[pnpgm] Game update #31 - File #141 - Combat aftermath/Healing
Scott Adams
longshot at darktech.org
Tue Mar 27 07:21:37 CEST 2007
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
W2 Robert Maxwell........Strie'bog.........Bard ..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update 231 in sequence (file #141)
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Admin notes: None.
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[Recap]
From Z'leyra: [Re: Actions]
If folks losing energy she will make potion in brass goblet
by swirling bezoar in water. She will make this for each and
have them drink it as it should cure any death poison.
Z'leyra runs over and removes the frog from Farseeker's face
and tosses the frog into the bushes. She looks around to see
if there is another enemy and calls Corona to keep watch. She
had noticed that the one Unali killed was likely the archer.
Walking carefully since she might stumble over any invisible
folk. Then she quickly glances to see which of the wounded are
stable and which are losing blood. She knows that the paralysis
is likely to wear off within the day, but will last hours. She
tells Unali to bandage any that are bleeding and she does the
same.
After the immediate death threats are bandaged she will go
around and carefully bandage/patch (use healing skill) on each
wounded person followed by the appropriate level Healing spell.
Many times she will use max level.
GM: Ack.
--------------------------------------------
From Unali: [Re: Actions]
Feeling that she is no immediate threat of collapsing, Unali
will first help Z'leyra check on the other members of the
group and see if they are severely wounded. Those who need
instant bandaging get it.
Then she will ask Z'leyra to patch herself up, as she
clearly needs it and also ask for a magical healing (max).
After everybody has been checked Unali will go and check what
the dead magic user/archer carries with him. She will keep a
dagger ready when she approaches the body, ready for nasty
surprises. Only after she is satisfied he is dead and not
moving, will she put the dagger away in its sheeth. After
inspecting his items, she will sit down near the camp fire,
sitting cross legged so she faces the body and draw her cape
over her head, so her face is hidden in the darkness beneath.
She will sit silently that way for an hour or so unless
there are any interruptions.
Then she will inspect armor and clothes for damage and see if
she can repair the worst of it.
GM: Ack.
--------------------------------------------
From Ben'dar: [Re: Actions]
When Ben'Dar regains control of his muscles, he first checks the
horses.
He says to Unali, "Impressive kill." He pulls out his dagger
from his boot sheath, "I've trained with the fighting dagger,
but never saw much use for such a small weapon." He looks up
and smiles sheepishly, "Perhaps you could teach me to use this
more effectively?"
He examines the dead lion. If the hide is of good quality, he
will carefully skin it. He'll work the skin later to make it
into a nice saddle blanket for Tef'wo. He removes the fangs
and claws and adds them to his totem necklace and his wolf
headdress.
GM: Ack. The lion doesn't have great fangs and claws. Its
an adult but not massive. Did you want both fangs
and claws or both? I thought you were taking trophies
from personal kills. Since you didn't kill the lion
is this the same deal or different? Keep in mind
having all those items around necklace will be cluttered
and weighed down. But a fang wouldn't be much. Let
me know if you still want them. Either way not a problem.
See below on the mane. It might make a half blanket
for a horse but not a full length one.
--------------------------------------------
From Chion: [Re: Actions]
Chion will say, "Unali, lets get you healed first, then I will
help with the others. Trembyl needs immediate attention, he
took some arrows. The paralysis will wear off and we will be
able to hear who needs help at that point if we haven't checked
everyone." (The loudest yellers). He will cast healings as
needed helping Unali heal the others.
Probably anyone with eyes open are a second priority over
those without eyes open (Ie. Unali first, then Trembyl,
Strei'bog, Ben'Dar, Wolf, Farseeker, the rest).
Chion will wait until everyone is tended to before examining
the man near the lion (with the others, presumably).
GM: Ack. Thank you! That's the triage order I was looking
for in order of who to treat first. Thanks.
--------------------------------------------
From Z'leyra: [Re: More actions]
After healing folks Z'leyra will go and cast Orient Self EL0
then Detection on the spell that paralyzes Farseeker. Then she
will cast through her staff a Purification (EL just enough to
minimize the possibility of Abysmal Failure) for a Dispell, a
Detection EL0 to see if the Purification spell worked and a
Dispell Chaos spell cast through her staff at the lowest EL
that will work (she would use Dispell Elder if it would work,
but the EL is likely too low) on the spell keeping Farseeker
paralyzed. Then she will dispell the paralysis on each person
the same way. If necessary she will recast failed spells.
