[pnpgm] Game Up[date #58 - File #509 - Arawn's rescue?
pnpgm
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Tue Feb 12 23:04:50 CET 2019
Character Name Type Player Sex Notes
..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician
..Ix..............Shaman..Rachelle.Gauthier..Fe..Human/Shaman
..Kiet............Acrobat.David.Sanders......Me..Human/Magician
..Maelorna........Dancer..Don.Kerr...........Fe..Human/Seductress
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter
..Raddok..........Miner...Bess Hadley........Ma..Human/Miner
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate
..Barbasa.........Warrior.Npc................Ma..Dwarf/Outcast
..Brutto..........Sailor..Npc................Ma..Sailor #1
..Finn............Sailor..Npc................Ma..Sailor #2
..Ardrackle.......Sailor..Npc................Ma..Sailor #3
..Zepp............Sailor..Npc................Ma..Sailor #4
..Corona..........Eagle...Npc................Ma..Companion to Z'leyra
..Zol.Zim.........Wolf....Npc................Ma..Zehani Wolf/Ix's Friend
Game Web Site - http:/nrgcomputers.com/pbem/
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Private emails (not public actions) to pnpgm at comcast.net
Game Update #58 sequence (file #509)
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Admin Notes: None.
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[Recap]
From Raddok: [Re: Actions]
[2:15-2:16 approx.]
Raddok is returning to his shelter amidships when Dorhak...
GM: Ack. I know you're eager to use
ring hopefully soon. No real need to hide on
ship as ranges are way too far. Remember hide
range is about 310 feet or so since bows can do
300 feet. Beyond that no need. Good post.
From Dorhak: [Re: Actions]
The captan announces "Im not intending to attack the ship
.
GM: Ack.
From Z'leyra: [Re: Actions[
Z'leyra will land on the deck
(cancelling her levitation spell) and look for
Arawn. Upon finding him she will cast Quarrels
and max EL through her staff, (excluding herself
and Arawn) Then attempt to cast levitate at max
EL on herself and Arawn and teleport both back in
front of and above the party's ship.
GM: Ack. Finding a invisible dude. Fun times.
From Mournath: [Re: Actions]
replying with an 'aye-aye captain' Mournath prepares to...
GM: Ack.
------------------------------------------------------------
[New Stuff]
[Apris 27th, 1636TH]
[Time: 2:15:56 pm]
[Turn 26: Phase 2 - [Phase 218]]
Fremea is pleased with her use of the
ancient relic. She can see the major power of
the item if used in the middle of some throne
room. A good third possibly half the crew kills
themselves. Maybe its time to finish it up with
her last use of the relic today.
She hovers above the pirates which
are now recovering from the ship hitting the
beach. A good 2/3rds of those left were knocked
to the deck. Course many lost weapons as well so
it could be a fast and furious brawl.
Fremea invokes the magic of the item
once again. In the first round 8 fight among
themselves with 3 wounded and 1 more
death. The next few seconds 10 fight but mostly
with fists and elbows with only 2 being
wounded. Next round 10 fight with 1 wounded and
5 more deaths. Next few moments 15 fight each
other with 1 more wounded and 1 more death. Next
phase sees 7 fights and only 1 wounded. Then 3
fight making 1 wounded and 1 more death. Eight
fight next with 1 wounded and 1 more
death. Finally 8 fight with 1 wounded and 1 last
death. So in these few seconds 8 are wounded,
with 11 more deaths. There were 61 individual fights.
Fremea estimates 13-15 left?. At
least 4 are not even wounded but it looks like
around 9 or so are bleeding or wounded. Maybe
its time to get to the dirty work.
[Time: 2:16: 24 pm]
[Turn 28: Phase 2 - [Phase 228]]
------------------------
[Time: 2:15:56 pm]
[Turn 26: Phase 2 - [Phase 218]]
Raddok is returning to his shelter
amidships when Dorhak calls out to everyone to
gather. After hearing that the Captain wants to
capture the pirate ship ahead of them, intact, he
decides that maybe he should be careful about
using the ring & causing any more fire damage that might put risk to the plan.
