[pnpgm] Game Update #1 - File #15 - The Adventure Starts
Wout Broere
broere at powersandperils.org
Tue Oct 5 18:28:17 CEST 2021
A sturdy and handsome young man steps up as well. Dressed in leather and
scale armor, covered by a somewhat worn long cloak, he carries sword and
shield. He speaks a very broken Tradetalk. "He Razgor. He guard the
temple Sun by pike. Good guard and fight."
He has a helmet on the table and a pike leaning against the wall as
well. Not the largest man in the room and there are more muscled men
around clearly.
On 03-10-2021 11:07, Tobie Bonahoom wrote:
> A rather well built man, human, with a long scare down his face on the
> left side, stands up after the dwarf says a few things. "Klorgar, friend
> of Greatest General, fight for Clan and family, wield many weapons, ride
> to battle. Am tracker, protector."
>
> He has an imposing Battle Axe on his side and a shield on his back. He
> is decently armored, with a helm sitting next to him on the table. Those
> that are able to tell, his muscles are not just that of fighting, but
> farming also. His skin is weather worn, he stands about 6' or more, hard
> to tell in all the armor.
>
> Sent from Outlook <http://aka.ms/weboutlook>
>
> ------------------------------------------------------------------------
> *From:* pnpgm <pnpgm-bounces at list.powersandperils.org> on behalf of
> pnpgm <pnpgm at comcast.net>
> *Sent:* Wednesday, September 29, 2021 10:17 PM
> *To:* pnpgm at list.powersandperils.org <pnpgm at list.powersandperils.org>
> *Subject:* [pnpgm] Game Update #1 - File #15 - The Adventure Starts
>
> Sex.....Character Name...Player..................Type....Notes.....
> ........................Tobie.Bonahoom.............................
> ........................Bess.Hadley................................
> ........................Wout.Broere................................
> ........................Gerald.Ford................................
> ........................Alex.Koponen...............................
> ........................Gilbert.Isla...............................
>
> Game Web
> Site – http:/nrgcomputers.com/RQ/rq.htm (case matters)
> Public
> posts/actions to pnpgm at list.powersandperils.org (mailing list)
> Private
> emails (not public actions) to pnpgm at comcast.net
>
>
> Game
> Update #1 sequence (file #15)
>
> ----------------------------------------------------------------
>
> Admin: A
> Demo no “real” update.
>
> ---------------------------------------------------------------------------
> [Recap]
>
>
> [None]
>
>
> -------------------------------------------------------------
> [New Stuff]
>
>
> It is a turbulent time in Glorantha. To many cultures
> each have their own time line, history and calendar. Each Cult may
> also have their own version. One Cult is known to use the days of
> the week of appendages of their main god. But what may be one of
> the most “common” is the Orlanth version.
>
>
> To this cult it is Storm season which is in many regards
> considered early summer. It is the Death week and the Clayday, 3rd
> day of the week. The area is that of Dragon Pass. While there
> are in legends 3 major land masses in the world this area is considered a
> core human thriving area. After the Dragon Years the humans are
> trying to reclaim the area.
>
> [Clayday,
> Death, Storm Season, 1625, Dragon Pass, Genertela, Glorantha]
>
>
> Most humans from early age of 10, more so by age 16-21, were
> taught by their parents, clans, cults and cultures their “version” of
> history. But some underlying common threads do come to pass in
> every story. Some may see this as a new age but a dark age.
> Some may see this as a outdated age as the quest for new metals help
> cultures escape the bronze era. But because of this they consider
> this a bright age full of learning and knowledge.
>
>
> Each person who wishes to leave the farm strives to explore
> and grow. They look back to the past to look to shine the light to
> the future. At the beginning the Primal Void formed Glorantha with
> the help of the gods which lead the land into the Golden Age.
> HISTORY
>
>
> Then Umath, Primal Air, disrupted the peace and The War of
> the Gods began. The Death of the Sun, starting the Great Darkness
> and Chaos age.
>
>
> But Glorantha was not destroyed. Spurred on by Hope and
> Chance, the Seven Lightbringers sought through the Chaos-ridden Cosmos
> and, after harrowing adventures, liberated the life-giving Sun God, The
> joyful god leapt to his rightful place in the sky and the Dark was
> banished.
>
>
> The Gods made the Great Compromise of oaths and pacts not to
> fight again. This is when History began for humankind.
>
>
> Then the Dawn Age came where the first council of man and
> the ancient races lead civilization into a new era. But this peace
> would not last long as ancient feuds and events outside the council
> started to shatter the peace. This led to the Second Council who
> sought Godtime the return of the gods. With the birth of Ghaji, the
> Chaos god, he led the world in war for 75 years. This led to the
> wane of the power of the non human races. The end of the Dawn Age
> was upon the world.