GM: Ack.
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[New Stuff]
------------------------------------------------------
[Combat Stats & Other info]
Time: 3 Turns, 2 phases - 14 phases - 42 seconds
Goblin Info - 1 Elite, 15 Regular
Status : 15 Dead, 1 Regular paralyzed
Treasure : Fighting Dagger - 12
Spear - 7
Club - 8
Bow - 1
Quiver/w Arrows - 1 with 21 Arrows
Rotten Food - 3 Bags of 24 FP (Rotten)
Armor [Leather] - 1 Suit / AV2, Very small
----------------------
Enemy Info -
GM: The strange man I will reveal some things about
him since he is dead. He had weak stats for a
PC lass character, though high Will. Single
digit empathy so he didn't like mercy. :)
He stood 5' 8 and about 177 pounds. He had
tinge of pale skin as if used to the sun or
cold weather? He wear natural hides and leathers
as clothing of tan and browns with some minor
green blotches mixed in.
Treasure : Longbow - 1
Quiver w/arrows - 1 with 19 Arrows
Fighting Dagger - 1
Handle Sling - 1
Sling projectile- 1 bag with 12 stones
Battle Axe - 1
Leather Armor - 1 AV1 Thick (damaged)
Leather Bag - 1 (Small hand sized, on belt)
Leather Bag - 1 (Small on belt)
Water Skins - 2 Full Skins IIs
Spells : Telepathic Powers
Camuuflage
Withering Hand
Energy Web
Poison Powers
GM: All spells were random and it worked out nicely
for this enemy. Even with him being a random
encounter it worked out well. The spells fit
a character of his type. The ELs of the spells
just for gee whiz info ranges from 2-4. :)
GM: The Lion was a Desert Lion not waste lion. This
means aside from its mane its body parts are
pretty much useless. Its mane might make some
wig or hair item if woven well. It happened
he rolled a special event with a pet and I rolled
it randomly and got the lion :) So it was his
own pet. The "desert" part does fit in as he
himself is from the far north tundra areas and
that's a desert. Though lion would not be found
there he likely found it elsewhere.
----------------------
[Experience Report]
Player MEP CEP Expertise Notes
Arawn 4 - 4 Repel Evil EL0
Arawn 6 - 4 [Other Magic] EL1
Arawn 5 - 2 Invisibility
Arawn 10 - 4 Speed
Ben'dar - 26 8 Pike #10, #12, #1 Goblin
Chion 3 - 2 Healing EL1
Chion 8 - 8 Insubstantial EL0
Farseeker - 36 6 Great Sword #14,#15, Lion
Strie'bog 15 - 10 Wood Strength EL1
Thig 10 - 4 Invisibility EL3
Thig - 36 6 Rep. Crossbow #13, 8, Lion
Trembyl - 12 4 Scimitar #5, #4 Goblin
Unali - 96 18 Dagger #2, 3, 5, Lion
Unali - - 3 Acrobat Skill
Xian 8 - 8 Invisibility EL0
Xian - 1 2 War Staff #6 Goblin
Z'leyra 4 - 2 Orient Self EL2
Z'leyra 4 - 2 Speed EL2 Shamanic
Z'leyra 5 - 2 Dark Sight EL3
Z'leyra 6 - 4 Invisibility EL2 Shamanic
Z'leyra - - 1 Quarrels [Failure]
Z'leyra - - 1 Sleep Mist [Failure]
Z'leyra 8 - 8 Sleep Mist EL0
Z'leyra - 11 4 War Staff #1, #6 Goblin
Z'leyra 18 - 6 Disp/Banish EL4 [Chaos]
GM: Congratulations!
Farseeker +1 CEL!
Chion +1 EL in Other Magic
Z'leyra +1 EL to Quarrels
GM: MVP CEP - Unali for the Main Enemy Kill!
MVP MEP - Z'leyra for her magic and dispelling Mist!
