[pnpgm] Game Update #52 - File #53 - Back to REality..
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Mon Apr 11 22:21:25 CEST 2016
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Game Update #53 sequence (file #385)
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Admin Notes: None.
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[Recap]
From Z'leyra: [Re: Actions]
GM: Ack. I guess at death one can reveal being a NMU. :<
From KieT: [Re: Actions]
GM: Ack.
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[New Stuff]
[Ticasi]
[Decalis 24th, 1634TH]
[Time: 4:14 pm - Middle Earth time]
Suddenly Kiet drops a egg and the snake in the giant's arm
hisses.
Kiet just looks at the egg, then the snake...and just says
"Aw....snake poop." Then he steps rapidly away from the dropped
egg and this giant bitch. He will Dodge as best he can if
someone/something attacks.
The girl giant growls and does a rush tackle toward
Kiet. A 1,200 pound giant rushing the small acrobat.
But Acrobat dodges and steps aside. The girl swipes a
arm to bash Kiet but he weaves and ducks. Two swipes, three
swipes then a bash but she hits air. Kiet is thrown by
another person toward the girl and sees his body heading
straight for the snake. But at the last instant Kiet
dives between her legs. His head impacts against her crotch
just as he ducks. The smell sickens Kiet but he dives for
the ground.
"Now dolly will get a spanking!" The giant half laughs
and half growls. At the last second she reaches Kiet's
pants leg and yanks up. She pulls the acrobat head down
to the ground and pulls off his pants. "Bad dolly! Bad
dolly!"
Kiet only sees a hand that could be as large as a barrel
top swing down to him...
A flash of light...
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[Outside South-East Gate]
[Time: 3:40 pm - Middle Earth time]
"Dolly! Dolly!"
Kiet glances down to his feet to see a girl that is around
2-3 rushing to his feet. She reaches for a cloth doll of
some sort and smiles up at the acrobat.
"That was mean Cizor!" A woman on a wagon yells.
"She threw my ball away! I can't find it now. Where
is my ball?!" A small boy of around 4-5 is scrambling
looking for a ball.
On the wagon a farmer sits and watches with dread for
the day's work. "Get on board both of you we have a
long ride to the city."
"Yeah. Yeah. The city is a new lock." The girl
giggles as she climbs on the wagon.
"No. No. I said Xian was the key not anything about
a lock. Now let's go we have a long ride to Xian."
"I want my ball!"
Kiet looks around and sees a small beat up ball in between
a small bush on the ground. He moves toward it and kicks
it with his foot toward the boy who yelps in glee and rushes
to the wagon.
The farmer nods, "thanks son. It would've been a long
trip without that ball if you know what I mean. Here have
some something fresh." He reaches down to his seat between
him and his wife and grabs something. He then tosses it
to Kiet who catches it with ease.
Kiet looks down to a nice new egg.
A voice distracts him, "when are we leaving it is taking
a long time."
Everyone looks at the chief constables.
Arawn who has been considering how to teleport all these
people and horses is distracted by a old man. The old man
moves toward the gate and enters. It almost looked like
the man from Thaliba but it just can't be. Too tall.
Arawn looks back to the Chief and considers the situation.
Actions? Comments?
Next Update....Friday...
GM: Pyan. I hoped you enjoyed my tiny April Fool's joke?
The others have sadly gotten used to it. So being
the new guy....they made me do it. :) Nice to see
you posted more though. Hope to see that going forward.
But we are now back to reality so that whole last
2 weeks was fake. You can contact my lawyer who lives
in Alaska and the law department headed by the Soul
Davia if need to sue me. Must warn you he is not easy
to deal with.
A short update but we need to move on the fun is over.
Course in even jokes a grain of truth may exist in
everything :)
I had hoped to know by now the full details on the
teleport to Sivas. It has been 3 weeks. But nothing.
Aside form Kiet/Kell offering to stay. So I'll try
to outline the details again in hopes this is resolved.
