[pnpgm] Game Update #12 - File #111 - Bandit Combat Phase 7+
pnpgm
pnpgm at comcast.net
Tue Sep 15 06:23:22 CEST 2015
HT Aliaver/Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
W2.Julian.Draven.........Zabyra............Dancer..Normal/Human....Hu
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
R3 Npc...............YY..Trihs.Der.........Warrior.Normal/Human....Ma
R3 Npc...............YY..Reddof Nonnac.....Warrior.Normal/Human....Ma
Animals: Corona [Eagle] Z'leyra, Squirt (Ferret) Kell
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #12 sequence (file #111)
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Admin Notes: None.
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[Recap]
From Kiet: [Re: Actions]
Actually, looking at the map, there are too many people
between me and the bad guys. I would like to work my around
enough to still get at them. As soon as they are dispatched,
look around to see if they do, indeed, have reinforcements that
have been called.
GM: Ack. I'm glad you can read the maps now. :)
From Kiet: [Re: Actions]
So, why does Pyan keep saying, "My hovercraft is full of eels...
Eels."
GM: Ack. Hah. Don't tease him he might get scared and leave
the game. But this is oddly something he might just say
for the next big encounter. :) Think of that later.
From Kiet: [Re: Actions]
Kiet will quite happily charge right thru the 'bandits'. You
others might be a little disturbed by the joyous expression he
has as he does so. Fight to kill, not subdue.
Charge to trample. Then, if any remain, move to within melee
range and fight from horseback. Gives horse a chance to fight too.
GM: Ack.
From Z'leyra: [Re: Actions]
Z'leyra continues to melee with and strike to subdue the
bandits. Given a choice she concentrates on those that yelled
orders or showed other signs of leadership. She continues till
they are all subdued or dead.
She plans to question the survivors.
GM: Ack.
From Arawn: [Re: Actions]
Novehas 16
9:17pm
Arawn gave Zabyra a comforting look in the ...
"Or, if culture dictates, you may have mine all ...
Novehas 17
(Battle)
Arawn's brow furrowed as the old man, most likely the
admiral, fell. He had hoped the man would have been able to
hold out long enough to sort the mess but it was now too late.
However there was still a chance to save the others.
Arawn instinctively moved to provide cover to the woman
and her companion as they slipped in behind him.
GM: Ack. Still unsure if Zabyra stays away from his tent.
Based on her after comment to it I assume she will
stays in his tent.
------------------------------------------------------------
[New Stuff]
[Western Marentia - Plains]
[Novehas 16th, 1634TH]
[Time: 9:17 pm]
Kiet reacts to Zabyra on her bypassing his tent.
Arawn gave Zabyra a comforting look in the aftermath of
Kiet's reaction to her declination, hoping to ease any tension
and allow her to know that was still more than welcome. As
Kell moved in to offer his own tent as shelter the druid
chimed in.
"Or, if culture dictates, you may have mine all to
yourself and I shall seek shelter with one of the others,"
he offered to the dancer. "Whichever you prefer."
------------------------
[Western Marentia - Plains]
[Novehas 17th, 1634TH]
[Time: 9:22:18 am]
[Phase 7]
Z'leyra swings her sword at Bandit #11 which is right
in front of Pyan. She intends to subdue but the side
of the blade is so forceful it does enough damage to
kill the already wounded man.
Corona climbs and does another dive toward Bandit #1 firing
his fire dart like magical eyes. The blade of hot energy
hits the bandit in the right leg for 3 points.
In an attempt to help Kell, Fremea flies toward the bandit
who just wounded him. But at the last second the bandit
ducks and she misses her chance to hit.
Kell turns the horse to the south and moves south to check
his wound. He keeps an eye out on the bandits so they don't
charge toward him.
Pyan sees the man fall near him by Z'leyra and moves a couple
feet toward Bandit #8 but in thrusting his spear he fails to
hit the bandit.
Kiet gallops toward the remaining bandits. He rounds
to the left side of Red Shirt and ends up a few feet
from the nearest bandit.