[Ammo Use]
Player Notes
Thig -3 Darts
[Item Damage]
Player Notes
Farseeker - 1 FV to Great Sword Did not Break
Ben'dar - 2 FV to Magical Pike Did not Break
Unali - 1 FV to Magical Dagger Did not Break
Unali - 1 FV to Regular Dagger Did not Break
[Player/Animal Physical Status]
Player HPV Damage / Status
Ben'dar 2 Minor Damage
Corona - Healthy
Farseeker 9 Moderate Damage
Arawn - Healthy
Chion - Healthy
*Trembyl 20 Heavy Damage
Strie'bog 4 Moderate Damage
Thig - Healthy
Unali 21 Moderate Damage
Z'leyra 2 Minor Damage
Boyzdar 9 Heavy Damage
* Already Healed Magically once
[Player Mana Status]
Player Mana Status (of max)
Xian 97%
Chion 97%
Trembyl 100%
Strie'bog 92%
Thig 96%
Z'leyra 93%
Arawn 98%
---------------------------------------------------------
[Decalis 15th, 106th day since left Marentia, 41st day of
Adventure #3 of the 1633rd year [TH].]
[Location: Pavassa Forest]
[Time: Around 3:58am.]
[Thig lands and helps Unali, Chion and Z'leyra with the
wounded and paralyzed. He disarms the crossbow of the
last 2 darts and grunts.]
Thig: "Only seven darts left." [then he sighs.]
GM: Skipping about shortly into the future for this
quick section below...This is the easy part to
handle before get to the tougher section below.
[After the frantic pace of healing and patching is done
Thig and others inspect the enemy.]
Thig: "Don't touch him! He likely exudes poison. I
figure him to be a Kotothi Shaman. When the frogs
came into camp I figured they were his Tonah animal.
The lion I have no clue maybe another tonah or a pet?
But I've heard that Kotothi shamans who have toads
as their tonah have special abilities. These include
the ability to jump great distances. Also the ability
to exude or use poisons. When I saw the mist I figured
it was poison of some kind. Don't touch his skin just
roll him over by touching his clothes and get items
from him by using daggers."
[When the man is rolled over a white substance it seen
around the man's nose. Thig nods.]
Thig: "That confirms it. No drum like Z'leyra. Their
focus into the shamanic trance comes from some fine
powder they create. I've heard the powder also gives
them a long life. Some in the Fierazi forest have
been known to live over a century by the powder. But
before anyone sniffs it might not be a good idea. The
powder would surely make a connection with his gods."
[The body is searched with careful control and the items
in the Enemy Info above are found. One of the bags
contains the powder he uses, a fine white powder he
sniffs up his nose.]
GM: Indeed this shaman has the above spells listed. I
post them here in the update for information only
and thought it was interesting being random spells
and the random tonah determination all worked out.
He was jumping from one tree to another without being
seen at all due to his camuuflage spell. If Unali hadn't
killed him he'd have jumped the 80 feet (yes he could
jump that high and far) up the trees and escaped. Dang
unali for doing that! :) The frogs the party must
figure out to have been a distraction. Surely they
could not be meant to harm. In fact this time of year
its odd to see them as most are in hibernation. He
must've summoned them for some time before he sent them
onto the campsite. At least that's what the party
will discuss as the night continues.
[The other bag on the Shaman contains smaller bags, 5
in total, holding smaller objects. Unali uses her two
daggers to lift the bag off the man after the body is
rolled over onto his back. She opens it first and
inspects the contents but is unsure of most of the items.]
[Unali calls Z'leyra over to show her the bag contents.]
Unali: "You have more experience with plants than I do. Any
idea what those are. He kept them close by, so I guess they
are somewhat useful."
[Thig, Chion and Z'leyra gather around as Z'leyra uncovers
the contents of the bag by the campfire's light.]
[The first small bag has 6 small seeds of a plant. The
trio examine it but only Z'leyra is able to identify it.]
Z'leyra: "Amaranth. Helps in healing and stamina I believe."
Thig: "I feel it to be unenhanced."
[The next bag contains about 7 small herbs. Before the
bag is completely unwrapped she recognizes it immediately.]
Z'leyra: "Clove Pink. Healing boost against disease and
infection."
Thig: "They've been magically improved."
[The first to recognize the third bag is Chion, Thig and
lastly with help Z'leyra.]
Thig: "Cayenne. It prevents folks from getting drunk.
The herbs have been enhanced."
[The next bag only Chion and Thig recognize the contents.
Z'leyra has no clue what the herbs are.]
