[pnpgm] Game Update #27 - File #273 - Second Leg - Kasha to Vistair
Hsingai Altaica
draltaica at yahoo.com
Thu Jul 5 22:01:27 CEST 2018
Pyan is excited with the sea the first few days but that quickly fads as the tedium of life on a small piece of wood in a large body of water. After spending a day watching Corona fly around the ship he starts trying to learn how to talk to him as he has seen others do. even going up to Z'leyra and asking "Does the necklace only work with human tongues?"
--- It is with books as with the fire in our hearths; we go to a neighbor to get the embers and light it when we return home, pass it on to others, and it belongs to everyone.
From: pnpgm <pnpgm at comcast.net>
To: pnpgm at list.powersandperils.org
Sent: Wednesday, July 4, 2018 4:21 PM
Subject: [pnpgm] Game Update #27 - File #273 - Second Leg - Kasha to Vistair
Character Name Type Player Sex Notes
-------------------------------------------------------------------------
..Arawn...........Druid...John.Haight........Ma..Alfar/BackupNavigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magicina
..Ix..............Shaman..Rachelle.Gauthier..Fe..Human
..Kiet............Acrobat.David.Sanders......Me..Human/Magician
..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human
..Raddok..........Miner...Bess Hadley........Ma..Human
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Kopas weri....Fe..Fe..Human/Shman/1stMate
..Barbasa.........Warror..Npc................Ma..Dwarf/Outcast
..Brutto..........Sailor..Npc................Ma..Sailor #1
..Finn............Sailor..Npc................Ma..Sailor #2
..Ardrackle.......Sailor..Npc................Ma..Sailor #3
..Zepp............Sailor..Npc................Ma..Sailor #4
..Corona..........Eagle...Npc................Ma..Companion toZ'leyra [First Mate]
..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix'sFriend
Game Web Site -http:/nrgcomputers.com/pbem/
Public posts/actions topnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) topnpgm at comcast.net
Game Update #27 sequence (file #273)
----------------------------------------------------------------
Admin Notes: None.
----------------------------------------------------------------
[Recap]
From Raddok: [Re:Actions]
[OOC: this seemslike a lot of stuff here, but wasn't sure
whether to fill ina couple of those days at sea in this session
or not, so I did;if unnecessary, hit me over the head, -
gently - please - lol]
Marqi 24th-
(Raddok is relieved when Dorhak gives the order....
[OOC:he plans to practice this new skill daily, if possible]
OOC:lol]
[OOC:just trying to get the skills Raddok would like to work
onwhile on board mentioned; the schedule is up to ship's
officers - he hopes to be practicing by the morning of Marqi
25th,and already have a few days' practice in both weapons (at
leastone session with each daily) by the time the first leg of
theirjourney is done]
[OOC:I would assume the cooking is being done on a stove on
deck,fastened onto a protective metal plate on the deck, to
protect from embers] Raddok offers to Kiet to assist with cooking,
evenif just running for ingredients, chopping them, or keeping
thefire going.
Raddokeats with the others whatever meals he can, listening to
theirstories, and trying to understand more words. He shares a
couplefunny stories of his early adventures - or misadventures,
sinceone tale had to do with his stumbling over his own sword
in thedark.
Aftera wet night on deck (Marqi 26th or 27th, whichever is
histurn to be outside), Raddok wonders out loud how ....
[Marqi28th - night]
Raddokdefiantly states that hail is NO fun in a hammock,...
[Marqi29th]
As theport of Kasha becomes visible, Raddok asks K'leyra...
GM: Ack. There is noobligation to post. But this does bring
up areminder I'll cover below on mini IBT. Swimming
iskind of hard to do with a spell active it would be hard
tocatch up with ship. So as long as spell is in place
Idoubt no one will swim. Technically at night when
shipis forced anchor (even while spell is active) one
couldswim then but the current created by the magic
wouldbe dangerous. Not to mention sharks at night.
I likethe hammock scene! Funny. Original idea too!
Anyonecan go ashore to get a bath/meal/etc. as to
cooking since no actual food was bought cooking is null.
Itseems only Travel Rations were paid for no fruits
orsoups or meat. So it will be a long trip eating
onlyrations. :< Why supplies are critical for a ship
likethis. It could be a factor for endurance/nutrition.
As todaggers will assume paid for but remember email I
sentthis will make you very low on funds now. :< There
areplaces on deck for tents (maybe 3-4) but winds would
blowthem off deck unless really secured.
