawn soothes
it by singing some Sidh songs as he uses a glass tube for
water to feed it and gives him seeds. Arawn notices the
bird seems antsy and jittery but is unsure if it is his
presence or something else. Arawn decides it is time to
chat with the bird and learn more about him. He heads to
Z'leyra and asks for the language necklace.
"May I use this for a moment?"
Z'leyra agrees and digs in her bag for it. She can feel
the cold creep into her bags as she digs. She hands it to
Arawn for his needs.
Arawn gave his fellow healer a smile followed by a warm
"Thank you." Choosing to focus on the shaman's mysterious
ailment he saved use of the necklace for afterwards.
Arawn moves toward the cage and sits on the wagon nearby.
He begins to speak the words but suddenly behind him he
hears wings flap. Arawn stops and looks to see Corona on
the back of the driving seat staring.
Corona speaks lightly but calmly. "No. You trespass
too much. You and humans try to bend nature to your will.
Nature does not bend without suffering. Humans cut down
forests and shape mountains at the cost of many lives
and the system that is intertwined. The fallacy of your
kind is that nature agrees...that the gods agree. In
my world it is different. You already talk to eagles and
horses which is not normal in this world. At least in
my view it is not normal. It is clear this creature has
a special bond with nature. A special purpose. If you taint
that nature or bond with magic to ...talk to it then it
will be confused. Your quest would be over before it
started. Sometimes nature should be treated as is. Why
cut a forest when you can live in it among nature not
to cut hundreds of trees just to build a place that might
only need a dozen cut down?" Arawn can see his eyes flare
a split second with his magical fire inside. Arawn figures
this to be intensity rather than anger. "Of all people
as a druid you should understand this."
Arawn looks a bit stunned and impressed. In his world
many would not dare speak to him like this. He glances
at Kell who also recently spoke like this. Maybe for a
change his status is level with everyone else. Arawn asks
if Corona can talk to the bird.
"On a basic level. He is ..not as intelligent as some
out there. This is how nature balances with his special
ability rather than brains. IT sings that it knows his
day is soon. Have you studied those bee things that
fly around? They serve a special purpose for the hive
and then die. Some in nature are simply to be born and
die in the same day. Never to see the sun twice in a row.
This is how nature balances abundance with drawbacks.
Otherwise there would be more bees than humans on this
world. He knows that he will die after his mission is
complete. It sings this all with a happy sense of duty.
It serves to seek the flower AND to create new ones by
finding it like bees do flowers. Without this bird here
there might not be a Moon flower on these plains for some
time. I've studied those pigeons in the sea side city."
Arawn wonders if that is Sivas or here. "Those birds are
tainted by humans who give them wine. Their purpose to
return back can be slanted. But the humans believe the
birds will live longer on wine of all things. Do what you
want to do but I suggest nothing."
With that Corona takes to the sky into the darkness.
From 20 feet away Z'leyra stares a bit shocked that
Corona spoke that long. He doesn't do that much even
to her.
Arawn looks at the cage and decides to study the
bird with his senses. He can sense clear intent of
purpose. He can sense a faint yellow hue aura that
denotes a slight natural magical inclination. But
as the Druid does this the bird stops tweeting and
looks at Arawn. Arawn pulls away feeling as if the
bird can sense his intent. When Arawn stops his
scan the bird returns to his happy drinking of the
water.
Arawn watches the bird in a bit of sadness. To
know that a bird will soon die. Arawn looks up and
studies the stars that shine down. Only the heavens
are long lasting. Everything on this world dies
quickly in a relative sense. Arawn palms the necklance
and wonders if he should try regardless.
[Time: 9:57:40 pm - Samma city, Donara]
As the party starts to find sleep calling the plans are
talked about for the future.
Arawn starts out, "I'll be focusing on tracking the Moon-Gort
over the next two days and nights. If I sense the need to do so
I may separate from the party a day early, tomorrow, to do so.
The Compass and Bird will help but I need to get a sense of
distance, leaving as soon as possible if the distance seems
great. If anyone wishes to accompany they are welcome but they
must ride a swift steed or have some other means of expedient
travel."
Kell looks puzzled, "two days? But if the plant only shows
up during a full moon that's only 12 or so hours. How do you
find it in 2 days. I doubt that would be even possible."
"As to the mage-hunt, I can focus on this after my return,
assuming Fremea wishes me to do so. If so, let me know now as I
may have to make a decision on where to apply certain
divinations. Calling upon such forces can be fraught with peril
if done to close together."
