[pnpgm] Game Update #61 - File #452 - Kiet's IBT
David Sanders
dasandersx at comcast.net
Fri May 20 20:39:22 CEST 2016
I am one of those with the spreadsheet. I just can't take care of the weight calcs on a text file.
I will probably continue it, but also try to maintain the character sheet...the difficult part is any new acquisition...how to keep track of them...I think I'll just have to make a separate section in 'my' text file...then reconcile it against any new items.
The idea is not to overburden Scott....and give him what he wants/needs, but still be able to make it work on this end.
Sent from my iPad
> On May 20, 2016, at 11:24 AM, pnpgm <pnpgm at comcast.net> wrote:
>
> HT Player DS Character Name Type Status/Notes Sex
> -- -----------------------------------------------------------------
> R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma
> --.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
> W3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
> W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
> R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
> R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
> W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
> --.Fukishtu.NEwsome......Npc...............Chief...Normal/Human....Ma
> --.Lucria.Cegra..........Npc...............Hunter..Normal/Human....Ma
> Animals: Corona [Eagle] Z'leyra
>
> Game Web Site - http:/nrgcomputers.com/pbem/
> Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
> Private emails (not public actions) to pnpgm at comcast.net
>
> Game Update #61 sequence (file #452)
> ----------------------------------------------------------------
>
> Admin Notes: None.
> ----------------------------------------------------------------
> [Recap]
>
> [None]
>
> ------------------------------------------------------------
> [New Stuff]
>
> [Decalis 24th, 1634TH]
> [Kell's IBT]
>
> * Kiet's IBT
>
> [Decalis 25th]
>
> [Morning - Cholan's Tavern]
>
> The group meets up together now that everyone is back in
> Sivas. The debate on journey options continues for hours.
> But Z'leyra is being more restrictive on her needs this time.
> Mainly due to the issue of food and water. But Kiet just sits
> hack not really worried about such things for himself or his
> horse.
>
> [4:30 pm - North Sivas]
>
> Kiet plans to do some spells and commune with the spirits.
> But doing so in the city clouds things to him. His master always
> taught him to actually in nature to commune with nature. So the
> hills around Sivas are a great choice. In the south there are
> too many clusters of farms and homes. In the west there is no real
> good hills. In the east it is a dangerous side of town. So the
> best is north of the city. So Kiet heads to the docks and the
> hills in that area. There is a place that teenagers use for night
> fun but during the day it is clear so he chooses that hill. It I is
> a great place to see the sun go down and up as well.
>
> While Arawn is the heavy prayer person in the group Kiet does
> some small chanting and meditations as he collects rocks for
> a focus circle. It is not needed for the spells but it is said to
> allow a focus for the gods. A virtual campfire a good could
> commune with a person and parlay.
>
> Once he is in a state of solemn contemplation Kiet casts
> his spells. First he purifies the circle with magic. Then
> he calls for the sky spirits to teach him some information.
> Next he forms a pact with the air elementals so he could learn
> more knowledge. The wind blows through his hair and clothing
> making him cold but it seems to make his blood run as he feels
> the powers of the air guardians all around him. Then he
> asks his question on learning.
>
> Finally Kiet sits on the hill and watches the sun set. Soon
> teens would be coming for love. But he watches ships dock and
> leave. He watches the flight of gulls as if in some great hive
> of the world's nervous system. Kiet realizes that people are just
> so small in this great world. Only a small bump in the great
> scheme of things. This is why folks like him and his friends must
> help the world. Climans, flying castles and ships and the Vong
> have been threats recently. What will come next? Why can't it
> just be a bad merchant with bad teeth instead of some great power
> or being? Give him a simple beggar who tries to kill the king
> compared to Ezam the vampire helping to control the Zen'da with
> Vong like control pills.
>
> A bit after the sun sets the first teens a couple around 15 or
> 16 climbs the hill. They both see Kiet and glare at the old man
> who sits there. Kiet gets the idea and heads to Z'leyra's place
> for the night.
