[pnpgm] Game Update #7 - File #94 - Apples and Shafts
pnpgm
pnpgm at comcast.net
Sat Feb 24 04:54:54 CET 2018
HT Player Character Name Type Status/Notes Sex
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FH.John Haight...........Arawn.............Druid .Normal/Alfar... Ma
...Kevin Newark..........Dorhak............Warrior.Normal/Dwarf....Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry.. Fe
W2.David Sanders.........Kiet.Sunan........Acrobat Normal/Human ..Ma
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
R4.Wout Broere...........Unali.............Ninja...Normal/Human ..Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human ..Fe
Animals: Corona [Eagle] Z'leyra
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #7 sequence (file #94)
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Admin Notes: None.
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[Recap]
From David: [Re: New players]
I cannot wait for the new players. I'm dying...hopefully not
literally...to find out who they are and what characters they
bring to this game.
REALLY looking forward to it.
GM: Ack. Yep should be fun. I just hope the new players are
aggressive as the old ones can tend to override actions. So
best thing to do is post as soon as possible. So old
players don't interfere. :) As with any rpg it is hard
to compete at times with vets.
From Z'leyra: [Re: Actions]
Dorhak just looks at Damon with a look of incredulity.
"Auch, what can that wee one possibly do to an entire ....
GM: Ack.
From Arawn: [Re: Actions]
[Back at the alley, Damon recovers. Is it suddenly
hot over here? He wipes sweat from his brow. "Ahh.
Guys. Fremea just flew off. You don't think she is
like I don't know off to take out the ship?"]
"It's possible, though she may simply be scouting things out."
Answering Arawn's question Z'leyra states, "What is going...
GM: Ack. Odd. I never got that above section on her scouting.
I checked all my files nothing. Based on those strange
email ascii characters that google inserts it must be from
Mae/Don. So I assume Mae may have emailed folks without
CCing me or something? Since that last line on scouting
I never saw till now. Unless I'm missing an email to
converted text file. :) If Mae didn't say it then sorry.
From Arawn: [Re: Actions]
Arawn gave Z'leyra a nod suggesting a 'thank ...
Thinking over how strictly enforced the legal system was in
Marentia he said, "If there are slavers here shouldn't ....
GM: Ack.
From Dorhak: [Re: Actions]
Dorhak's mouth falls open at the suggestion. He slowly turns
his head toward the freakishly tall elf. "Are ye daft? We....
GM: Ack.
From Arawn: [Re: Actions]
Arawn simply shook his head when Dorhak shared his view.
"That's the exactly my point - evidence before action....
GM: Ack.
From Kiet: [Re: Actions]
Kiet doesn't really like the idea of letting the resident..
GM: Ack. I always figured the sphere was like a light gray or
blue so has a visual clue. But in bright sunlight it might
be harder to see compared to say night.
From Mae: [Re: Actions]
Maelorna sighs as she kneels next to Arawn, "I kept my...
GM: Ack. To clarify if this is a Fascinate spell death is not
the end. Dispel/Banish, Negate Curse, as well as the caster
can release the thrall by simple will. So killing him is
only the last resort.
From Arawn: [Re: Actions]
Arawn shared with Mae a troubled smile, privy to and.....
"I know and so I'm loathe to sanction your..
GM: Ack.
From Arawn: [Re: Actions]
How far was Fremea from the ship when the interrogation
would have started? And can the party (or Corona) spot her in
case Kiet's message didn't reach her in time?
And sorry for the RP chit-chat. Arawn's working on the idea
that Fremea is doing reconnaisence until he hears otherwise at
which point he'd act with urgency.
Question Ideas/Suggestions:
hether from Mae's Seduction, a Fascination spell, or
Hidden Truth...
Are you a slaver or do you work with slavers?
If 1. is, Yes, how many ships in port and what are the name
of the ships?
How many slaves on each ship?
How many slavers on each ship? And are any able to use magic
and, if so, how many?
Any other defenses beyond slavers to be prepared for?
Beyond this I'd say leave the man alive for further questioning
such as to determine whom they work for and why they were
interested in Dorhak, for example.
GM: Ack. Arawn missed Damon's story but he'd have said half a mile
or so down the docks. Based on Corona'a comments she disappeared
next to a ship. One can guess from there. Keep in mind
it has been
136 seconds of talking so over 2 minutes and interrogation not
even started (did warn you guys!). So in 2 minutes she could've
flown 2000 feet or more. But if she was at ship then she might
be already done with combat and chilling. Good point on RP you
don't know. :)
From Mae: [Re: Actions]
Maelorna softens her smile, "Very well," while still caressing
the sailor's cheek, and casts her two innate abilities, Enthrall
(3) and Seduction (4), as she hasn't had much practice she
chooses to burn through both of the abilities, hoping one or
both will work, either way, she can feel the triumph from her
other half and she fights the urge to smile in such a manner.
