[pnpgm] Game Update #15 - File #150 - Vox Arrives
pnpgm
pnpgm at comcast.net
Sun Apr 8 03:38:24 CEST 2018
y HT Player Character Name Type Status/Notes Sex
-- ------------------------------------------------------------------
FH.John Haight...........Arawn.............Druid .Normal/Alfar... Ma
...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry.. Fe
--.Rachelle.Gauthier ... Ix........... ??????..Normal/Human ..Fe
W2.David Sanders.........Kiet.Sunan........Acrobat Normal/Human ..Ma
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
--.Bess.Hadley...........Raddok............Miner...Normal/Human ..Ma
R4.Wout Broere...........Unali.............Ninja...Normal/Human ..Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human ..Fe
Animals: Corona [Eagle] Z'leyra, Zol Zim (Wolf) - Ix
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #15 sequence (file #150)
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Admin Notes: None.
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[Recap]
From Pyan: [Re: Actions]
Pyan watches the wolf as it seems to be the biggest....
ooc: I guess the crossbow is more of a status item.
GM: Ack. Good post. But keep in mind you do know Marentian
very well so can converse in it fully. :) As to crossbow
its a half-cheated item for the joke. It isn't impossible
to make but expensive. A hunter like yourself could use it
but the guided arrows would need some link as your not a magical
person maybe like a telepathic link. Wizards would need to
generate said arrow's magic.
From Raddok: [Re: Actions]
Game #8 - for Update #14
OOC: ppppppfffffffffttttttt!!!!!!!! (nuff said, but - lol -
you got me!) I'll give our GM a good bodily shake when I catch
him, but otherwise just - very relieved! LOL (& for the wolf! -
thank goodness whew)
Raddok feels the warmth of Arawn's introduction, and...
GM: Ack. Glad you took it in good jest. :) Good post.
From Bess: [Re: Joke]
ARGH! (but I forgive you - LOL) - you have me feel a part
of the "family" now. I totally missed any clue you left; I
will re-read the post (naivety indeed - lol)
GM: Ack. :) The binary was in the email but not the web
version. But seriously I do lay clues/hints in updates
over the long run. Arawn is one who seems to trap every
word I type and come back to remind me 5 years later. :)
Some are pure red herring and some are true clues. :)
From Bess: [Re: Updates]
Sorry - lost count of updates - the post-joke response update
I sent is for Update #15 (sorry - ppfftt!)
GM: Ack. The numbers are meant to be a way to figure out
what may be lost. But most just hit reply and use the
original subject line. But I can figure out very well
by the context. So its not a big deal. Nice thing is that
actions can be done anytime and retroactively handled.
From Mae: [Re: Wolf]
Maelorna rolls her eyes at the wolf, 'Oh look, yet...
GM: Ack.
From Dorhak: [Re: Actions]
Dorhak sees Moreloch (um, Moornaught? um, no!...
leave to get the food, Dorhak calls out "Would you mind...
GM: Ack. A good leader-style post.
-------------------------------------------------------------
[New Stuff]
[Marqi Frisda 23rd, 1636TH; Sivas, Marentia]
[Time: Minutes before...]
The guards arrive on ship.
Pyan watches the wolf as it seems to be the biggest danger at
the moment. He admires the animal and thinks what it most be
like to run on all fours. As the guards arrive and it becomes
apparent they are only going to talk in some strange language
he turn his glaze sky works, looking for Corona.
Yet Corona is gone from the sky. Pyan widens his view and
can finalty see a large white bird to the south west where
Kiet and Z'leyra ran. Corona must be going to help them.
But as the guards speak Pyan is happy to understand every
word as it is Marentian.
[Time: 10:46 am]
by now Arawn is fully visible once the spell ends.
Raddok feels the warmth of Arawn's introduction, and says
"I'll be right back." He nods at the sergeant, smiling to show
his thanks as he retrieves his book - and a small net bag of
apples that he had stashed behind the crate he had been sitting
on while reading. There are nearly a dozen of the plump, juicy
fruits in the bag & he hands it to the sergeant, nodding toward
the hungry dwarves. He then returns to assist Arawn, after
checking to see that the wolf had not moved.
"Tell me what you need done," he tells Arawn, kneeling to
gently lift up a wounded sailor for bandaging. "I'll do whatever
I can to help," & he nods toward the injured around the two of
them. As he settles to follow Arawn's instructions, he mutters,
half to himself. "I'm done with this ship. What they have done
to these dwarven folk is - infuriating. I want to know what's
going on here." He looks sadly over his shoulder to his dead
sailor friend. "What could be possibly worth these innocent
lives?"
Raddok watches the interaction between the guards and others.