Fremea nods, "I will go with you on the Moon-Gort hunt, unless
you think it is a bad idea till you find it, though I figure it
will be better to be there."
"As for the mage, I believe it best to find him before we
deal with Varange. If the tracking seems to take us to the same
place, then at least we will be better prepared."
Arawn gave Fremea a nod, accepting her offer to join on the
hunt for the Moon-Gort.
"You're probably the best choice for a companion for this and
an appreciated one," he replied. "Lightweight, quick and able to
scour the land from the skies with ease."
"As to the mage, after we've secured the plant I'll spend my
time focusing on trying to locate the man."
[Time: 10:00:02 pm - Samma city, Donara]
Arawn spends some quiet time set away from the camp to do
a healing mist to regenerate his energy level.
After this he checks on his supplies he got from the general
store near the gate in town. A waterskin of milk which seems
odd to store in a water skin but its for the flower. Then
he ensures the sack he got will store the flower safely without
damage. At least he can place it in the wagon without
it tossing around on a horse.
Arawn then studies the magical compass. The device is clearly
magical and strong. A well experienced wizard must've made it.
While it is a advanced magical item it is also very basic. Any
apprentice could do a simple detection spell. But the time to
devise this must have been large since the flower is not easily
found. He just wished the device could do more than direction
and include distance.
---------------
[Sepes 30th, 1634TH]
[Location: North of Samma, Donara]
[Time: 1:02:11 am - Plains north of Samma, Donara]
Arawn knows the full moon is tomorrow and decides to do some
prep work.
He finds a place north of the camp and purifies the ground. Then
casts Luck for help. Then with Raban watching his body he casts
Wisdom for about 20 minutes. He is disappointed when he asks for
the location of the flower and nothing comes back. He can sense
the spell worked but it just seems there is no information. Lastly
he casts a sky knowledge spell to see if the air forces can gleam
some info on the flower. But again nothing returns to him. He
had hoped to cast a basic knowledge spell but did it recently
so can't do it again.
Raban can sense the Druids irritation since he just wasted
a massive amount of magical energy. "If the flower only shows
up during a full moon....which is not tonight. Why would the
magic give location now? I didn't want to say anything since
you are in control. But maybe the plant only grows one night
a year and thus doesn't even EXIST now."
Disappointed Arawn heads back to the wagon and stares at the
sleeping bird. Oddly the bird has not shed any feathers in the
two days he has been in the cage.
Raban comments, "the compass did nothing as well. But if it
is not around maybe it would not work till tomorrow night."
[Time: 3:10:00 am - Plains north of Samma, Donara]
Everyone is asleep except for Fremea, Etain and Raban. Raban
can't sleep tonight since his back is hurting so got up to
stretch and walk a few minutes. Fremea and Etain re both
on sentry duty.
Etain is near the fire watching the tents and wagon. But
Fremea is flying overhead doing patrol at random times.
Etain is warming his hands when he suddenly feels odd. He
looks around and sniffs the air. He wrinkles his nose and
looks around for the smell. He looks to Raban who is doing
stretching exercises about 10 feet away.
Fremea decides to head down to the fire to warm up. When
she also smells it. A foul odor. Suddenly a shape from
the darkness sweeps down toward her. She almost guess it
could even be Varange. Below another winged form moves quickly
toward Etain's back.
The form near Fremea slashes out with talons of some kind but
Fremea is able to do a corkscrew dive and the thing misses her
entirely.
Etain stands and grabs a torch to lit it so he can get a
better view. But as he bends down to grab the winged form
reaches his back and claws him. Instantly Etain falls to
his knees and falls toward the fire.
Fremea turns to attack the winged form but as she slashes with
her dagger it dives to the left. The winged form attacks again
and tries to claw but Fremea uses a wing to buffet the attack
away.
Raban sees Etain fall into the burning coals and rushes toward
him to lift him immediately up.
Fremea slashes the tiny form n his ribs drawing blood with his
dagger but it seems a light wound. Then that's when Fremea can
see it better in the campfire. A demon of some sort.
The demon rolls and banks and comes at Fremea again but again
fails to make contact.
Fremea this time stabs the demon in the side doing 8 points of
damage. The demon twirls and grabs Fremea but his claws do not
penetrate her armor to make contact.
