[PnP] 6. Other potions /8 sections of potion project
Scott Adams
longshotgm at comcast.net
Thu Nov 26 06:32:50 CET 2020
2) If Taken more than once a day then BL8 Slow Death potion
6. Other Potions
Other related potions not covered by Healing, Poison and Energy.
6.1 Lunma Potion
The Lunma must be contained in water to be taken outside
water. To harvest must extract a form of sticky fluid from brain of
the creature and it
will give D4+2 ounces.
Ingredients : 4 oz of Lunma fluid (4 doses) extracted from brain
Creation : Mix with 2 oz Blessed water and 2 oz Purified Water
Create time : 10 - Herbalist EL/10 minutes to extract fluid
Time : Lasts 3 Days.
Effect : Negates Lunma Acid effects applied to items as protection
Availability: 60% Coastal City, 20% Other, 1% Desert/Arid, 5% If
ocean over 100+ miles away
Doses : 2 (4 oz)
Value : 10+Herbalist EL/10 SC (11-18)
Notes : 1) Fluid extracted while in water if not have max
D4 minutes or fluid useless, fluid is sticky so doesn't dissolve in water
2) Must apply potion on cloth to wrap affected area for D10+3
Minutes (NOT to drink)
6.2 Quick Endurance
Quicksilver with Endurance spell ensorcelled.
Ingredients : Enhanced Quicksilver piece / item, Blueberry juice (3 oz)
Creation : Mix with 8 oz of Water
Create time : 20 - Herbalist EL/10 minutes to settle potion mix
Time : Lasts 1+EL/2 of Enhanced Quicksilver Days.
Effect : Enhances endurance related spells by EL of item -
see Endurance spell.
Availability: 50% Coastal City, 30% Other
Doses : 2 (4 oz)
Value : 10+Caster's MEL+EL SC (15-42)
Notes : 1) Drink for effect then cast spell within 2
minutes in spell boost effect
2) Water & Rower Endurance - +EL of Quicksilver EL to spell
3) If no Endurance spell cast, potion
effects are halved. Can place spell into potion for full effects.
6.3 Chi Frog Potion
Chi Frog Slime (Metal Flask 16 oz)
Ingredients : Enhanced Flask Chi Frog Slime, Diamond (any type)
Creation : As is can drink water to clear taste (full 16 oz),
0.5 oz Garlic for taste if needed
Create time : Enhancement Time
Time : Lasts 24 hours (after that converts to slime again
and can't be re-enhanced)
Effect : EL3 Immunity to Acids for 24 hours
Availability: 50% Coastal City, 30% Other
Doses : 1 (Full 16 oz to be drunk)
Value : 9+Enhancer's MEL+EL SC (10-39)
Notes : 1) Diamond pulls out the poison from the slime
6.4 Life (Anti-Decay)
Used to combat and defend against Decay spell effects. The Moon
Rose is only found during a full moon at zenith of the full moon. It
must be collected and placed in a Red Satin cloth to preserve. The
petals must be ground within D8+(Herbalist 80/10) hours or the petals
will be useless.
Ingredients : Moon Rose Petals (4 oz) Powdered, Purified Ground,
Blessed Water (2 oz)
Creation : Mix together with 6 oz of Water
Create time : 10 minutes (2 to mix and rest to let it settle if
used before will lose effect).
Time : Lasts 24 hours
Effect : Negates Decay spell effects once drunk
Availability: 10% City, 5% Other
Doses : 1 (8 Oz)
Value : 15+Herbalist's 80/10+Spell/Item MEL+EL SC (26-53)
Notes : 1) Moon Rose found in Plains (10% chance),
Mountains (40%) will glow a light moon white, seen up to 3D10"
2) If Cast Negate Curse or use a item with spell to stir
in no purified ground needed
6.5 Taste of Life
Gives effects of Taste spell.
Ingredients : Catfish whiskers and tongue grinded to powder form
(1 catfish) (4 oz), Taste spell or item with spell ensorcelled
Creation : Mix with 8 oz of Ale, 0.2 oz of Salt to soften taste
Create time : 20-Herbalist 80/10 minutes (includes grinding time).
