[pnpgm] Game Update #10 - File #105 - Bandit Combat Phae 5+6
pnpgm
pnpgm at comcast.net
Thu Sep 10 00:12:58 CEST 2015
HT Aliaver/Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
W2.Julian.Draven.........Zabyra............Dancer..Normal/Human....Hu
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
R3 Npc...............YY..Trihs.Der.........Warrior.Normal/Human....Ma
R3 Npc...............YY..Reddof Nonnac.....Warrior.Normal/Human....Ma
Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #11 sequence (file #105)
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Admin Notes: None.
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[Recap]
From Pyan: [Re: Actions]
Pyandalgor uses his time on the trip to practice Marentian, by
talking about ostriches.
"Did you know ostriches can get to be over 9 feet tall...."
* Prepped for a observed combat
Get spear ready and join the fury
* Ambushed reactions to combat
grab nearest weapon and defend myself
* Woken from sleep at camp
Grabs Dagger and then finds out what's happening.
GM: Ack. Marentian for IBT. Since just one skill it will allow
you to earn 2 points per day as instructed. So you should
be well maxed at before end of trip. If it takes 46 or so
days (estimated) If you want to select another skill like
Horsemanship for overflow let me know. If none selected
will do Horsemanship. :) As to Ostriches - funny! :) Spear.
Ambush actions are fine will assume melee weapons unless
in ranged range and able. Thanks for SOPs. For you and
Julian its hard to determine core actions until I know you
for some time. Most I can figure out without them saying
anything by now they have standard routines.
------------------------------------------------------------
[New Stuff]
[Western Marentia - Plains]
[Novehas 17th, 1634TH]
[Time: 9:22:12 am]
[Phase 5]
Z'leyra draws her magical sword since the great sword and
staff needs two hands she needs to control the mount with
the free hand. She still has no clue of what side who is on, so
charges forward into the fray. She leaps over the headless
old man and the charge slams into one man with his shoulder.
Not wanting to kill but to stun. With her sword she swings
to subdue one of the men. The horse's right shoulder knocks
the man back but because it was deflected in speed and angle
the man continues to stand. Z'leyra swings her magical sword
at Man #4 and slaps his left side of skull with intent to
subdue so a light tap. The man falls instantly down to
the road.
Unali aims her horse right for man #12 and counting the distance
she does a side slip off the horse and using her acrobatic
skill tumbles to the road. Her dismount is slightly off so
she does not make a very graceful landing but rolls and stands
rushing between the female (#3) and the last man (#5) on
the small group. She swings both daggers at Man #9 the magical
dagger fails to hit but the normal does subdual damage to
his shoulder. But the man does not fall.
Corona flies around then at the rear of the group. He fires
his magical eyes again at the nearest target but the blast
fails to make contact hitting the road. But this does cause
the men to mostly all turn around surprised by this rear attack.
Fremea sees Z'leyra trying to hit the man with the flat of
her sword a deliberate attempt to subdue. So she figures
the leader doesn't want them killed. So Fremea dives toward
man #2 she tries to bash the man in the head to knock him
out but the man ducks at the very last minute and she misses.
Red Shirt and Reddof ride forward and suddenly as one dismount.
They rush past the headless old man and as one charge targets.
Standing hip to hip in a V formation they suddenly move as one
almost as in perfect step. From the distance those like Kiet
and the dancer seem to see them move as if twins but not cousins.
Not even looking they stand hip to hip and swing swords at
Man #2, which Fremea just tried to hit and Man #5. They thrust
with no intent to subdue but to kill. Red Shirt stabs at Man #2's
middle ribs doing 5 points of damage. Reddof however fails to
hit Man #5.
Kell at the same time as the cousins rides forward and passes
Unali's horse to round and come around the rear. HE slows and
thrusts his spear at Man #10 and kills him.
Pyan rides west and ends up a few feet to left of Arawn.
Kiet rides forward and ends up about 30 feet behind Arawn.
Arawn glances to the left and sees the hunter. Then back
toward the fray. Arawn, Unali and the cousins have entered
into melee all dismounted. Kell just killed one based on
the blood. Red Shirt tried to for sure kill his target but
did not complete it. So Red Shirt seems to have chosen
who is who. Arawn watches a bit fascinated by their movement
as if unison as if by some magical battle mind or something.
Arawn dismounts and grabs his buckler. Arawn moves forward
just behind the female and to left of Z'leyra. He raises his
buckler toward Man #9 in front of Z'leyra to deflect any swords.
He tries to shoulder his way toward the female to gain her
attention.
Zabyra moves westward and ends up about 12 feet behind and
to the left of Kiet.
