[pnpgm] Game Update #151 - File #1020 - Party returns home..
pnpgm
pnpgm at comcast.net
Thu Aug 31 01:25:47 CEST 2017
` Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
FH.John Haight.......HY..Arawn.............Druid .Normal/Al.. Ma
...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
W3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
W2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
Fake-Kell/Raki........Npc...............Normal..Normal/Shaper...??
Z'layha ..............Npc...............Normal..Normal/Shaman...Fe
Animals: Corona [Eagle] Z'leyra
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #151 sequence (file #1020)
----------------------------------------------------------------
Admin Notes: None
----------------------------------------------------------------
[Recap]
From David: [RE: IBT]
All,
Since we have new players, I thought I might explain...
GM: Ack. Thanks for the tip. Yes the best way is to look at the
IBT document on game site (it is old but still applies). Then
take a look at sample IBTs at the top of the game site.
Example: File #22/Update #-17 Kiets
File #25/Update #-15 Fremea's
File #29/Update #-13 Unali's IBT
File #30/Update #-12-Z'leyra's IBT
File #31/Update #-11/Arawn's IBT
These show typical results. Does not show the outlines
made but how I did the IBT. I process it day by day.
I do not try to read ahead. So if Day 30 conflicts with
Day 14 I should be advised as I process it day by day line
by line.
From Panthera: [Re: Fonts]
You can use this font to show the haracter sheets correctly
under Windows Crystal Font |
dafont.com
/Crystal Font | dafont.com
Crystal Font | dafont.com
GM: Ack. Not sure if this is to everyone or me. But being
text they work fine for me IT is all a matter of speed
and ease. Havng to load a document program like word or
excel takes time. One can simply cut/paste and search
for stuff with long sheets like Z's. For example her sheet
is 10x larger than yours. Lots of stuff. So speed is a factor
when combat is done. I do notice the 'line' sheets I made
years ago with high ascii does have issues. Why I made sheets
with asterisks (*) and that works fine. Editors like openoffice
write and some others do fine showing it. To be honest
most players rarely need sheets for a pbem. I'm the one that
spends 90% in them. Players maybe once a month?
From Arawn: [Re: Actions]
OOC: Meant to send this out last update but I've been dealing
with some things lately and didn't have a lot of time to work
on the game.
Sensing Raki's sorrow and confusion Arawn gave the ...
"No, we should tell her so she can do something about...
[OOC: If none of the females have anything to share with Mae
then Arawn will do so. Scott, can't recall what Arawn might
have that she can borrow - he can keep his robes and she can
wear his pants, tunic and such. Otherwise, if this isn't
reasonable he'll cast Transmutation EL 0 (using the Sidh
Tongue) to transform an array of leaves into an ivy green
dress with a proper winter cloak in the same color, just like
a proper Fairy Godfather!]
- [Akasha]
OOC: Waiting to hear back regarding using this. Will give
you a clear response once I receive some answers.
- Options:
I think Z'layha, being a respected shaman, should accompany
the group when collecting horses and gear. Arawn can send her
back to the Moss Fortress immediately after.
And I think we should rest locally for a day before heading
to the village.
Regardless of things, Arawn isn't leaving Kameri until he
and Corsaya are reunited. If need be he'll translocate back
and wait for Z'leyra/Z'layha to bring the horses and gear back
for him to translocate back.
Other than this I'm okay with Arawn translocating the party as
needed.
GM: Ack. No problem on time. After this update things will
move slow for a few months. So this gives you guys a bit
of down time. For me I have TONs to do admin work wise.
In fact that break you wanted is now upon us. :) Yes.
Clothing can be found if not robes then Unali has some.
So no spells needed. Sent email reply last night. So
should have it by now.
From John: [Re: Fonts]
Thanks for the link. I'll have to look over the conversion and
see which works for me. Definitely appreciate letting us know
about it:)
GM: Ack. I didn't know you had serious issues? Never
said anything. Some like open office write loads
it with tabs and such fine.