He watches in surprise as the fore
ship suddenly veers east toward shore and runs
aground about twenty or thirty feet from the
beach. There appears to be fighting on its decks
- very confusing to Raddok, since no one seemed
to be there but pirates. He glances back at the
now somewhat-distant pirate vessel behind them -
it seemed to be at a dead stop, its masts & sails down.
"We're winning?" he thinks. But
where's Arawn? If he's on the ship now far behind
them, they will have to turn back & rescue him.
His thoughts race. He might still be able to use
the ring, but he suddenly remembers he could not
see why the ship in front turned - was there a
friend there? Wait - the faerry - Fremea! And
Z'leyra had just disappeared, too. If they're
invisible then other friends might be also. He
couldn't risk firing the ring when they might be
hit. He got angry - if he saw a mass of archers -
or any pirates - approach against his friends, he
would be pleasure to shoot a very long-range
fisted punch with the fire ring when he could see
those villains' faces, nearly beside their own
ship - followed by his great sword. The warrior in him was smoldering now.
All these thoughts occur within a
minute or so, tumbling into his consciousness. He
turns, adrenalin rising, still crouched behind
the lockers, to look at Dorhak nearby, waiting to
see the Captain's next step of the plan. He will
go wherever Dorhak orders him to go. He wants action!
The captain announces, "Im not
intending to attack the ship to our stern, but I
think we can head back that
way. Mournath! Circle around but dont approach
within 200' of that other ship"?
Barbosa frowns and approaches Dorhak,
you let others gain glory?' He lowers his
voice, I'm shamed enough. I need glory. He
waves his hands around as if to show the ship
circling and circling. No glory. Then stomps off.
Zepp then approaches Dorhak, I still
say leave no witnesses. He points to beached
ship. The hold can break soon and water rush in. Ruins booty.
Dorhak considers these things
including losing a good amount of treasure. Even
though that loot was probably stolen from
innocents. Then again this close to Dechan maybe
they are empty holds not having a chance to collect treasure?
Replying with an aye-aye captain,
Mournath prepares to do Dorhak's bidding,
swinging the wheel and judging the distances.
The ship turns and heads back
west. Now the beached ship is 630 feet or so
away and gaining distance. The stalled ship is
now 1,380 feet. Since facing the winds and the
swift current the overall speed is reduced. At
this rate it may take 2 minutes before get within
the 200 feet range of stalled ship.
[Time: 2:16:24 pm]
[Turn 28: Phase 2 - [Phase 228]]
------------------------
[Time: 2:15:56 pm]
[Turn 26: Phase 2 - [Phase 218]]
Z'leyra lands on the pirate deck
ending her levitation spell. She lands to the
side to avoid the heavy foot traffic in the
center areas. She scans the aft section. But
sees no Arawn. She scans the forward and center
areas. But again there is no sign of the Alfar.
The Shaman-Wizard then takes a few
seconds to scan the pirates and deck. No sing of
blood. If the report of the tossed pirate is
true why no blood? She studies the crew and
discovers the Captain, Helmsman and First mate
quickly by their actions and orders. The Captain
is talking to 3 pirates so edges that way and
tries to listen. But she does not understand the
language. The first mate is at the front of ship
trying to figure out why ship is stalled and
yelling at pirates to fix it. She may not
understand the words but the meaning is clear.
As she nears the captain she notices
his body language and he keeps eyeing the stairs
below and after 3 glances there turns to the
Black Depths. Pirates begin to move fast again as
it seems the Depths is coming back to finish the job.
Z'leyra is smart enough if a prisoner
is taken to put them below decks to avoid quick
rescues. But if she is wrong and Arawn dies in those precious seconds?
Z'leyra steps gently down the
stairs. The ocean is loud but squeaky steps give
her away. She gets to the bottom of the stairs
and looks left and right. Finn always said most
pirate ships have large holds but no berths if
any. So if the layout is same hold should be to the left.
She turns that way but spots a tall
pirate moving her way to the stairs. He has his
hands in his pocket and looks bored. Z'leyra
steps aside so he can pass and she can move to the hold.
