[pnpgm] Game Update #49 - File #450 - Dragon phase Combat 1+2
pnpgm
pnpgm at comcast.net
Sun Dec 9 03:21:09 CET 2018
Character Name Type Player Sex Notes
..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician
..Ix..............Shaman..Rachelle.Gauthier..Fe..Human/Shaman
..Kiet............Acrobat.David.Sanders......Me..Human/Magician
..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter
..Raddok..........Miner...Bess Hadley........Ma..Human/Miner
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate
..Barbasa.........Warrior.Npc................Ma..Dwarf/Outcast
..Brutto..........Sailor..Npc................Ma..Sailor #1
..Finn............Sailor..Npc................Ma..Sailor #2
..Ardrackle.......Sailor..Npc................Ma..Sailor #3
..Zepp............Sailor..Npc................Ma..Sailor #4
..Corona..........Eagle...Npc................Ma..Companion to Z'leyra
..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix's Friend
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #49 sequence (file #450)
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Admin Notes: None.
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[Recap]
From Kiet: [Re: Actions]
Kiet wakes up at the alarm but
doesnt immediately know what its about. But
its dark and he can hardly see. He first drops out of his hammock as quietly
as possible an casts EL1 Infinite Sight on
himself and takes cover, grabbing his shield and sword if handy.
Assuming it works...By Tiamat's ugly visage! What
is this thing!
For the first time this trip Kiet
wishes he had his javelins. This thing is too
big to blast off the ship with the rings. It would just
burn and take the ship with it. So grab what's
next best? No! Wait...an idea!
Kiet mumbles quickly "Ben Nez forgive
me" in the language of the Wind. He
begins to draw mana to cast a maximum EL
Elemental air pact using the words of The Wind.
Once the pact is made, Kiet then draws power to cast a maximum EL
lightning bolt, again using the language hes
tried so hard to learn. If this leviathan beast
isnt dead by that point, cast another maximum EL lightning
bolt. Continue until the threat is over.
Assuming he's still alive after the
encounter, he is quiet and subdued. In fact, he
is clearly embarrassed. And a
bit sad. He had hoped to not use the gift of
this language until a summons or fist encounter
with a sylph. His level of respect, reverence and regret are
what foster his embarrassment.
Kiet will allow any that need it the use of his healing dagger.
GM: Ack. Good post. I like how you go
beyond the simple use of action to add flair -
rping to it. Then to add the mythos /
religious side like Arawn adds character. Very
good. BTW I see no reason why wouldn't have javelins. :)
From Z'leyra: [Re: Actions]
First casting on herself the highest
EL Clairvoyance spell that she can cast in one
phase (not using staff). Then if in range Z'leyra will cast a Fire Dart
(through helm) at the creature. If not in range
she triggers the speed of her boots, gets in range and casts the Fire Dart.
GM: Ack.
-------------------------------------------------------------
[New Stuff]
[Apris 25st, 1636TH]
[Time: 3:02:00 am]
[Phase 1]
Kiet wakes up at the alarm but
doesnt immediately know what its about. But
its dark and he can hardly see. He first drops out of his hammock as quietly
as possible and casts EL1 Infinite Sight on
himself and takes cover, grabbing his shield and sword if handy.
Fremea flies to point blank range and
fires her bow. The arrow goes flying fast and
hits but bounces off the creature's tough hide.
Kiet casts his spell to see better
but nothing happens. He curses at the failure.
Z'leyra casts her clairvoyance spell and hope it works.
Corona continues to sleep in the
crow's nest with a belly full of fish making him very drowsy.
Unali wakes to wet slurpy noises and
peers at the creature only a short distance
away. It looks like a large bloated cow standing
at 4-5 feet depending on if creature raises his
body up or lowers it to deck. Though the neck is
8 feet the spine does not allow but only 5 maybe
5.5 feet high to raise the head. The true bonus
is under water where it can angle his body for
the full 8 feet. But here gravity
interferes. The tail is also 8 feet but is low
sweeping only maybe 3 feet off deck at any one
time. That leaves the fat bloated abdomen which
is 8 feet long and 4-5 feet high depending. It
drops water and mucus from fish kills and oil
from its own skin. The stubby legs are 3 feet
but gravity demands the body which is probably
300 on low side as much as 400 pounds on high
estimate but looks to be at least 350
pounds. This does stress the ship decks
somewhat. Boards creek and moan under the
weight. The legs end in stubby almost useless
webbed animal like feet like those of a
cow. There are then protracted fins on the head
and abdomen which allows its streamline form to
swim fast as fast as 40 feet per second in the
water. Unali and any others who peer at the creature see all these details.
Unali rolls off her hammock and grabs
her dagger sheathes always at the ready. She
stands and draws the magical dagger from Z'leyra
and hopes it will warn her like a faithful
companion. Without thinking she charges the
beast. There is no time to think and with Zepp
probably dead she must distract the beast.