Time : Lasts 5+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Taste spell effect for Time above, at MEL/EL of
spell/item.
Availability: 80% Coastal City, 40% City, 10% Other
Doses : 2 (4 Oz)
Value : 5+Herbalist's EL/10+MEL+EL SC (8-43)
Notes : 1) Cast Taste into Potion or mix potion with
ensorcelled item
6.6 Owl Eyes
Gives effects of a Sight spell to drinker.
Ingredients : Tapetum lucidum eye layer of Owl grinded (4 oz),
Sight spell or ensorcelled item
Creation : Mix with 8 oz of Ale, 0.2 oz of Salt to soften taste
Create time : 30-Herbalist EL/10 minutes (includes grinding time)
Time : Lasts 5+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Sight spell effect for Time above, MEL/EL of spell/item.
Availability: 90% City, 50% Other
Doses : 2 (4 Oz)
Value : 5+Herbalist's EL/10+MEL+EL SC (8-43)
Notes : 1) Extracting Owl part is difficult with Very
Difficult level problem solving, Herbalist skill if fail owl parts ruined
6.7 Feel it
Gives effects of a Touch spell to those that need it.
Ingredients : Grinded Manatee brain (6 oz), Touch spell or
ensorcelled item
Creation : Mix with 6 oz of Herbal Tea, 0.2 oz of Salt, 2 oz
of sugar to soften taste
Create time : 25-Herbalist EL/2 minutes (includes grinding time)
Time : Lasts 1+Spell/Item EL/10 Days (+3 if Good, +5 Fine quality)
Effect : Touch spell effects but Range is Spell/EL" (no
actual touch required), MEL/EL of spell/item.
Availability: 80% Coastal City, 40% City, 20% Other
Doses : 2 (4 Oz)
Value : 15+Herbalist's EL/10+MEL+EL SC (18-53)
Notes : 1) Brain must be in powder form within 12 hours of
death or ruined
6.8 Trunk Potion
Gives effects of a Smell spell to those that need it.
Ingredients : Grinded (6 oz / 6 doses) of Elephant trunk tissue,
Smell spell or ensorcelled item
Creation : Mix with 6 oz of Whiskey, 0.2 oz of Salt, 0.2 oz
of peppermint to soften taste
Create time : 30-Herbalist EL/10 minutes (includes grinding time)
Time : Lasts 2+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Smell spell effect for Time above, MEL/EL of spell/item.
Availability: 40% City, 20% Other
Doses : 2 (4 Oz)
Value : 5+Herbalist's EL/10+MEL+EL SC (8-43)
Notes : 1) Extraction of animal part is in Moderate
Difficulty if failure process/part ruined
2) Rumors say EleFans can be used but at personal risk.
6.9 Bat Juice
Gives effects of a Hearing spell to those that need it from average bat.
Ingredients : Bat blood (2 oz), Hearing spell or ensorcelled item
Creation : Mix with 6 oz of Ale, 0.2 oz of Salt, 0.2 oz of
peppermint to soften taste
Create time : 20-Herbalist EL/10 minutes (includes grinding time)
Time : Lasts 3+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Hearing spell effect for Time above, MEL/EL of
spell/item.
Availability: 90% City, 80% Other
Doses : 2 (4 Oz)
Value : 5+Herbalist's EL/10+MEL+EL SC (8-43)
Notes : 1) Blood must be extracted within 4 hours
6.10 Stone Dust
Negates effect of Paralysis.
Ingredients : Gorgon (Medusa) stone dust collected from
Petrified victims (4 oz), Gorgon blood (4 oz)
Creation : Mix with 4 oz of Ale, 0.2 oz of Salt, 0.2 oz of
peppermint to soften taste
Create time : 30-Herbalist EL/10 minutes (includes grinding time)
Time : Lasts 2+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Negates Paralysis fully
Availability: 30% City, 15% Other
Doses : 1 (8 Oz)
Value : 15+Herbalist's EL/10 SC (16-23)
Notes : 1) Blood must be extracted within 2 hours of
mixture creation
2) Potion must be given open fully (swallow) so if
Petrified can't drink.