>
> [Decalis 26th]
>
> [Morning]
>
> Kell is off shopping so Kiet enters the workshop with
> permission from Z'leyra to make a new silver token. Kiet
> needs to learn blacksmithing or even silversmith to do these
> things well. Maybe later he'll learn those skills. The only
> skill prepared to help him is his jeweler skill and that's
> not quite the same in forging. But making a simple round token
> is easier when a coinsmith only needs a circle template. But
> Kiet knows to make anything more complex will be difficult to
> impossible.
>
> Kiet finishes and trims the new silver token. He repeats this
> and does 3 more for a total of 4 new tokens.
>
> [11:15 am]
>
> Kiet leaves the manor to go do some shopping and a bit of
> lunch. He spends most of the afternoon going through the
> various markets and exploring. He enters some gem shops and
> looks for worthless gems to buy The dealer is a bit confused
> as the garbage is not much on demand. He sells those bad
> gems for the peasants. But Kiet explains he can practice on
> the bunch of them for his own skills. The dealer nods and
> then offers a batch of gems. He shows a box of 12 worthless
> gems but does say once he puts them in cheap jewelry he can
> at least make 20 copper from the bunch. But with overtime making
> the items he might get 30 copper from the poor peasants. So
> Kiet haggles for that range. Kiet doesn't understand why these
> gems being worthless are that high but figures even a dealer can
> sell garbage if dressed up nicely. Kiet knows the dealer does
> have to make some return of his investment. Finally Kiet
> pays 22 copper which is the lowest the dealer can do.
>
> Kiet adds a high quality medium sapphire gem to his box from
> the shop. The dealer charges 14 copper for it and Kiet knows
> that's probably half of what its valued. But a customer came
> in the shop and the dealer didn't have time to haggle it higher.
> Kiet knows that any of these gems can't be used for magic but
> they can be used for practice.
>
> [Decalis 27th]
>
> Kiet continues his shopping spree in town. He looks for
> any good winter survival gear as well as more gems. Most
> shops discard the worthless gems but he does find some more
> options that are cheap. Of course the dealer tries to
> sell him high quality expensive gems worth a good week's visit
> to a Inn. But Kiet declines and confuses the dealers almost to
> the point of enjoyment.
>
> After lunch Kiet notices he is being followed. He is no
> great city survivalist but even he can tell he is being
> followed. There is plenty of noise. Finally after a half
> hour Kiet turns around and yells at the horse to stop following
> him. The horse with a very cheap saddle and rope seems to
> like Kiet. After the 3rd shop the horse tries to nudge up
> against the acrobat. But Kiet tells him to leave
>
> But the horse continues to follow the acrobat through streets
> and markets. Folks just figure he is Kiet's horse and does not
> bother him. Though they find the dangling rope leads show that
> Kiet is too lazy to lead the horse.
>
> An hour later annoyed, Kiet checks the horse for marks but
> finds nothing. The old horse seems to be a simple horse
> from the plains. Kiet finally grabs the rope leads and finds
> a city guard. He hands the horse over to the guard.
>
> Kiet walks away wondering why the horse likes him. For the
> horse his master was a farmer from the east who came to town
> and got drunk. The farmer now robbed of his boots and coins
> by boys spends the next few hours looking into the late
> evening hours.
>
> [Decalis 28th]
>
> Kiet collects two of the new tokens he made and places
> some spells on them. He first places a ward on the coin
> to activate from a verbal command. He then casts a sustenance
> spell upon the coin and locks the ward in place. He asks
> Kell to watch the spells to ensure at least if he can sense
> if the spells worked or not. He places the wards on two
> of the four coins.
>
> The token could feed 2 adult males with a bit left over
> or Fremea for over 2 weeks. So Kiet is happy to create
> such useful things rather than magical toys that collect
> dust.
>
> [2:14 pm]
>
> Kiet is doing more shopping in town for more winter supplies..
> He buys a warm blanket for his horse. He is told that one
> dealer has light blankets weight wise but as warm as heavy ones.