From Raddok: [Re:Actions]
That's a fightingdagger he wants - he doesn't feel dexterous
enough to use athrowing dagger like it should be used. He only
plans to use it asa tool, not a weapon, although having an in-
close weapon mightprove useful, and he might get some training
in using it, ifthere's time among his other practices.
GM: Ack.
From Z'leyra: [Re:Actions]
Besides spendingher time increasing her Seaman skill,
Z'leyra loans outher new Language Necklace when requested.
Using her WatchfulSleep brooch and after five days of
recovering manashe further enchants the Necklace to boost
the Em of thewearer*.
 When portis reached she will replenish the ship supplies
and get newsupplies (such as a new fighting dagger w sheath)
that weresuggested.
*Using similartechnique as Necklace was first ensorceled.
GM: Ack. I assume sinceunclear that means supplies are paid
for byZ up to the original numbers (1k rations, etc).
As tothe new enchantments you'll need to give more
details on the actual spells since it was probably 10
yearsago we did it and the dates since unclear.
-------------------------------------------------------------
[New Stuff]
[Marqi 24th,1636TH]
(Raddok is relieved when Dorhak gives the order to cast off -
waiting is hardwhen the brain and body are both eager for
action. He offersto help, asking Z'leyra (as First Mate), what
and where he mightlend a hand. [He will follow her directions,
whatever theyare.] (Once the ship appears to be on course, and
things quiet down,he looks around to find if Z'leyra might be
free to answer acouple of questions, and waits until she
appears free[around mid-day, I assume she'll have a few
minutes?]. Raddokapproaches her, touching his hat brim in
respect to heron-board rank. "Excuse me, Z'leyra, but do you
have just a coupleof minutes - I have a couple questions about
our routine onboard." (He waits until she acknowledges she can
listen, eitherreturning later if she asks, or going ahead with
his questions…[whenever he can ask them, here they are] "I
was wondering ifyou will be scheduling any weapons practice - I
would like topractice with both my mace and my sword, to keep
my skills up &hopefully improve them. I use a shield with the
mace, but thesword is two-handed. I'm willing to do two or
more practicesessions every day, for as long as you deem fit
for each.
"Also, I think Kiet, or somebody, said something about
swimming lessons -which I know we probably can't do until at
anchor, but Ireally need to learn.
"Another thing." He glances directly, if slightlycautiously,
at her.(He doesn'twant to annoy her) Is there a chance that
you can help melearn Marentian? I was told by Kiet you might
be able to craft amagical means of learning, and the more
practice I can getwith you folks' common language, the better.
Whenever you'reready, of course - I don't want to be pushy."
"By the way, will we be rotating the use of the hammocks?
I'll stay out ondeck if you wish, as long as my gear is under
shelter in acabin." "If there's anything else you want me to
be doing whilewe're at sea, just let me know. I can carry
things or assistsomeone - whatever's needed." (He waits to
see if she has anyanswers for him, or if she'll still needs
time to arrangethings - either way, he is patient and as
courteous aspossible.)
(Hehas another, somewhat strange request, but suddenly backs
off on mentioningit right now - he's pushed enough already, and
she might thinkhe's crazy if he suggests using his new climbing
gear to get someclimbing practice in, by either (or both)
hooking thegrapple over the side & climbing up and down the
ship's sides, orhooking it up on a spar near the mast & climb
up and down themast using the grapple & rope - he's too
embarrassed tomention it at this time.)
Hesuddenly thinks he might see such things as practice
sessions posted onthe wall outside the galley the next morning,
and hopes hehasn't annoyed her. He hopes she'll send him off
with a chore, sohe can retreat with some grace. He decides to
hold offmentioning climbing practice for a few days, until a
routine has beenestablished.)
[Marqi 26th,1636TH]
Raddokwonders out loud how he'll ever get his blankets dry
(at least itwasn't freezing) - he says he didn't realize he's
used to being inhis tent, but there's no room on deck for that.
He gets permissionin the morning to hang the blankets on the
rails tying themin place, where the breeze dries them, and
watches theothers' blankets, too, keeping them out of the
sailors'way.
[Marqi 28th,1636TH] [Night]
Raddokdefiantly states that hail is NO fun in a hammock, and
covers his headwith his extra blanket - he's glad he has two
spares. He fallsout trying to get it in place, and joins the
laughter of hiscompanions, hiding under the hammock until the
hail stops, thendumps it out of the hammock, climbs back in
& falls backto sleep.