6.11 Mana Sense
Gives Mana Sensing ability.
Ingredients : Large Flawless Black Diamond kept in total
darkness, Mana Sense spell or ensorcelled item
Creation : Mix with 8 oz of Cold Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 5+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Grants Mana Sensing when drunk for 1 Day at
Spell/Item MEL/EL levels
Availability: 15% City, 5% Other
Doses : 2 (4 Oz)
Value : 5+Herbalist's EL/10+Caster spell/Item MEL+EL SC (18-33)
Notes : 1) Sidh will not make unless convinced for good reason
6.12 Mana Read
Gives Mana Reading ability.
Ingredients : Large Flawless White Diamond kept in total light,
Mana Read spell or ensorcelled item
Creation : Mix with 8 oz of Warm Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 3+Spell/Item EL/2 Days (+3 if Good, +5 Fine quality)
Effect : Grants Mana Reading when drunk for 1 Day at
spell/item's MEL/EL level
Availability: 30% City, 15% Other
Doses : 2 (4 Oz)
Value : 5+Herbalist's EL/10+Caster spell/Item MEL+EL SC (18-33)
Notes : 1) Sidh will not make unless convinced for good reason
6.13 Burn Release
Reduces pain and suffering after a burn.
Ingredients : Ashbury berries (3 pounds), various roots (2 oz),
Ashbury plant oil (2 oz)
Creation : Mix with 6 oz of Water after grinding berries and
roots to a juice
Create time : 30-Herbalist EL/10 minutes
Time : Lasts 48 hours
Effect : Heals 1D6 of Burn and pain damage
Availability: 90% City, 60% Other
Doses : 2 (4 Oz)
Value : 2+Herbalist's EL/10 SC (3-10)
Notes : 1) Not to be drunk, pour on cloth and wipe burn
wound, apply for 3 minutes
2) Apply within 10 minutes of Burn or liquid useless when applied.
6.14 Stamina Elixir
Boosts Stamina of drinker.
Ingredients : Purple Abnari Blood (4 oz) in Metal Flask,
Amaranth seeds grinded (4 oz) Unenhanced/Enhanced
Creation : Mix with 4 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : Stamina +D10 for 8 hours if seeds enhanced +ELD10
(enhancer's EL)
Availability: 45% City, 25% Other
Doses : 2 (4 Oz)
Value : 10+Herbalist's EL/10 SC (11-18)
Notes : 1) After 8 hours, exhausted - need rest for D3 Hours
6.15 Firehound Vibe Juice
Ingredients : 4 oz of Firehound blood Enhanced
Creation : Mix with 4 oz Ale
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 hours
Effect : BL4 Immunity to All Magic, excluding Balance Magic
for 12-(12-enhancer's EL) hours (if 0 then 1 hour)
Availability: 30% City, 90% Chaos city, 20% Other
Doses : 2 (4 oz)
Value : 24+Herbalist EL/10 SC (25-32)
Notes : 1) Blood held only in silver and never sees sunlight
2) Must enhance blood before mixture made, failure to do so ruins blood
6.16 Peist Jab
Trying to obtain this poison is tricky if herbalist remembers doing so.
Ingredients : 0.5 oz of Peist blood, 3 oz of Ginkgo biloba herb
ground up powder form
Creation : Mix with 6.5 Oz of Tea
Create time : 10-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 7+Herbalist EL/10 Days
Effect : Counter acts Peist Love to restore 40+6D10% of memory back
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 24+Herbalist EL/10 SC (25-32)
Notes : 1) Can be used for other memory issues but may
have random effects
2) If took Peist Love must drink this within 2 days max else no benefit
6.17 Great Serpent Slime
Great Serpent can be harvested for D10+10 doses/oz.