> So he finds that dealer. Kiet uses the excuse after lunch to
> visit the ranch he was where he met the seamstress. The
> rancher explains that most horses are barned so blankets are
> just for a barn. But maybe one day they'll make custom fit
> blankets that wrap around a horse. His daughter has been
> working on that for some time and trying to make it cost
> effective.
>
> After the ranch visit he is walking down a street when he
> sees 7 men and women dressed in Bahmotin style clothing it
> looks like. They are arguing and hollering about some merchant
> who has a evil eye who is trying to sell a elixir that will
> cure all woes. Kiet is not amazed by the demand for such
> so called cures. But the evil eye thing scares most peasants.
> In Ticasi you would probably never see this. Education is
> the way to improve things. In most times the evil eye is
> nothing more than a scar or a sagging eyelid or even a odd
> pigment. But peasants see it and run away like cats in the
> rain.
>
> [Decalis 29th]
>
> Kiet spends the morning doing more shopping. His goal today
> is a tarp for his horse. Most in the city do not use them
> as they have barns or overhangs by homes. But on the cold plains
> it might make some difference. Kiet finally finds one that is
> suitable. It is a green and brown tarp. Dealer says some
> hunters use it for dogs or a horse. But it is a bit expensive
> at 10 copper but worth it. It is a lean-to tiki style tarp that
> will fit over a horse with 3 triangle points for place retractable
> poles in the ground.
>
> Kiet realizes the poles themselves are the most expensive
> part since specially built. Though if exposed to weather
> and such they are not as durable compared to full normal iron
> style tent poles.
>
> Kiet returns for lunch at the manor as the cook seems to
> like him - well his wife does but the cook is oblivious. Kiet
> does not want to cause trouble but the cook did promise some
> original Lemasan meal he learned about.
>
> For the rest of the afternoon and into the evening Kiet
> practices his jeweler skills on the worthless gems.
>
> [Decalis 30th - Janaq 1st]
>
> For the next 3 days Kiet practices his jeweler skill at the
> manor and odes little leaving the grounds. Kaylle loans him
> a book in Katai on jeweler skill. Kiet finds the style from
> Katai is like the great gem Teos. But Katai sees gems and
> jewelry more as functional. In the west they tend to be
> more for decoration and status.
>
> [Janaq 2nd]
>
> Arawn invites Kiet to join Kell learning from him the
> art of jewel crafting at the library. While Kiet is far
> more experienced, Kell is not. So Kiet is shown some
> tricks on cutting gems.
>
> [Janaq 3rd]
>
> Kell is not being taught today so Kiet learns from his
> book and himself the art of jewel craft.
>
> [Janaq 4th]
>
> For the next few days Kiet joins Kell learning from Arawn
> the use of jeweler.
>
> As Kiet is heading back to the manor late afternoon he
> is wearing only a set of warm clothing. In the city it
> is not practical to wear chain mail. Same thing to not
> bring his javelins or shield. But he certainly would
> carry his daggers.
>
> [5:17 pm]
>
> As Kiet heads down a side street, just this very morning
> just after lunch Kell was attacked by a gang. So Kiet
> is cautious. Kiet even walks in the middle of the street
> to avoid the bushes and such along the road. This set of
> streets there is no or light traffic as its residential homes.
>
> But as Kiet passes a nice two story home 3 youths jump out
> from behind a bush and is 10 feet away They demand his
> nice boots should be theirs. Kiet refuses as the nice boots
> are a gift. Plus they have smaller feet. The boys draw
> long knives and approach.
>
> Kiet raises a hand and points it at the bush they were just
> by and it goes up in flames. The boys startled look to the
> skies for that stray lightning and see nothing. The boys are
> not afraid by Kiet at least but from a storm.
>
> First two swing daggers but Kiet dodges deftly and the
> third misses entirely.
>
> Kiet thrusts his own dagger into the third man's upper chest
> doing 4 points of damage.
>
> The three boys thrust again at Kiet. First missing by
> a good foot. The other two do get close but Kiet ducks
> and weaves to avoid the blows.
>
> Kiet twists and dives using a move he saw Unali do and
> stabs the first boy in the upper left chest killing him
> instantly.