Raban begins to yell for the healers to wake up.
Fremea does a fake pitch and an actual corkscrew to get behind
the demon and stabs the demon in the center of his back between
his two wings. The dagger penetrates deep and the demon falls to
the ground.
The other demon flies toward Fremea but when it sees his ally
fall it decides to take to the air and flee. The corruption is
done for now at least one is tainted.
Fremea lands and checks the demon's body and ensure it is dead.
Then she sees the giant over Etain. She rushes forward.
"He fell into the fire for some reason. His brows and
hair is burnt off in front but he was lucky that no burns
was done on his face."
Fremea looks to the demons and realizes the demon must be
a disease demon. She decides to get a piece of burning wood
and burn the demon's body.
Z'leyra rushes to check the elf. She finds that he is not
waking up and shows signs of a coma.
Fremea checks the area to see if the other demon or more might
be in the area. But soon there is no sign of foul odors which
is a sign that one is about to be attacked.
Some like Unali and Z'leyra have seen these demons before.
So they know that if you smell them its too late so it seems
they have left the area if there are others around. The
one Fremea burnt looked like a deformed imbred faerry with
pox scars and disease spots.
Z'leyra and Arawn quickly figure Etain is fine aside from
being in a coma. His hair is cinged but he was lucky in
that regard that he was pulled out of the fire quickly.
Z'leyra ensures no one touches the Elf including herself and
Arawn. To prevent infections if this is a disease that can
spread. Arawn check's Raban's aura but notices nothing new
about him that might indicate infection. The mountain of
a man has the body of a god that likely prevents any chance
of infection so he might've got lucky.
[Time: 5:57:33 am - Plains north of Samma, Donara]
Kell reacts to the boils on Z'leyra and looks around. The
wolf and birds are docile. The horses are either asleep or
warming up to each other. There is no sign of trouble. But
Kell decides to do a round trip of the camp to ensure no
intruder has entered.
[Time: 6:00:00 am - Plains north of Samma, Donara]
Z'leyra doesn't strip down completely as it is just too
cold and dangerous for that. So she tries to do a quick
look of her body and diagnose the problem. She finds a
few small other boils including one oddly between her big
left toe and other toe of all places. She knows these
things could be anything from disease, toxins from plants
to food, magic or long term illness which is now just
coming to the light which means she may be sicker than she
figured.
Kiet exits the tent and notices Z'leyra worried. But he
decides to check the horses as he didn't see the full boils
at first hand.
Arawn wakes up to feed the bird and also notices the
worry in the healer. They talk about boils and Kiet can
hear from the horses.
Arawn detects magic on the boils meaning that these are
not natural things. They sense to be quite powerful. Arawn
offers his help as best he can and Z'leyra agrees.
Kell hears this and stops his patrol. "But who would
do that except...the mage? Last night? That fills in
some gaps. If he used apes....he must've been a Kotothi
mage! A powerful one to get through her defenses."
Z'leyra agrees with her all her magic defense either he
got lucky or is powerful. Unless he had some bug or
something that did it without her knowing.
Kell warms his hands by the heat of the fire. "But why
some disease? I mean surely it wouldn't do much. It
would hurt but in the long run a apprentice might have found
it. Seems desperate."
Z'leyra begins her drum beat to gain her shamanic trance.
Then grabbing her staff she casts Cure Disease upon herself.
The seconds pass. Then 30 seconds. Then suddenly some
of the boils begin to fade. One on her arm bursts shooting
gunk in directions. But the biggest one on her ribs begins
to fade and diminish. She treats and cleans her arm and
then relaxes that the worst should be over by now.
Kell asks if this might've been the demons who infected
Z'leyra. But the chance seems low. Z'leyra never had that
smell of doom that indicates attack as she slept in the
tent. Raban figures the mage from the military center the
night before might've been the one at fault here.
[Time: 6:12:01 am - Plains north of Samma, Donara]
After a hurried breakfast, since most just didn't to stay
in the camp of disease, the party heads out.
The entire day is uneventful. The weather gets down to the low
30s but as high as 50s with overcast skies. The road is heavy
with traffic from peasants to caravans going back and forth.
The party is on alert for the road bandits that the Count might
have at one time hired. But the plains are so wide and open it
would be difficult to ambush folks here. It would have to be
a full on surprise attack to be effective.