If successful she'll ask the questions to her new pet, having
him t ell all he can answer in an effort to please her.
GM: Ack. Most of this is OOC so didn't post below. I assume
Enthrall means Fascinate then Seduction if not.
______________________________________________________________
[New Stuff]
[Marqi Frisda 23rd, 1636TH; Sivas, Marentia]
[Time: Earlier when Damon greets party...]
Unali hugs Damon and whispers in his ear a few words. The
Captain pulls back a bit pale and shocked looking around
the party then nods.
[Time: 10:21:00 am] - Sivas City Docks District
Dorhak just looks at Damon with a look of incredulity.
"Auch, what can that wee one possibly do to an entire shipload
of humans? Fan them with her wings until they get too chilly to
fight?"
"Go ahead Mae...wake him and question him. But that little
Faerry best not make warning to that ship or I'll pin her to a
wall by her wings!"
Seeing the looks on their faces, he says/ "It's just an
expression! I wouldn't harm a hair on her wee little head.
It's just that the people on that ship owe me, and I intend to
collect!"
Unali shifts from foot to foot. The dwarf underestimates the
Fae and that could be deadly. Maybe they should tell him about
the fight with the Vong and how she took on a small army alone.
Mae hears Arawn's request for info and other explanations
of Fremea's absence. "It's possible, though she may simply be
scouting things out."
Answering Arawn's question Z'leyra states, "What is going on
is that some sailors attempted to kidnap and enslave our friend
here. We think they may have others imprisoned on their ship.
We plan to prevent them from carrying on with such nefarious
activities. Shall we proceed down to the docks?"
Arawn gave Z'leyra a nod suggesting a 'thank you', though
his brow raised a bit as she proceeded through her answer.
Thinking over how strictly enforced the legal system was
in Marentia he said, "If there are slavers here shouldn't this
be something the city's military forces investigate and deal
with? Or are at least brought in on? If it turns out we pick
the wrong ship or fail to lack evidence we could end up in a
legal situation, " the tone in his voice making it clear he
was only suggesting the most sensible answer.
Arawn cast his eyes to the sky, in the direction Fremea had
flown off to.
"Let's hope she doesn't start a fight. A simpler and safer
solution to freeing the slaves is present."
Looking down at the unconscious sailor as Z'leyra seemed to
urge the group to the docks Arawn asked, "So skip questioning
then?"
Dorhak's mouth falls open at the suggestion. He slowly turns
his head toward the freakishly tall elf. "Are ye daft? We
should be able to get quality information from him about what
they have on that boat, both people to fight and, if they are
slavers, how much cargo they're hauling."
"Mae...not that you owe me anything (that debt was paid),
but would you please find out from him what he knows about the
ship and its mission? It might keep some of these hotheads,
especially our little winged one, from getting into trouble."
"I'm not sure if I care if you eat him."
Arawn simply shook his head when Dorhak shared his view.
"That's the exactly my point - evidence before action.
Although I've a feeling with this group that law enforcement
will only find this out after the dust has settled," he said,
shaking his head yet again, this time in a resigned manner.
The druid knelt down to use his medical skills to help revive
the man (unless Z'leyra prefers to take over this duty) so that
Mae could attempt to extract information. Discussion regarding
the sailor's enthrallment and feeding could wait until his true
nature was revealed.
Kiet doesn't really like the idea of letting the resident
demon do her thing, getting info out of the sailor, but has to
admit it would be faster and cleaner than anything Kiet could
do himself. He's not certain he even has the tools to
accomplish much. So, it's probably best to let Mae be Mae...
distasteful though it is.
After Damon speaks about Fremea being gone, Kiet starts a
spell and casts an EL4 Mana Sending to the Faerry "Fremea, this
is Kiet. Please, just scout out the ship. Don't take them on
yourself."
Kiet hopes to himself that the spell isn't a failure...even
if there is no real way to tell at least in this bright light.
He gestures and the thin blue sphere forms and flies skyward.
Maelorna sighs as she kneels next to Arawn, "I kept my
promise, this will break it. I am as evil as both Kiet and
the dwarf are now professing to be. The dwarf seems to take
pleasure in torturing others, while Kiet has just confessed to
his skills of doing such, the choice is either torture him as
Kiet is want to do, or let me take him quickly and give him a
pleasurable life. Once I have him as a pet, I am uncertain
how to undo it, other than kill him. I will abide by your
word Arawn, I made my promise to you, I will only break it if
you allow it," she sighs looking down at the sailor and giving
him a knowing smile, caressing his cheek. All the while
feeling the other half screaming to take him and be damned with
the consequences.
