[pnpgm] Game Update #17b - File #179 - The Crazy man
pnpgm
pnpgm at comcast.net
Thu Apr 26 05:35:48 CEST 2018
y HT Player Character Name Type Status/Notes Sex
-- ------------------------------------------------------------------
FH.John Haight...........Arawn.............Druid .Normal/Alfar... Ma
...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry.. Fe
--.Rachelle.Gauthier ... Ix........... ??????..Normal/Human ..Fe
W2.David Sanders.........Kiet.Sunan........Acrobat Normal/Human ..Ma
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
--.Bess.Hadley...........Raddok............Miner...Normal/Human ..Ma
R4.Wout Broere...........Unali.............Ninja...Normal/Human ..Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human ..Fe
Animals: Corona [Eagle] Z'leyra, Zol Zim (Wolf) - Ix
Game Web Site - http:/nrgcomputers.com/pbem/
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Game Update #17b sequence (file #179)
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Admin Notes: None.
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[Recap]
[None]
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[New Stuff]
[Marqi Frisda 23rd, 1636TH; Sivas, Marentia]
[Second deck]
[Time: 11:35 am]
Arawn directs Raddok to the Captain's quarters. By now the
dead captain has been removed. The Alfar asks Raddok to read
any papers he might understand but to stay clear of the
ashes until Unali can gather them up.
Mae swaggers into the room and smells the manly scent of
the captain. Course she can smell just a bit too much of the
man who was likely bored for hours here alone and self regulated
his own entertainment.
Raddok comes around the back of the desk and tries to skim the
papers. But Raddok may have spoken a bit out of line as the papers
seem gibberish to him.
Arawn notices feather fetish and the map case on the bed.
He extends his senses and feels magical residue but it seems to
have passed likely a once used it dies type of magic. It
shows only faint magical essence. But he can sense that it
is moderate level of power that does seem to be a ward of some
kind. He'll have to come back to it later once he learns from
Z'leyra's spell and other info.
[Second deck]
[Time: 11:42 am]
Raddok gives up and shrugs. The trio continue to talk as
they work. Arawn takes the other 2 to search for hidden areas.
He wishes Raban was here he had such skills of detection. But
as far as Captain's Quarters nothing was found. Damon would've
probably found something. Then again if these people were just
quickly buying a ship to use they may not have time to build it from
scratch.
The three crew berths are searched though the one Raddok
was in was already searched as they talked earlier. But again
nothing is found. Down the hall the galley is searched and
reveals the diet of the cruise. Relatively fresh meat likely from
Ba'ru and some fresh vegetables. There is a hidden compartment
that stores a lock box. Arawn removes his torc necklace and uses
it to unlock the box with his sapphire. Inside they find some
silver and gold coins. They find rings and some necklaces. Arawn
recalls the ships he's been on and this is likely the
sailor's items.
Kept here so that it doesn't interfere with their work. Rings and
jewelry can snag on rigging or ropes and be disastrous.
[Third deck]
[Time: 12:32 am]
The trio heads downs down to the smelly hold. Mae decides to
stand back at the door to get some fresh - or at least some fresh
air. For the first time Raddok examines the hold and the cages and
the chains on the wall Ix was part of. He frowns greatly and
his heart seems to shatter at the sight. How could this all have
happened? Surely he and Mournath and others were told to stay
in berths certain late hours. Maybe they were allowed 2 at a time
to get some air and such top side?
But the conditions ravage Raddok's mind as he now knows these
were clearly salves not hired helpers.
Arawn examines the hole that leads to the top deck. It must
be how cargo is lowered and raised. Likely how Fremea came in and
he tries to confirm with Raddok but the miner is unsure. Arawn
pictures the ship in his mind. Three decks. This hold seems to
take up 3/4ths or 80% of the deck. The rest is sheer inner hull.
But there doesn't seem to be seams or doors. The ceiling goes
actualy up to the second deck. With the hole the only
exception. The crew berths and captain's quarters one deck
above seem to remain flesh the front of the ship which is about
half the length of the ship. So this means half the ship is
known roughly but what about the rear?
Suddenly the trio feels a jerk in the ship and men yelling.
But before they panic they realize its the ship moving and
so figure Damon's crew is here.
As the ship rocks back and forth the trio do not find anything
hidden here at all. So they return to top deck. There Damon
and 4 sailors are hard at work moving ropes, nvaigating and
dealing with rigging.