>
>
> Human nations rose and fell. One of the largest was
> the Empire of Wyrms with Dragon Pass as its center. It lasted for
> 500 years and was known to be friends with the Dragons and Wyrms.
>
>
> Long after the Empire the Third Council was formed.
> Led by Men and Gods themselves. But the Council was oblivious to
> the woes of the people and foreign gods grew in power and influence,
> eager to invade.
>
>
> Some 78 years later rebels, enemies and human allies of the
> empire turned against the dragonnewts. The dragonnewts were
> slaughtered and could not fight the onslaught. Epic battles ensued
> as the council finally defended the people. But it was too late the
> dragonnewts rose and slew the entire council.
>
>
> Dragons from across Time and Space assembled at their
> ancient home to help the dragonnewts. The massive human armies may
> have won minor battles in raids of the dragon nests. But the
> Dragonkill War was named for what the dragons did to the humans not what
> they suffered. The tide was turning.
>
>
> Humans abandoned Dragon Pass. Myths and legends tell
> of new empires rise and old empires shaken to their core. With new
> magic and gods seas were unable to be used by humans to cross.
>
>
> In Peloria, north of dragon pass, the Red Moon Goddess
> arose. At least some cultures call her that others call her names
> like Life and Death. The face of the land changed once she
> rose. Legend has it she ascended to the heavens and watches over
> the land. Her family led by the Red Emperor (her son) would rule
> the Lunar Empire. The Empire around 1220 started to expand in every
> direction.
>
>
> As the Lunar Empire went south to Dragon Pass they found it
> inhabited by the Kingdom of Sartar. The Red Emperor finally entered
> the capital of Boldhome after several defeats. He defiled the
> Sartar Temple and ravaged the city.
>
>
> But rebels rose and rebellion soon was common in the
> area. The Empire tried to build a Moon Temple but it backfired.
> Glowline, a dragon rose from under the temple and attacked. It ate
> the Lunar priest and defeated the human armies.
>
>
> The warlord Argrath of Sartar lit the Sartar Temple
> fire again and that showed the Lunar Empire was defeated from the
> area.
>
>
> This defeat after hundreds of years of Lunar expansion,
> called heroes of all types from around the world. Some say this is
> the period of the Hero Wars that is current, but others say the hero wars
> have been going on for centuries.
>
>
> They say Glowline was miles long in length. Myth
> has it that it was so large it blocked out the sun for those who lived to
> see it. Legend has it that the Red Curse (blight, destruction or
> other terms) created by the dragon is miles and miles around of nothing
> but Red Scorched earth. This blight on the land creates fear of the
> population and thus many fear entering the area.
>
>
> At least these are the stories told to the kids once most
> get adult hood they dispute these stories. A miles long
> dragon? Really? This is where you are at now. A
> crossroad of faith and life. As you travel the land for various
> reasons - to explore, adventure, fight or sell things you end up in
> this small town.
>
>
> While most want to find work at the big cities they can be
> far more dangerous. There are a couple nearby but trouble seems to
> follow folks there like clan or family fights from enemies or ex-battle
> members. So you seek this small town of 1,200 – Demark. Named
> for various reasons including the demarkation line between two major
> battles. As well as the Hero who fought against 12 foes at once –
> Demark before he fell in battle.
>
>
> Why you are here is too many to figure out with the time you
> have in this town. Some wanted to escape the tedium that is farm
> life. Some are on cult or family quests. Some are here to
> simply earn some coin as being on their own is wiping them out.
> Some have traveled for hundreds of miles to Dragon Pass to see for
> themselves if the Lunar Empire has been broken and beat back. Those
> who have coin find themselves eager to adventure or prove their own worth
> in this world.
>
>
> Upon entering Demark some ask around to get a feel for the
> area. Eager to find a quest or job or sell goods. It does not
> take long. Rumors are that a great Festival of the Orlanth Temple in
> Possom City some 100 miles or so north of here is going to be a week long
> event. But there is word that a stranger in town seeks to hire a
> group to help him. After bar hopping you find the bar in
> question. While most if not all can't read the sign they can tell
> from the image – a turbulent cresting waves with lightning in the sky
> they are in the Stormy Sea Bar.
>
>
> It was said to be there at high Yelmalio – the sun god –
> high noon today.
> At least one at a table finds this fact a omen since they serve that
> god. The bar is quarter full maybe 2 dozen folks. You even
> spot a dwarf in the corner drinking a beer or such. At least that
> is what it looks like a dwarf since hes short and very has a large
> beard.
