[pnpgm] Game Update #138 - File #941 - Plans 1-3
pnpgm
pnpgm at comcast.net
Wed Jul 5 00:17:08 CEST 2017
` Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
FH.John Haight.......HY..Arawn.............Druid .Normal/Al.. Ma
...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
W3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
W2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
Fake-Kell/Raki........Npc...............Normal..Normal/Shaper...??
Z'layha ..............Npc...............Normal..Normal/Shaman...Fe
Animals: Corona [Eagle] Z'leyra
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #138 sequence (file #941)
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Admin Notes: None
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[Recap]
From Z'leyra: [Re: Actions]
"Okay" Z;leyra says, "Those who can sense magic will...
Note: Z'leyra is EL0 in dispel/banish Law, NOT EL10. So
low, not expert.
GM: Ack. A simple plan I'll do a more detailed one below
for approval if I were leader. Since this generic one
doesn't help handle the rolls.
From Arawn: [Re: Actions]
"Do not forget the power of the True Tongues, Supernatural...
--------
OOC: Before I post Arawn's Dispel abilities and relative
strength, how are strength levels (Low, Decent, Journeyman,
Expert, and such) being determined?
GM: Ack. Yeah no need to post ELs per se if don't want to do
a relative 0-20 system can be figured out regardless.
From Arawn: [Re: Abysmal]
"Miscast magic?," Arawn queried, addressing Z'leyra. ...
[ OOC: Scott, I can't recall if Arawn has access to his
crystal chalice right now but if he doesn't he'll ask the
party members if they have one available or else attempt to
craft one using the Cyrx. - He slipped his pack loose,
digging around before procuring a crystal chalice (or create
one with the Cryx if he or another party member doesn't have
one)'.]
Setting it down next to his waterskin he then reached for the
torc around his neck, one end holding a glittering topaz.
The golden stone swished through water held in the chalice,
glowing oddly in the tunnel light. Within seconds he presented
the chalice to Z'leyra.
"Give this a try."
GM: Ack. As explained in 3 old updates the abysmal has nothing
to do with spell chances or anything other than smelling
bad stuff. Its like sneezing during a spell casting it
has nothing to do with anything. As to chalice no didn't
bring the gear as posted awhile back for it. As to using
the Cryx might be bad using magic to craft a item to dispel
magic. A sub of a sub item? Its like using glue when needing
a duct tape. :) Just might be a bad result. If had taken
chalice it'd probably be destroyed by the quake and teleport
and if not by the shifters when gear removed form bodies.
So no chalice. :<
From Arawn: [Re: Actions]
"I have knowledge of various rites of banishment and...
OOC: Arawn's Dispel Levels based on Scott's chart
Balance - Green Chaos - Green
Elder - Medium Kotothi - Low
Law - Green Neutral Green
Shamanic - Green Sidh - Medium
When his chances of using Supernatural Languages to boost
a dispel spell are 40%+ then Arawn will attempt to use them
when Dispelling. Arawn will also keep an eye out for runes
and such, deciphering for the party when needed.
GM: Ack. So when 40%? Kind of hard to figure out as a player.
So will assume use SLs all the time. I know one can argue
if you read the strength and could wage the odds yes. Then
maybe. But to know difference between 30 and 40 and 50 %
is hard to figure out. That's the beauty of role playing
not dice rolling. :)
From Kiet: [Re: Actions]
The relative strengths should be role played. Maybe your
character is just too humble to 'brag' that his power/experience
level so he says 'low'...or maybe just the opposite.
It only adds to the game.
GM: Ack. I 100% agree. For game purposes it should be more
OOC. But for my sanity to save from doing 40 or more updates
to resolve all this I rather do it in 1-2 updates. So
want to know what folks have (I already know but its good
to know openly) and what they will do for what. So for
the GM rolls then this is why. My plan was to give folks
not just one person the chance to do magic and gain experience.
So much times its just 1-2 people and rarely get chance to
improve such magics as banishment. So its just a chance
for experience.
From Z'leyra: [Re: Actions]
"Ah good!" Z'leyra says. "Assuming that green means to...
GM: Ack. Good point on the SLs if gods are not directly linked
here then it might be waste of time.
------------------------------------------------------------
[New Stuff]
[Febris 9th, 1635TH]
[Time: 5:01 pm]
[Z'leyra mentions her abysmal.]
"Miscast magic?," Arawn queried, addressing Z'leyra. "A magical
backfire then. Before we attempt to remove it through our own
efforts let's see if we have the tools to address this."
But then the day's events come to him and he realizes he does
not have the chalice.
Z'layha snickers, "the great Z'leyra failed a spell? Really
sister?" She grins.
[Once the future wards are known.]
"Okay", Z'leyra says, "Those who can sense magic will please
tell us where the wards are when we get close. We have three of
use that have studied how to dispel or banish. If anyone else
has, please speak up. For now we have whichever caster is doing
the dispel take my luck ring to help in the casting and cast
thru my staff. Z'layha, could you do the balance and shamanic
wards? Kiet, could you do the law wards? I will attempt to do
the rest. You may draw upon the battery in the staff if you
need the mana. I will draw upon my other batteries."
"Everyone ready to proceed?" Z'leyra asks, "Then Onwards!"
"Do not forget the power of the True Tongues, Supernatural
Languages," Arawn advised. "Such knowledge holds great power in
dispellng the forces associated with them."