______________________________________________________________
[New Stuff]
[Decalis 2nd, 1635TH]
[Time: 5:57 pm]
[Before Mae is awaken and set free.]
Sensing Raki's sorrow and confusion Arawn gave the shifter
a sympathetic look, resting his hand on the shape-changer in a
comforting manner.
Arawn turns to Z'layha when she speaks of the Abnari
Arawn gave the woman a puzzled look as she had been the one
to update him on events during his 'black-out' but let it
pass.
"No, we should tell her so she can do something about it.
Not knowing will only place her in a worse situation when the
gods come calling on her." Arawn glances at the sleeping Mae.
"We barely escaped. I doubt she can do anything but
prepare for any revenge." Z'layha eats the bread given
to her by her sister.
Arawn picks up the discarded dagger. "If it were possible
I'd round up all the blades and have them tossed back into
the prison. But that would be a prohibitive endeavor. Still,
I'd feel better disposing of this by fire. One less danger to
worry about."
Arawn steps over to the discard dagger Z'layha threw down.
Z'layha shrugs. Between bites she says, "it would be
impossible to collect the daggers world wide. But maybe in the
in the villages. But we can discuss that with the elders. But
the craftsmanship is so good that it is hard to tell the
difference between normal metal...and...them.."
The Alfar weighed the dagger in his hand, his lips pursed as
he considered the words of the shamaness Z'leyra.
"I'll see what I can discover." But Arawn knows it is
only a quick solution. Finding thousands world wide
would be a lifetime's of work.
Raki comments about the danger of Arawn going back to the
villages information he learned through their mental links.
He also wonders what else Raki knows about him. That
could be very disturbing.
"Good advice. I think outside the village is best for now.
We can adapt as needed from there."
Arawn looks to the boy's skeleton.
"It's cruel enough to lose someone. Crueler to not even
have their remains. But you bring up a good point. We need
to have a good story as there are going to be questions as
to what happened and why we disappeared for months. I don't
think the truth is in order here but we should be prepared
with answers, especially if we plan on arguing for our gear
back."
Z'layha looks to her sister. "Good bread. But I suspect
I'll eat a week's worth of food at the fortress. You will
take the boy home or at least deal with it?"
Arawn kneels over Mae prepared to revive her.
[After Mae is awaken and healed of energy]
The Alfar watched the slap, a slight look of disappointment
on his face but otherwise held off interfering for the moment.
He wanted to see how the two would manage the situation first,
before worry of immediate involvement. Whatever his thoughts on
the exchange between the two were he kept to himself for the
time being. But once it was done he took it upon himself to
remove Mae's bonds.
"I don't think we need worry about another battle anytime
soon so I suggest keeping to your current form. Though some
clothing would be appropriate."
"As to your sister, let's wait on deciding that later, after
some discussion as it doesn't seem a pressing thing at the
moment." Arawn gives clothes to Mae.
Z'leyra glances at the sun low in the sky. She can tell
the others are antsy and rather see what is with their
homes like Fremea, Unali and her own. Another day would
not make a great big difference. But she recalls the rules
here.
"If you don't leave now I don't know what the Kameri may
do....as it is evidently long past the one month time since
we arrived. It might be best if those not of Kameri blood
don't stick around to find out." Z'leyra hopes that no one
forgets that she is technically a guest back here.
Arawn hears the elected leader speak. He knows this is
not good for him. But he can always sneak in tonight
if need be once he gets the others safe.
Z'leyra gives last minute instructions to her staff
then bids the party farewell.
Arawn and the others say good bye to the Shamans
and the boy's skeleton. Then he translocates the party
to Cetric's village into the prepared teleport circle.
Z'layha turns to her sister. "I need to get to the
fortress. You should return home and see our brother.
I will try to get free when I can. But I suspect I'll
be busy here for weeks."
At Cetric's Zen'dan village the party sees the
village settled in for the night. Fires are lit and
the party is soon greeted.