He wonders why the guards don't help with the wounded? Surely
they have some basic first aid? Then the Sarge and the tall
captain seem to argue. Then as quickly as they arrive he
guards leave the ship and stand on the docks.
Maelorna rolls her eyes at the wolf, 'Oh look, yet another
mongrel,' the voice laughs, 'maybe this one will attack you
when you're sleeping, oh maybe I can help!' it teases. She
hated canines at the best of times and those in this city seem
to truly have it out for her. The cats were just as bad, well,
perhaps the two back at the brothel. Speaking of which, where
was the disgusting one?
She looks at Arawn for an inclination of how to treat the
guards and finds he's little help as he's ignoring them. The
sailor, Raddok was it? Now he had potential, definitely a bath
and change of raiment. Maelorna sighs as she shakes her head,
there was time enough for that later.
"By the Court, he spawned more?" she mutters softly as she
finally realizes the other dwarves are here.
Dorhak sees Moreloch (um, Moornaught? um, no! Mournath!
That's it!) Mournath come up on deck and recognizes him
immediately. Here? He's here? After disappearing for so
long, how did he end up here? Surely the gods have a hand in
this. Or one, in particular.
As it seems we are stuck here on board the ship, Dorhak
figures we might as well make it an enjoyable time, little as
he wants to remain, though he does have an idea how to profit
from this. Before the guards leave to get the food, Dorhak
calls out "Would you mind bringing a wee cask of ale and some
mugs for my stout friends here? They are very thirsty! I'll
pay for the cask." He can afford it, though it pains him to
spend it, but it should return to him in good will with the
other dwarves.
The guard looks to the Sarge and the sarge shrugs and waves
a hand as if to give up.
The dwarf in red speaks to his friends, and Mae, and says "I
am going to talk to my kin privately. Please try not to pry.
It would be rude. " Dorhak motions for all the other dwarves
to join him at the more remote end of the boat, whatever sailors
call the ends. The group of dwarves and cloud of body odor head
to the rear of ship.
Dorhak first says, in Dvallin, "Thank Dvallin you are all
free." in Dwarf Elder, Dorhak starts asking them questions.
"Laddies, I'm sorry for what you have been through, and I'll
help as best I can. They are bringing food and drink. In this
land, slavery is not allowed, so it's unlikely any of you will
be in trouble. We are being kept here, though, while the
humans try to sort things out. I know their language fairly
well, so if you tell me how you came to be on gods forsaken
vessel, I'll pass that on. Do you know what they wanted you
for? Do you know what country they are from? From what
warrens do you all hail?"
The dwarves mutter that all are from Ba'ru. They were
not a warren but a small village in the hills. Ba'ru has
some open minded areas where giants to Fae to dwarf are welcome.
Sometimes they travel to the L'p'nth mountains every few
years to work in the mines they have hidden away. They had
wives and small ones. But they - the raiders - only wanted
to take the strong males - and the elder one. IT was no secret
they lived in the hills so they must've found us fast. The
elder dwarf lowers his face in shame. We found barrels of
rum on the nearby road. We figured a wagon lost a wheel.
Left it due to hard riding. They took it and it was tainted.
Next thing they know they were on board.
Suddenly the others start to realize and panic. They
begin chattering about what about their loved ones? Were
they killed or just left behind?
The Elder explains that they will go back soon. Then
he explains they don't know which land these sailors seem
to represent. But most sailors spoke Ba'ru. The guards
rare if ever spoke to them other than to toss food at them.
They were told they would be needed to do some mining but
for who or where they have no idea. Once they did the
work which would take only a few weeks they would be set
free. The elder dwarf looks around a bit confused. "I
don't now why they wanted us. I mean any human can mine.
But I suspect based on him." He nods to Raddok. "They
needed dwarves for a special reason. For what I have no
idea."
After they talk, Dorhak gives them a suggestion. "Lads, you
have all been trespassed against, as have I. They not only
tried to abduct me, but destroyed some of my property I was to
sell for some fine gold! I intend to get repaid, and came here
to force that repayment. But I have an idea we might all benefit
from." Dorhak winks at them, and lowers his voice. "We claim
this boat for our trouble, then sell it for the highest price we
can. That one human with the funny beard.. .his name is Damon,
and I think he knows a lot about these boats. He should be
able to help tell us how much the boat is worth and might even
know to whom it can be sold. I suspect we could get
considerable gold from this if we work it right."
He looks over at the others and says "some of these humans
are my companions. I've known them for several months. I'm
sure they, well, most of them, will want to help out." He
whispers again and says "but don't annoy the wee faerry. She's
got a temper!"
Dorhak's annoyed at the attack. There seems to be nobody left
to question nor is there a way to understand what they were
doing. Speaking of the faerry with the temper, she's got some
explaining to do. Especially since now there is no way to get
payback from the ones responsible.