"I have knowledge of various rites of banishment and
dispeling of magics," Arawn informed the party. "They're not
a specialty but I can cover a wide range if need be."
"Beyond that and abilities to sense and read magical auras I
may have other spell that can prove useful if needed, the
Eternal Eye or Negate Magic spells, for example. And if things
prove extra challenging we may be able to improve one's chances
through Purification and Luck spells."
"Ah good!" Z'leyra says. "Assuming that green means to you
as a nature type that you are good at it. If so, Arawn can
handle the Neutral, Balance, Sidh, Kotothi and Law wards. Sorry
Kiet, but we need the most skilled if possible....Uh, Arawn if
green means that you just barely know the basics then let us
have you only do the Sidh and Neutral wards. Kiet do the law
wards, Z'layha does the Shamanic and Balance, and I do the
Chaos, Elder and Kotothi."
"In any case I have this ring enchanted to give luck to the
wearer. This should be worn by the caster. They should also
cast through my staff as it will provide a substantial
improvement in the odds of the spell succeeding, well worth
the extra mana cost. I also have a battery or two that can
provide mana, perhaps for every second casting till we run
low, then for every casting...till the batteries run out."
"Using Supernatural language will help IF you are skilled
at it. Not so much if you aren't. I doubt that it is worth
doing purification spells as we are somewhat cut off from
help and the mana used may be needed for the wards...there
are a LOT of wards we will need to defeat."
"Onwards!"
Unali digs in her bags before the party moves on.
Unali will dig in her Bag and produce a simple bronze wand
and say "This should be able to deal with medium to high level
Law wards twice a day I understand. Hopefully it will aid one
of you in casting."
Actions? Comments??
Next Update....Saturday...
GM: A simple update for now. I will post Z's plan and
alternatives since it'd be a bit more detailed for
plan making for approval. Let me know personally
for those who are casting the spells if you approve
and for which plan and if using any aids and as
mentioned before any recastings.
So three casters Arawn, Z'leyra and Kiet (Z'layha is npc
so will agree with plan 3) let me know which plan you
agree or not agree and we'll go from there. As soon
as I hear from all 3 I will do the rolls based on the
data/aides to use I have. Will not make rolls until
all 3 confirm/deny. There may be others who have spell
abilities but are not speaking up so this is what we
go from here. Plan 2 and 3 are not meant to sway things
but just alternatives. Plan 2 is very similar to the one
posted. Plan 3 though gives a bit more round robin for
terms of experience. If you don't want to do all X listed
then let me know. I'm just figuring it out for rolls and
experience. Else if plan 3 is not done then using plan 1
will take all rolls for that said person. Making more
experience
for that one person.
Happy 4th of July for those in USA!
GM: Ward Info
Alignment Number
Balance 15
Chaos 19
Elder 17
Kotothi 1
Law 17
Neutral 9
Shamanic 5
Sidh 5
GM: Known Dispel Skills
Balance - Z'layha (Decent) Arawn (Green)
Chaos - Z'leyra (Decent) Arawn (Green)
Elder - Kiet (Low) Arawn (Medium)
Z'leyra (Journeyman)
Kotothi - Arawn (Low)
Law - Kiet (Low) Z'leyra (Low)
Arawn (Green)
Neutral - Arawn (Green)
Shamanic- Z'layha (Decent) Arawn (Green)
Sidh - Arawn (Medium)
If did not list the above alignment then I
assume not wanting to dispel them.
GM: Mentioned Aids:
Supernatural Languages
Z'leyra - Luck Ring, Staff w/battery
Arawn - Use SLs if >40% chance
Unali - Wand for Law Dispel (2x)
Unless stated otherwise batteries will not be used as
well as above items unless said would be using them.
GM: Z'leyra's revised plan 2
Arawn - Sidh/Neutral
Kiet - Law
Z'leyra - Shamanic/Balance
Z'leyra - Chaos, Elder, Kotothi
GM: Plan 2: (Based on what is listed not known as GM)
Z'layha - Balance
Z'leyra - Chaos
Arawn - Elder
Arawn - Kotothi
Kiet - Law
Arawn - Neutral
Z'layha - Shamanic
Arawn - Sidh
Z'layha [2] Z'leyra (1) Arawn [4] Kiet [1]
GM: Plan 3 Greatly detailed so I can just do the dice!
Also to give balance so more than one person gets a chance.
Balance [15] - Z'layha [8]
Arawn [7] (possible SLs)
Elder [17] - Arawn [7] (possible SLs)
Z'leyra [5] w/Luck Ring & Staff
Kiet [5]
Chaos [19] - Z'leyra [10] w/Luck Ring & Staff
Arawn [9] (possible SLs)
Kotothi [1] - Arawn [1] (possible SLs)
Law [17] - Kiet [6] w/Unali's item (Wand)
Z'leyra [6] w/Luck Ring & Staff
Arawn [5] (possible SLs)
Neutral [9] - Arawn [9] (possible SLs)
Shamanic [5] - Z'layha [3]
Arawn [2] (possible SLs)
Sidh [5] - Arawn [5] (possible SLs)
Total [88] - Z'layha [11]
Arawn [45]
Z'leyra [23]
Kiet [11]
Note: If there are more than 1 person in alignment then
any failure will be tried by next person in line
and so on. Unless stated otherwise.
One can take all 3 or 1 plan or mix math let me know.
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