Cetric greets Arawn. "You are alive my friend! Chion
who is now a full shaman..can you believe that?...he left
long ago to find you. He came back saying he found
your horses and gear. Took them back to your city."
All except Dorhak and Mae exhale with a bit of relief.
Then they eye the food. But Cetric explains the group
could eat but are mostly done with the night's meal.
Arawn can see that food is scarce. The winter is
still in play. While they aren't starving it would
be unkind to take food away. Not when a city of
food vendors back home is around.
Z'leyra teleports near Z'lart's home. She hides
the boy's skeleton until she can come up with a plan.
Then she walks to the door and knocks.
Z'lart opens and is startled. "Z'leyra! You are
alive!" He rushes out to hug his sister which takes
a couple long minutes. He wipes tears back and
looks around. "Your friends? Your friend Chion Blades
came by about a month after you left. He collected
the horses and gear and figured you were alive. He
was correct! We could not recover your bodies at the
statue reveal. Only a few of us. The Elders figured
you were thrown deep in a sink hole or such. They
called off the rescue figuring too dangerous to dig.
It took me 2 months to fix the statue."
Z'leyra hears noises inside that must be Kalara and
her niece Mena.
Z'lart gestures for her to come in. "We are just
sitting down to eating. You should see your niece
she is now 7! She has lost 2 teeth.."
Z'lart closes the door and Mena squeals in delight in
seeing her aunt.
Back on the Zen'da plains a thousand miles away the
party is urged to stay. But it is clear they do
not want to. Arawn says his good byes and teleports
the group to Sivas, Marentia on top of the Library
that Kaylle runs which is a prepared teleport circle.
By now it is dusk and the city is ablaze with torch
light on the streets. The party climbs down and ends
up on the street.
Someone suggests going to Cholan's tavern for a good
meal.
But then suddenly a white flash is seen nearby. A circle
of white. Then out steps a man. He hobbles a bit
forward and looks around. The portal seems to be
still in place and it takes time to get eyes adjusted
to see the man.
The man looks familiar to Unali. He is about 140 pounds
and almost 6 feet tall. But he has a long flowing
gray beard that is almost to his stomach.
"Am I in the right place? Where is he?" The man
looks around in the sky and around.
The man steps toward Arawn and looks him up and down
"You have returned...so the prophecy is set in motion.
That fits the situation."
The man steps in front of Fremea. He tries to bend
in a bow but it is difficult. "It is a honor to see
the Queen. Is Varange around?"
Before she can answer he moves on as if in a hurry.
the man looks at Kiet, "the funny one...how long did
it take to recover from that snake you found?" He shrugs
not having time to hear a reply.
The man steps in front of Mae. He runs his finger
through her hair confirming its color. "You are still
alive? That means..."
The man steps in front of Pyan. "Don't know you
sorry fella."
The man stops in front of Raki holding Kell's remains.
He squints. "I thought..you were dead as well my
friend. Did you make that great trade with the fates
and come back?"
The man stops at Dorhak. "I used to know a fella
like you. A bit more cuter. But I do like your
beard!"
Finally he steps in front of Unali and smiles. "My
old friend. Where is she? Where is the bird?" He
looks around confused. "Wait..this isn't Maren City!
Wrong place again! Is the palace on fire yet? Did
Emporor Farseeker close the ports?"
That is when Unali recognizes the man. Xian? Why
is he so much older? Where has he been for ages.
She knows he has dealt with time magic including
fighting his brother. But this is odd.
"Guess Z'leyra finally was killed by her magic?"
Before Unali can reply he turns and begins to
murmur and grumble. Xian doesn't seem to hear
any replies. "Can't she get this right. The
fate of everything is at stake! He hobbles
toward the portal.
Arawn steps forward to try to stop him or at least
ask questions. But Xian seems faster.
"Sorry Lady but the bird is not here..." then he
steps into the portal as it closes behind him.
The party stare at each other confused. What just
happened? Then hunger and thirst takes over and they
wonder how quickly they can get to Cholan's tavern.