Ingredients : 6 oz of Great Serpent Slime (6 doses)
Creation : Mix with 4 Oz of Warm Tea (as bonding agent)
Create time : 10-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 48 hours
Effect : Metal-(except Silver/Gold) Acid effect FV-2,
Magical BL8 Roll if so FV-4
Availability: 80% City, 60% Other
Doses : 4 (2 oz)
Value : 32+Herbalist EL/10 SC (33-40)
Notes : 1) The Acid is used as a thrown weapon like
balista to weaken armor/metal
2) 2 Oz on cloth can be used to wipe item to diminish it to
counter act it.
6.18 Grundwergen Blood
Grundwergen can give D6+2 Doses of blood usable for potion. Same
effect as Great Serpent slime but no metal exceptions.
Ingredients : 6 oz of Grundwergen Blood (6 doses)
Creation : Mix with 2 Oz of Warm Tea (as bonding agent)
Create time : 10-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 48 hours
Effect : Metal-Acid effect FV-2, Magical BL8 Roll if so FV-4
Availability: 60% City, 40% Other
Doses : 4 (2 oz)
Value : 32+Herbalist EL/10 SC (33-40)
Notes : 1) The Acid is used as a thrown weapon like
balista to weaken armor/metal
2) 2 Oz on cloth can be used to wipe item to diminish it, counter it.
6.19 Sidh Touch
Can extract 8-9 (D8+1) doses per Daoine Sidh of blood.
Ingredients : 4 oz of Daoine Sidhe blood (4 doses)
Creation : Mix with 4 Oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : Potion for MEL7/EL7 Disease Effects
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 28+Herbalist EL/10 SC (29-36)
Notes : 1) If smeared on cloth (4 oz) can wipe on weapons
for touch effects
2) Can be used to dip or soak weapons like darts for effect
(typically 1 item per 2 oz)
6.20 Disease Blood
Disease Demon blood can yield 8-9 (D8+1) doses (oz).
Ingredients : 4 oz of Disease Demon blood (4 doses)
Creation : Mix with 4 Oz of stale milk then diluted into water
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : Potion for MEL5/EL4 Disease effects
Availability: 60% City, 40% Other
Doses : 2 (4 oz)
Value : 27+Herbalist EL/10 SC (28-35)
6.21 Scorpion Women Blood
Scorpion women can yield 6 (D6) doses (6 oz).
Ingredients : 4 oz of Scorpion Women blood (4 doses)
Creation : Mix with 2 Oz of Water, 2 oz of Lysergic Acid
Create time : 20-Herbalist EL/10 minutes (mixture has to be done
correctly)
Time : Lasts 24 hours
Effect : Potion for EL8 Insanity effects
Availability: 60% City, 40% Other, 80% Desert area
Doses : 2 (4 oz)
Value : 24+Herbalist EL/10 SC (25-32)
6.22 Truth of Agate
Ingredients : 1 Agate gem Large, Flawless, Enhanced
Creation : Mix with 8 Oz of Water in brass goblet
Create time : 2 minutes
Time : Lasts 1 hour
Effect : Truth potion, if lies has fits of spasms, BL=EL of
stone for success of failure detection
Availability: 60% City, 40% Other, 80% Desert area
Doses : 2 (4 oz)
Value : 20 SC
6.23 Amber Resin
Ingredients : 1 Amber stone Enhanced, Owl eye cooked and grinded (2 oz)
Creation : Mix with 8 Oz of Water in Silver goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : HC+10%, Can see in darkness
Availability: 60% City, 40% Other
Doses : 2 (4 oz)
Value : 40+Herbalist EL/10 SC (41-48)
Notes : 1) Once drunk effect lasts until next normal
healing roll (HC Boost).
2) Darkness effect lasts - 12-(12-EL)
hours, if 0 then 1 hour
6.24 Amethyst Gem
Ingredients : 1 Large flawless Amethyst Gem, Silver or Gold goblet
Creation : Mix with 8 Oz of Water in Silver or Gold goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : Gold-1) Can drink 2x amount of booze 2) Can't get
drunk 3) Int+5 4) Emp+5 5) Photographic memory for everything for D12 Hours
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 60+Herbalist EL/10 SC (61-68) -Gold,
Silver-36+Herbalist EL/10 (37-44)
Notes : 1) If twirled in silver goblet BL12 Death poison,
Must drink within 5 turns of potion creation
6.25 Angelica
One Angelica plant can yield 8 (D8) doses (8 oz).