>
> Kiet raises his arm to flame one more but the boys turn
> and run away. Kiet could toast one but it would be not
> self defense at this point so lets the boys flee.
>
> Kiet checks the dead boy and finds he is around 19 or 20.
> Not a boy but not a man yet. He finds no coins or anything
> of value and tosses the rusty knife away.
>
> Kiet leaves the body and doesn't care to find a city guard
> to explain. If questioned he'll give his case but he doesn't
> want to waste that time now.
>
> Kiet wonders what is going on in this city with gangs
> attacking hapless citizens twice in one day.
>
> [Janaq 5th - Janaq 6th]
>
> Kiet and Kell continue learning or practicing their
> jeweler skill with Arawn at the library.
>
> [Janaq 7thh]
>
> Today Kiet prepares his gear for the next day's travel.
>
> [Afternoon]
>
> Kiet returns to the lover's hill and does the same
> set of spells he did when he got home. He gains knowledge
> from the spirits and watches a sailboat race from afar.
>
> [3:31 pm]
>
> Kiet is heading back from the hill when he enters a
> warehouse area with light traffic. Suddenly 4 youths
> come running up behind him. One says they killed his friend
> and Kiet will die.
>
> Kiet turns around and sees 8 more coming from the other
> side of the street. Then Kiet turns left and sees a half
> dozen more. Kiet suddenly feels outnumbered. He can't bluff
> this time or fight. He counts 21 thugs surrounding him.
> Kiet realizes the oldest in his early 30s must be the leader
> and raises his hand to flame the guy. The guy screams as
> his ring burns the leader to a crisp. The twenty others do
> hesitate but it gave time for Kiet to activate his boots.
>
> Kiet runs between three who grasp for him but do not
> catch him. Soon a chase is on with 20 chasing poor Kiet.
> But Kiet's magical boots are twice as fast as these kids.
> Kiet turns the corner of a alley and enters. He then
> activates his jump spell from the boots and jumps to the
> second story window ledge. He grabs the windowsill as he
> hears the kids coming. But he activates the spell again
> and jumps across the alley to the nearby roof and leaps onto
> the roof some 22 feet away. Kiet lands with a tumble and
> then runs to a side ladder to prepare to leave.
>
> The kids confused begin to scour the streets but do not
> look inside warehouses as they seem to be locked or with
> workers.
>
> Soon the thugs give up and move away. Kiet descends when
> he spots a patrol of 3 city guards and decides to walk back
> further south with them. He suspects he was followed or
> at least watched but is given a ride in a wagon by a farmer.
> Kiet watches behind and unless the thugs are on horses knows
> he has lost them.
>
> To ensure he ducks into a tavern for a few drinks and
> watches the door. Then leaves out the back happy that he
> has eluded the gang. He wonders if he should warn the
> others like Kell but since he'll be gone for a few weeks
> maybe a month the gang might just give up entirely.
>
> Near the manor he waits some distance away and sees no one
> around then enters the manor. Not wanting some angry gang
> storming the manor. That would be good for Z'leyra's
> hospitality.
>
> [8:07 pm - Z'leyra's manor]
>
> At the manor the cook explains dinner will be late and will
> be light. He doesn't explain why but it seems some big
> secret. Kell is in the workshop finishing up his new helmet
> when Kiet notices Cholan and a few others enter the manor
> and move swiftly inside.
>
> Cholan explains and Kiet grins.
>
> A tired Kell exits the workshop and is told by the manor guard
> that he should clean off first before going inside. The
> Mistress needs an audience in the dining area. Confused Kell
> does so but doesn't know why Z'leyra needs to be so format
> tonight. Kell enters the manor and heads to the dining hall
> and notices the hallway is dim with no candles lit. He
> enters the hall and notices a single figure with back turned
> sitting down in a chair. Kell enters and thinks it is Z'leyra.
>
> Kell steps inside and ensures his tunic is clean and looks
> for a candle when suddenly he hears - "surprise!"
>
> Kell whirls around looking for a weapon when he sees at the
> open doorway a group. They rush in with lit candles and begin
> to swarm Kell.
>
> Kell hears "Happy birthday!"