Actions? Comments?
Next Update....Saturday?
GM:: Adventure #7 - "Ever Shifting Face of Home" is over!
Congrats for all those who stayed in the game. Now
you may understand the title a bit better. :)
The Xian Bonus scene is a fun teaser. But since
the Adventure was not voted for Xian it will have
to wait. Next Adventure is Dorhak's! I hope you
all had some fun playing. Now things will move a bit
slower as I do tons of behind scenes admin work.
Treasure will be done next. Then Character sheets.
Stay tuned....
GM: Below are some info/details and reports. For new folks
the calendar is based on a system by Burton. 12 months
and basically same as ours with different but similar
month names that could be figured out. The year 1635TH
the TH is calendar based on Thaliba. Marentia uses the
Thaliban calendar.
Character sheets: I can send a end of adventure sheet.
But we might as well process CPs before them. So I can
update everything then send you a better updated sheet.
Now for those who wanted spreadsheets. I think that
was David and Unali? Those will be a bit more tricky
as you know I'm old school. Have you figured out a good
spreadsheet format or stay with text? I suggest doing the
stats, basic formula, spells and skills. Other stuff like
gear could be huge data entry. Let me know.
Experience: Since no one said NOT to post their experience
it is below. This may be off a few points if I have to
processed some random thing in my notes. But it should
be 97% accurate. Role playing experience is kept private
and yes I do aware for those who role play. :) This is a
rpg after all. :)
GM:: IBT: Initially was going to do 3 months. But
I forgot Z was spending some in the lands alone.
Then I made it 99 days. Such a odd number so
made it a even 100 days. :)
For those new I have a document on my game page that
details IBT. I can explain it more in depth in
chat. You can do anything you want during this period.
Practice skills, learn new skills, make items among
the popular things. I will outline some minor changes
to the IBT below.
Items: Making things will be within the rules of
item creation and Laws of Magic. Last time I got
a bit more strict on the laws. This time will even
more so. This means if you make a item and it fails
it might be destroyed. If you are unsure how long
it will take please email me. The basic Armorer
skill details item time. Other things like statues
will need Artist and such. Just ask and I can
give the time. You should plan for possible
failures. Searching for items like Natural Magic
items or materials may require time as well. So
don't assume you find the item. To plan ask and
I can give how long it might take. For NMIs I tend
to use a single % chance to find such items. Maybe
10-15% if lucky. So it won't be automatic finding.
Just keep in mind item creation will be a bit more
harsh to stay in rules.
Skills To practice a skill you need at least 8 hours
a day. You will earn 1 expertise by simply training.
Two (2) if trained by a teacher. Sometimes if there
is a book involved could earn 3 per day. If you want
to do more than one skill it will be factored in time
wise. So let's say 4 hours Sword and 4 hours reading.
You will earn 50% of both points. If you get a teacher
you should be prepared to pay them. A party member
could teach as well for free.
Coordination: It is important that you coordinate
with others if you combine IBT. Say X teaches
Y. Both IBTS should match up time wise exactly say
Febris 5-10 both should be doing same thing.
If you leave Marentia keep this in mind travel time
will apply. Ask if unsure. Both people must
coordinate these dates/actions.
Spells: It is fine to practice spells. However going
overboard can be problematic. Since the '80s I have
a Reputation index. Rep goes up or down based on
actions. Slaughtering a village it changes
to infamy. Doing X spell for 120 times a day for
the next 3 months will probably annoy the gods that
magic represent. I mean the actual gods not me.
This is the mythos. Magic comes from the gods and
so its a privilege not a right. As with everything
it should all be done in moderation. It is hard to
say which gods would get more annoyed than others.
A god of healing might endure but a god of luck who
just sees you want to win games might get annoyed.
Rep will affect how cultures and the gods see you.
