[pnpgm] Game Update #128 - File #971 - Escorted into Kril
pnpgm
pnpgm at comcast.net
Wed May 20 00:05:56 CEST 2020
Character Name Type Player Sex Notes
..Arawn...........Druid...John.Haight........Ma..Alfar/Backup Navigator
..Dorhak..........Warrior.Kevin.Newark.......Ma..Captain/Leader/Dwarf
..Fremea..........Sidh....Tobie.Bonahoom.....Fe..Faerry/Archer/Magician
..Gnorf...........Npc........................MA..Dwarf/Normal..Fighter
..Kiet............Acrobat.David.Sanders......Me..Human/Magician
..Mournath........Sailor..Gibert.Isla........Ma..Human/Navigator
..Pyandalgor......Hunter..Panthera...........Ma..Human/Hunter
..Raddok..........Miner...Bess.Hadley........Ma..Human/Miner
..Tsia.Phan.......Thief...Don.Ker............Fe..Human/Thief
..Unali...........Ninja...Wout.Broere........Fe..Human/Dagger Maiden
..Z'leyra.........Healer..Alex Koponen.......Fe..Human/Shaman/1st Mate
..Barbosa.........Warrior.Npc................Ma..Dwarf/Outcast
2 Horses for pack animals
Game Web Site - http:/nrgcomputers.com/pbem/
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Game Update #128 sequence (file #971)
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Admin Notes: None.
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[Recap]
From Tsia: [Re: Actions]
Tsia sheathes her daggers and then helps the group shove the
She sighs, "I do not desecrate
the dead lightly, it is a way for
GM: Ack.
From Raddok: [Re: Actions]
Raddok gasps & shudders as the giant falls right next to
GM: Ack.
From Z'leyra: [Re: Actions]
Calming the horses, Z'leyra will search for and collect
As per usual she will offer to
teach folks healing techniques on those with
injuries and if no other casts healing she will
practice her Healing Mist spell to bring folks to full health.
GM: Ack.
From Dorhak: [Re: Actions]
"Quick! Roll this disgusting
Kotothi off of Gnorf!" Continuing on
GM: Ack.
From Raddok: [Re: Actions]
Raddok is a bit startled that
Dorhak wants him to accompany him,
GM: Ack.
From Fremea: [Re: Actions]
Fremea shakes head in disgust.
How do these things even get to
GM: Ack.
From Tsia: [Re: Actions]
Tsia tries to keep from
grimacing following the group on foot
GM: Ack.
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[New Stuff]
[Ma 7th, 1636TH]
[Time: 1:10 am]
Dorhak drops his shield and mace to rush to the giant.
"Quick! Roll this disgusting Kotothi
off of Gnorf!" Continuing on without him would
be pointless at best, but likely dangerous too.
Dorhak winces in pain at the damage
and burns caused by the giant's magic. He helps
roll the lumbering mass off of Gnorf and inquires
how he's doing. He orders Z'leyra to fix him up, magic used if he desires.
The Captain goes over to Kiet, asks
how he fared, then asks if he can use his odd
dagger. The burn is getting to him.
Tsia sheathes her daggers and then
helps the group shove the giant off of
Gnorf. Once healed and as the group starts to
collect themselves and their belongings. She
walks up to the giant, takes out one of her
daggers and a battered pewter cup and with a
quick slice starts to fill the cup up with the giant's blood.
She holds the cup up and silently
gives thanks to the Kami and the Yokai who serve
them before draining the cup, leaving not a
single drop of blood left in the cup. She fights
the urge to make a face worse than she already looks.
She sighs, "I do not desecrate the
dead lightly, it is a way for me to grow and
thank those who saved me in the past," she sighs
while trying to ignore the disgusting
aftertaste. "I have a debt I have to repay. I
have also not forgotten my debt to you and will
repay it," she offers looking at the others.
"A foe I thought impossible to exist
fell, may the Kami accept him amongst them if
they will," she smiles admiring the giant.
Raddok gasps & shudders as the giant
falls right next to him & he reflexively bashes
the monster with his mace a few times before he
can calm down, although it turns out to be
already dead. He is shaken & needs to catch his
breath, then realizes that that Gnorf is trapped
under the giant, and quickly joins the others in
pushing & pulling it off, feeling guilty that someone got hurt by his action.