After talking to the other dwarves, Dorhak moves a bit away
from the.
As Dorhak talks to the other dwarves Damon slips down
below decks quietly. He gets to the captain's door and
knocks on it. He pops his head in and notices the dead
Captain and Unali. He raises a eye brow. "Your doing?
Nevermind. What do we have here?" He enters and Unali
seems to welcome him as a captain might be able to make
some head or tails from this mess of papers.
Ix watches all this and pets the wolf. The wolf seems to
stare at Mae but maybe its her red hair?
[Time: 10:55 am]
A lone rider escorts a wagon with two men toward the
ship. The two men haul the dead onto the wagon and plop
them down so they can be taken away.
Some of the sailors who fled and swam to the other ship
get their nerve back and actually return and speak to
the guards. From the ship the conversation is easy to
hear and it seems they complain that suddenly they were
on deck and next they were being slaughtered. Sarge Tilo
takes statements from the half dozen sailors.
[Time: 11:04 am]
Another rider comes to the ship laden with bags and
a cask of ale. Two guards help haul the food and
ale to the deck for the dwarves. A couple of the dwarves
drink the waterskins but spit out in disgust. "Water?!"
Then the guards open the cask and let the small men drink
the ale. Hot bread, warm meats from bird to meat sticks
are sorted out, messy unsorted now assortments of plates
of vegetables and fruits are also given out.
One of the dwarves looks at Ix and grunts and waves
her forward for the girl and wolf to eat and drink as well.
Down below Damon sorts through the papers and maps.
"This here is part of the burnt mess. But look here
at this odd land shape. I am certain this must be
Vahear. It has that distinctive circle like peninsula."
Damon stretches and decides to check the captain out.
He rolls up sleeves and checks inside pants. He grunts
when he lifts the left leg and points to the captain's
ankle. "That tattoo is Fomorian for sure. It symbolizes
the island. Those guys rarely get here in the sea of
tears. Usually its single sailors but not a full ship.
It just isn't done as its too far from home. I've dealt
with plenty in bar...exchanges...to recognize the tat.
He was from the island or works for them."
Unali wipes her face. She has gathered pieces and
tatters of ripped scrolls. But it is a language she
does not understand. She understands the language but
not the written form.
[Time: 11:06 am]
The last of the bodies are taken away on the wagon
covered up. As the wagon departs a lone rider rides
toward the ship and dismounts. The man in his late
30s with sandy white blond hair stands about 5 foot
5 and only around 110 pounds. He speaks to the guards
and then boards. A pouch is at his side as well as a
sword in a sheath. His green eyes blaze as he boards
and takes in the scene. He looks small but some get
the impression he is agile and could fit nicely in
with a group of thieves.
"Vox. Where is Unali?" He simply says.
A guard yells from the docks. "Captain's quarters
on second deck!"
Vox nods and ignores the others and heads down below
to the captain's quarters. He enters and notices the
dead captain and Damon. "Unali. Calling me out this
openly is...risky. I shouldn't even be here but you
are a fine server to the realm. Can we speak in front
of him?" He nods toward Damon.
Captain Damon extends a hand, "Captain Damon at
your service."
Vox stares at his hand like he has mud on them and
ignores Damon to look at Unali.
[Time: 11:10 am]
Actions? Comments?
Next Update....Wednesday...
GM: A shorter update than wanted. I thought about delaying
it but figure something is better than nothing. Due
to some storms and running out of time I figure this
is good enough. You guys can fill in the time gaps
and do rp if need be. The healed sailors are needed
at the docks to be questioned once healed. Based on
what Unali explains or lets released I'll quickly move
on with Vox's orders/decisions. For now storms seemed
to have delayed a bit of this update. Due to time and
storms I paraphrased a lot of dwarf replies for speed.
GM: Last update looks like joke update. Keep in mind they
are distinct updates. The top part IS identical
but after a certain point it is a new update. So
if you ignored/skipped last update may want to read it.
GM: For new and old. I know we have a group of strong players
that at times seem to take up space and actions. I know
healers have a hard time since healing is done by the
stronger ones before others can react. Don't ever feel
swayed by this. If your not sure what do or say no
need to post. Even OOC stuff is better than nothing. You
do not need to post daily or weekly. For some who are super
quiet this helps let me know your alive. But for most part
it is not required. No action is stupid. Like even Pyan's
post was good enough it did something. ;) It may seem that
not everyone has something to do. I try to make the adventure
so everyone has action chances. It is your opportunity to
take those chances. Even RPing to know each other and get
to know what is going on is fine. Anything is appreciated.
I never force folks to post period. I now we all have busy
lives. So keep this in mind.
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