Arawn shared with Mae a troubled smile, privy to and feeling
her inner turmoil. The Alfar despised torture and shared some of
her concerns regarding the seeming comfort some might have for
it. And she, more than any other here, had to tread carefully
when it came to the acts she might condone and the decisions
she might make. For if the others were not careful in how they
might choose to guide her, any slip on her moral path could rain
down regret and misfortune that could affect the party, and
maybe even nations and beyond, as well if her dark side ever
took over.
"I know and so I'm loathe to sanction your seduction. Not that
I don't trust your intentions but for fear that this will
entrain you... slowly numb your sensibilities. It's a slippery
slope."
Dorhak shifts from foot to foot annoyed at the delay. First
the red head insults her and Kiet now this talk about moral
high ground.
Kiet groans inwardly. First Mae insults him - he thinks and
now Arawn is taking the chance to teach? When Fremea could
be risking her life.
Arawn released a sigh even as he worked to rouse the man,
though making sure to bind his feet first in case he should
attempt to jump up and flee.
Arawn tosses the water onto the man's face finally.
"Exorcism or be able to lift a curse," he continued,
addressing the issue of undoing her ensorcellment. "I've had
little reason to practice either... yet. If anyone here is
strong enough to break your hold then maybe, for if the man
is evil then this was a loophole given. But only if you feel
it doesn't risk your corruption. Otherwise we can Fascinate
or, as a druid, truth-telling divinations are a specialty."
"And we should work on teaching you how to cast your innate
ability so you have options in the future."
Mae taps the man's face as the water from Arawn's skin splashes
onto him. The man wakes up very easily as over four or so minutes
have passed since knocked out. He looks around and frowns.
Maelorna softens her smile, "Very well," while still caressing
the sailor's cheek, and casts her two innate abilities,
"What is going on here?" The sailor asks in clipped Marentian.
"What is the meaning of this?"
Mae coos and smiles as she stares at the man's eyes and casts
her fascination spell. She murmurs quietly she has a few
minor questions.
The sailor looks around and finds himself outnumbered by
strange people. "Sure. Ask away.."
[Time: 10:23:40 am] - Sivas City Docks District
----------------------------
[Time: Seconds before Fremea turns invisible]
Meanwhile back at the ship. Fremea hovers over the ship
about to attack. She casts a invisibility spell.
A man below on second deck shifts in his bunk. He is alone
as the others are on deck. He sits up and stands and starts
to pace back and forth the few feet in his tiny cramped
quarters. The rules on this ship are strange. Confined to
quarters at times like now. Not allowed to go to the third
deck below. What kind of ship is this?
Though told to keep below decks and out of sight, the man
is a curious sort and takes every opportunity he can to catch a
glimpse of the goings-on at port.
The smells from the docks are clear breakfast is being
made or sold at local markets.
The man is hungry and wants breakfast. Why can't he go
upstairs? This crew of Ba'ru hired sailors is bad enough to get
free reign on ship. Then again he is so free. It seems only the
men with the swords tend to be in the below decks. This rare
3 deck ship intrigues the sailor. But he has never gone to the
lowest level. Though the smell from there is insanely bad.
He opens the door and peers outside. To the right is the
captain's quarters. The door is shut as always. Sure
the man is new but why is he restricted so much? They
must not trust him. But why?
They must be smugglers. Smugglers are fine people and just
need a bit of understanding. How else would black markets
thrive. To the left is a long hallway with 2 bunk rooms
for 8 sailors in both rooms. Those doors are open it
seems. The man sneaks out into the hall and knows the
small galley is further down. It is much smaller than even
a small merchant ship. About as large as a small bath-
house allowing only 3-4 folks to sit at one time. Why
such a limited space for a merchant ship unless they need
space elsewhere?
Maybe he can find some fruit. As the man creeps down the
hall he suddenly hears shouts. The stairs up is 20 feet up
to the left. Something about men falling down? The man
ends up near one of the sailor berth rooms and hears a voice
yell out. "Send help!" From the stairs. The man hears
footsteps from forward and to the right which is restricted to
him. The man ducks into the open door of a berth - glad no
one is inside.
He hears a set of feet run past and up the stairs. Clanks
of sword on belts is heard.
The man peeks out to see hall empty again. He rushes past
the stairs and forward to the galley. But his curious nature is
too much. He peers around the corner to the restricted area.