Ingredients : 6 oz of grounded Angelica powder [Unenhanced]
Creation : Mix with 1 Quart of fine wine
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : 1) St+30 2) HC+30 1+2 vs Disease, Decay &
Corruption on Healing roll
Availability: 80% City, 60% Other
Doses : 8 (4 oz) (1 Quart=32 ounces so 4 full potions)
Value : 84+Herbalist EL/10 SC (85-92)
Notes : 1) Lasts until next healing roll
2) If drink twice BL8 Slow Death poison
6.26 Basilisk Blood
Potion is risky to drink but benefits are good.
Ingredients : 4 oz of Basilisk blood (4 oz) unenhanced
Creation : Mix with 4 Oz of Water in Silver Goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours
Effect : EL12 Immunity to Petrification, Disease, Decay,
Corruption 2) Do not age 3) Only killed by magic or in combat (All-48
last hours)
Availability: 20% City, 10% Other
Doses : 1 (8 oz)
Value : 54+Herbalist EL/10 SC (55-62)
Notes : 1) IF Drink BL0 on magic table, If Success Death
(add -PR to roll) before listed effects
2) If damaged in combat uses Uncontrollable Battle Fury
3) C+10, S+10, St+10 permanently
4) Effects are non-additive
6.27 Bdellium
Ingredients : 4 oz of Bdellium resin grinded powder (4 oz) Enhanced
Creation : Mix with 4 oz of Ale
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 72 Hours
Effect : BL9 Immunity to Disease for D3 Days
Availability: 60% City, 40% Other
Doses : 1 (8 oz)
Value : 27+Herbalist EL/10 SC (28-35)
Notes : 1) Each day lose 1D6 Energy points
6.28 Belladona
Ingredients : 4 oz of Bellandona
Creation : Mix with 4 oz of Tea
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : Hallucinary trance MEL20/EL10 Divinations see
future for 12 hours
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 84+Herbalist EL/10 SC (85-92)
Notes : 1) For Divination trance if drinker is magic user
get future dreams
2) If drinker not Magic User (MU) and MU nearby mu can force
dreams of what he desires
3) If no MU present drinker suffers MEL10/eL4 Insanity
Nightmares trance for 6 hours
6.29 Betony Juice
Ingredients : 4 oz of Betony powder Unenhanced or Enhanced
Creation : Mix with 4 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours
Effect : Unenhanced-Str+10 for 24 hours; Enhanced-Trance
for 2D6 Hours
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 60+Herbalist EL/10 SC (61-68)
Notes : 1) Trance-Once wake any Mental, Physical Disease is cured
2) Trance-if no disease before drinking then Str+20, MDV+2 for 20 hours
6.30 Bindweed juice
Ingredients : 4 oz of Bindweed powdered unenhanced
Creation : Mix with 8 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : Total immune to pain for 48 hours (Female drinkers
only)_ Impossible to feel pain
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 20+Herbalist EL/10 SC (21-28)
6.31 Black Cat Blood
Ingredients : 4 oz of Black Cat Blood (4 doses) Enhanced
Creation : Mix with 4 oz of Fine Wine in Brass Goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BL7 Cure for any Disease
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 42+Herbalist EL/10 SC (43-50)
6.32 Chimedon
Ingredients : 4 oz of Chimedon grinded Sei gland, Unenhanced or Enhanced
Creation : Mix with 6 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Unenhanced-Sleeper talks in sleep giving secrets,
Enhanced-As Unenhanced but can Q&A sleeper
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 20+Herbalist EL/10 SC (21-28)
Notes : 1) Drinker must sleep within 2 hours for effect
6.33 Cock Feather
Ingredients : 1-5 Cock Feathers burnt as ashes Enhanced each
Creation : Mix with 7 oz of Wine
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Cures any insanity or being drunk
Availability: 90% City, 80% Other
Doses : 2 (4 oz)
Value : (10+Herbalist EL/10)x# of Feathers SC (11-90)
Notes : 1) 1 Feather per Food Point of drinker
6.34 Darba Grass
Ingredients : 4 oz of Darba Grass (4 doses) grinded, Unenhanced
Creation : Mix with 6 oz of Goideli Wine, 0.5 oz of Blueberry
juice to soften taste
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Negates Terror/Disorder spells
Availability: 70% City, 40% Other
Doses : 2 (4 oz)
Value : 30+Herbalist EL/10 SC (31-38)
Notes : 1) Must drink within 8 hours of spell on victim
Terror/Disease.
