[pnpgm] Game Update #7 - File #48 - Arrows and Fire Buzzers
pnpgm
pnpgm at comcast.net
Thu Nov 25 08:40:07 CET 2021
Sex.....Character Name...Player..................Type....Notes.....
Male...Klorgar..........Tobie.Bonahoom...Tracker...Human,..........
Female.Varo Mineholder..Bess.Hadley......Merchant..Human...........
Male...Razgor...........Wout.Broere......Guard.....Human...........
Nale...Juno.Solace......Gerald.Ford......Tracker...Human...........
Male...Rocky............Alex.Koponen.....Hunter....Dwarf...........
Male....................Gilbert.Isla...............................
Male...Veren.Nor.Tarek..Npc..............Employer..Human...........
Male...Jaren............Npc..............Bodyguard.Human...........
Male...Marusk...........Npc..............Guide.....Human...........
Game Web Site http:/nrgcomputers.com/RQ/rq.htm (case matters)
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #7 sequence (file #48)
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Admin: None.
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[Recap]
From Rocky: [Re: Actions]
Rocky aims his arbalest at the man threatening
them with the 'fire buzzer' and at SR11 pulls the
trigger. (using the extra time to adjust the aim
towards the center or head of the target)
Next he readies his shield and bastard sword
and prepares to deal with any attackers, with
priority going to prevent anyone from triggering this 'fire buzzer'.
[Note: I spotted an error on my character
sheet. 2H Bastard Sword should read 1H Bastard Sword.]
GM: Ack.
From Rocky: [Re: Actions]
While aiming his arbalest, if he won't be
talking over over folk, Rocky loudly says
"Legitimate grievance or na threaten'n ta kill
<thunk> being when he pulls the trigger.
GM: Ack. Good thing to consider. In Pnp
talking was short being 3 seconds. A round is 12
in RQ if I recall. So I'll have to adapt accordingly.
From Varo: [Re: Actions]
[I have questions.
1) Sorry, I dont remember is a map hex 10 or 20 miles?
2) you did not mention where Varos tent was in
relation to the campfire, but I believe she would
have placed her tent 15 feet away from the fire
pit, with its opening NOT facing the fire, but
turned sideways toward the horses. (She wants to
avoid fire-blindness & to be able to see her
horse.) This probably places her to the west &
maybe facing a couple feet north of the fire pit?
Depends upon where the horses are picketed to
which side of the fire & which way the tent opening is facing.]
Varo hears the muffled sound of the strangers approach. She is
[I know were not that far yet, but part of her
after-fight behavior is to go retrieve her
arrows, to use them again if possible, or save the arrowheads, if not.]
[I got spoiled by the P-P map diagrams & missed
them here. Move the tent if you saw it
differently, mighty GM, but her actions will be
the same - crouched on tent side away from fire
pit. She only prays the word one time.]
GM: Ack. I answered in the quick post I did.
But for the big area map its 20 miles. RQ uses
KM but Im not gonna convert. :) Wout would
probably prefer KM but I'm used to miles as a
concept. :) For battle maps its generally 10 feet
for a hex. Most use 8 meters for movement
(human). That's 24 feet one can move or 2 feet
per second? So 2.5 hexes. Generally I used in
pnp Longbow range or so around 100 or 300 feet as
a map at max. But generally 30x30 hexes in
pnp. I may keep that once I get used to spell
and bow ranges. As to tent. There are reasons
one use opening at fire to warm up frankly in
winter. To face it to horses well smell is a
factor. :) Ever travel for 2 weeks with smelly
horses? :) So most use the wind and place them so
its not up wind of the camp. I simply used a
random factor. Campfire, perimeter, patrol so
d100 with 33% chance. Then a D6 for hex side (1
being north). Usually how I figure this stuff
out. Arrows I typically allow them to be
retrieved if you miss. But if they hit and
penetrate they are likely broken most cases. For
pnp/RQ. Especially if they have to penetrate
heavy armor like chain or such. A lot of arrows
are broken by impact or by person pulling them
out or falling and breaking them. As to map I'll
probably do a tactical map once I figure out how
long combats last in RQ in a pbem. ;) May not be
worth if its a fast combat. :)
From Juno: [Re: Actions]
Juno Senses Bad things his birthmark begins to tingle.