He sees stairs heading down but this time unlike days before
theres no guard there blocking his path.
Food or being curious? He looks back the Captain hasn't opened
his door but if he hears more yelling he may. The man ignores
the flimsy galley door and heads to the right toward the tiny
3 steps down to the lowest deck.
It is only a few steps when it levels out and a door is to
the right. He listens in but hears a cough. He checks the
door and cracks it open.
The smell is intense and almost knocks him down.
----------------------------
[Time: 10:21:00 am] - Sivas City Docks District
On board the ship Fremea still invisible moves to the
front of the ship. She passes the man eating the apple when
he suddenly stands staring at her work. He is very confused
and curious.
Fremea gets within a few feet of the apple eating man.
He stands almost 6 foot, muscular, sunburned so must be a sailor,
fair-skinned wearing loose fitting clothing fitting a ship. His
hair is yellow-blond unlike the dark black of the crew and
it is grown to his shoulders tied in a headband. He wears a
leather floppy hat. He wears a dark green riding tunic, nearly
hiding a teal-blue under-tunic, brown trousers, brown leather boots
and belt.
The man's shoulders, legs and arms appear strong like used to
hard manual labor. He is clean shaven unlike most of the others.
He doesn't seem to have weapons on him so Fremea leaves him be
for now.
Fremea looks around and sees about a dozen more sailors and
men on the deck. There are 4 with weapons while the others do not.
A easy slaughter.
A sailor runs to the left and bends down. Fremea figures
that must be where the stairs are down below. The man yells
down, "Send help!"
The man then turns and cautiously moves to the back to the
downed sailors. Fremea realizes she may only have a few seconds
before the men wake up. She moves toward the stairs. Before
she walks down she listens to the men. The sailors seem to be
speaking in clipped Marentian. But the men with swords seem to be
speaking in a tongue she has no clue the name is.
She steps down the stairs and enters a dark hallway. To the
right she notices a hallway maybe 35-40 feet long. There seems to
be 2 open doors. Further down a 3rd door is open. Then at the
end of the hallway due right is a closed door. But she sees
no one around. She glances left and sees the hall end maybe 10
more feet. She heads that way as there is a intense smell that
her sensitive ears detects. She passes a flimsy door and
smells what she figures is soup or broth. She figures it is
a galley. She creeps further down the hall and tends tightly at
the right. She spots a smell set of steps. she heads that way
figuring if there are slaves it would be there. Not at the open
door areas. She creeps down the stairs and rounds the corner to see
a man with back to her facing the door.
Fremea pulls her dagger ready to slice his throat. Then the
man cracks the door open. The stench seems to hit Fremea like
a wet dog in tar on a summers day. She braces herself ready
to take the man out when she hears a voice from inside the other
room.
"About time for relief or is this the new one? I need some fresh
air! Wait your not-"
Fremea reaches for the man's shoulder to turn him around to stab
him in the neck. The man stumbles back a foot from the smell
and turns when he bumps into Fremea. Fremea thrusts upwards to
his neck and stops!
"Mournath?" Fremea ends the dagger a half inch to his throat.
Wait! This man - this sailor was last seen in the prison. He
was last seen there and disappeared in his "test". He left the
party like a poor spoiled brat not getting a toy. But she
almost just killed him!
Mournath looks as shocked as Fremea. What are the chances
of seeing each other here?
Then Fremea sees a glint of steel as the man inside opens
the door fully and is about to stab Mournath. She shoves
the sailor behind her and onto the steps. He falls to the
steps almost spraining his wrist.
Fremea lunges at the man. First slamming the door into the
man's chest with a martial arts kick. Then forcing herself
inside the new room and uses her knee for a groin shot. The
man reels and bends in pain. Fremea then grabs the man's
shirt and rams him into the door cracking the wooden door.
The man slips down the door and Fremea bashes the man in the
head knocking him out with the hilt of her dagger.
Fremea gawks at the door as Mournath enters the hold.
Fremea glances behind her and flashes a 'I'm sorry' nod. Then
turns around. The hold is small and squat. It is about 40 by
40 feet taking some of the rear and forward areas of the ship.
The hold is dark but some of the hold is under the floor above.
To the left are 2 wooden cages about 10 by 10 feet. They are
floor to ceiling which is about just under 6 feet. The wooden
cages look tough with reinforced wood. Prisoners could easily
break away if not watched by guards. Inside the first cage
are 4 dwarves sitting on the floor. They are in very cramped
space with not even a bed. Just a stinking bowl and another
bowl with old food. In the next cage are 3 more dwarves for
a total of 7. Fremea steps forward anger building. Who cares
what Arawn taught her on managing her anger.