But Arawn seems to ignore the crew as he scans the deck.
There is something missing here. A merchant hip with half
the below decks not accessible? He moves to the last half of
the ship. As the ship takes a wide arc into the Cholchara Sea
to get wind to move east, Arawn searches the back end of the
ship.
There! Under a few hundred feet of dock rope he notices
a seam Raddok explains the ropes were not really used as
the front ropes were used to secure the ship to dock. It
takes the trio a bit of time to heft the rope to the side.
Arawn walks back and forth on the deck and it creaks a bit
as he walks.
Then he sees a small hole in the deck. No it seem sot be
a plug of some sort. He pops the plug which is a fastener
rubber style plug. A nice round hole now shows. He peers
in but its darkness. Arawn moves to the storage lockers
and gets a crow bar. Then returns and uses it to pry open
the hole which actually is a hinged door. The door is about
5 feet long and 5 feet wide. It leads to a set of rickety
wooden steps that head down. Arawn climbs down and lets
his eyes adjust. Another hold. This one larger almost half the
ship maybe 40% of the rear of the ship. While the deck isn't 2
stories it is almost. A section for the rear keel and probably the
below bilge is hidden by hull. But the hold is about 10 feet tall
and about 40% of the back of the ship.
Raddok cautiously enters and is shocked. He never saw anyone
enter here. But Arawn is sure of it based on the amount of
dust here. Why use a public hold while this exists? Especially
to smuggle slaves?
"A smuggler's hold!" Damon climbs down the stairs. "A
classic style. Much larger than usual. One could store
long overseas passage cargo here for sure. But there is nothing
here its empty aside from shards of rope and that broken crate.
Looks like it hasn't been used in months."
"Based on the dust on those stairs I climbed..I do HATE
dust by the way...I doubt these people knew it existed." Damon
slaps his hands to clear the dust from his hands. "We should
be at our new berth in 10-15 minutes."
[Smuggler's hold deck]
[Time: 12:50 am]
Damon returns topside to finish the nvvigation into the
dock of the new place. The sailors jump to the deck and
quickly tie the ship down.
*----------*
[Top Deck]
[Time: 11:22 am]
Dorhak waves for the dwarves to follow but at a bit
of a distance and not up wind. He leads the dwarves to
the docks. Ix rushes and asks if she can go and Dorhak
agrees. The wolf follows but Dorhak figures best not to
argue with a red eyed large wolf. He just tells Ix to
make sure it behaves and not eat anyone on the street.
As they walk one of the younger dwarves leans to Dorhak.
"Too bad that red beastie girl couldn't join us! I'd gladly
wash with her!" He glances back at ix. "This one doubt could
even see the wonders of my impressible strengths." he pounds
his chest.
[Sivas city]
[Time: 11:40 am]
Dorhak finds a bath house but as he enters he finds it
quiet busy with a couple families. Several adults and kids
ranging from 6 to 15 all naked. Too crowded. He moves onto
the next one. He finds it has 4 large bath rooms with large
pools that could fit a half dozen at one time. The other 3
rooms are occupied so Dorhak books the room for them. He haggles
the price down to 14 copper for the entire group but when there
are additions for soap, towels and a home made shampoo it goes
to 2 silver. The owner also says his family has a secret
laundry process - he leans in and winks its magic - to clean
and dry clothes in only 90 minutes.
But for that it'd be at least 1 more silver for the batch of
clothing. For a total of 3 silver. Dorhak figures its an
investment if this can help sell the ship. Then again he'd have
to share likely with the others including that bloody red head.
The dwarves and Ix strip down. But at least 3-4 of the
dwarves must remain and wait their turn on benches. A girl
around 12 gathers the smelly clothes and only gags a bit. She
seems to not even care about the naked small men and figures
everything is smell on them. Ix figures she stripped once in
front of them why not again. She can't really watch their
expressions and stares.
One dwarf jokes about making the water warm but the Elder
glares at him. As they wash Dorhak tries to gather more
info on them. It has been a long time since he has been taken
in with his kind - that didn't feel he was a nuisance.
[Time: 1:02 pm]
Ix lays down on the bench and dries in the sun. The nice
bath house is closed in but has glass ceiling so the sun shines
in making it nice and warm. Finally a boy around 10 comes in
with the bag of clothing and drops it off. He ignores the
dwarves but does get a nice view of Ix for a few seconds.