Arawn glances back to check the female and last male survivor.
It looks like they are both well. Glancing at the bandits near
he figures at least one is knocked out but the others are
not moving at all. They seem to be down for the count. Arawn
moves forward toward the bandits on foot and prepares for a spell.
Seeing the bandits driven off as a group and the female
save at >least, Unali stays near her to make sure there re no
surprise >outbreaks of the bandits towards the survivors. She
decides that >the fight is already over.
Unali calls her horse over and mounts it. She sheathes her
normal dagger and turns around to ensure the female and
male survivor are safe. Looks like both have minor wounds
that a simple first aid will fix.
Zabyra gallops forward toward the bandits and circles around
to the north behind Kiet. She ends up to the west side to
ensure they are surrounded. But does not end up in range to
make a strike.
Both Red Shirt and Fodder move the 8 or so feet toward Bandit
Acting as a strange set of twins with one mind they step
the same way and react the same way. Red Shirt swings high
but the bandit ducks down missing the blade. But at that
same instant Fodder knows the man would have done that
and swings at what once was mid chest now is his head. The
sword slices through his neck sending the bandit's head
flying south toward Pyan's horse. Blood gushes in every
direction and splashes onto Z'leyra's horse and some of
Z'leyra's pants. A second later the body collapses.
The last four bandits are shocked at the loss of two more
of their comrades. They know the battle is over but
desperation and shock does strange things.
Bandit #1 turns to see the strange turbaned woman ride
toward him. He raises his sword and swings but the horse
is just out of range.
Bandit #8 seeing a head go right past him swings at Pyan
with wobbly arms and misses.
The other two bandits hold as they watch Kell escape
and Kiet approaching unsure if they should surrender or not.
They are trying to figure out who is leader now as the last
two were just killed.
[Time: 9:22:21 am]
[Phase 8]
Now in range Arawn hopes to end this and quickly builds
mana for a spell. A spell he has not used before. But
hopes the mechanics are sound. Speaking in the tongue
of his parents he casts the spell and points toward
the bandits while he holds his elven metal sword in one
hand feeling the cold of the blade.
Suddenly a sphere forms around the last 4 bandits. It
is faint for a heart beat then begins to solidify
into a gray solid mass. The sphere encircling the
four bandits a second later becomes a 10 foot diameter
sphere that is all gray. The four bandits disappear
from the group.
Pyan's horse who is next to this sudden rears and bucks
and Pyan has to pull tight and right to avoid the sphere
itself.
Those around like Zabyra, Red Shirt, Z'leyra, Reddof,
Fremea and Kell watch the sphere encase the bandits.
A second later the bandits are screaming and trying to
bang on the sphere.
[Time: 9:22:24 am]
[Phase 9]
Those around the sphere circle around trying to find a way
to the bandits. Arawn nods and that's when Zabyra notices
this and figures the man must've been part of this.
Kiet glances at Z'leyra wondering if she had something
to do with this and then Kell. But both look as puzzled
as the others.
Inside the sphere the bandits begin to bang the hard
surface of the sphere.
Red Shirt listens to them and translates the screams.
"We can't breath!" then "We surrender!"
Arawn approaches and asks Red Shirt to translate. They
must drop all weapons on the ground and place hands on
heads.
[Time: 9:22:30 am]
[Phase 10-11]
As the bandits begin banging some dents are starting to
form on the sphere. Not used to the spell Arawn is unsure
if they could actually break through. Not without more
experience. But if air was removed they will have to be
helped soon.
Red Shirt begins to yell back and forth trying to convey
Arawn's orders.
[Time: 9:22:33 am]
[Phase 12]
Arawn has no clue on how much air could remain but the
men are still banging away when they sudden stop and
the noise ends. But one of the bandits continues to
yell.
Red Shirt continues to speak back and forth.
[Time: 9:22:36 am]
[Phase 13]
Finally the bandit inside agrees to all conditions and
they demand to be set free or they will die.
Red Shirt turns to Arawn and translates the results.
Arawn figures they only have a couple more seconds left
before the spell ends. So ending it by magic would be a
waste of mana.