Finding Gnorf will be okay, Raddok
apologizes for the accident & helps with the cleanup.
Calming the horses, Z'leyra will
search for and collect the items scattered by the winds.
With the thoughts of possibly making
a light, teleportation or storm power enchanted
item someday in the future, Z'leyra cuts, braids
and stores the hair of the Storm Giant.
Gnorf wipes dirt off his face after
he helps clean up the camp. When Tsia does her
drink blood thing the dwarf comes close to
Dorhak. Did she do what I thought she did?
Dorhak shrugs as he watch Z'leyra
finish collecting hair. In this group they definitely do odd things.
Fremea shakes head in disgust. How do
these things even get to be here? They should all
be destroyed. Filthy Kotothi. She spits on it
after it is moved from Gnorf. She casts healing
on herself to take care of the blast damage.
Fremea casts healing on herself after
Z'leyra helps to clean her wound. The spell with
the help of the 1st aid and spell fully heals.
Dorhak watches as Kiet finds his
magical dagger. Kiet activates it and it begins
to hum slightly and vibrate as the shamanic spell
orients itself. Then the magical green energy heals Dorhak's wound completely.
Z'leyra gathers Gnorf, Tsia and
Barbosa and explains after she treats each one
with first aid the use of her spell. Tsia is
reluctant as if not wanting to be healed but the
pain is intense so agrees. Each person including
the wounded Z'leyra lay on the ground since there
is a comatose side effect while healing.
The green and blue mist begins to
fall around the group and starts to treat each
person. Z'leyra's natural body seems to resist
slightly but spell succeeds anyways. The first
to wake up healed is Tsia. Then Z'leyra who
guides the others. Seconds later Barbosa and
finally Unali wake up fully healed.
----------------
[Ma 8th, 1636TH]
[Time: 12:42 pm Kril Bes Capital of Besam]
Once we all reach Bes Kril, and we
hear their requirement of one dwarf and one
other, Dorhak turns to Raddok. "You'll come with
me." To Zleyra he says "youll be in charge
here. Dont let them wander. I do not wish to
insult them and, if this is like a dwarf kril,
the wardings would make it dangerous. This is an
order." He looks to Fremea and says "Yes, I mean you!"
The Besamar looking at the group sees
Arawn and then Fremea. He murmurs, we've had
Elf visitors but not Fae! This is a rare
treat. Friends of the Sidh will be a boon for your plight.
As they eventually reach the strange,
giant gates, Raddok becomes very quiet, not that
he has had anything to say along the journey
anyway, but hes a bit stunned at how huge the
barriers are. What are these folks protecting
themselves from that causes such formidable protection to be built?
Raddok is a bit startled that Dorhak
wants him to accompany him, but is willing enough
to go. At last he feels a real part of the group.
And he does speak Dwarf Elder, after all, he
reminds himself and, he sighed in slight
embarrassment, he was one of the few uninjured
from the giant's attacks and lightning bolts.
As he quickly checks his gear to go
with Dorhak, wearing his armor & taking his
weapons, & leaving the rest of his gear with the
others, he realizes he is curious as to what
dangers caused such great walls and gates to be
built, & would like to meet the ones who live
this way. They live behind huge walls, yet the
guard had seemed lackadaisical. But maybe Dorhak
was right maybe they had a 'siesta'
period like some folks who live in places with
very warm afternoons. It sure isn't very warm
here though. Did they sleep days & work nights?
That seemed strange to him, but he knew that
there was a lot about this world he didn't know.
That's one of the reasons why he was here, after
all - curiosity about new places.
As Raddok watches the area and gate
he is amazed at the craftsmanship. Clearly its a
oversized gate too big. Could this have been a
dragon or mountain giant warren at one time? But
it makes a great fortress for sure.
Fremea flies around the party as they
move up the mountain, coming back often to make
sure her wings stay ice free. Luckily she is
small even when she is on the ground, so it is
simple for her to not slip anywhere.
The "gate" is so massive that she
cannot even grasp the largeness herself. It seems
too much. She shakes her head and decides that it
would be best to just lay low here. She will stay
close to the party and just out of sight,
underground is just not her scene and with all
that they have already gone through, it is best
to make sure everyone is where she can be also.