[Time: 1:12 pm]
While Dorhak did get some ale for the dwarves at the
bathhouse they spot a tavern. Dorhak says they should get
back to the ship. But Dorhak smells the scene of fresh
ale and can't resist. Dorhak says just 1. Maybe 2. But
no more than 3!
[Time: 1:26 pm]
The group exit the tavern a bit more happy and well
in dulged than 15 minutes ago. With smiles on their
faces Ix gets her wolf from the alley since not allowed to
be inside.
[Time: 1:38 pm]
Dorhak gets to the old ship's place. By now a new ship is
there unloading cargo. Just as they move east to find the new
ship spot a guard arrives on horse. "That fellow the two
were chasing? I tracked him to a Fomorian embassy on Gungan street.
He entered but I never saw him come back in. The place is quite
secure with guards and technically out of bounds for me. Tell
those 2 if you see them. I'm going back to barracks."
As Dorhak walks he grumbles. He may not be up and wise
on province politics as Unali. But he is surprised Marentia
has a embassy for the far off island nation. He does know
most would be in Maren City the capi
tal. So that may imply
the nation has a distance relationship but not a close one.
[Time: 1:44 pm]
Dorhak, Ix and now the nicely smelling dwarves board the
ship after a bit of argument with the dock master.
*----------*
[Sivas City]
[Time: 11:22 am]
Unali heads down below to gather the papers and the ashes.
For the delicate ashes she uses a satin pouch empty of its
contents. As long as it remains in a steady postion without
tilting and shifting the ashes should not break further.
[Time: 11:35 am]
Just as the delicate ashes are collected, Arawn and Raddok
enter to look at the papers. But the miner doesn't seem to
have much luck. Unali heads top side to give the ashes and
pouch to Kiet. Then returns below.
[Time: 11:42 am]
Unali departs the ship with the papers in her bags and heads
to find this merchant.
[Time: 12:03 pm]
Based on Vox's notes Unali finds the shop where the chant
does business. She is in luck when she finds him in his
office. She enters with a clerk guiding her. Once in private
she speaks Vox's name and the merchant stiffens but then relaxes.
"What does that fox want now?"
Unali shows him the papers and sits down.
[Time: 12:12 pm]
The merchant sits back. "Most of it is normal shipping
business like official looking permits and cargo manifest. But
the dates are at least 4 months old. This scroll here tells
of a metalsmith building something in the hold. Not sure
what but it took him 3 days to do the final work. Looks
like it was build maybe in Bhamotin - materials wise. There
are papers on the crew that doesn't seem to be too interesting.
Mainly names and wages. Looks like they hired a few sailors
from Ba'ru city a couple weeks ago. The other members mentioned
in the papers are documented as 'armed guests'. But it doesn't
say where they were hired from."
"This here two scrolls is probably most interesting. It does
seem to together with that map section to indicate the
ship was destined for north Vahear. It mentions a name for
a contact in a tavern to meet up. From there the cargo was
to be delivered at that time for their duty. Whatever
that means. Why does cargo have this implication of duty?
Cargo is materials! The city mentioned I've not heard but
sounds like a coastal village."
He grabs the map and examines it. "There see this...mark?
I think that's the village. Its not even noted its just either
a mistake or smudge made. I'm no expert but it has to be a small
village."
He leans back and folds his hands together. "It implies
there may be a cave or ruin but its a bit vague. Sorry
I couldn't give more info."
Unali asks for him to jot down the notes he just told her
so others can have a record. Then gathers up the papers.
[Time: 12:41 pm]
Unali heads back to the ship. As she rides she wonders
if they should even get involved. It doesn't seem to have to
do anything with Marentian security. Then again if the Fomorians
are trying to get a presence in the Sea of Tears maybe this is
step 1 and that cold affect Marentian security.
[Time: 1:03 pm]
Unali finds the new ship berth and boards with no issues.
She hears about the new smuggler empty holding the rear. But
notices Dorhak and the dwarves are still gone.
*----------*
[Time: 11:22 am]
Kiet waits for the ashes from Unali and notices Fremea.
She remains so calm and assured not even affected by killing
bad and yes innocent lives. Kiet suspects Arawn will have
a long talk with her very soon but he is below checking the ship.
[Time: 11:35 am]
Kiet is told how best to hold the satin pouch so not to
further destroy the ashes. Unali gives directions to the
weird man. Kiet waves Pyan to help him as the hunter might
give some tidbits on a offering for the hermit.