The slats are reinforced probably with a thin metal interior.
But there is a metal sturdy lock on the front. The slats are spaced
about a hand's length apart all around but the wall behind - which
is the slanted front of the ship - is solid with no slats. She
jerks the door and finds no key.
Then Mournath looks to the right of the door and sees a small
wooden cage fit for a dog. But this is rather large. The
sailor notices two red eyes low on the ground. Then a growl.
The eyes get close to the edge of the cage and stares at
the sailor. That's when Mournath notices it is a very large
silver looking wolf? A wolf? On a ship?
Then in front and slightly to right of door is a person
in chains. There is no cage just the person in the chains
is attached to the wall. Mournath tries to get Fremea's
attention but the chained person coughs. The sailor moves
toward the prisoner and checks the chains. There are no
locks and its just latches. Mournath undoes the latches
and the prisoner's arms fall to the floor.
Mournath lifts the person's chin and see if he is alive.
Then he notices the eyes flutter a bit. But the sailor
freezes when he notices her eyes. They are clouded white
with no iris! Who in their right mind would hold a blind
prisoner!
Mournath tries to help the person up and then notices
something slightly off. The person is weak but is
dressed in some odd leathers probably sweating like crazy.
But as he lifts the prisoner he feels what can only be -
a female chest! This prisoner is female? Yes - that fits
a bit her hair is long.
She looks at Mournath and with a dry mouth asks for
something. It takes 3 attempts then Mournath hears "cane".
Of course! Blind people like beggars use canes. He places
her against the wall so she can get her legs. Then looks
around. There near a lump of bags looks like a stick. He
rushes over and grabs it then returns to the female. She
grabs it and nods thanks.
Fremea becomes visible as the spell ends. She realizes
the sailors should also be waking up. She glances at
the downed guard and then for the first time sees the
person with Mournath? What the heck? The human doesn't
seem to be a dwarf.
She steps toward the man for a key then stops. No wait!
She turns and pulls off her necklace. She places the sapphire
on the lock and hears a click. She tells the dwarves to get
up it is time to go. She moves to the second cage and unlocks
it as well.
Fremea finally takes in the look of the hold as the dwarves
with great difficulty help each other up. She glances at
Mournath. Is he a part of this scum? She'll have to
question him very soon. She places necklace back on her
neck and looks up. The ceiling is the deck above. But she
looks up and notices to the right a latched door. She
wonders if this is how cargo is loaded. It must lead to
a small shaft up to the top deck and a crane can lower heavy
crates down. She turns to Mournath to ask this very
question. Mournath looks and nods.
Darn she doesn't have rope. She glances around the
hold. There in the corner are some rope - ships always
carry a lot of rope. So a way out. She turns to the
dwarves. She asks if they want out. But they don't
seem to understand. Darn they don't understand her. She
gestures up trying to make hand signals. Finally a dwarf
nods and grunts.
Fremea turns to Mournath and says they can escape either
up the stairs or through that hatch. But either way it
would be a fight off the ship.
Then suddenly a man storms into the hold. He pulls his
sword. He charges Mournath. But the female with the
can shoves him to the side. The female moves forward and
ducks as the sword swipes just above her head.
The female depresses a button on the cane and a small
blade appears. She moves to the side and thrusts the
cane at the man and impales him. The man falls to
his knees. The female then yells a grunt as she stabs
the man over and over with anger unleashed.
As the man falls dead Fremea stares. The female wipes
her head from the blood and Fremea notices her eyes. What
the heck? Then Fremea realizes a memory flash. She has seen
this person before. Where? Two months ago. Yes. Ba'ru.
The funeral. She recalls this strange person with a animal
head of some sort on her head riding on a large wolf. Later
she would hear from Arawn it was a Zehani wolf. Fremea hears
the growl in the corner and the first time sees the wolf. It
matches and she is speechless.
Fremea stares at the girl who she figures is female based
on her grunts. She figures the girl may know some Marenntia
based on being close to Ba'ru. She asks the female if she
understands Marentian. The girl nods as she wipes the blood
from her cane. Fremea then turns to Mournath. She tells
to guard the prisoners.
She grabs the thick rope that is used to secure boats to
the docks. It is indeed a bit hefty. But she puts it around
her shoulder. Then hovering up she opens the hatch. Her
guess is correct she sees a small shaft - 6 by 4 or so going
to the top deck. She flies up and away but not before she
glances at the prisoners.