[Time: 5:59:42 pm - Plains north of Samma, Donara]
After a long day of travel on the road the party leaves
the road and finds a place for camp. The nearest far is
probably 4-5 miles away. There hasn't been a town in 5-6
hours.
---------------
[Sepes 31st, 1634TH]
[Location: Plains, Donara]
[Time: 6:02:00 am - Plains north of Samma, Donara]
Fremea checks her previous damage and finds the wound has
half healed. She didn't heal today it seems but she
retreats the wound. Hopefully by the time she gets to
the capital she'll be at full health.
Raban also checks his wounds and finds he is healing good.
He goes from moderate damage to light for him. His energy
is also building back up nicely naturally.
Another day of travel is at hand. Tonight the full moon
should be out. But Arawn fears that the overcast skies
might be a major problem. If the moon can't shine down then
the flower can't be found. He begins the day by his usual
set of prayers but includes one for good weather.
[Time: 2:33:33 pm - Plains north of Samma, Donara]
The party stops in a very small town to give water to the
horses. The day has been a bit warmer going up to the lower
60s at some point. About a half hour ago though the clouds
finally start to part and overcast becomes light scattered
clouds. There might just be a chance for the moon to shine
tonight.
The bird seems more eager as the day progresses. It
continues to sing some strange ghostly song that gives some
goose bumps. It reminds some of the swallows during winter
time near lakes and rivers.
[Time: 5:50:25 pm - Plains north of Samma, Donara]
The party makes camp early before sunset to give Arawn time
to prepare to leave. The moon should be showing in maybe an hour
so it is time to prepare.
Once camp is setup and the sun settles Arawn finds ground for
a new purification and luck spells. Arawn realizes his wand
energy is almost tapped out but he can still use it as a casting
focus.
[Time: 6:32:12 pm - Plains north of Samma, Donara]
Finally the moon is well over the horizon and getting higher.
So Arawn returns to the purified ground and casts Sky
Knowledge again. He asks the sky forces within the area of
about 200 miles of where the plant might be or if they know
one can be found. Arawn waits for the answers to come as he
stares at the compass. It is pointing now eastward instead
of north in its default state.
Something in Arawn's ears or mind whispers 215 miles. That
would mean the sky forces might've seen it on the very edge
of his area. But at that range high above they might see the
glow of the moon effect easy for 15 miles.
Arawn realizes it would take the horse a week to get here.
That means he will have to get there by other methods. He
sees Corona looking smug. Arawn asks the strange eagle why.
"Distance is relative." Arawn sighs a bit there he goes
on this relative stuff again. "To the folks in the sky
distance is exaggerated. Do you expect it to be 215 or 250?
Ever see something from a mountain top? Another mountain
may look like its next door but in fact might be 30 miles."
Arawn realizes the wise bird speaks truth. He finds
Fremea to warn her they will have to translocate to the
area. Arawn grabs the cage and casts levitate upon himself
as Fremea hovers. He then casts divination to see if he
will end up inside a tree. But again this is not a fool
proof method as a bird could be flying right by and end
up inside him.
Arawn bids farewell to the group and then casts translocate.
They both end up some 211 miles away. The mental calculation
estimate in the spell casting was off just slightly. Arawn
levitates the 30 feet to the ground. As he does both Fremea and
him can see the moon ray bright pointing to some distant area
to the north east. The legend is true. The moon ray is a beacon
to its location. The bird becomes excited and eager to leave the
cage.
Arawn pulls his raven feather out of his belt and casts his
shape change to that form. Fremea takes his bag onto her
own belt and opens the cage. The bird immediately flies out
like a boulder in a ballista.
The bird is very fast. Fremea can keep up but in raven form
Arawn can not. Fremea has to keep behind to ensure Arawn
is safe. Soon the bird is lost into the darkness. But the
moon ray is a beacon and it can't be missed.
Soon the two arrive at the location of the flower. The
bird is already feeding on the nectar of the flower. The
bird has a beak like that of a hummingbird but not as long.
It is almost a half bird/half hummingbird in size. The
bird is singing as it goes back and forth up the flower.
Both Fremea and Raven land near by and stare. The flower
itself is a long 4 foot stalk. The blossom is a 4 petal
human hand sized leaf of pure ivory colored white. It seems
to glow in the darkness but the moon ray may be part of that.
Both can sense the magic internal to it.