As they walk the two try to figure out what best to use as
a offering. There is little time to get a decent animal like
a hippogriff or dolphin without serious damage to it. In the
end Kiet just hopes a bird will do.
[Time: 12:03 pm]
The pair head almost to the city margins far to the east.
Several miles away from the ship. Based on directions given
the man has a shack among some high dunes by the shore. The
dunes are so high its not a well walked area so gives him
seclusion. The shack ends up about a half mile east of the
east city wall. The wall itself here is very ancient and
could fall if sneezed on. Kiet then casts his Avian spell.
He calls for birds to flock to him. But after a short time only
3 show up. A white seagull, a brown pigeon and a red dove.
Pyan points to the red dove. Kiet indeed has never seen
such as white doves are common. But this one is red! Kiet
recasts the spell on the single red dove and tells him to remain
calm. As Kiet approaches the other 2 birds fly away. Kiet gently
grabs the bird. Pyan frowns to kill such a rare create has to be
a bad omen! But the other 2 are so common the man probably already
has them. Kiet wraps a cloth around the dove's beak to block
any intake of air and sighs.
[Time: 12:05 pm]
Kiet knocks on the small shack.
The door opens and a man in his 50s opens. "I gave 3 years
ago!" Then slams the door.
"Go away!"
Kiet waves the animal in the window.
Door opens and he looks at the bird. "I rather have a nice
otter." Then slams the door.
Kiet losing his patience bangs the door again.
"Wait..." Door opens. "That bow you can't get a otter with it."
He looks to Pyan. "You need to hand capture them. Use a fine
knife. Come back when you get one." Door slams.
Kiet turns to leave and considers flaming the coots house down
in one flick of his finger.
"Wait!" Door opens. "Is the owl still around?"
Kiet and Pyan look around shaking heads. "He watches me all
day! I swear his offspring are vile beasts that are hell bent on
peeking my eyes out then eating my nose! Birds love noses you
know."
Kiet sighs. This man is indeed insane.
"Show me your arm pits now!"
Confused Kiet and Pyan raise arms. "Good no hiding spies!
I had one fly in the shack and took 3 days to get rid of him.
Just kept flying away from the stew pot." Man looks around
the dunes. "Come in quickly before he attacks again."
Kiet reminds Pyan to get a arrow ready in case this guy tries
to do something weird.
"Give give!" The man grabs the red dove. "I've never had
one. No wounds...how...wait...did you hatch this one?" he
asks Kiet. "Show me your rear...no..doesn't smell like it.
How did it die? No don't tell me the Owl may hear it. By the
way NEVER allow owls to give jokes. They go on and on and on..."
He places the red dove on his table and inspects it. "A fine
bird indeed. I'm tempted to just eat it maybe the red will help
get rid of the blue toe nails. You know what causes blue
nails? Fred tells me its due to too much spinach but what
does a rat know!"
Kiet raises a hand and explains why he is here. He says what
Unali directed him to say giving Vox's name.
"Vox likes grasshoppers. He is a weird man!
The hermit who stands 5 foot 3 and about 100 pounds has
thin graying hair he has a bent back as if a damaged back
from some ancient injury or just old age. A few of his teeth
are missing but oddly he has fine skin of a teen no wrinkles.
Kiet gives him the pouch and the hermit pours them out
gently onto a metal tray. "Not much to work with eh?" He
rubs his chin. "Give me a hour....maybe 2...or come back next
week..no just wait outside...or no inside to get away from
the Owl. Nevermind I can't show you my tricks. Go away.
I'll call! Shoo Shoo! On other side of that dune there
is a turtle that is 900 years old I can't carry it. You
boys could be strong enough to carry it here and i can
have some nice soup!"
Door slams shut and Kiet rolls his eyes.
[Time: 1:12 pm]
"Guys! Fancy boot guy who would not be caught in dunes
like this unless paid guys! I'm done."
Kiet grumbles as he dumps sand out of his nice boots
and puts them back on then walks back to the shack.
The man looks around he speaks low in a language both
men have no clue. Kiet growls. "The owl can hear me!
Fine fine. Come in. " Entering door is closed. "There
is a man's name mentioned. He is only termed the Expert.
He would be the guide. Whatever that means. It also mentions
'the item must be obtained no later than Octagi in order for
the invasion to begin.'
Kiet asks how he can understand Fomorian.