1. He decides to cast a protection spell on
himself(2). 2. Then detect enemies spell
(1). 3. He then draws a javelin and his
shield. Once he becomes aware of the danger he
can then react to whatever that threat is.
A. If there is a threat near
1.cast Speedart(1) on javelin 2. He will
throw a javelin to strike the nearest enemy that
would be the closest threat if in range 3. If
not in range then he will close in to be able to
strike with javelin by throwing.
B. If no threat detected. He was trained in the
cavalry to use his spells to buff other riders
and rangers. 1. So he heads toward Varo
2. Cast a protection spell (2) on her.
He silently prays to his master ORLANTH.
"Dear ORLANTH King of the Gods, Master of Storms, Death Wielder,
GM: Ack. Good post. Reminds me of Arawns
stuff. :) To everyone if you do not wish to say
what spell you cast in public just email me. RQ
may not be as visual as pnp for spells. I've not
sat and thought on this in decades but may add visual aspects for story.
From Juno: [Re: Protecting Varo]
That is if varo wants to be Protected by my gifts?
GM: Ack.
From Tobie: [Re: Actions]
<Sorry I have not posted, been working a lot
recently and my creative juices are low>
Klorgar does take his time after the "fight" between the troll and
GM: Ack. No problem same here. Long delay :<
-------------------------------------------------------------
[New Stuff]
[Clayday, Death week, Storm Season, 1625, Dragon Pass, Genertela, Glorantha]
[Town of Demark]
[Time: Evening]
[After Troll Fight]
Klorgar does take his time after the "fight"
between the troll and the dwarf. Odd that,
figured it would come to blows and a battle would
take place. Most trolls are not known for holding back at all.
He goes back in the Inn and gets his food, takes
his time eating, watching, then checks on his
gear on his horse and in his room. He cleans
everything, preparing it for battle, because
though nothing happened this day, there is always tomorrow for something.
[Windsday, Death week, Storm Season, 1625, Dragon Pass, Genertela, Glorantha]
[Town of Demark]
[Time: Morning North Gate]
Klorgar rides to the meeting location, but
when he sees the reaction between his new boss
and the other horse, the gets down and sets
himself to walking pace with his horse, moving in
military fashion as his training persists at all times.
Klorgar will talk to anyone near him, in his own
tongue to see if they know it. Otherwise, he will
do his best in his other tongues to establish
better communication, because without quick
commands, how can they be expected to protect
this one. (Tarshite main, he will also test out
Herotling and stumble through Stormspeech)
---------------
[Firesday, Death week, Storm Season, 1625, Dragon Pass, Genertela, Glorantha]
[North Forest out of Demark]
[Time: 6:10 pm using earth equivalent for ease]
Whenever they stop for a quick rest or once
they are going to set camp, Klorgar will check
the perimeter for defensive positions. He will
set himself to be able to respond from any spot
in the camp to get to the outside quickly.
Sitting by the fire pit, cleaning his axe, he
hears the hail and quickly readies himself for
anything. When the speaker says something it
seems the leader gets annoyed and then an axe
fly's and hits the speaker. Seeing two others
ready to do battle, Klorgar moves with speed to
intercept one of them from getting too close to the camp and dispatch them.
[Round 1]
All four newcomers have short swords in
hand. The one holding the Fire Buzzer is holding
it as he holds the buzzer. The one man to his
right that stands next to him speaks a few words
and taps his sword. The sword then ignites into
a fire sword. The light of the sword shines like
a beacon on a moonless night.
The man behind the man (#2) with fire blade
speaks a few subtle words and flicks a hand
toward Jaren the bodyguard. Then backs up a foot
lowering his sword about 30 degrees.
Jaren the bodyguard, had pulled his rapier
already out. But starts to frown, no hope, he whispers to himself
Juno casts Protection on himself and moves
from the dark woods toward the campfire. He
clearly sees a threat so does not need to cast a
spell to tell him. He moves the 25 feet toward
the camp, moving toward Varo's position.