Man #3 in the rear sees the reinforcements arrive for the
Bhamotins. This is not good. Two just died. Now they
are almost outnumbered. He questions if he should flee or
strike. Man #7 sees Arawn raise the shield in the air and
the lady with the sword. He realizes his mission is gone
he killed the admiral. He yells a word which none but
the cousins understands. Then he turns and runs.
The female tired from running from the coast to here senses
Arawn and glances back. She sees Z'leyra and now Kell in front
of her in the back. The one in the red shirt yelled it seems
in Marentian. She decides based on just 2 deaths these
must be friends. She backs up, "bandits! Kill them!" She
yells in Marentian. She then grabs the other ally left and
drags him away moving behind Arawn. They both end up a few
feet to the left of Pyan's horse.
At once the bandits hear their orders and scramble. Bandit
#9 however swings at Unali and fails to hit. Bandit #5 defends
himself and swings at Reddof but fails to hit. Bandit #2
thrusts at Red Shirt but fails to hit as he is now wounded.
The others even though they know they have little chance
to out run horses flee. Maybe they can form a skirmish
line and defend themselves that way.
[Time: 9:22:15 am]
[Phase 6]
Z'leyra sees the bandits flee and the group around her
seems to be outnumbered. Moving down the road she gives
chase to the 6 that fled. She charges and swings at one
man in the east side of the group but misses.
Corona flies toward the fleeing bandits and fires at the
Bandit #1 in the west end of group. The eagle hits the
bandit but his armor protects the blast.
Fremea flies after the fleeing bandits and tried to stab with
her dagger at Bandit #1 but fails to hit him. She continues
flying past to make a new run.
Kell turns his horse around and charges toward the fleeing
bandits. Rushing forward he tries to thrust at Bandit #7
in the west end of group but fails to hit.
Pyan hears the female right next to him who has her sword
lowered, yell "barrels! Kiss them." Which makes no sense
unless the woman is insane. He grumbles knowing he has
to get some key words down pat. These must be those ruffian
on the road - bandits. Figuring these are good guys he
rides forward and passes the first group. He charges
toward Bandit #11 in front of Z'leyra and tries to thrust his
spear. His spear stabs the bandit in the left shoulder doing
2 points of damage to the already wounded bandit.
Kiet smiles and charges his horse straight for Bandit #5
which is fighting Reddof. Now that he knows these are
bandits the outnumbered 5 must've been Marentian citizens.
At full charge he slams into the man but the trample fails
to make contact just the speed of the charge. As the
man is falling Kiet thrusts his tulwar and impales the
man in the back doing 14 points of damage killing the man.
Arawn wanting to avoid combat at this point glances back
to the female and man behind him. They seem in good shape
so doesn't need help healing right now. He sees Red Shirt
handling one and certainly Unali can handle her man. The
Druid stares and watches the fleeing group attacked by
Fremea, Z'leyra and Kell.
Zabyra gallops down the road. She recalls her loaned
horse is a battle mount. But she can't recall if Z'leyra
gave her the words to command it in certain ways. She
will have to get the commands from her later. She raises
her scimitar and charges toward Bandit #2 which was just
wounded by Red Shirt. But her horse's speed is so fast
she rams the bandit and the horse tramples kicking at the
haplesss bandit. The horse breaks the left knee cap and
the bandit screams. Zabyra swings her scimitar but with
the damage the horse just did and the previous damage the
man falls to the road dead.
Unali now realizes these are cowards - bandits who preys
on the weak. She switches tactics as the others have and
intends to kill. There is little mercy for cowards who
kill innocents and flee. She swings both daggers and
thrusts at Bandit #9. The man already had 75% subdual
damage and still stood. But both daggers penetrate his
arm and left shoulder doing the final damage to kill him.
Red Shirt and Reddof seeing their targets killed by Kiet
and the dancer turn as one and run toward the fleeing men
but do not reach they yet.
The six remaining Bandits group up back to back or side
by side for better defense. Those on the west end of
the group see Fremea and Corona and know running that
way is bad. They could run north but horses would just
catch them. They have no choice but to stand their ground.
Bandit #1 and #5 face Kell on his horse and swing and
thrust. Bandit #5 swings up but Kell blocks the strike
with his shield. But Bandit #1 thrusts up and pieces
his left shoulder doing 10 points of damage. Kell gives
a small yell of pain and begins to waver in the saddle
using his feet to hopefully remain on the horse.
Bandit #11 thrusts at and hits Z'leyra but her armor protects
her against the strike.
Bandit #6 stares at Red Shirt and his cousin charging
and raises his sword. The other two behind him prepare
to attack them as well.
Actions? Comments?
Next Update....Monday...