"Fomorian? Oh no...I can't read silly. Reading is for
folks who believe that watching paint dry is not boring. Weird
folks. So no. I ...obtained the info through other means.
Take it or leave it...speaking of leaving..go now!"
Kiet protests asking for the specific details once more
so he remember it. The man yells it as he shoves both men
out the door and slams it one finale item.
Kiet growls and walks away. Pyan can't help but to snicker.
Kiet turns and raises both hands with the glint of his pinky
rings in the afternoon sun. He growls. Unali would kill
him if they lost this man to the cause. Whatever insanity
cause that is.
[Time: 1:42 pm]
Kiet finally finds the new ship berth and boards. Then
two minutes later Dorhak and the dwarves arrive. Kiet
is nice to not gag now and Ix even has nice hair now.
*----------*
[Time: 11:20 am]
Z'leyra asks Fremea if she can help with the Akasha spell.
Z'leyra then explores for the first time the inside of the
ship seeing the smelly hold and such.
[Time: 11:40 am]
Z'leyra and Fremea enter the captain's quarters now clear of
people and papers. She then casts the akasha spell to learn
the past in the captain's quarters.
Fremea tries to make notes of anything that Z'leyra says.
Cast at this level she sees the last 4 months or so.
It takes two days before she notices a person. She moves
the vision forward two 'days' by watching the day turn to
night through the windows. The first person is a different
captain it seems. He is in his middle 40s with a small pot
belly and nice shiny clean teeth. The man sits at the desk
and writes papers but Z'leyra can't read it at all. So
it must not be Marentian.
As days roll on new folks enter that have to be crew
members that she doesn't recognize. One man who must be a
first mate or Navigator stands to deliver some report and
Z'leyra halts the record. She explains the tattoo the man
has on his right arm and Fremea notes it in every detail.
It seems 'weeks' pass and new folks enter that do not seem to
be crew but men well dressed. They hand over bags of coin and
sign papers. It must be customers or merchants who buy the
cargo?
Sadly there is no sound from the spell. Maybe one day
she'll learn lip reading though if only it were the same
language would it work. Z'leyra forwards the record weeks and
more weeks.
Z'leyra realizes this has to be the original crew of the
ship. Then one day Z'leyra estimates a month ago? Maybe 5
weeks ago the dead captain arrives with the man she and
Kiet were chasing. The two men smile and offer words and
coin. But it seems based on hand gestures and facial expressions
the legit captain refuses. The legit captain demands it seems
sailors to kick the men off or for help or something. But the
man Kiet chases pulls a dagger and stabs the legit captain right
in the heart.
Z'leyra can't tell what is going on outside the captain'
quarters. But it seems shortly after 3 men with swords enter
and carry the legit captain away So it seems the crew took over
this ship with a hostile take over. Days pass and a new person
with large arms enters and places a sheet on desk that looks
like drawing of plans. Z'leyra soon realizes this must be the
guy who installed the cages. Coins are passed and the man
leaves quickly.
About 17 days ago? It seems a new man appears in quarters.
The new captain and him shake hands then the man shows a map.
That looks like Ba'ru and the man points to a hill area to the
east sof the Ba'ru city. Then coin bag is given to the man and
the man leaves. Z'leyra figures this may have been the one
man likely Ba'ruian who sold the dwarves hidden village to the
new crew. He describes in full detail of the man to Fremea incase
Ba'ru justice can be done.
A day later it seems a dwarf is taken to the quarters
at night. It seems he is the elder dwarf. The captain tries
to talk nicely based on his mannerisms and gentle gestures. But
the man then soon gets upset when it seems the dwarf refuses It
is unclear how they are communicating language wise until Z'leyra
turns and opens the door to see a man that may be a
translator. This
man is not Raddok though.
A day later Raddok is greeted by the captain and the chased
officer warmly. Raddok soon leaves.
But there is no sign of Mournath or Ix yet. Z'leyra speeds
up the record. It shows the ship moving based on water passing
the windows in the front of ship. Two days later as the ship
continues to sail Ix is finally bought to the quarters at night
some hour. She is stood in front of desk without the wolf. A man
holds her hands as the captain inspects her and peers at
her eyes and
waves hands in front of them. They seem to laugh at this and then
say words that get more laughs. But it is clear Ix doesn't seem
to understand the men at all. The captain decides to inspect
Ix's body by opening clothing and laughing. The captain gestures
as if making comments on sizes and then waves Ix away. It seems the
sailors must've wanted a personal body slave or one to sell. If
she was abused later it isn't clear.