>
> Kell groans as he didn't know anyone knew his birthday was
> a few days ago on the 3rd. As the room is lit up with candles
> he is shocked to see some of the party there now with him
> but also folks he has not seen in a long time. Cholan is standing
> nearby with a wide grin with that mustache of his.
>
> Cholan says, "a little birdy told me it was your birthday.
> It is short notice and a bit late. But this surprise party
> was my idea. I invited 3 of your friends from Ba'ru. I knew
> you were sad not going to Ba'ru so I bought some here. I
> asked Damon to fetch them and they arrived just a few hours
> ago. Damon will take them back on his ship back up the river
> when you leave."
>
> Kell stands there for the first time in his merchant heart
> unable to speak any words.
>
> Kell sees his sister! Emili de Yunn Ko'Tho. She looks to be
> also a half elf and in early 20s. She is smiling and holding
> a bottle of Ba'ru fine wine.
>
> Kell looks to see his best friend - Kranus Aaron Ki Morash
> in his late 20s and a pure human. He stands like he is a warrior
> but holds nothing but dagger on his belt. Kell glances to Kiet
> who is now his best friend but realizes he can have two. He
> notices Kiet grinning as well.
>
> Then Kell sees another old friend - Daisy June Sherms about
> same age as his best friend. She is a pure human and stands
> in a bright red tunic. She is holding a book that kell will
> learn is her gift. A book on Ba'ru metal crafting history.
>
> Kell is sad to see no family other than his sister but he
> is beaming. Before he speaks the cook rushes in with plates
> of Ba'ru sausage stew which is one of Kell's favorites.
>
> The party lasts for hours as they share stories and drink
> a lot of booze. Z'leyra hopes they will be sober to leave
> tomorrow but she plans to leave in the afternoon so should
> allow them to get coherent.
>
> Actions? Comments?
>
> Next Update....Monday??
>
> GM: Kiet's IBT was easy compared to most. But his gear will
> take time. Not because he has tons he does not. But
> because its spread over several versions of sheets which
> is partially my fault. :< So hope to finish that this
> weekend and start Z'ls IBT next week. I added Kell's
> party as I noticed his birthday in his sheet and realized
> I forgot to do something about it. So it was fun to
> add for Kiet's IBT. Not sure who party wise can be
> there until I get your IBT done but it will be Jan 7
> 8- pm so will try to work it in your IBTs. Still have
> many missing IBTs not turned in. :<
>
> GM: Sheets from stone age to computer age. When I started this
> pbem it was not 1999. But I actually did a few games
> in the '80s on my BBS (Bulletin Board System). Back then
> VGA was new and everyone had a simple text editor which
> could do ascii. Thus that was the common format and thus
> the easy format. Frankly I liked that format since it was
> fast to edit and search. But now we have a couple who have
> sheets in spreadsheets. This is fine but it has pros and
> cons.
>
> Pros: 1. Easy math allowing sheet to update states
> 2. Allows macros if needed
> 3. Efficient in terms of the math work
> Cons: 1. Takes longer to load up each sheet rather than
> a simple editor
> 2. Doing a half dozen sheets at once means loading
> various tabs/windows. While I could just use
> a simple 2 strokes and load up a sheet. So
> managing more than 1 sheet is more difficult.
> 3. Searching for certain things in long sheets take
> longer in a simple spreadsheet rather than a text
> file so a simple find is a bit easier. IMHO.
> 4. Not everyone may have access to a spreadsheet program.
> Though openoffice and such is free.
>
> I think I'll look back at this issue as Kell had his spells
> in a sheet and Kiet has gear. So I had to do tweaks to
> get things done. I was very good at spreadsheets 20 years
> ago but now not so I'll have to learn the software on
> doing the math again and come up with a sheet that works
> to my standards. If I leave text files it will be slower
> and that will be a factor time wise in updates. I do
> realize that the 'lines' in the text files which were
> readable back long ago by 90% of editors are now only
> readable with 10% (unless you know the editor). So
> it looks like junk in most editors (though for me its
> fine). I am willing to reconsider the spreadsheet option
> but I'd like some votes. So let me know what you would
> like Text, Spreadsheet or other. Keep in mind in some
> doc format like pdf or rtf is even harder since you edit
> something and that info gets garbled unless you know
> how to use said editors and its not a common method in
> terms of user experience.