6.35 Dragon's Blood
Ingredients : 4 oz of Dragon's Blood (4 doses) already magical
Creation : Mix with 4 oz of Goideli Wine in a Gold Goblet
Create time : 20-Herbalist EL/10 minutes (blood should be
handled with care can burn (acidic like))
Time : Lasts 24 Hours
Effect : Unshakeable courage-48 hours, Str/St +15 (48
hours), See in any darkness (48 hrs), MDVx2 vs Fire Spells (48 hrs)
Availability: 10% City, 5% Other
Doses : 1 (8 oz)
Value : 102+Herbalist EL/10 SC (103-110)
Notes : 1) Must take from living Dragon
2) Must create within 72 hours of taking blood unless preserved
3) Effects ARE Additive per potion
4) Roll BL0 +PR% to roll if success drops dead (1 phase) so
dangerous to drink
5) Different Dragons are aid to have other
effects but those details are lost to history.
6.36 Fern Seed
Ingredients : 1-4 oz of Fern Seeds (1-4 doses) grinded, enhanced
Creation : Mix with 6 oz of Ale
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours
Effect : EL3 Invisibility for 12 hours to end must magically end it
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 32+Herbalist EL/10 SC (33-40)
Notes : 1) 1 Fern Seed per FP of drinker 1 = 1 oz
2) Herbalist (40-EL)% chance of wrong seeds collected, if so EL3
Immunity vs Invisibility
6.37 Firestone
Ingredients : 1 Firestone Enhanced stone
Creation : Mix with 8 oz of Hot Tea, 0.5 oz of pepper
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : 1) EL4 Fire spell immunity 2) Combustion immunity
to Fiery Spirit 3) Speak Tongue of Younger Chaos EL60. 1-3 for 12 hours
Availability: 50% City, 30% Other
Doses : 2 (4 oz)
Value : 36+Herbalist EL/10 SC (37-44)
Notes : 1) Jeweled eye of Fiery Spirit is firestone
6.38 Bella Worlds
Ingredients : 2 oz of Bellandona Enhanced, Enhanced Garlic 2 Oz grinded
Creation : Mix with 6 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Strange visions of strange worlds and reality of
the 3 True Worlds. Can remember if roll Will<D100.
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 30+Herbalist EL/10 SC (31-38)
6.39 Garlic
Ingredients : 4 oz of Garlic grinded unenhanced/enhanced
Creation : Mix with 6 oz of Wine, 0.5 oz Peppermint
Create time : 12-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Unenhanced-MEL3/EL2 Cure for Insanity,
Enhanced-MEL10/EL10 Cure for all emotional problems
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 20+Herbalist EL/10 SC (21-28), Enhanced- x2 value of unenhanced.