[Marqi 29th,1636TH]
[Sea of Tears,North Shore near Kasha City]
As theport of Kasha becomes visible, Raddok asks Z'leyra if
someone could buyhim a dagger & belt sheathe while in port, as
he didn't realize until at sea how handy the things were to
cutting up meat orropes, even if he doesn't use one to fight
with. He hands her2SC to cover the cost, & asks her to tell
him if it costsmore. He also offers to help carry any new
supplies on boardin this new (to him) city.
[Marqi 30th,1636TH]
[Time: 6:41am]
Theship prepares to leave the city after any supplies
aredelivered For the first time in days the clouds
roll in to make acloudy day. Temperatures range from
33-58. Thereare average winds with an average speed of 6
knots but givesthe ship 16 miles of travel today.
[Time: 8:30am]
A rainstorm hits the ship and lasts about 15 minutes.
[Time: 12:!3pm]
Crewspots a large ocean ancient turtle on the surface
of the water. itis big enough for a man to ride and
must be hundredsof years old.
[Time: 1:29pm]
Asmall marble sized hail storm pelts the ship for about
eight minutes orso.
[Time: 10:40pm]
Thecrew spots 5 medium sized seals in the water
swimming along theside of the ship. Some consider
taking one fordinner but the animals dive before any
attempts can bemade.
[Time: 11:44pm]
Amoderately powered rain storm hits the ship drenching
it for about 19minutes.
[Marqi 31st,1636TH]
Theday ends up partly cloudy and signs of summer has
not shown up astemperatures only range 27-46 degrees
making for coldsailing. Average winds help the ship
but Mournath dueto fog loses sight of the shore and
loses bearingsslightly. The ship gets lost for 14
miles before themistake is corrected. This only gives
a overall distanceof 6 miles gained today.
[Time: 8:40am]
Astrong wind storm hits the ship making steering
a bit difficult tomaintain course and things have
to be battendown. It lasts about 20 minutes.
[Time: 10:34am]
Fogsets in the area for almost 2 hours as sight of
land islost. Corona and Fremea offer to give help
but the fog makesit difficult to get bearings even from
the air.
[Time: 8:14am]
Alight rain storm hits the ship for about 5 minutes.
[Apris 1st,1636TH]
Adreadful overcast day makes seeing the sun near
impossibletoday. Temperatures range from 27-54.
But the winds aregood today giving the ship 30
miles totravel. Arawn does make a mistake in his
navigation at theend of the day due to the loss of
the stars due toovercast. But it is not critical
as ship was nearanchoring for the night.
[Time: 1:03am]
Thoseno deck are awoken by a golf ball sized hail
storm but it onlylasts about 3 minutes.
[Time: 12:41pm]
Aschool of Eel are spotted on the port side of the ship.
The sailors arenot sure if they are dangerous or just
creepy. Since it is day time they can't tell if the
animals areelectrical or not.
[Time: 3:53pm]
Aheavy wind storm hits the ship making the crew
to batten down thehatches it lasts for about 12
minutes orso.
[Time: 7:50pm]
Suddenly the ship is struck as if hit by a wall. Those
standing or ondeck are tossed back a few feet causing
minor bruises andcuts. Those lucky to be sitting are
notaffected. Then suddenly the ship lurches starboard
and begins to moanand creak. The rigging begins to
strain to theforce and 2 sailors rush to secure it.
Two other sailorsrush to the front of the ship with
lanterns to see ifits a reef. Then one yells, "Whirlpool!"
Therare event has happened with a force 7 style
whirlpool whichmeans the ship is caught not moving fast
enough to skirtthe whirlpool. The size of the whirl;ool
is 100 feetin circumference. But the depth is shallow
at only 30 feet sothis helps.
Theship is rocked back and forth as it slowly rounds
the perimeter ofthe whirlpool for exactly 5 minutes.
Those not used tosailing are suddenly green and use
the railing tosupport their release of the shock from
theirstomachs.
Thereis little Dorhak or the crew can do to prevent
the event. But once it is over the ship orders an immediate
anchoring. The ship must be inspected from top to bottom
for damage. The crew describe what to look for and Fremea
flies along thesides of the ship to look for damage as
the crew andpassengers look for damage.
In theend there is minor damage. Maybe a dozen boards
need to bereplaced. Since no board, nails or hammers were
ever bought therepairs must be made once in town. The crew
hopes it will lasta couple more days without serious hull
breaches. They murmur at the lack of supplies for
repairs onboard. The Fomorians didn't even get any
as well it seemsor just sold them.
[Apris 2nd,1636TH]
Theday ends up partly cloudy again with temperatures
ranging from16-69. The ship gets helped by average
level winds givingan average speed of 6 knots for a full
distance of 24miles made today. That evening Arawn does
fail on some ofthe local charts but Mournath fixes the
error in themorning. There are absolutely no weather
effects todaymaking it a rare day.
