[pnpgm] Game Update #48 - File #447 - A friend stops by for dinner
pnpgm
pnpgm at comcast.net
Wed Dec 5 07:13:33 CET 2018
[Re-post since list back up - Thanks Wout!]
Character Name Type Player Sex Notes
..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician
..Ix..............Shaman..Rachelle.Gauthier..Fe..Human/Shaman
..Kiet............Acrobat.David.Sanders......Me..Human/Magician
..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter
..Raddok..........Miner...Bess Hadley........Ma..Human/Miner
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate
..Barbasa.........Warrior.Npc................Ma..Dwarf/Outcast
..Brutto..........Sailor..Npc................Ma..Sailor #1
..Finn............Sailor..Npc................Ma..Sailor #2
..Ardrackle.......Sailor..Npc................Ma..Sailor #3
..Zepp............Sailor..Npc................Ma..Sailor #4
..Corona..........Eagle...Npc................Ma..Companion to Z'leyra
..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix's Friend
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #48 sequence (file #447)
----------------------------------------------------------------
Admin Notes: None.
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[Recap]
From Kiet: [Re: Actions]
Kiet checks around the boat to ask if
anyone besides himself knows Cerulean.
"Our next port is Halle, part of the
Cerulean empire. Interesting people, but not sure...
GM: Ack.
From Dorhak: [Re: Actions]
Yes, Zabyra may stay.
At first, the Captain is incensed
about someone stowing away. Not paying for
passage is akin to theft. Then there is the...
"all right. She can stay, but one
little bit of trouble and she goes
overboard!" He looks at her and says, "Youll have to sleep...
GM: Ack. Opps you did answer that
question on how long to stay. BTW if need to
anchor out and rowboat in next time let me know.
From Raddok: [Re: Healing]
Raddok agrees to try the dagger &
somewhat gingerly holds it as indicated by Kiet against the...
GM: Ack. See folks. That is how to post
something - anything. It doesn't change the
outcome of the scene and adds flair to it which
is perfectly fine. This is how folks can still
do stuff and not have stuff to do!
From Arawn: [Re: Actions]
Arawn will inform the party that he
speaks both Cerulean and Fomorian. Not sure who
has a 'better grasp' but for comparative purposes Arawn has EL 40 in both.
GM: Ack. 40is good. If folks need to
test levels without stating private ELS (feel
free to post such ELs) one can talk and judge
roughly using the language levels thing I gave Raddok awhile back.
From Kiet: [Re: Actions]
Kiet is but a rank amateur at these
languages. Mostly just learning enough to curse in them. (EL16 both)
GM: Ack. So far not using any variant
as we are talking about on the main pnp (Wout's) Mailing list.
.
-------------------------------------------------------------
[New Stuff]
[Apris 15th, 1636TH]
[Time: 4;05 pm]
Kiet shows the healing dagger to Raddok.
Raddok agrees to try the dagger &
somewhat gingerly holds it as indicated by Kiet
against the wound as directed, trying to hold it
in place as the blade begins to vibrate. The
wound is at first painful as if protesting the
movement, but quickly the pain fades & the
soreness is gone. Raddok only moves the dagger
away when the vibrations die away, & he stares at
the dagger & the closed wound, agreeing it was a
very handy thing to have along, indeed!
[Apris 19th, 1636TH]
[Time: 9;00 am]
Kiet checks the ship for who may
speak Cerulean. "Our next port is Halle, part of
the Cerulean empire. Interesting people, but not
sure about them. Certainly an interesting
government. Anyway, if anybody needs to use the
language necklace for their language, I know
enough to start. Anybody got a better grasp of their language?"
Zepp hears Kiet ask and stops
cold. We are heading to Decha? It is a very bad
vicious haven of cutthroats, pirates and
killers. I've heard you'll never find a more
retched hive of scum and villainy.
Finn chuckles, you sound like some old man!
Zepp continues, yeah well too bad
this isn't a Cerulean or Rogizini ship. I suggest
we double our guards once a day from Decha.
Unali asks Arawn to speak Cerulean so
she can learn and use the necklace. Upon using
the necklace she learns Cerulean.
[[Time: 9:05 pm]
Kiet smacks his head with the palm of
his hand when he sees Zabyra has stowed
away. Geez. Of all the gin joints in all the
world...and she has to walk into this one. Or
board this ship. Fine to look at but kinda
flaky. Well, at least she brought wine.