GM: A good update other than Kell being hurt. Hopefully
he'll have sense and ride away. I will do 2 more
phases on Monday. I did this one a bit early since
I work Thursday and would be difficult to do update
Thursday night. But next Thursday will work on update
Thursday afternoon since off. Right now half of
the bandits are left. Two survivors of the 5 Because
the bandits fled I shifted the map and re-centered the
combat in case they flee again. So why the map is off
from the last one. Unali (foot), Kiet (Horse), Arawn (foot),
and Zabyra (Horse) your group is clear. So will have to
move to the new group.
When updates tend to do well like this I do them a bit
early than scheduled to speed things up and give me
a bit of free time.
GM: Arawn - Still want to talk and avoid the fight or ok to
fight now? Just checking.
Kiet - Sorry charge failed but did good on the fight regardless.
Zabyra - First experience! :) Did really well on the charge
roll.
Pyan - First experience! You could go on foot and fight
or continue fighting on horse. Course if they break
and flee then the chase can start?
GM: Spells -
Player Cast Ends Spell
Arawn Ph 3 Ph 23 Armor
Kiet Ph 3 Ph 7 Iron Skin ****
Z'leyra Ph 3 Ph 27 Speed (Horse)
GM: First Leg of Trip
Slowest Horse - 22 MR (+25% Road- +6)
Speed - 28 MR MPH/day on road
Per hour- 2.3 miles/hour
To Malnon -200 miles 100 by Plains, 100 by Hills
Nov 16 - 1030am-7pm - Plains - 15
16 - 7am-7pm - Plains - 28
17 - 7am-7pm - Plains - 28
18 - 7am-7pm - Plains - 28
19 - 7am-7pm - Hills - 28
20 - 7am-7pm - Hills - 28
21 - 7am-7pm - Hills - 28
22 - 7am-240pm- Hills - 17
~240-Enter Malnon
[Assuming no delays]
This is mostly a reminder to me.
GM: Map -
1 Hex = 10 feet
1 Column = 5 feet
1 Row = 5
/I\ = North
1 2 3 4 5 6
7 8
12345678901234567890123456789012345678901234567890123456789012345678901234567890
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ A
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ B
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ C
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ D
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ E
\__/ \__/C
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ F
/ \__/ \__/ \__/
R\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ G
\__/ \__/ \__/GGG__Y \__/ Z
T_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ H
/ \__/ \F_/ \GGGL
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ I
\__/ \__/ \__/K
P__/ \__/ A__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ J
/ \__/ \__/ \__/ \__/ \_U/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ K
\__/ \__/ \__/ \__/ \__/ \__/3
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ L
/ \__/ \__/ \__/ \__/ \__/ \5_/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ M
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ N
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ O
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ P
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ Q
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ R
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ S
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ T
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ U
Legend -
C - Corona [F11] - 40 feet high, Flying
A - Arawn [J31] On Foot
F - Fremea [I11] - 32 feet high, Flying
K - Kell [J17] - On horse [Wounded]
T - Kiet [H32] - On horse
U - Unali [K30] - On Foot
Z - Zabyra [H30] - On Horse
P - Pyan [J19] - On Horse
L - Z'leyra [I20] - On Horse
R - Red Shirt [G21] - On Foot
Y - Reddof [H22] - On Foot
[Side 1] [2 Old Man, 3 - Female]
1-5 - 3 [L35] 5 - [M35] Dead - #1, 2, 4
[Bandits]
#1 - [H17] #7 - [I17] Alive - 6 (1,4,5,6,7,8,11)
#2 - [Dead] #8 - [I18] KO - 4
#3 - [Dead] #9 - [Dead] Dead - 5 (2,3,9,10,12)
#4 - [KO ] #10 - [Dead]
#5 - [H18] #11 - [I19]
#6 - [H19] #12 - [Dead]
Seems some have visual issues with the hexes, so here is without the hex
edges around the main group. Maybe this will help.
As always if map messes up in email see website as it shows up
fine there. This is the best place since emails mess up maps.
[Some hexes stripped]
\__/ \__/C / \__/ \__/ \__/ \__/ \__/
\__/ \__/ \_ F
/ \__/ R \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ G
\__/ \__/ GGG Y Z T
/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ H
/ \__/ \F GGGL \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ I
\__/ \__/ K
P A / \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ J
/ \__/ \ U \__/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ K
\__/ \__/ \__ __/3
\__/ \__/ \__/ \__/ \__/ \__/ \__/ \_ L
/ \__/ \__/ \__/ \__/ \__/ \5_/ \__/ \__/ \__/ \__/ \__/
\__/ \__/ M
Notes:
Road is Rows F-M - 40 or so feet wide
No other terrain like trees only small shrubs at most knee high.
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