>
>
> Some enter on time or have been here waiting some
> time. The Barkeep is a man in his 40s with two scars on his face
> showing hes probably been in battles or bar fights. His arms are
> very muscled so probably does not need a bouncer – which no one can
> figure out if one is in the bar.
>
>
> Soon a man enters followed by a taller man behind him.
> The short man in his mid 30s-a age advanced for this world is wearing tan
> tunic and brown pants. He is clean shaven with brown hair. At
> his hip is a sword. HE looks around the bar and studies the folks
> then sighs. He walks to the bar and orders a brandy and pays the
> barkeep. The taller man is 6'3 and well muscled with a large sword
> on his hip and moves to a table without ordering. The tall man has
> several scars on his arms an done below his left ear. He sits and
> folds his arms.
>
>
> The other man with brandy in hand is about 5' 11 and average
> build. He sits at a table that is in front of the tall man.
> He takes a few careful sips then stands.
>
>
> “May name is Veren Nor Tarek. I seek to hire a small
> group to escort me back to my ancestral home. Back to the place I
> lived at until recently. It may take about 3 weeks and travel
> through the wilds. So I need capable people who can escort as well
> as defend me. I am a simple man so can't fight as well. A
> small group is all I need but a skilled one. You may have your own
> beast to ride but I have none. I will walk as animals and me do not
> get along. I will pay one and a half silver per day. I will
> pay for food, camping and water supplies. That is around 15 silver
> going and will pay that amount for your return. I will triple that
> once we get to my home safe. I know this may seem a low amount but
> ask around this is a standard wage. I also will reward you with
> more silver and wealth once I get home and open my vault. But this
> will be based on how well you do. So if interested come and let me
> know your intention. State name, your main skills and
> experience. This is a limited group so first serve first come.”
>
>
> With that he sits and drinks more brandy. You scoff at
> this slightly. Escort duty? Such a low level job. One could bandit
> on the road or do simple merc work and get far more coin. But he
> does add that bonus at the end. That intrigues you and so you sit
> and wait for the first to sign up.
>
>
> A man walks up, “Sunc Day, I am skilled in the pike and axe
> and fought in the battle of Cannon's Ferry as well as the rebel warfare
> in Sartar when the dragon rose.”
>
>
> “You did?” Tarek asks. “Did you see General Davik slay
> the Green Knight?”
>
>
> “I...yes.” the man replies.
>
>
> Tarek shakes his head, “Davik was killed at Somar Pass a
> year before that battle. Be gone.”
>
>
> The man lowers his head and moves away, the barkeep mutters,
> “good try.”
>
>
> The man drinks his ale. The bar keep leans in and
> mutters in tradetalk, “kid Davik was a trick question. He died over
> a century ago.” The man looks shocked then finishes his ale then
> exits the bar.
>
>
> Those who know tradetalk understood the words if you know it
> at a decent level above (40+). If you do not even know the language
> chance are you know it at a low level (5-10%). If at low level you
> understood bits and pieces but not comprehend it fully.
>
> GM:
> Actions? Comments?
>
>
> Next Update...Next week...
>
> GM: A less
> exciting opening than I had planned in my head. But with 2 days
> starting late I ran out of time. Wanted this out. So finished it
> for now. You are free to join and give your info as a introduction
> or heck not join the party. :) This is last update below IBT stuff will
> be posted. I STILL need to finish my adventure outline and
> map. So that'll have to be next week. Had hoped to be done by
> now but nope. :< So if you want you can give what you want to
> make public of your character. Some of you were at 10 Tradetalk so
> its kinda hard to grasp and probably did not understand the 'test' but
> did get the basic gist. One of you do not even have tradetalk so
> your at 10% based on other stats.
>
>
> * IBT: 24 Days (format may mess up in email)
>
>
> Player
>
> Status
>
> Arawn
>
> Not supplied
>
> Dorhak
> Not supplied
>
> Fremea
> Not
> supplied
>
>
> Kiet
>
> Not supplied
>
> Pyandalgor
> Not supplied
>
> Raddok
> Not supplied
>
> Unali
>
> Not supplied
>
> Opus
>
> Given – Not
> processed - #1 Queue – Started about 20% done.
>
> Z'leyra
> Not supplied
>
>
>
> Player
> Status
>
> Tobie
>
> 100% done
>
> Panther
> About 10%?
>
> Bess H
> Given starting versions – About 85% done
>
> Wout
>
> Helped create –
> 85% done – Need gear/spells
>
> Gerald
> 98% need background
>
> Alex K
> Finished – Not processed - #1 in Queue
>
> Gilbert 100%
> done need to review sheet
>
>
>
>
>
>
>
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