6.40 Great Serpent
Ingredients : 4 oz of Great Serpent blood unenhanced
Creation : Mix with 4 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Total Immunity to Paralytic poison for 24 hours
Availability: 60% City, 40% Other
Doses : 1 (8 oz)
Value : 30+Herbalist EL/10 SC (31-38)
6.41 Heliotrophius Defense
Ingredients : 1 Heliotrophius stone
Creation : Mix with 8 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : MDV+5 vs Disease for 12 hours
Availability: 60% City, 40% Other
Doses : 2 (4 oz)
Value : 15+Herbalist EL/10 SC (16-23)
6.42 Hellebore
Ingredients : 4 oz of Helebore (4 doses)
Creation : Mix with 4 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Unenhanced-EL6 Cure for Insanity/mental problems
from demons; Enhanced-Vision of the hells
Availability: 60% City, 40% Other
Doses : 1 (8 oz)
Value : 18+Herbalist EL/10 SC (19-26), x3 if have magical rites
(see notes)
Notes : 1) Enhanced-If have correct magical rites taken
(transported) to Chaos Regions of Upper World at 0 Mana cost
6.43 Houseleek
Ingredients : 4 oz of Houseleek powder grinded enhanced
Creation : Mix with 6 oz of Red Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours
Effect : 1) MDVx2 vs Storm Powers, 2) MDVx2 vs Fire Powers
3) Energy/Mana Regen x2. 1-3 for 48 hours
Doses : 2 (4 oz)
Value : 44+Herbalist EL/10 SC (45-52)
6.44 Hypercium
Ingredients : 4 oz of Hypercium (4 doses) unenhanced
Creation : Mix with 6 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours
Effect : MDV+3 vs all magic, -10 to dispel/negate magic
only for magic users for 24 hours both
Doses : 2 (4 oz)
Value : 28+Herbalist EL/10 SC (29-36)
6.45 Jacinth
Ingredients : 1 Jacinth Large, Flawless Unenhanced/Enhanced, 2
oz grinded clam meat powder
Creation : Mix with 8 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Unenhanced-MDV+3 vs Fascination;
Enhanced-Influence Chance +10 on business operations
Doses : 2 (4 oz)
Value : 32+Herbalist EL/10 SC (33-40), Enhanced- +18
Notes : 1) Can sense at 10" (100') any one capable of
Storm Powers and any intent they will do
2) Effects last for 24 hours (+6 for good, +12 for Fine Quality)
6.46 Jade
Ingredients : 1 Jade Large, Flawless Enhanced
Creation : Mix with 8 oz of Water in silver goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours
Effect : 1) Str+10 St+10 2) Potion cures any disease 3) EL7
Immunity to Disease, Corruption, Decay 1-3 for 12 hours
Doses : 2 (4 oz)
Value : 84+Herbalist EL/10 SC (85-92)
6.47 Jet
Ingredients : 1 Jet Large, Flawless Enhanced, 2 oz soaked
grinded peist glitter
Creation : Mix with 8 oz of Water in Gold goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : 1) Total Immunity vs Disease 2) Appearance+10
1+2-24 hours duration
Doses : 2 (4 oz)
Value : 60+Herbalist EL/10 SC (61-68)
Notes : 1) Potion must be stored in gold bottle within 15
turns or drunk else worthless
6.48 Memphis
Ingredients : 4 oz (4 doses) of Memphis Unenhanced OR enhanced
grinded powder
Creation : Mix with 6 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Unenhanced-Total insensible to pain & EL3 immunity
to magical pain
Doses : 1 (8 oz)
Value : 27+Herbalist EL/10 SC (28-35), Enhanced- x2
Notes : 1) Enhanced-As Unenhanced, also Mental Pain
included, loss of concentration and disorder
2) Duration-Unenhanced-2 hours, Enhanced-4 hours
6.49 Moon Rose
Ingredients : 4 oz (4 doses) of Moon Rose grinded petals
Creation : Mix with 6 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : EL8 Suggestion to drinker, roll BL12 on Magic
table for success
Doses : 2 (4 oz)
Value : 24+Herbalist EL/10 SC (25-32) Enhanced- x2
Notes : 1) Black flower grows under full light of full
moon dies once dawn breaks
6.50 Topaz
Ingredients : 1 Large Flawless Topaz Gem Enhanced
Creation : Mix with 8 oz of Water in Crystal Chalice
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BL10 Cure for Insanity and Emotional Curse
Doses : 1 (8 oz)
Value : 40+Herbalist EL/10 SC (41-48)
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