Dorhak stares at the Dancer in front
of him. Why do all humans grin like that?
At first, the Captain is incensed
about someone stowing away. Not paying for
passage is akin to theft. Then there is the
issue of where to put her. his anger is assuaged
by her offer of the wine for sale. This would
make it close to passage cost plus her supply needs.
"All right. She can stay, but one
little bit of trouble and she goes
overboard!" He looks at her and says, "Youll have to sleep in the hold."
'Sure! Aye Aye Captain!" Then does a
mock salute and moves to Fremea to hug her.
Dorhak continues, "We will sell the
wine just as Zabyra suggests. Also, we will
replace any lost items like the hammock that blew away. Plus food and water."
"Considering the trouble some of you
had in the last port, I think we should spend a
minimum time in this port. Once all of the
repairs are made and stores replaced, we will
head back out to sea. If we have to stay
overnight because its finished late in the day,
Fine. Then we head out at first light."
[Apris 21st, 1636TH]
[Time: 10;46 pm]
Dorhak is on patrol at his watch. He
briefly checks the back of the ship and moves
toward the smugglers hold. then he hears grunts and moans.
Mae is 2 decks down in the dark
bowels of the ship. Looking for rats to feed
energy from is harder - almost as if the rats
don't like open sea compared to waters near
ports. But she can also hear grunts and moans. She knows those noises.
Dorhak goes back and forth in the
darkness to see where the noise is coming
from. He realizes it is the secret hold. He
lifts the hatch and quickly descends with mace in
hand. Seeing in this darkness is not a issue for
a dwarf. But once down the slight slope (no real
steps just a incline). He growls at the sight in
front of him. About 10 feet away lit by 3 dim
candles is Finn naked on his back and Zabyra
naked on top of him. She smiles as she continues
her ride. Finn glances up and says, "I'm off
duty and shift! Folks...ahh..need some fun on a
ship or go...ahh..ohh..insane!"
Humans! Must they breed like rabbits?
[Apris 22nd, 1636TH]
[Time: 4;10 pm]
Zabyra, Dorhak and Arawn - for the
language - are at a wine shop. The 4th in the
last 20 minutes. Finally the vendor tastes the
sip of Tappora Wine Zabyra 'acquired'. "WE don't
get this wine that often. Most folks in Tilal
refuse to export it. This seems a fine vintage
but its not so fresh. I can offer 23 Copper per bottle."
Dorhak considers this he is into ale
not wine but others tell him good wine is much
cheaper and so called fine wine is a bit more
expensive slightly. But for now its the best
deal they've heard. Then again its 'free'
wine. Dorhak shakes hands and tells where to find the wine at the docks.
"I'll send a wagon and someone to
fetch it. Once 20 bottles...minutes this one
which is less from your free samples to us shop
owners...this bottle I can give 15. So that's
..." He jots some figures on a parchment. "451 copper."
Arawn corrects his math to 452.
"Ahh yes. Forgot to carry
that..correct 452 copper. That is 45
silver. For that I'll have to get my uncle to
help escort the boy as that's a lot of
money. They'll be there in 30 minutes? I'll rush
them out due to it getting dark soon."
Outside shop Zabyra turns to Dorhak,
"thank you. I will now find a place I can dance
for a week or two to get money for passage to the
empire." She turns to Arawn, "tell the others
good bye. Good luck on your journey." She then turns and heads off.
Dorhak considers giving her some of
the wine coin and a internal struggle hits his brain.
They continue to prey on other nation's vessels.
[Apris 24st, 1636TH]
[Time: 6;22 am]
With supplies and a check for new
stowaways by Dorhak the ship prepares to leave as
the sun rises. One more leg to Decha then
Vahear. Dorhak checks the skies the sailors say
one can see omens like certain clouds show future
storms. But he doesn't see much omens.
Today average winds will give the
ship 19 miles of travel. Most of the day it is
cloudy with early morning temperatures of 35 to a
toasty 91 degrees mid afternoon.
[Time: 7;49 am]
Ship is beset by heavy fog that lasts
almost 20 minutes. It causes Fremea and Corona
to fly over as well as 2 watches crows nest and
ship fore to guide the ship.