Arawn advises Fremea hot to cut and get the flower. It is
such a shame to ruin the beauty of the plant. But both
wait for the bird to get his fill and then flies off into
the darkness. Hopefully it will land somewhere and plant
the seeds or pollen to grow new plants. That is after all
the purpose of the bird.
After 12 minutes with careful ease the plant is cut and
treated in the milk to preserve it. Both are sad to see
the moon ray fade as the petals fall to the ground.
Then Fremea's hairs climb on the back of her neck and she
looks around. In the distance she can see two fire red-green
eyes flare. Both flash in red and green hues. Whatever is
coming it is moving fast. She flies to the skies and warns Arawn
to follow.
From the air they can see in the moonlight a small creature
about the size of a bear cub moving toward the flower. It
looks up and growls but does not seem to have flight ability.
Fremea can sense a taint of Kotothi to it. This creature must've
been drawn to the flower as well. Arawn is low on magical
energy and decides to just leave the creature to its own time.
A few miles away Arawn lands and changes back to his human
form. The cold saps him as he is naked from the change. He
quickly casts translocate and returns to the warmth of the
campfire.
Arawn secures the plant on the wagon and realizes that was
a bit too easy. In the end the bird wasn't needed or was it?
Nature needs rebirth and if one plant was to be taken another
had to be made. Just nice timing to have the bird there
though it was not needed for finding it. But it seems a bit
too easy in some ways. The entire trip only took about 25
minutes but the party is back together.
[Time: 7:13:20 pm - Plains north of Samma, Donara]
Actions? Comments?
Next update...Monday...
GM: Last Friday no posts to work with and then by Monday tons
and too much. So a delayed update. Consider this the
Friday update so next will be Monday. But if I get posts
I'll work on it Saturday a bit. This is a big post since
it is best to moves things along. I could've stopped
and did the demon encounter but I figure Fremea would've
fought quickly before using magic. I went and completed
the plant thing since it was easy. Next update I'll do
the mage hunt as well as any other encounters then we
can move into Donara. Folks still need to give me IBT time
for the 7 days. I started this update last week and
it took me at least 10+ hours to complete. This includes
for sheet updates, charts, etc. So probably 10-12 hours
easy for update and 10-12 minutes to read for you guys.
A bit unfair. :< :) If you reply to something and its
not easy to figure out where then add the time stamp so
I know where to place it.
GM: Mana file updated - Magic mana updated as of 31st, 7pm.
I know Z'leyra will probably cast Cure Disease so her
stat may be a bit off when I update it assuming she casts
it. I will update Z'leyra's stats later as she has a odd
way to regen and takes a bit longer. But she's good
on mana. If you cast spells though for IBT for up
to this point 29/30/31 then I'll have to backtrack
and reverse engineer mana. So get those IBT days done.
If skills that's fine and fast.
GM: It is that time to select a new adventure. So I've updated
the Future Adventure file on the site. So let's get some
votes in on what you want next - based on that I can figure
out IBT length.
GM: Arawn - Your a bit tapped out magic wise. Keep this n
mind. Doing all those wisdom spells and such was
costly. Your IBT the spells you cast is unclear when you
cast those 2 spells. So I'll assume you cast them once
say the day after this update unless stated otherwise.
Keep in mind low on mana. I assume mage hunt will be
the next day? Since unclear. Just hope you have the mana
to do it all. As the mana chart now shows you are down
to single digit mana left. Will assume along the emailed
actions you track the mage via the ape collars.
Fremea - The random demon encounter I randomly determined
who was in duty. You and Etain. But he got the short
stick.
Kiet - I will assume you do another illusion when
entering the capital since short duration. But
between then not.
GM: Minor IBT Time: [7 Days]
Player Skill/Action
Arawn Power Strike x1, Energy Shield x1,
Shield skill for 1 EL, Jeweler for 1 EL
Fremea Herbalist - 7 Days
Kell Teamster - 7 Days
Kiet
Raban Horsemanship - 7 Days
Unali
Will
Z'leyra
Etain Artist-Drawing - 7 Days
GM: Schedule of events -
[Sepes 29th, 1634TH] - Rest at night first Camp night
[Sepes 30th, 1634TH] - Travel
[Sepes 31st, 1634TH] - Full Moon - Plant found
[Octagi 1st, 1634TH]
[Octagi 2nd, 1634TH]
[Octagi 3rd, 1634TH]
[Octagi 4th, 1634TH]
[Octagi 5th, 1634TH] - Expected to be at Donara by noon
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