But suddenly 2 feet away the man
jerks both hands out of his pockets. He tosses a
huge pile of sand right at Z'leyra's head. The
sand pelts her dragon helm and amber nose guard
and Z'leyra reels back in pain from now being
blind. But a half second before sand hits her
she sees the other hand reaching for her. It is glowing bright orange.
Z'leyra can hear nearby flapping
winds like birds? Is Corona here or other birds?
Z'leyra can feel the heat of the
orange hand on her neck but nothing seems to be
happening. She recalls in her mind what pirate
had a dagger and sword. But how could he see
her? She did get the warning from her
clairvoyance spell but he was faster than she could react.
Then Z'leyra hears 2-3 sets of foot
steps from the left area coming this way. She
hears Orange-Hand man curse under his breath.
Z'leyra digs up memories of sparring
with Unali blindfolded. Time to use those skills to good use.
[Time: 2:16:24 pm]
[Turn 28: Phase 2 - [Phase 228]]
Actions? Comments?
Next Update...Saturday?
GM: Sorry for delay. Staff revolted
Saturday so lost that day. But it was a shorter
update than expected. I did get a lot done last
Friday for Fremea's combat rolls. So other stuff
was faster than expected. So 2 minutes to get
within 200 feet of other ship. Not sure how long
I'll do next update. I may do just 2 phases
since Z has combat. So sadly other players may
be bored. :< I figured a good pirate boarding
fight would be easy experience for group but
alas. Guess only a couple will get experience.
GM: Z'leyra Will have eyes clear soon
in few phases. But till then. Your in same
hallway style area as player ship. About 5 feet
wide so can fit 2 side by side in a
pinch. Stairs are up to left a few feet but
another half dozen or so steps to top deck.
Fremea Quarrels are gone for
relic. What now? Keep in mind ship is being battered by waves from behind.
All others: Sorry not much action for you guys. :<
GM: Language Necklace Use: Roll W+EM or less
Buff: +Em Mar 24th, +W Mar 29th
Character Date Learning Notes
Raddok Mar 26th Marentian Success
Pyan Mar 29th Eagle from Corona Fail
Pyan Mar 30th Eagle from Corona Success
Kiet Apr 3rd Bhamotin Success
Unali Apr 4th Bhamotin from Kiet Success
Fremea Apr 5th Bhamotin from Kiet Success
Unali Apr 19th Cerulean from Arawn Success
Raddok Apr 22nd Cerulean from Arawn Success
Raddok Apr 23rd Fomorian from Unali Failure
Raddok Apr 24rd Fomorian from Unali Failure
Raddok Apr 25rd Fomorian from Unali Failure
Raddok Apr 26th Fomorian from Unali Success
GM: Watch Assignments:
First ( 7-10pm) - Dorhak, Raddok, Ix
Second (10- 1am) - Arawn, Mae, Pyan
Third ( 1- 4am) - Fremea, Z'leyra, Mournath
Fourth ( 4- 7am) - Unali, Kiet, Barbasa
GM: Spells
Player Spell EL Start Duration ends Cast #
Arawn Flight Max 2:13:36 [Ended] 1
Arawn Invisibility Max 2:13:30 2:16:30 1
Fremea Invisibility Max 2:14:00 2:17:00 3
Z'leyra Clairvoyance
Max 2:13:00 4:13:00 1
Z'leyra Levitate Max 2:15:22 2:18:25 1
GM: Record keeping
Player Notes
Location
Arawn Scale,
Bow, Shield, Sw, Dagger, Helm, Wand Aft
Dorhak Armor*,
Mace/Shield, Dagger, Sword Amidships
Fremea Leather,
Bow, Dagger, Sword Flying
Kiet Leather*,
Dagger, Bulwark, Shield, Helm, Wand Aft
Ix Leather, Helm,
Sword, Bow, Dagger Front
Mae
Crossbow, Quilted, Dagger Amidships
Mournath Leather,
Spear, Knives Wheel
Raddok Grt Sw,
Dagg, Quilted/Leather, Helm Amidships
Unali Many daggers,
Sling, Armor, Helm, Bow Amid-ship
Z'leyra Chain
Armor, Staff, Great Sword, Helm, Bow Aft
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