[Apris 25st, 1636TH]
[Time: 3;00 am]
Third watch has been active for 2
hours now. There are dark clouds above. The
temperature isn't awful at 60 degrees. There is
no moon and starlight is pretty much impossible
to see. The ship is anchored about 2 miles west
of the coast. A cool breeze makes the Marentian
flag flap and the sails pound the rigging making
that tink-tink noise it does.
Fremea is enjoying a flying patrol
with her full gear and armor. She likes to
patrol low on the water to ensure nothing climbs
on board. But she also enjoys the night air
looking for occasional glowing sea life.
Mournath with full gear on Is a the
back of the ship on patrol listening to the waves bash against the ship.
Z'leyra is in the center front
tapping the deck with her staff as she looks out
front. The snore of Ardrackle drones on and she
wonders how a man can snore and snort while passing gas at same time?
Dorhak is the warmest in his cabin's
bed under the warm sheets dreaming of being buried alive by gold coins.
Mae has fallen asleep in the
bowels of the ship looking for rats hours
earlier. Ix is in the cargo hold with the
wolf. The wolf sleeping his food rabbits and
goats is a nice treat for him.
Pyan is sleeping in the northern
berth room. Raddok and Barbosa are sleeping in
south port side berth. Brutto and Finn are
sleeping in the south starboard side berth room.
Ardrackle, Zepp, Unali, Arawn and
Kiet are sleeping on deck in hammocks. Depending
on random shifts folks will take turns sleeping in berths, hammocks or old.
Corona is in the crow's nest
sleeping. Since it is too dark to man the nest
with a person he likes to sleep there. The ship
itself has little light. A ship with no lights
is asking for trouble. One lantern hangs near
the stairs, another by the rigging, another by
the steering wheel, one in the center on the
center lockers, one near the front near the
rowboat and finally one lantern hangs at the very
rear of the ship. But there are great swaths of space with no light.
A large 24 foot lanky form swims deep
underwater. The black with bits of gray
mottling swims around the ship unseen by
Fremea. It creeps closer to the ship. Then on
the port side a head full of sharp teeth pops up
and water drips from his jaw. It lowers then
swims a few feet toward the ship. The 8 foot
neck juts upwards and upwards. Then as quickly
as it rises lowers. The deck is just too
high. IT dives and picks up speed. Then circles
and moves quickly toward the ship and
surface. With amazing strength it jumps like
those jumping fish out of the water.
Fremea now spots this as it leaps and
turns with bow. It is a massive beast with a
long 8 foot tail, bulge of a body riddled with
fins and the long neck full of razor sharp teeth
in its jaw. It has minimal legs and not long
arms of only a few feet. But on those limbs are sharp claws.
It lands on deck dripping water as it
does right next to Zepp's Hammock. It clamps and
bites down onto Zepp's lower right side near his
stomach and takes a bite outdoing 8 points. Zepp instantly wakes and screams.
Mournath turns and can barely make it
out. Some large creature in the darkness. He
runs to the ship's wheel which is only feet away
and rings the brass bell in alarm. He begins to yell out a general warning.
Ardrackle who is trained to wake up
fast rolls off his hammock and stands. He pulls
his dagger and sees the creature and yells, Sea Dragon!
Arawn, Dorhak, Kiet, Pyan, Unali,
Ardrackle, Barbosa and Brutto wake up
instantly. Ix, Wolf and Mae remain
asleep. Raddok, Finn and Corona will wake up in
a few seconds (phase 2). Everyone else like
Z'leyra, Fremea and Mournath are awake.
[Time: 3:02:00 am]
[Phase 1]
Actions? Comments?
Next Update...Friday/Saturday??
GM: Since these do not fly (no wings)
nothing says they can't come ashore or leap on
a ship's deck. ;) A fun update but a certain
player thinks there should be more danger and
certain doom. So as asked for so say I. :) I
don't see these things sinking ships but they can
do darn damage to it. I'm off Friday and most of
Saturday. Will try the next 2 phases then. I
still haven't heard from Tobie so I gotta sit and
work on my short form charts unless he can save
the HD. Speaking of HD these things come in
3. Myself and now Wout. His server pc
down. Hopefully a 3rd pc wont' crash (Tobie be
warned :)). One can verify this by loading the
List Archives if it loads its working. So if you
post it may wait a few days (probably 3-4?) and
if up will send those out. After that probably
bounce. So might as well post to list and CC me
for a few days. Once back up (check archives)
can do list only. Till then I'll have to email
this directly. Now let's see who will die this
combat! (evil gm laugh) For those who wake up
phase 2 that's how the dice rolled. I can only
assume those on Watch are armed/armored. For
armor it will take time to don. Weapons can be
grabbed fast. I can allow leather to be worn for
those in hammocks if so desired.