>
> Which format would you like your sheet?
> Do you have access to spreadsheet program?
>
> I could even strip out the lines and make it purely
> text but of course that would lose the 'form' (ie how
> it actually looks like an actual character sheet.
>
> I could with some effort even do HTML format but I'd have
> to take time to format the common sheet but it would
> not do math for us. I tend to also see issue with
> spreadsheet dealing with pnp math. Ie pnp math says
> RU but their round up is not the actual math for some
> odd reason. I've seen a 4.4 round up to 5 when in actual
> math it is 4.5-4.99 to 5. So that alone would be
> a tweak to take in account. So let me know I'll consider
> these changes and finally enter the modern age if you
> guys desire it. Majority will rule here.
>
> GM: * Expenses
>
> Expense Price Notes
> Token material - 35 CC For tokens (4)
> Worthless Gems - 32 CC Practice
> Sapphire gem - 14 CC Practice
> Other expenses - 51 CC
> Total - 132 CC
>
> * Items made:
>
> Item Notes
> Silver tokens (4) 2 Magical
> Worthless Gems (17) For Jeweler practice
> Sapphire Gem (1) High quality, Sapphire Gem medium size
>
> * Experience
>
> Spell/Skill MEP CEP Expertise Notes
> Elemental Powers 28 - 14
> Fighting Dagger - 26 4 x2
> Jeweler - - 21 +2 ELs
> Knowledge 50 - 20 x2 +12 Expertise
> Purification 24 - 8 x2
> Sky Knowledge 96 - 32 x2 +15 Expertise
> Sustenance 8 - 4 x2
> Ward Pact 120 - 60 x2
> Total 503 26
>
> +1 MEL!!!!
>
>
> GM: IBT Details: [Dec 25 - Jan 7 (Leave Jan 8)]
>
> Player IBT Sent in Processed
> Arawn Yes [#4] -
> Fremea No -
> Kell Yes Completed
> Kiet Yes -Need to work on Gear
> Unali No -
> Pyan No -
> Z'leyra Yes [#3] -
> Chief Yes Yes
> lucria Yes Yes
>
> GM: Distances: (to remind myself later)
>
> Sivas to Village by Land:
>
> Path Hexes Distance
> Sivas to Maren [Road] 12 240 miles
> Maren to Cholchara [Road] 9 180 miles
> Road to Marentia Fort 3.5 70 miles
> Option-to Ba'ru City 3 60 miles
> Fort to Village [Plain] 21 420 miles
> Option: Ba'ru to Village 23 460 miles
>
> Total: 910-950Miles depending on Ba'ru visit
>
> Sivas to Village by water
>
> River to Village 31 620 miles
> River to Village 5 100 miles
>
> Total: 720 Miles
>
> Village to Kameran border (roughly)
>
> Zen'da Plains to Border 43 860 miles
>
> These are rough estimates and I may be off a few
> hexes. These are various options.
>
> So let's say ship wagon/horses by barge up river.
> So let's assume a simple barge doing 10-20 miles
> per day. Might even do more with good winds. Let's
> assume 15 on average. That's 40 days. Ok. So shipping
> ahead of time may not be a good option. :)
>
> How about going to Ba'ru and getting supplies there?
> Wagons? Horses? That is the closest large city to
> the village. If prepare is done at start of IBT and
> say a person ships those items (wagon/horses from Ba'ru)
> to village then would need only cross 460 miles.
> At 25 per day would be 19 days. Almost in the IBT
> time period.
>
> As GM I'm only trying to cover options. You guys have
> to do some serious logistics to decide. Mainly the
> horses and/or wagon/food. To fit within the 2 weeks.
> Above there are some option as well. Chion if in town
> could be swayed to help as he could probably teleport
> 2-3 wagons in one jump.
>
>
>
>
>
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