Avatars from gods will visit or other things at
a certain point. We saw that with the old man
in the Thaliban forest. This Rep factor is private to
me only and I have my own charts. Just keep this
in mind. Casting spells should list the EL and any
possible recasts due to failure. If no failure then
it won't be recast. ELs will change you can keep track
of this in your figuring but if not just give a EL# or
or ELmax if can afford the mana. You should save some
mana in case random encounters affect you. You should
plan to be at 100% at end of IBT. So that in case
magic is needed it can be tapped in. This is optional
but up to you.
Encounters: Random encounters will take place. Some may
be easy, good and some bad. Assume combat actions maybe
in order. This will also improve combat experience.
Keep in mind at least one person Triest died from
a random encounter due to a street gambling incident.
But keep in mind I do not kill pcs out right. So
if there is a serious situation I may contact
you for better results.
All IBT is processed at once. Once you say it is
final I will do so. This is a first come first serve
thing. I will process IBT and any results including
experience and the like. I will then email you the
results for approval. You can then delete some stuff
that may you may not want public. Once that is done
I'll post it and move to next person. This will probably
take 2-7 days per person depending. You should list
IBT Is a easy to read form including the Date and any
time of day for a certain event if not assuming that
even this all day. Example:
Febris 10: Practice Sword Skill
Febris 11: Visit shop for new boots, afternoon
buy new horse.
Try to keep it as simple as needed unless it is a complex
situation. If combat let me know what your sop for combat
might be (flee, attack, etc based on a certain situation).
For more info see the IBT document on site. Also look
at the top links/updates where I show past IBTS from the
other players. This will be a great example to you. If
still confused ask.
Other: If there are special IBT just clarify with
me for things if need be. Note it might be a good
idea to coordinate Kell's Funeral in Ba'ru. The
date is listed below. If you go let me know in
your IBT. IN fact it would help to know who
doesn't so I can add info for the first IBT
that does the funeral. So I know who to include
in the scene. I assume Dorhak and Mae would
not as they didn't know him that well.
Funeral estimates:
By Horse : 3-4 days by road, 2-3 by boat,
1-2 by horse on plain. 6-8 days.
By boat: 5-6 days, ride on plains via horse (rent
or personal) 1-2 days. For 6-8 days
By Teleport: Instant. :)
A quick estimate I may have my math off.
GM: IBT:
Time: 4 Months
Adventure Ends: Decalis 3rd, 1635TH
IBT Starts: Decalis 4th, 1635TH
IBT Ends: Marqi 23rd, 1636TH
Adventure Starts: Marqi 24th, 1635TH
Number of Days: 100
Funeral Day: Decalis 12th, 1635 ***
Decalis 4 - 31 [28]
Janaq 1 - 31 [31]
Febris 1 - 28 [28]
Marqi 1 - 23 [22]
GM: Adventure Details:
Starteed: June 2015 (#1 post 6/15)
Ended: Aug 31st
Game Start: Novehas 16th, 1634TH
Game End: Decalis 4th, 1635TH
RL Period: 26 months
Game Period: 13 months
Posts: 1019 (As of this update)
Updates: 150
GM: Experience
Combat Magic
Player Experience Experience
Arawn 441 3492
Dorhak 344 ---
Fremea 607 908
Kiet 757 1293
Mae 84 14
Mournath 77 ---
Pyan 427 ---
Unali 2757 * ---
Z'leyra 1627 4003 *
Congrats to all! * denotes MVP!
GM: Characteristic Points
Player Info Sent Processed
Arawn Yes Waiting
Dorhak Yes To process
Fremea Yes To process
Kiet Yes To process
Mae Yes Waiting
Pyan Yes In process
Unali Yes Waiting
Z'leyra Yes Waiting
Reminder once stats are maxed you can start to buy
Tweaks. Such things are in my game site as a link
at bottom.
GM: People Link updated on site. I will add these folks to
the characters of campaign file later. If unsure of
who is who in the IBT, BTS or this update consult these
files.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.powersandperils.org/pipermail/pnpgm/attachments/20170830/bb224a34/attachment.htm>
More information about the pnpgm
mailing list