[Time: 12:29pm]
Theship spots 3 local Bhamotin merchant ships in a
tight fleetformation sailing south probably from Kasha
to the nextcity. But the spell of the Friendly current
makes the ship toofast to slow down safely for any
meet andgreet.
[Apris 3rd,1636TH]
Theday ends up cloudy with a short duration of a bone
crushing tendegrees for about 20 minutes to warm up
as hot as 86today. Ship gains a steady average set of
winds to give theship 22 miles today.
[Time: 7:17am]
A windstorm hits the ship and a loose spar tears
a bit of the topquadrant sails But since there are no
cloth to replaceit will have to be left alone.
[Time: 8:44am]
Thecrew spots 3 large red and orange stripped sting
ray in theocean. They are tempted to capture one for
dinner but onesailor says that type is full of poison
and is not good atall to eat.
[Time: 12:09pm]
Asmall rain storm hits the ship for about 12 minutes.
[Time: 6:57pm]
Theship makes anchor now at nightfall as usual. But
Corona lands andreports there is a city only about 2 miles
away. Fremeaflies and confirms it is a large city and must
be their nextdestination. Mournath and Arawn consult their
charts and confirmit must be Vistair.
Mournath warns the crew that sailing into the docks at
night isrisky. But if its only 2 miles away and that
would mean anight's docking compared to docking at
sunrise andcollecting supplies then would be a waste of
time. Mournath asks if Fremea can arrange a tug to help
guide the shipinto port. It might cost a few silver
to get the helpbut it would be good to have local help
who knows thelocal waters.
Fremeareturns a half hour later and a tug will help
guide the ship toa berth. Soon a small tug ship arrives
with heavy lightsand guides the ship to a small dock
of light merchantberths.
Arawnhas to dispel the magic to allow the ship to go
slower and withmore caution as it is towed into the docks.
[Time: 8:15pm]
Theship docks at Vistair port and makes payments for
local dock feesand the tug captain.
Vistair a city of 14,000 is not as big as Kasha but has
the usual citydelights.
NextUpdate....Saturday or Next week (Tue/Wed)
GM: Second leg oftravel done now in the second city.
Sadly the rolls help you guys but hate me. No big
combats. Darn. Maybe next time I can kill off some
pcs. Some repairs sadly will be done in port so no
free time for sailors due to poor supplies on board.
As with last city if any plans to be made (bath, dinner
of non rations, etc). Let me know. Otherwise we'll
move on to the 3rd leg.
This does bring up Mini IBT. While on board one can
improve skills. I assume 8 hours to sleep. Then
8 hours of possible chores. So in order to get full
points you'll need to dedicate 8 hours. If less then
you will get less. If no skill is given I'll assume
Seamanship by default. Languages can be done by
teaching or magic. If by magic Let me know which languages
you want to learn if possible. The rope language item
can be done once a day so its first come first serve who
takes it. So at this point its been what? 10 days? So
that's 10 days of magic use or so. So tell me the skills
you want to learn! I'll process the actual points once
Vahear is reached (not until then). If you do more than 1
skill you'll get less points so 4 hours of Mace and 4 hours
of shield is 0.5 (or 1 if taught) per day. Swimming will be
very limited only at night and dangerous due to the spell
Arawn has cast on ship.
Also there is no obligation to post. I've gotten some
in email or skype saying nothing to post. That's fine.
If this was a movie it would be end of Reel A the usual
travel montage where music is played while the characters
travel from point A to B. This is mostly filler. But
as with Raddok even he can come up with some filler. But
there is no obligation to post. But it is GREAT time to
get to know each other RP wise.
GM:Expenses
Item Cost
Tug Boat Help - 33 Copper paid by???
Food (Rations) - 511 Brass Bits paid byZ'leyra
Water (366) - 366 Brass Bitspaid by Z'leyra
Pet Foot - 4 Silver paid by Z'leyra
GM: Mini IBT[Marqi 24-Apris 3rd]
Player Skills
Z'leyra Seamanship
Raddok Swimming, Mace, Shield,Marentian
GM: Gearfinals
Player Gear SheetReady/done
Mae Completed Done
Mournath Completed Done
Pyan Completed Done
Dorhak Completed Done
Ix Completed Done
Unali Completed Done
Raddok Completed Done
Kiet Completed Done
Fremea Assume take all Done
Z'leyra **Need Info*** Done
Arawn ---- Done
** Last time this Gear info will be posted **
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