Unali leaps onto the large back
which is large enough for 2 full adults to st on
and stabs downward her daggers. The surface is
very slippery and her skills and magical daggers
help to allow hits. The first dagger does 10 and
the second does 6 past the creature's tough
hide. The beast bellows a gurgling almost dolphinistic squeal of pain.
Arawn wakes and sees the beast. But
the pain of Zepp hits Arawn the most. Then Unali
charges and angers the beast by stabbing
it. Arawn grabs his sword and shield eager to go help Zepp.
Ardrackle wakes up and grabs his
sword, though very hesitant to help against this
beast he hears Zepp scream in agony. He runs to
help out and ends up next to Arawn.
Brutto wakes up and stands something
is wrong and he decides to kick Finn awake as he
grabs his sword ready to head out of the cabin.
Zepp grabs his wounded side and sees
this mess of teeth over him. How did this thing
get on ship? A bit sick he instinctively rolls
off the hammock and tries to crawl a few feet away to safety.
Pyan wakes up and hears muffled
noises but isn't sure what is going on. Maybe
that crazy dwarf is doing another drill or
Zol'Zim is chasing Mae again causing havoc? Pyan
grumbles and grabs his spear, bow and quiver.
Mournath finishes ringing the bell
and sees Zepp crawling away from the beast. A
fellow sailor down needs help. He raises his spear and runs to help.
Raddok rolls over and continues to
dream of a great gold mine find.
Barbosa wakes and grabs his mace and
shield. Seeing Raddok smiling he nudges the
miner awake and heads for the door of cabin.
Dorhak wakes up heart rate climbing
from the alarm. Leaving his comfy and warm bed
he grabs pants, mace and shield. He smiles wryly
thinking that the odds of ever having magic were
so remote not that long ago. He opens the door
to his cabin and sees others entering the hall.
The small dragon maybe juvenile
sees the tasty sailor crawling away. Sure
something is on his back but fish do that in the
water as well. Pain is there but hunger is
greater. He cranes his head down to Zepp to take
another bite but the sailor rolls away just in time.
[Time: 3:02:04 am]
[Phase 2]
Corona wakes and leaps to the air and
begins to circle the ship trying to figure out what is going on. .
Fremea aims but sees Unali on its
back. She turns to the head but see Zepp too
close so turns to the creature's tail and fires.
But again the arrow bounces off the tough hide.
Z'leyra triggers her Firestone in her
dragon helm ironic helm made from dragon hide
used against a dragon and aims for firing. She
has a chance to hit the sails, Arawn and one
sailor. Then she could also hit Unali on its
back and kill her. She could miss and hit
lockers and set the ship on fire. Yet with this
in mind she fires. The bolt of fire shoots from
her helmet narrowly missing Arawn by half a foot
and hits the tail of the dragon doing 12 points of damage.
Kiet doesn't see by his spell but now
his vision is better due to the fire on the
beast's tail. Fire? Kiet gets a good look at the beast.
By Tiamat's ugly visage! What is this thing!
For the first time this trip Kiet
wishes he had his javelins. This thing is too
big to blast off the ship with the rings. It would just
burn and take the ship with it. So grab what's
next best? No! Wait...an idea!
Kiet mumbles quickly "Ben Nez forgive me" in the
language of the Wind. Then begins to build mana for a spell.
Unali feels a flash of heat behind
her as the beast begins to buck from the fire.
Lucky for him its the tail so he can stomp out
the flame and its tough hide helps. Unali wonders
if Kiet is trying to kill her with those
rings! She stabs again but with less force due
to bucking and fire shock. The first dagger
doesn't penetrate his hide and the second one
only does 1 more point of damage.
Arawn makes the 12 feet to Zepp and
leans down. He drops his sword to check Zepp's
condition while keeping his shield to avoid those
teeth. Arawn figures he'll live but is losing a
lot of blood with a 3rd of his life gone already.
Looking over his shoulder he tells Ardrackle to help move the sailor.
Ardrackle rushes and grabs Zepp and
begins to lift/drag him away from distance. At least 15 feet or so.
Zepp grabs Ardrackle's arm with a
bloody hand and grins, death by seafood!
Brutto is first to the hallway and
rushes to the stairs and enters onto the top deck.
Finn finally grabs his sword and heads to the hallway as well.
Mournath rushes toward the beast and
is relieved to see Zepp for now out of
danger. He thrusts his magical spear at the
beast and hits in the rump but his tough hide blocks force of the blow.
Raddok finishes getting his gear and
heads to the door and enters the hallway to the stairs.
Pyan pushes past Raddok and enters
the top deck and stares at the beast.
Barbosa rushes past Raddok and exits
onto the stairs and gawks at the beast. Who summoned this thing?
Dorhak sees all the others exit rooms
and get to the stairs before him. At least he
passes Raddok and is faster than him. Dorhak aka
Red Wall isn't a coward! But once on deck and
sees this beast almost 5 times his size he wonders about that.