He silently prays to his master
ORLANTH. "Dear ORLANTH King of the Gods, Master
of Storms, Death Wielder, and Bringer of Light.
You made the world what it is with your strength,
and your virtues. Your Holiness Forever am I
your servant for the gifts you bestowed upon
us. Your Strength to protect us from our
enemies. Your Bright light to see our enemies.
Your Power to strike like lightning with my
javelin against our enemies. Your Understanding
of becoming a virtuous death wielder against our enemies when warranted.
The man with the fire buzzer (#1) speaks a
few words and stands as he waits for the party to surrender.
Varo hears the muffled sound of the
strangers approach. She is still wearing her
weapons & will quickly duck her way out of her
tent & look to the south, still crouched on the
shadowed side of the tent (away from the fire) &
drawing her self-bow, nocking an arrow ready to
use. She aims at the man next to the speaker as
Rocky makes his shot, silently prays a word to
Ernalda (Balance) & releases her arrow. She
will continue to aim at each of the four visible
men in turn (depending upon their visibility to
her & where others in the party are), firing
arrows until all bandits are down, or someone is
close enough for her to draw her rapier. She will
continue to make quick looks around between
shots, looking to see if anyone is coming from another direction.
Varo does sneak out of her tent and crouched
on her knees to see the enemy. Just in time to
see the man with the burning blade. The angle to
the fire buzzer is just a bit off and could be
harder to hit. She loads a arrow and aims it at
the man with the fire blade (#2) and fires. The
Arrow hits with a critical strike doing 4 points
of damage bypassing his armor it seems, to his
right abdomen. The man continues to stand but is
clearly hurt. The fire on the blade flickers out
as the man is damaged and he loses focus.
The man just hit by the arrow (#2) reaches
and grits his teeth. People are idiots they yank
what hurts. He yanks the arrow and breaks
it. Then tosses the broke arrow to the ground.
Npc #3 and #4 move forward seeing them being
attacked and attack in retaliation. Npc #4 which
just demoralized Jaren moves toward him and
swings his short sword at the bodyguard and it
falls to the ground. He fumbles it so so badly
it just slipped out of his hand.
Npc #3 sees a shadow to his right and sees
Juno moving he moves to intercept and runs toward him.
Razgor stands up and readies his pike. He
says "Me think you should leave." to the man
holding the fire buzzer. He moves quickly to the
man with fire buzzer (#1) and slices with his
Pike. The blade cuts off the man's left arm
which is holding the buzzer. The Arm and buzzer
go rolling away. Blood gushes out and the 15
points of damage is so massive it takes the man
out. Even with his magical protection of added
magical armor the man I skilled.
Klorgar who was on patrol moves about 25 feet
closer to camp to help the others.
While aiming his arbalest, if he won't be
talking over over folk, Rocky loudly says
"Legitimate grievance or na threaten'n ta kill
<thunk> us all ga's o'er the edge n inta tha
chasm." <thunk> being when he pulls the trigger.
But that Pikeman was so fast! His aimed
target is down. As he finishes the words the man
falls and he changes targets. The one near Jaren
is risky shot and the one Varo hit is near
death. So leaves the one heading toward
Juno. While he can't do a called head shot he
aims and fires. Firing at a moving target he
does hit the man in the left arm and the arm goes
limp, useless. But the man is still standing and running.
Tarek pulls his Rapier and thrusts at npc #4 but misses.
[Round 2]
Varo cocks another arrow and fires again
hitting #2 same one she hit with yet another
critical hit in the right arm doing the final
damage to kill him. This arrow isn't broken so can be recovered.
Npc #4 thrusts at Tarek but misses.
Npc #3 runs and swings on Juno hitting with a
critical hit in his left abdomen doing 3
points. Since a critical the armor does not
protect this time. But this is a minor wound.
Klorgar enters camp proper and charges to
help Tarek. He swings his battle axe and hits #4
in the right leg. The man falls to the ground
with his leg useless and now pretty much easy prey.
Tarek smiles and stabs #4 in the chest and kills him.
Jaren looks down and is a bit confused as the spell wears off.