Thig: "Balim herbs! A very rare herb! It helps brings
the dead back to life. I've read about their description
like these red stripes but never seen them in person.
He had them? Unali a great treasure! Too bad the herbs
are unenhanced magically."
[The last small bag is inspected finding small pieces of
a plant. After a few seconds Z'leyra is able to identify
it from the description and training. Thig and Chion do
not recognize it.]
Z'leyra: "Mistletoe. The berries have some magical ability
to help insanity. The berries can also improve weapon
strength by as much as twice its normal strength."
Thig: "Oh! Yes. Reason why Faerry never touch the stuff
is if it is used on a weapon you become enemies of those
afflicted by iron. Since Arawn and Jordi might be it
could be problematic for that person." [He grins]
[Thig sniffs the quiver but doesn't touch.]
Thig: "My guess is based on what I've guessed of the man
he likely has poison tipped arrows. I'd not touch
those as well unless they are cleaned or placed in the
fire to burn the poison away. That means the others
may have some poison in them we need to check carefully."
GM: Z'leyra +1 Forester, +1 Herbalist ELs
Chion +1 EL Forester.
Expertise in skills for identification of the items.
Thig got none. Partial expertise applied as well.
GM: Natural Items Bag - Shaman - Treasure
Item Amount Enhanced / Unenhanced
Amaranth 6 seeds X
Clove Pike 7 herbs X
Cayenne 8 doses X
Balim 11 doses X
Mistletoe 8 doses X
GM: Unali you made the kill you have first choice on the items.
If you want to claim them do so. Otherwise anyone can
claim them as requests come in first come first choice
and conflicts can be resolved between you guys. Same
with the other treasure above. Privately in email Unali
has already put an interest (though no claim) on the
mistletoe.
---------------------------------------------------------
GM: Now we go back in time to the real update section.
This is just mere seconds after Unali kills the man.
[As the man falls panic and confusion quickly rules the
next few minutes as the survivors check the situation
out. Almost a full minute of combat from sudden sleep
is shock enough and the adrenaline is still pumping in
everyone. Chion still insubstantial leans into the
tent and eyes Trembyl and doesn't see Arawn. He leans
back out and in his ghostly voice tells of Trembyl's
wounds.]
[The party is quickly checked out and its decided the
most severe wounds are Trembyl, Boyzdar, Unali, Farseeker,
Strie'bog, Ben'dar and Z'leyra in that order. Thig
flies to the horses to examine them. Finds no physical
wounds He finds 6 horses down and paralyzed from the
mist. Two are almost on top of each other. Tef'wo
is up and mobile though. The 5 horses are party horses
and 1 is one from the attackers at the cabin. Thig
checks them and finds a very shallow breath. It seems
they can still breath but without muscle control its very
light. Because one horse is almost crushing another Thig
yells for Unali and with some rope and Tef'wo and the other
horses they get the horse off the other for better breathing.]
Thig: "They can breath but we'll have to check on them later.
Back to the others.."
[By now Z'leyra has her healer's satchel in hand and though
her speed spell is still in effect she moves quickly in
the camp even at a controlled pace. She finds Xian and
places something by to label him. Since chion feels
Trembyl is the worse shape she heads to the tent and
crawls in. Chion warns her Arawn was with him so she
slinks in slowly and finds Arawn paralyzed and invisible.
Z'leyra examines the wounded Trembyl through the campfire
almost due south through the open tent flap. The two
arrows are still embedded and bleeding is still going on.
Thig lands and reminds Z'leyra not to touch the arrow
tips in case of poison. Chion informs her Trembyl has
already been healed.]
Thig: "He looks bad. I can cast a mind reading spell.
I've only learned the basics so not adept in it like
my mind destruction spell. He is awake maybe we can
ask him if he is willing to risk another healing?"
[Z'leyra continues to work on Trembyl bandaging him up
and trying to figure the best way to pull out the arrows.
She knows that by doing so it could actually cause more
damage to him. Thig tries to drag with the help of
Unali Arawn out of the tent. Thig then crawls to the side
not to block the light.]
Thig: "Trembyl your hurt bad. I can try to read your surface
thoughts. If you wish to risk another healing please
let me know. I will not pry further beyond the answer."