The beast turns his head and bites
Mournath in the right middle ribs doing 4 points
of damage past his ring mail.
Actions? Comments?
Next Update...Thursday/Friday?
GM: A fun update 2 of the good guys are
wounded. Err. Wait. Good for dragon not for
party. :) Next week I'm off 5 days (M-F) and
following Xmas week only 4 days (M-Th). Then its
only Tue/Wed off. Sadly all my vacations are
gone. Then it'll be 9 months in
September. :< So updates may be erratic but
will try to do them Monday and work on them Wed
and try Fri. But those end of week updates will
be hit/miss. Probably best to Saturday and
Wednesday but we'll see. Next update is phase 3
and 4. If get enough posts can do it on Wed but
if not then Thur/Fri. I believe all but Mae/Ix
are on deck now. But those at stairs will take a phase or two to get to beast.
GM: Arawn Got email will answer this week.
Raddok- Got note on language stuff will do after combat.
Z'leyra- Low rolls on the fire damage (3 d6s<3) :<
GM: Language Necklace Use: Roll W+EM or less
Buff: +Em Mar 24th, +W Mar 29th
Character Date Learning Notes
Raddok Mar 26th Marentian Success
Pyan Mar 29th Eagle from Corona Fail
Pyan Mar 30th Eagle from Corona Success
Kiet Apr 3rd Bhamotin Success
Unali Apr 4th Bhamotin from Kiet Success
Fremea Apr 5th Bhamotin from Kiet Success
Unali Apr 19th Cerulean from Arawn Success
GM: Watch Assignments:
First ( 7-10pm) - Dorhak, Raddok, Ix
Second (10- 1am) - Arawn, Mae, Pyan
Third ( 1- 4am) - Fremea, Z'leyra, Mournath
Fourth ( 4- 7am) - Unali, Kiet, Barbasa
GM: Characters -
Player Got Last one
Ix No -
Mae No --
GM: Ship Map
1 Hex = 10 feet
1 Row = 5 feet
1 Column = 5 feet
/\ = North
* First Deck (Top Deck)
1 2
12345678012345678901234
/ \__/ \__/ \__/ \_ A = [F 6] - Stairs to second deck ( 5'x10')
\__/ ____________ __/ B @ [F12] - Rigging (30'x30')
/ / o \ \_ C ~~ [F 6] - Port Gangplank pull way area
\_ / [] Z o\ / D ~~ [F20] - Starboard Gangplank pull away area
/ / \ \_ E (Railing is able to be removed here)
\_I = @ ^I_/ F
/ IQBPD @@@ ^^I \_ G # [N12] = Storage/Gear lockers (5'x5')
\_I @ ^^I_/ H Locker is 5 feet tall with interior shelves
/ I X ^I \_ I
\ ~~ ~~_/ j U4-U20 - Start of poop deck (raised by 3
/ I RZ I \_ K feet so have to step up.
\_I # # I_/ L
/ Io A# # K oI \_ M * [T11] - Wheel station (raised 3 feet)
\_Io ######## oI_/ N
/ IYYYZ# # I \_ O [] [D 6] - Hatch to 3rd floor hold
\FI T # # I_/ P Shaft is 8' by 8' and 22 feet deep
/ I%$ %I \_ Q from top deck
\_Io oI_/ R
/ Io oI \_ S o - Rope piles (heavy dock rock) to tie
\_I * I_/ T up ship to dock depending on side docks are
/ I________________I \_ U
\_I I_/ V % - Anchors (Q4, Q21) heavy metal anchors
/ I________________I \_ W X - [I12] - Cooking area
\__/ \__/ \__/ \I_/ X $-- [Q5] - Secret hatch to smuggler's hold
/ \__/ \__/ \__/ \_ Y hidden by Anchor/Ropes
1 2
12345678012345678901234 ^ = 4 Man rowboat 10`x5` With pulley/levers
Positions
A Arawn [M 7] Sword/Shield
D Dorhak [G 7] Mace/Shield
F - Fremea [P 2] 15' flying over deck
X - Ix [???] - Asleep in Cargo hold
K - Kiet [M18] At Hammock
M Mae [???] - Asleep deep in below decks
T - Mournath [P 6] Spear
P - Pyan [G 6] Spear/Bow
R Raddok [???] - Hallway near stairs to top deck
U Unali [O 6] On top of dragon (not on map), Daggers
Z Z'leyra [D15] Standing alone, Staff
B Barbosa [G 5] At Stairs, Mace, Shield
Q - Brutto [G 4] At Stairs, Sword
N Finn [???] - Cabin still
R Ardrackle[K 7] Sword, Helping Zepp
Z - Zepp [K 8[ - Injured
C Corona [Circling over ship]
Y = Sea Dragon [O4-O6] Eating Mournath
Remember if map messes up see game site. See
full map details on site for other
details. Lantern around O13 so it's light would
shine just at the edge of Zepp/Dragon with shadows.
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