Juno had hoped to cast a spell on his javelin
but it was not the time due to range. Now with
javelin in hand he stabs #3 hopefully in chest
but the blow goes high and he hits the head doing
11 points. The man is killed instantly.
Just like that 14 seconds its over. Rocky
runs to check out the fire buzzer but the guide
steps out of the shadows where was he? He
picks up the item and laughs. A childs toy! A
rattle! These bandits are stupid it seems.
Tarek cleans his blade and sheathes it. A
good bluff. Glad it was fake. Lets move the
bodies off for now. Make comp... He turns to Jaren and raises a eyebrow.
Jaren shrugs, it...felt...off..hopeless. Must've been a spell?
Tarek nods, I hope you resist next time.
Jaren recovers and nods, they may have
horses we'll have to go look for them.
Suddenly more twigs are broken from the
direction the men came from. Varo draws her bow
up and others raise weapons. A man emerges from
the shadows with empty hands raised up. 'Hail!
Is everyone well?" and he slowly enters camp.
Tarek squints, I know you. You sat at the
bar if I recall. I saw you glance often as
others joined the party. What are you doing
here? Are you with them? He waves a hand to the dead 4 around the area.
GM: Actions? Comments?
Next Update...Next week...Saturday or Tue/Wed next week...
GM: Three weeks wow. Been a long wait huh?
Sorry. The last 2 weeks were roughish. I had 5
days off both weeks but I wasn't as productive as
I wanted to be. I guess I just needed some time
off even should I dare say a vacation? But I
finally got it done. Now I seem to have a bit of
arm pain around wrist. I've typed since
1983. So it could be arthritis, corporal tunnel
or a simple sprain. I suspect it is a simple
tendon thing so resting it as much I can while not working. It's improving.
So this was a interesting combat. I timed it
so I know how long it took. It took 2.5 hours to
gather book keeping logistics strike rank and
such. Then about 2 hours for the combat. So now
I know form now on. But actual combat took
shorter work than expected. I hope I did actions
as you wanted. I think there was no time for
some spells. But I tried to get it all done as
you posted. As you saw some were faster so that
kinda shifted posted actions. This is what I've learned:
* Spells: Important to tell me what level
assume lowest unless otherwise. Some spells need
to know how much POW you spend. So unless a level
is given it will be default lowest.
* Intent: It was good to see the
If...thens. That helped but as you see combat
can be fast so must plan that way. If you intend
to parry you need to let me know as I don't do that as default for pcs.
* Combat: As we see combat is fast and
deadly. I loved to run Hawkmoon and it is the
same mechanics. I'm reminded how deadly it
is. A single hit in pnp might be no big
deal. But in RQ it is. So keep this in mind
that your skills and other stats will help you
stay alive. You should not refrain from combat
as I do not go out of my way to kill pcs. Its
not my style. But keep in mind it is possible.
* Ready/etc: You may have seen how folks move
faster in certain rounds? Its all strike
rank. Since most of you guys were not 'ready'
that was 5 added to your SRS. While enemy was
prepared with weapons out and spells ready. Once
that initial surprise was over that 5 was gone so you moved faster SR wise.
* Skills: Reminder: Unless you say what
skills you use I will not know. This helps for
experience as well. If you augment with a rune
or passion same thing. Let me know.
GM: Experience:
Player Skill Results
Varo Self Bow Fail on experience roll :<
Razgar Pike Success - +5%
Rocky Arbalest N/A Maxed ---
Klargar Battle Axe Success - +5%
Juno Javelin Success - +5%
GM: Items/Damage
Varo - -1 Arrow (1 Recovered)
Juno - -3 HP to Abdomen
Bad guy lot -
1, 2, 110, 129 L so 242 L
4 Short swords
4 damaged/used leathers
(Tarek doesnt want the loot)
Happy Thanksgiving folks! Had hoped to get
this out a day ago so now a Sat update might be
rough since folks may be out of town/on holiday. So probably next week.
Another example the email or list does not like
the cut/pasted openoffice update.
I can only assume some odd strange character is messing it up.
So I cut/paste from notepad.
So format may be off again here in emial.
Maybe the web ver is correct.
I need to do testing to see what the cause its
if so ignore any tests..:)
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