Mournath grabs the knocked out guard's sword. As
Fremea leaves. He is so confused. Is this why this
place was restricted? What has he gotten himself into?
Fremea tests the hatch 2 decks up to the top deck and
finds it unlocked. Why would they? With a groan and
breath she bursts through the hatch - but not before she
recasts her invisibility spell.
The sailors and the apple guy turn to see the hatch
fly open at the front of the ship. But they are confused
when they see a thick rope fly up as if a snake loose
and becomes wound up on the sail rigging. It becomes
visible as she releases her grip and Fremea flies to
the sky with anger at her top limit. Time to kill some
scum!
Fremea hovers and spots the group up she just hit with
sleep mist. She smiles. Fools! She casts a spell on
her bow and then nocks the bow with an arrow. She aims at
the group of now 8 men in that area. She fires. The
arrow magically leaves and becomes visible. But now
it divides magically into 6 more for a total of 7 arrows.
Of the 7 arrows 6 hit their targets. Of those hit two
are sailors while others have weapons - good! Two arrows hits
#7 doing 3 points total. One arrow hits #3 doing 5 to the sailor.
One arrow hits #9 doing 5 points. One arrow hits #9 killing
him. Last arrow hits #12 killing him.
The men scream confused. The apple eater ducks in between
two storage cabinets near the rigging hopefully out of range
for whatever the heck is going on.
Down below Mournath has trouble getting the dwarves up as
they are weak from time in the cages. He spots a water barrel
and dips out cup full of water and tries to give them each
water to help out.
Fremea fires again but now the element of surprise is over.
The men all scatter making groups less likely She fires as
the confused men have no clue what is going on or where
the arrows are coming from. Fremea shifts slightly to the
left to at least not reveal her positiion. Four of the 7
arrows hit men. One hits #7 again for 3 more points. Two
arrows hit #9 doing the final damage to kill the man. Last
arrow hits #17 and kills him as arrow goes deep. She smiles
this is too easy but satisfying!
Her next set of arrows only 2 hit targets. One hits #8 doing
5 points wile another hits doing 1 point to #4.
Some of the men begin to figure out best way is to the
stairs down. Fremea flies below and stands in the way
smiling as he fires again right at the men. But of the 7
arrows only 1 hits #10 for 1 point. This causes the men
to hesitate and find new shelter.
Then Fremea spots the coward hiding between the two storage
lockers - the apple guy. She raises her bow but stops. The
man seems horrified. But not by the danger but by the sudden
turn of events. While the armed men seem scared as if they
were caught eating from a cookie jar. These two things are
distinct and she hesitates. Could the man not be a part of
this?
Down below the blind girl frees the wolf. This causes
a sudden surge of the dwarfs going back into the cage.
Mournath raises his sword ready to defend against this wolf
but the female makes gesture it is friendly to them.
Fremea raises her bow but suddenly is startled by a voice.
"Fremea, this is Kiet. Please, just scout out the ship. Don't
take them on yourself."
Fremea groans now he warns her. A bit too late. She
shrugs and raises her bow a bit too late now to stop!
Corona flies up and away from the group this is too much.
He can't leave Fremea without help. If he can track her
down.
Down below two men exit the galley with weapons upon
hearing the screams above. One notices the guard at the
hold steps gone. He waves to the other to follow and
they sneak down the steps. Peering inside they arm
their weapons and lunge into the hold. Both turn to
the female holding small repeating crossbows. One is pointed
at the wolfs head. The other right at the female's head.
They begin to speak in a strange tongue. But Mournath
gets the hint. Stand down and drop weapon or both will die!
[Time: 10:23:40 am] - Sivas City Docks District
---------------
[Time: 10:23:40 am] - Sivas City Docks District
Back at the alley the party is a bit surprised to find
the sailor so willing - but not Mae.
Mae tells the man to answer questions by her and the
others. The man nods and shrugs.
Dorhak asks about his ship's mission.
"I don't know. I believe we are dropping off wine
at Sivas."
Kiet asks his name and who he is.
"Vaal Makis from Ba'ru. Just a normal sailor."
Kiet asks why he is in the port.
"Drop cargo off we ships do that you know."
Mae frowns this sailor is a bit snarky for a pet.
Kiet asks what is the ship's name but Damon already said
that earlier.
"Black depths." This seems to confirm Damon's story.
Kiet asks how many sailors.
"About 6 or 7. I think we hired a new one in Cholchara.
Some guy who sketches a lot."
Kiet asks how many more crew or guards.
"The Captain and first mate. There are 12 guards. Then
this guy who eats apples. I've not had time to talk to him."