GM: Arawn : Got sheet thanks.
Fremea I will give you 1
phase of prep I figured may not fire bow or hit
Zepp. But if you want to get closer or do spells
let me know for that 1 free phase.
Ix/Mae: No sheets so
your asleep for combat. I can't see data I don't have. :<
GM: Language Necklace Use: Roll W+EM or less
Buff: +Em Mar 24th, +W Mar 29th
Character Date Learning Notes
Raddok Mar 26th Marentian Success
Pyan Mar 29th Eagle from Corona Fail
Pyan Mar 30th Eagle from Corona Success
Kiet Apr 3rd Bhamotin Success
Unali Apr 4th Bhamotin from Kiet Success
Fremea Apr 5th Bhamotin from Kiet Success
Unali Apr 19th Cerulean from Arawn Success
GM: Watch Assignments:
First ( 7-10pm) - Dorhak, Raddok, Ix
Second (10- 1am) - Arawn, Mae, Pyan
Third ( 1- 4am) - Fremea, Z'leyra, Mournath
Fourth ( 4- 7am) - Unali, Kiet, Barbasa
GM: Characters -
Player Got Last one
Ix No -
Mae No --
GM: Ship Map
1 Hex = 10 feet
1 Row = 5 feet
1 Column = 5 feet
/\ = North
* First Deck (Top Deck)
1 2
12345678012345678901234
/ \__/ \__/ \__/ \_ A = [F 6] - Stairs to second deck ( 5'x10')
\__/ ____________ __/ B @ [F12] - Rigging (30'x30')
/ / o \ \_ C ~~ [F 6] - Port Gangplank pull way area
\_ / [] Z o\ / D ~~ [F20] - Starboard Gangplank pull away area
/ / \ \_ E (Railing is able to be removed here)
\_I = @ ^I_/ F
/ I F @@@ ^^I \_ G # [N12] = Storage/Gear lockers (5'x5')
\_I @ ^^I_/ H Locker is 5 feet tall with interior shelves
/ I A X ^I \_ I
\ ~~ A ~~_/ j U4-U20 - Start of poop deck (raised by 3
/ I I \_ K feet so have to step up.
\_I # # I_/ L
/ Io U # # K oI \_ M * [T11] - Wheel station (raised 3 feet)
\_Io ######## oI_/ N
/ IYYYZ# # I \_ O [] [D 6] - Hatch to 3rd floor hold
\_I # # I_/ P Shaft is 8' by 8' and 22 feet deep
/ I%$ %I \_ Q from top deck
\_Io oI_/ R
/ Io oI \_ S o - Rope piles (heavy dock rock) to tie
\_I ** I_/ T up ship to dock depending on side docks are
/ I_______R________I \_ U
\_I I_/ V % - Anchors (Q4, Q21) heavy metal anchors
/ I________________I \_ W X - [I12] - Cooking area
\__/ \__/ \__/ \I_/ X $-- [Q5] - Secret hatch to smuggler's hold
/ \__/ \__/ \__/ \_ Y hidden by Anchor/Ropes
1 2
12345678012345678901234 ^ = 4 Man rowboat 10`x5` With pulley/levers
Positions
A Arawn [A17] At Hammock
D Dorhak [????] - Captain's Cabin
F - Fremea [A 7] 30' flying over deck
X - Ix [????] - Asleep in Cargo hold
K - Kiet [M18] At Hammock
M Mae [????] - Asleep deep in below decks
R - Mournath [U12] At Steering Wheel
P - Pyan [????] - NW Berth
R Raddok [???] - South Berth
U Unali [M6] At Hammock
Z Z'leyra [D15] Standing alone
B Barbosa [???] - South Berth
T - Brutto [???'] - South Berth
N Finn [????] - South Berth
D Ardrackle [J13] At Hammock
Z - Zepp [O7[ - At Hammock, Hurt
C Corona [Crow's Nest]
Y = Sea Dragon [O4-O6] Eating Zepp
Remember if map messes up see game site. See
full map details on site for other
details. Lantern around O13 so it's light would
shine just at the edge of Zepp/Dragon with shadows.
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