[Time: 9:22:39 am]
[Phase 14]
The sphere ends and dissolves. Now surrounded by the
party the bandits stand with hands on their heads. Their
swords on the road.
Red Shirt and his cousin gather their weapons and
ensure no hidden weapons. But all daggers and swords
are on the ground.
The four bandits are led to the side and placed on the
ground with plenty to guard as they sit.
Kell turns to Arawn, "what was that?"
But Arawn moves away and back toward the other group.
Z'leyra dismounts and checks the other group. All but
one is dead. The other is just knocked out. Z'leyra
checks the female and male. The female is in fine shape
with only a minor slash on her arm that isn't even that
deep. The male did take a stab wound but in a non vital
section of his abdomen. Both will be fine.
The male survivor turns to the female, "Admiral are you
okay?"
This causes all members of the party to stare as Red Shirt
translates this.
But the female nods and pats the man on the shoulder.
She speaks in Marentian, "I am thanks to you." She looks
to the party. She notices the slight shock at a female
being an admiral and frowns. "Yes. We females should not
be in such positions. But I proved myself on several
battles at sea and the Primate saw fit to promote me. Granted
it is a position shared by several others."
As Kiet and others watch the area for others they soon realize
the Bhamotins who yelled out reinforcements must've figured
the bandits called reinforcements - the party.
"I am Aquita. I was heading to Malnon for some talks with
the Marentian navy there for shared war games in the spring.
Our ship was attacked by the bandits. They boarded and
killed most. We had to beach and flee. We got here and
they finally caught up." The admiral explains which details
why no horses on the battlee. "You came and I was glad
you were not with them."
Arawn tends to Kell's wound and finds it will not be
life critical. Kell asks, "but who was the old man? We
figured.."
The Admiral nods, "a aide who is specialized in this
area of Marentia. I'm sad to see him gone but they
must've assumed as well he was the admiral." She frowns.
"We lost...35 in total."
The Bhamotin male asks a question and she responds.
Then translates to the party, "we'll have to return to
the fort and get instructions. My mission has failed
but we can at least bury them."
At that instant a large bag falls from the sky in
the middle of the party. Corona flies over and
screeches. Z'leyra and those who speak Eagle realizes
the bird found the bag nearby and must've been their
gear or loot.
Red Shirt looks to the admiral and then Z'leyra. "What
about them?" He indicates the bandits.
The Admiral shrugs, "I'm sure they were sent to disrupt
my efforts. Make a sea 'accident'. War games near our
shores means less smuggling and other things for the large
underground in our land. They were probably hired. Personally
I don't care. Save one for us to question to who hired
them if they know. Others kill if you wish."
Kiet smiles at the thought of some fun asking these
cowards questions.
Corona then says something else very high above. He
tells the group and Z'leyra translates that there are
riders maybe half a dozen around 3 or 4 miles to the
east moving fast this way.
Kell looks in the distance. The east is flat and easy
to see for miles. But all they notice are a cloud of
smoke or sand as it seems some are coming this way. "It
must be folks from the fort. No. Why would they be
coming this way?"
The Admiral nods, "we sent one man toward the fort as
we distracted the bandits as they came after us. He
must've got away. This was late afternoon when we beached.
We've been playing hide, fight and hide ever since. Our
landed group was a total of 13. Since yesterday we lost
at 7."
Kell does some mental math. The fort is to the east maybe
17-19 miles away. So the man must've walked for 11 or so
hours at least. Even at walking that would be at best
12 or so miles. The man must've found the road and used
a horse or wagon to boosted his speed to the fort. At the
same time the horses from the fort even with the fast mounts
might get 20 miles in half the day. So they must've left
at first light which might be 11 or 12 miles. So the man
must've reached the fort faster than expected. He stops
the math as his head hurts.
The party forms a line as they watch the riders close in.
The Admiral looks at Kell who thumbs the bag of loot. He
looks at a small book. But it is clearly damaged beyond
hope as it was in the water. The ink is all ruined and
smeared. She notices this, "my journal. I had some
notes from the Primate but glad it was damaged so the
bad guys can't read our plans."