Six sailors for a merchant ship seems high. As well as
12 guards? Why? Either this is a pirate ship or they are
indeed there to guard slaves.
Kiet asks, "What is your cargo?"
The Sailor glances up for the first time seeing Kiet.
He smiles at Kiet, "wine and some Ba'ru weapons."
"Are you carrying any slaves?"
Sailor looks up at Kiet and frowns. "Slaves? You
daft man? Slavery is not allowed these parts."
"Why are you trying to collect slaves here?"
The bound man looks at Mae, "is he deaf?" He looks at
Kiet and yells. "NO SLAVES!"
"Why did you try to collect a dwarf?"
"We did? Not sure dwarfs are good sailors. But I suppose
if they can do hard work..."
"Are there any magic users on board?"
Sailor frowns. "Don't know. Again I've only been on
ship short time. That fellow Radick..Rodgeick..Radduck whatever
his name might be one. He just sits around reading. Course
we don't have much time to spend with him...whoever he is."
Arawn tries to ask questions now trying to test his truth.
"Are you a slaver or do you work with slavers?"
The man rolls his eyes. "Sure I have 100 sex slaves. They
are all cute and have great butts! Then I wake up."
Damon asks, "You mentioned a large crew are the others
guards or sailors?"
"I think the others are guards. Maybe they are mercs to
be hired I don't know. They are odd fellows as speak odd
words."
Damon nods, "what kind of strange words?"
"Some language I don't know."
Damon then asks, "any restricted areas on ship?"
"Odd you should mention that. Those guards go to
the lowest deck which has a very smell...but we are not
allowed. We figured captain was paranoid folks stealing
wine."
Damon stands tall and nods. "I've heard enough. I think
we got the wrong man. The other one I chased would've been
better.." He grins lightly then looks around. He frowns and
then back down the alley. "Guys..where is Unali?"
Everyone looks around and notices sure enough Unali has
slipped away! Folks begin to fear she may have gone to
help Fremea.
Z'leyra and Arawn look up at same time to ask Corona
but he is also gone!
The sailor looks to Mae, "mind untying me now?"
Mae is shocked. Why is this pet so sassy?
"You seem like a nice person but I like him better."
The sailor looks to Damon then Kiet. "And him..they
are cute!"
The inner voice in Mae's head can't stop from
a endless cackle. Mae sighs. Did the spell fail or
did it work but since he seems to be liking guys not
her maybe it the spell has no effect for those certain
folks?
[Time: 10:26:25 am] - Sivas City Docks District
------------
[Time: 10:23:40 am] - Sivas City Docks District
Unali reaches the docks after a fast walk but not run.
No need to attract attention. She breathes and sees a flurry
of activity on the ship. This must be it indeed but does not
see Fremea. She notices a ship-to-port thick rope oddly
going from the top deck to the rigging? That is strange. The
she sees a slew of arrows fly from the sky and realizes the
archer must be invisible.
Two ways in that she can see. The normal gangplank to
the ship but there are hapless sailors running around. But
the ship has a large ship-to-dock rope secureed as normal
to make ship sit at dock. The rope is as big as 2-3 human
heads wide.
A shadow falls on Unali and she looks up to see Corona
flying over tipping a wing in favor. Unali looks left and
right to see the traffic. Even with arrows flying it seems
like no one has paid attention yet. Folks are ignoring it
and walking past. Some horses and wagons continue on to
their errands.
Damon did say in the past crews rumble and fight pretty
often so it must be just another rumble to them.
Unali shrugs and does a running jog toward the hefty rope.
With acrobatic grace she walks across it fast and then leaps
onto the deck pulling her daggers. She notices the rope
goes below. She peers down and sees a shaft. A stench of
body odor hits her.
A guard with a dagger charges her from behind and she
turns and ducks easily. She haunches down and uses the
man's charge to her advantage. She yanks the man's belt
from below with dagger in hand and shoves him toward the
shaft. The man tumbles down like a insane drunk emperor in a
throne room.
Down below the guard hits the 3rd deck with a thud.
Thirty feet below everyone is startled by the sudden
impact by a man hitting the deck from the shaft. That
is all but the wolf. He leaps right at the nearest crossbow
man and bites down on his arm forcing the crossbow to fall.
At the same time the dwarves get courage and pour out.
Some head to the man who just fell in the hold while others
charge the last crossbow man. The man turns from aiming
at the blind female to the horde of dwarves. His bolt
goes wild and hits the wall.
Mournath charges the bowmen and swipes at him but
two of the dwarves reach him first and pummel him with
fists and feet.