GM: Teleporters *
Fremea [Mid Level] - 24% mana left [76% used]
Arawn [Moderate ] - -17 Mana used today
Z'leyra [Low Level] - Tapped out mana wise
People. - 9
Animals - 1 [Coroma but will include with Z'leyra as '1'
Horses - 8
Gear - Tons
* Z'leyra can't do much now due to mana use. Fremea
and Z'leyra are short jumpers at most 32-64 miles
each. So doing 1k would take tons of jumps. This
is why Arawn has to do most of the work since Translocate
has more range.
GM: Math -
Teleport Range - over 2 K miles at Max EL
Inclusions - 7 (200-250 pound = 1 inclusion)
Horses average 840-2,200 pounds weight wise.
Mustangs around 750. Tenn Walking Horses around
900-1200. Clydesdale as much as 2,200 pounds.
I could just assume average horse is 800 pounds
as I said and that would be 4 inclusions. So
he could take 2-3 horses per jump. But I think
I'll keep a chart for the future for this since
we do this alot.
Horse Portages -
Riding Horse I 140(30)
Riding Horse II 160(40)
Riding Horse III 180(45)
Riding Horse IV 190(45)
Warhorse I 160(40)
Warhorse II 200(50)
Warhorse III 225(60)
Warhorse IV 250(60)
Based on this RH1 is smallest and WH4 largest.
A mustang is considered in pnp to be RH2. So
let's work on these details for average weights.
I'll be generous and allow 250 pounds per Inclusion.
This is why Raban would be 3 for a spell.
Average Weights -
Riding Horse I 640
Riding Horse II 750
Riding Horse III 840
Riding Horse IV 930
Warhorse I 1,010
Warhorse II 1,100
Warhorse III 1,190
Warhorse IV 1,280
Seems a fair chart for future.
Player Horses - Weight Inclusions
Arawn - R 1 640 3
Kell - R 3 840 4
Kiet - W 2 R 2 1,100 / 750 6 / 3
Unali - R 4 930 5
Pyan - R 3 840 5
Z'leyra - W 3 R 4 1,190 / 930 6 / 4
This is 33 Inclusions for just the horses. Spell
wise that would be 33/7=5 spells one way.
Old trick was to Transmtute the horses to rocks
but I was reminded about the risk of doing so by
the spell (animal to non-animal). So if you guys
want that risk then fine.
GM: My suggestion since none was given plan wise. Since
no one will sell their horse I assume all will be
taken back. I won't even bother with gear as it would
be maddening to figure that math out. (Too lazy).
Each spell costs 22 mana at Arawn's max EL.
Jump 1: Take Fremea, Unali, Pyan, Z'leyra, Chief, Lucria
back to Sivas. Leaving Kiet, Kell, Horses/Gear.
Jump 2- Arawn returns to Ticasi
Jump 3- TP Unali's horse to Sivas/Any gear needed for others
Jump 4: Return to Ticasi
Jump 5- TP Pyan's horse to Sivas
Not enough for a full Teleport.
Kiet/Kell stays with their horses, Arawn's and Z's Horses.
Stay the night.
Day 2:
Jump 1: Arawn return to Ticasi at certain time
Jump 2: TP Arawn and Z'leyra's small horse to Sivas
Jump 3: Arawn reuturn to Ticasi
Jump 4: TP Z'leyra large horse to Sivas
Jump 5: Return to Ticasi
Jump 6: TP Kell and Kiet's small horse to Sivas
Leaving Kiet, Kell and Kiet's large horse
Day 3:
Jump 1: Return to Ticasi
Jump 2: TP Kiet's large horse to Sivas
Jump 3: Return to Sivas
Jump 4: Take Kiet/Kell to Sivas for final jump.
So if my math is correct will take 3 days and 15 jumps.
Course this assumes his current Max. His skill may
increase but I do not take that into account here.
Does this sound like a good plan to everyone or does
Arawn have some Transmute trick up his sleeve? I
know Z'leyra wants to stay in Sivas for 2 weeks if
I recall and Kiet/Kell (especially Kell) wants to
stay in Ticasi for at least another day. Kell can
get his books as well. :)
Course this means Arawn will have to not cast other
magic till the 3rd day for math to work out. Let
me know if there is another plan.
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