[pnpgm] Fwd: Stuff...and stuff...
David Sanders
dasandersx at comcast.net
Thu Nov 24 17:38:56 CET 2016
Hmmm...Eloquence is also speed of mind...so maybe it applies in a knife fight.
Eloquence - A Character’s mental dexterity. It can be viewed as his ability to think quickly. Problems that require a person to be convincing in interpersonal relations, think quickly or respond with mental rapidity require Eloquence.
I often think this attribute is under appreciated.
Sent from my iPad
Begin forwarded message:
> From: Wout Broere <broere at powersandperils.org>
> Date: November 23, 2016 at 11:05:39 PM PST
> To: David Sanders <dasandersx at comcast.net>
> Subject: Re: [pnpgm] Stuff...and stuff...
> Reply-To: broere at powersandperils.org
>
> Thanks.
>
> The EB for Fighting Dagger skill is not a typo. It may be something that we decide to change to AB as that makes more sense, but this change was introduced by Richard in his last edit oof Book I.
>
> I wondered about it as well when compiling the books, but decided to leave it in for now. Would like your opinion on this.
>
> Wout
>
>> On 24-11-16 05:13, David Sanders wrote:
>> There are several edits needed but not a lot.
>>
>> One that I remember is that fighting dagger max EL is listed as (St+D)/10+EB. EB...? Is that like a taunting bonus...?
>>
>> I think it was supposed to be AB.
>>
>> Dave.
>>
>> Ps...I look thru it some more. Lots to do already.
>>
>> Sent from my iPad
>>
>>> On Nov 20, 2016, at 11:53 AM, pnpgm <pnpgm at comcast.net> wrote:
>>>
>>>
>>> * Wout's pdf:
>>>
>>> Wout did a great pdf of the entire rules over 400 pages.
>>> It is not online his website yet. But Wout gives permission
>>> for review of it. So here is the URL. For those who have
>>> ipads and such who can look at it during off times that would
>>> be great. Please report typos and issues to him. He plans
>>> to put it online Xmas time on his site. So have a few weeks.
>>>
>>>
>>> http://www.powersandperils.org/books/ver5/Powers%20and%20Perils%20V2.pdf
>>>
>>> If you decide to beta test and proof it let Wout know and if you
>>> appreciate it let him know as well. I think the work is great
>>> but you know me - old fashioned like text - so not a major
>>> pdf fan but its a nice piece of work.
>>>
>>> * Ship project:
>>>
>>> Speaking of projects some of you know I've been working
>>> on my Ship Project for many years. Frankly due to time and
>>> free time its been lacking. The major issue was Construction
>>> using a formula I was happy. I seem to have solved that
>>> a few months ago. So I've been trying to work on it when
>>> I can.
>>>
>>> I already have 20 files completed on various topics. At least
>>> 1.3 megs of info already. Once I finish Construction, War
>>> should go fast. Then I can finally be done and move onto other
>>> projects. My thing is if you wan tot help beta test the
>>> project let me know. I know David is already interested but
>>> I figure I'll ask more...
>>>
>>> * Lethality Rule
>>>
>>> As the Veterans know I've increased the difficulty for things
>>> and added rules to balance the high level aspect of some pcs.
>>> As a result in cleaning up things I re-found the Lethality Table.
>>> I kind of like it. So effective next month we'll be using that
>>> rule. Notice I said not now as this next encounter will be a major
>>> bear so I don't want folks dying. But the table should be on
>>> the website on the above pdf.
>>>
>>> * Next Encounter
>>> This coming update will have a encounter as GM I've not run.
>>> This is a v2 thing so its been in game since mid-90s? But this
>>> is first time I run it. As a result the players all of them
>>> have no clue what this 'thing' is. As players you may figure
>>> it out and can read on it. That is a bit unfair to you but
>>> as characters NONE know this thing. Just a FYI if things go bad
>>> this is not personal. I randomize things.
>>>
>>> D12 for Encounter hour time (day/night)
>>> D12x2 for Sentries (12 characters).
>>>
>>> Only change I'd do is if 2 new players I'd reroll as
>>> 2 sentries in this hostile are is needed and 1 old and
>>> 1 new person to be fair (since old may not trust new).
>>> So this will be random victims or targets only. Just
>>> a warning its nothing personal!
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> _______________________________________________
>>> pnpgm mailing list
>>> pnpgm at list.powersandperils.org
>>> http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnpgm
>>
>>
>> _______________________________________________
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