Days continue and the captain sits at a desk reading a
book that was found to be a Cerulean tale of sea monsters.
The book is not found later so must've been tossed once used.
Z'leyra is then disgusted a bit when the voyage seems to
continue into boredom as the captain passes the time by self
dexterity hand exercises to his lower regions. Z'leyra groans
as the captain does this over and over and over.
Finally toward the end of the record the captain rushes
into the office/quarters and gathers 3 parchments. He then
removes a lantern top and begins to burn the parchments. the
captain looks up at the door every so often. He then seems
to speak some word and it is speculated later that maybe this is
the magical word to activate the fetish item?
Then the door bursts open with Unali and Mournath attacking.
Unali tries to prevent the burning while the sailor tries to
at least subdue the captain. But the captain is skilled and
a stray swing kills the captain. It is clear that it was a lucky
shot though and not deliberate on Mournath's part. Then the
spell ends.
[Time: 12:12 pm]
Z'leyra and Fremea exits the office and heads top side.
Z'leyra is a bit disgusted by touching the surfaces the
captain exposed his 'fun time' on.
*----------*
[Time: 1:44 pm]
Everyone is back fully together. Damon has dismissed his
crew but he remains. He spend time talking to Kiet hearing
about his place and the like.
The Alfar initiated conversation with Ix and her companion.
"I remember the two of you, in Ba'ru. An interesting
connection and likely auspicious as well. This is not the first
time some of us have encountered - and received messages from -
the Zehani wolves. Perhaps the forces they serve have chosen to
take a more direct hand in things...," he said, trailing off
instead of offering an explanation to the last comment.
Arawn greeted the wolf in a primal tongue that resonated with
deep spirituality (
Yet the wolf growls occasionally not at Arawn but at
Mae as she nears. It seems the wolf can sense something about
her that is distinct not from the others.
"My name is Arawn and it's a pleasure to meet you,
circumstances aside. Might I ask, how did you end up in this
situation and what are your plans from here?"
Actions? Comments?
Next Update....Saturday/
GM: Ok. A good place to stop. I hope it makes sense. I'm
on low sleep today (actually none). While part 1 took about
a week to do this took all day today. I did it in sections
for tasks and showed times when that task started/ended.
Time stamps help me to coordinate where to place things
so I don't have to ask if it belongs here or there. That
was one issue with part 1 trying to place new stuff as it
came in. Now I say update Saturday but chances are based
on amount of material I won't guarantee it. :) So may
be next week after I see Avengers of course. :)
I think I put this final Arawn/Ix interaction wrong
as I think IX did explain her past so ignore it. I
was too tired and time running out to fix it. :)
I think everyone had something to do. Which was
very nice for a change. So there was enough to go
around.
GM: Arawn - opps forgot God's eye Saw the note after I
finished. But I figure you'd use your mind first and
it worked out without magic. :)
Dorhak: As leader once everyone shares their tid bits
of data you should have enough of a picture to plan
going forward?
Fremea: Figured you'd help Z since nothing posted
Kiet: I had fun with crazy man so I'm sure Kiet has stuff
to add dialogue wise. :)
Mae: Once the travel phase comes feel free to add more
of this stuff you posted. Arawn likes projects. :)
Pyan: Figured maybe join Kiet since being hunter you'd
give advice on this 'offering'. Feel free to add too
the section as needed.
Mounrath: Opps did I not add you to a task? Sorry.
I just realizes that now. I should've added you to
Unali/Merchant task.
Unali: I know your super busy for next few weeks so hope
this was acceptable.
Z'leyra: Too bad can't remove certain mental images.
Enjoy the nightmares.
Raddok - This does go with Mournath and Ix. You are free
to join or not join the group in any future missions.
GM: Task start time: 11:20 for all
End times:
12:50 - Arawn/Ix/Raddok hidden room searching.
1:44 - Dorhak/Bath
1:03 - Unali/Merchant task
1:42 - Kiet/Crazy man task
GM: I believe Ix and Mae? Added names to surname. Can you
guys email me in case its not in sheets these name changes.
So we get full names. Thanks. i would go and find them
but i'm on 41 hours lack of sleep fumes. :) Need sleep!
*** Info from Akahsa before i forget when reviewed Damon will say the
tat from original crew is likely from Rogizini empire.
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