Mournath is not used to being this
far above the sea. The air is stale and light
here not salty and cool like on a ship. But he remains quiet.
On the climb up the mountain Pyan
sees a large group of sheep, antelope and birds
all over the nearby area. The dwarf village in
the valley must use it for game but based on the
size of the horns and antlers of the sheep and
antelope they've been here a long time. So probably not over hunted.
Arawn is silent on the trip up. He
remembers maybe the party should've found the
giant's lair and looted it. But it is too late
now. On the trip up he notices minor wards that
may be defenses of magic but he also notices well
placed embedded mana sources in the
dirt. Probably spell mines or maybe a way to
avalanche and cut the trail off from
invaders? It is good they are not active now and
probably only used in times of war. At the gate
there are more moderate wards. But inside the
gateway cave the mana sources are either blocked
or well hidden from his senses.
Tsia tries to keep from grimacing
following the group on foot or on horse
back. She would smile but her fear is evident as
she accepts helping the group after having drank the blood.
The gates she looks at and can't help
but glare at those who are warm and why does it
matter being alive? "No damn it, stop already,"
she mutters to herself, "they can't help that
they're alive," she clinches her teeth and hands
if only for want to do something else.
Hearing something behind her she looks nervously with her one eye.
With helm, mail and shield on Z'leyra
will wait patiently outside the gate (only mildly
annoyed that no Dwarf has yet given her
permission to cast Tongues in order to learn Dwarf Elder).
The Besamar waves Dorhak and Raddok
forward. He nods to Gnorf since he'll be the
representative. Then turns around and the 3
dwarfs and human head to the nearby door.
Barbosa looks around in awe at the
size of this place as he comes from a simple outside village.
At the smaller door it is opened from
inside by unknown hands. The Besamer walks past
and turns around. Dorhak enters and sees 4 dwarf
(2 normal and 2 Besamar) warriors here. The
guide tells the bearded warriors to check the new
visitors for hidden weapons. They seem to ignore
Raddok's ring so they must not detect magic.
The guide leads down a small hall 8
feet tall and 10 wide with spartan bare
walls. Then the hall opens to a large
cavern. That's when the noise hits the
visitors. To the left are smaller caverns and
tunnels with noise echoing out. To the right are
smaller larger caverns that are darker. In front
there is a network of tunnels going in every direction even up and down.
The guide turns left and heads down
that corridor walking past smaller caves that
seem to be shops from jewel to blacksmith
shops. Large forges are seen in many of those
places. As the party moves they see normal
dwarfs, Besamer and humans all alike sharing the same space.
The guide goes down past a dozen
shop-caves and climbs up a small incline and to a
set of more hallowed out caves. They end at a
cave with a rare door on it. Most of other caves
had no doors. The guide enters and waves the
group inside. The 2 Besamer guides remain
outside. The 2 normal dwarves head back the way they came.
Dorhak enters and finds himself in a
small cave 40x40 cave. A large table and a dozen
chairs are around. There is a small table and side bar nearby.
The guide nods, feel free to
sit. Gnorf has explained briefly your plight. I
am chief runemaster and adviser to the
king. Explain it again to me in your own words
and what you need of us? I'll arrange for some
food and drink if you are in need. He waits for
the group to sit in the padded chairs.
He leans out the door to speak to one
guard briefly. Then turns back to group and
closes door. I've arranged for food and water
for those outside. Also for the 2 horses. We
typically do not house horses. But can arrange for it here.
Gnorf nods, I will not stay
long. Just to get food and water and take the
horses back down with me. I'll visit Na'moth
village below and see if a couple will help me
return to my area. The guide nods in
agreement. Gnorf then turns to Dorhak, is there
anything else you need from me as my duty is done here.
GM: Actions? Comments?
Next update...Saturday? Probably Tue/Wed.
GM: These updates will be smaller and
slower for RP purposes. Next few days will be
super busy with stuff. So may not have time for
a saturday update. But we'll see. Issue is
folks are busy as well like Dorhak and such.
Yes - I was waiting for the giant lair thing but
guess folks forgot. Tsk tsk. I've emailed
Player #1 to see why its been 5 months and no
response. New Player #2 I have a character! I
gotta work on it and tweak stuff. He will be added soon. Stay tuned!
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