[Time: 9:57 am]
Finally the riders get near and it is seen they are wearing
Marentian military uniforms. There are about 8 riders and
one in normal riding tunics that looks like a healer.
The riders led by a private Sorel explains they can help
to find the dead Bhamotin. A wagon should be coming soon
as they assumed the Bhamotins may need a way back. It
might arrive in a hour.
Sorel thanks the party for their help and explains they can
handle it from there. It is clear the man needs to improve
relations to make Marentia look better after giving their
ally such a bad welcome.
Kell turns to Z'leyra, "shall we move on?"
Actions? Comments?
Next Update....Friday...
GM: A fun update. A new spell! It worked well. Of the 200
spells I made or helped make Richard did this one Ball
Powers. So this was new to me. I hope I handled it
as he hoped. RIP. I will work on next update Thursday
afternoon since I'm off. So if you need to post do it
by Noon Thursday EST. We will move I assume. The party
may have 30 minutes or so before the fort folks arrive.
So if you want to do something. Let me know. Of the
loot the party (or Z'leyra) will have to decide to keep
or give to the Bhamotins for death benefits. Taking
bandit weapons/armor might cause some suspicion in the
Marentian Military.
GM: Mana Chart updated - For new players this chart keeps
track of Mana, Health, Energy for each player. It
also makes record of Experience earned, equipment
damage and Encounter results (like cel or EL increases).
I update this chart after times like this. I do not
tend to post it so you will need to consult the link
on the website for that info. I do not list NPCs
on these charts.
Experience has been marked. Who to think Kiet would
be the MVP (damage earned wise). :) Keep in mind
the actual MANA report at top is not updated. I need
to do that in next couple days. So for the MUs you may
need to wait a couple days. Sorry.
GM: Battle Results -
Time: around 30 seconds true battle.
Of 12 Bandits 5 remain, 1 Knocked out, 4 Awake with
only one of those at 100%. The others are wounded
but not life threatening. So only one would likely
handle "questioning."
Of the 5 Bhamotin 3 are dead. Admiral is 99% and
Male has only a minor wound.
Loot: 12 Swords, 11 damaged Leathers (1 undamaged Leather
armor, 8 daggers.
Bag: 15 BB, 43 CC, 4 SC, 2 GC
Assorted plates, utensils (low value)
4 gems but based on cuts seem worthless
Water drenched journal
A naval quality Spyglass
1 Sapphire ring that looks to be around 12 GC?
Ship's Brass Bell
GM: Arawn - Interesting use of spell! But since you used your
elven sword as the base magical material it would be
solid and thus no air. If this is used too often I
may have to tweak this spell like rules on material
and such. But interesting spell.
Kiet - Will have maybe 30 minutes if you want to ask
the bandits (with permission from Z'leyra). Let
me know on details. Or the military can follow up
and investigate.
Magic Users - I've noticed some recent changes from my
own set of magic spells differs from v2 rules. Richard
adopted a ton of my 200 spells. But they are slightly
different. If you guys want to look at these files
let me know. I could post them on site or as a zip
file. I need to probably clean and spell check some
errors. Otherwise if you want I can show particular
spells rather than all of them. These files were made
some 3 years ago. So its mainly for personal use.
GM: First Leg of Trip
Slowest Horse - 22 MR (+25% Road- +6)
Speed - 28 MR MPH/day on road
Per hour- 2.3 miles/hour
To Malnon -200 miles 100 by Plains, 100 by Hills
Nov 16 - 1030am-7pm - Plains - 15
16 - 7am-7pm - Plains - 28
17 - 7am-7pm - Plains - 28
18 - 7am-7pm - Plains - 28
19 - 7am-7pm - Hills - 28
20 - 7am-7pm - Hills - 28
21 - 7am-7pm - Hills - 28
22 - 7am-240pm- Hills - 17
~240-Enter Malnon
[Assuming no delays]
This is mostly a reminder to me.
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