At the same time Fremea figures there are 15 more to take
care of. She continues firing without mercy. One arrow hits
#6 and 2 hit #10 making that man fall to the deck.
Fremea fires at #14 as he leaps toward some tarps and
he is hit with a arrow (only 1 of the 7) in the head
killing him.
Fremea fires at sailor #4 and hits doing 5 points. She
notices her bow spell ends.
Fremea then becomes visible. She then notices behind her
Unali standing at the hatch she opened! She smiles at
the dagger maiden and looks at the street for others. She
frowns when she sees no one else?
The apple eater peers between the storage lockers as
as guard tries to take cover with him. They both stare
up at the flying girl. The guard murmurs a few words the
apple man doesn't understand.
Down below the wolf releases the arm of the man as the
blind woman comes up and stabs the man in the side just
as 3 dwarfs come to help her.
Soon all 3 are dead. The Dwarfs stare at Mournath and
and the bind girl. They look then at Mournath and growl.
This one is a sailor and must be a part of this. Mournath
frowns at the 7 dwarfs. He might take out one or two but
not all of them. He begins to back up.
Fremea yells to Unali to go help Mournath below. The
acrobatic assassin looks confused. Did she just say
Mournath here? The shaft is 30 odd feet below. She
could leap and probably secure a safe fall. But not
knowing what is below is dangerous. Same with climbing
the rope down. She shrugs and moves toward the front
to the stairs.
The guards seeing Fremea raise weapons and charge.
Fremea laughs at the fools don't they know she is like
20 feet off the ground? She fires but the arrow only
hits the deck.
She fires again and one dodges as he pulls a dagger from
his belt. He throws the dagger as the arrow hits the
deck. The thrown dagger whizzes past her left wing.
Unali hits the stairs as the distracted guards are staring
at Fremea. She heads down the stairs and looks around to
see the dark hall then smells the mess to the left. She
heads that way. Then down stairs to find the hold. She
enters and sees the dwarves slowly stalk Mournath. She
glances right and sees a short girl with a wolf?
From above Unali can hear screams and noises. It is
muffles so she can't tell detail.
Up above 5 sailors leap over the side to escape as
Fremea is distracted. The noises Unali hears is splashes
and yells as they plunge into the water.
Then raises her bow and casts the archery spell once more.
She fires at the guards who are trying to find her.
The 7 arrows hit the 5 guards and all penetrate deeply.
Four of the guards fall to the deck. The last leave the
area and heads back to the storage lockers to hide.
Fremea scans the deck and realizes the sailors are
escaping. She could take them out but there is time
later. She lands on the deck and shoulders her bow. She
pulls her dagger. Checking each fallen person she finds
some dead and others alive. Those alive she kills with
a quick slice of the blade to the neck.
Down below the dwarves stop when they see Unali. She does
not look like a crew person like the blind girl. They
murmur a few seconds then turn to Mournath again.
After 10-15 seconds Fremea finds only one alive is the
apple guy and the coward guard hiding in the near the
lockers. She stalks forward. The apple guy's eyes
widen realizing this is the end.
Suddenly the guard pushes the apple guy into the open.
Then using this distraction rushes toward Fremea. Fremea
ducks the first swipe of his sword. A second swipe and
then sweeps his leg making him fall. She then bases the
man in the head knocking him out Best to at least leave one
alive for interrogation. Then she turns to the apple guy
and smiles.
Below Unali stares at the wolf a wild card. What
side is he on? The growls of the wolf and dwarfs as
well as the water splashing outside dulls her senses.
She doesn't notice a man moving behind her. The man
slips a long dagger under toward her right temple. "Tell
them to stand down or you die." He says in broken Marentian.
[Time: 10:26:25 am] - Sivas City Docks District
Actions? Comments?
Next Update....Wednesday?
GM: Wow a long but FUN update. I must admit this one was
fun to do. Some surprises. Some nice action Now
both groups are in snych time wise. Because the
interrogation was what almost 3 minutes I had to do
a lot of stuff for Fremea. Yes her approval to end
the crew was done in chat I got more actions as needed.
As you know I normally do 2 phases of combat per update.
But with almost 3 minutes of time it'd have been weeks to
get this one update out. Since Fremea was alone it did
help. But imagine 2 phases, 1-2 questions - next update
2 phases and 2 questions and so on. Would've taken forever.
So based on the interrogation I filled the combat time
up. I did warn you guys dialogue adds time overall.
So I'll try another update Wednesday. I hope this long
update was fun for you guys (notice the star wars reference?).
GM: Welcome back Mournath! Full PC mode!
Feel free to post!
GM: Wards should be placd on ward? Too many ambushes! :)
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