[Thig speaks a few sidh words and concentrates. Within
two seconds he picks up the words "Yes yes...yes...yes"
in Trembyl's mind. He breaks contact and nods to
Z'leyra who prepares for the healing spell.]
[Meanwhile Chion and Unali check the others for severe
wounds while Unali keeps herself from bleeding badly for
now. Z'leyra applies herbs and other bandages around
the wounds. she finds pulling the arrow out may cause
more damage but its a risk. She begins to speak the
words of her healing spell after applying Healer skill
and techniques. No time for a massage here. She grabs
hilt of both arrows and as soon as she is about to speak
the last word of the spell she lifts the arrows up and
out with the help of Thig. Then a second later her spell
acts and heals the wound. yanking the arrows out does
cause one more point of damage but the spell heals 12
points for a net gain of 11 points of healing. The
second arrow wound heals completely but the first some
part of it remains. She checks Trembyl over again and
finds his status definitely improved from about 30% to
almost 75%. But he is still hurt but better off. Happy
she exits the tent to check on others.]
[Z'leyra comes to Strie'bog and the wolf.]
Thig: "I saw him placing his hand on Boyzdar then fall to
the ground. Unali has checked and he has no physical
wounds but Boyzdar does. My guess the spell backfired.
His eyes so no reaction but he is alive. My guess
is the spell backfired and zapped him. "
[Z'leyra checks Strie'bog and finds him stable for now.
He'll be watched but she turns to the wolf and casts
another healing spell after healing skill treatment on
him. She finds the paralysis actually helpful as the
patient can't move or squirm. The leg wound the goblins
did completely heals and the wolf is now at 100%]
[Next Z'leyra inspects Farseeker's eyes. Nothing a fist
normally wouldn't have caused. The blood vessels should
heal. By now Chion has become solid and attempts to
help in the camp further with bandages and herbs.
His chest wound is bad but not fatal. She knows Farseeker
is strong so a minor spell is only needed. She finds the
healing skill fails as a result of some bad herbs so has
to reapply the procedures. But the healing spell itself
heals he entire wound up and Farseeker is now 100%.]
[Next Unali sits on the ground as Z'leyra attends to her.
Chion sees Unali undress her top tunic for better
inspection so he wanders off to check the horses to
give them privacy. Thig ensures no more frogs are
left around camp as they are placed in the bushes. They
eventually head into the forest likely to hibernate again.
Z'leyra knows Unali is also strong but a moderate spell
may be needed with these 2 wounds. The lion could carry
disease or something. Z'leyra rechecks her and finds
about 25% of the wound is healed. But she is still hurt.
She bandages her up and Unali redresses for now she
is stable.]
[Z'leyra then checks Strie'bog, Ben'dar finding minor
wounds. She heals and then casts healing spells on
Strie'bog and Ben'dar. For ben'dar his back wound
from the battle axe heals completely and is gone.
For strie'bog's wound his heals completely as well.
Lastly Z'leyra casts healing onto herself and heals
her minor wound.]
[Z'leyra finds everyone is completely healed physically
except Trembyl and Unali still with moderate wounds.
Trembyl has taken two magical healings and survived.
That just leaves them paralyzed.]
Thig: "Strie'bog doesn't seem paralyzed. We can move
his limbs with little effort compared to the others.
If he got zapped and is in a coma which it looks like
it does anyone have a Revive spell? I think its the
name or recover or something?"
[He asks Chion, Unali and Z'leyra.]
[Player/Animal Physical Status]
Player Healing HPV Damage / Status
**Trembyl 2 9 Moderate Damage
Unali 1 13 Moderate Damage
GM: That's the final damage report. Trembyl has had 2
magical healings.
Actions? Comments?
Next update Wednesday...
GM: Good news is I got alot of work done (mostly book keeping)
on the update this weekend. But its now almost 12 and near
bedtime tonight. I will need to figure out the mana
costs and math for Z'leyra's dispel attempts. So this
is what I'll do. I will work on that tomorrow night
as best I can then post a update sometime Wednesday afternoon
or night or as quickly as I figure this out. Once
that is done folks may be free to move and act then.
But Strie'bog will need special treatment as above.
He may be done for some time unless someone can help.
GM: Need some comments
Unali - Want another magical healing?
Anyone can help Strie'bog? Revive him?
There is another goblin still in camp alive. It turns
out he was paralyzed as well. This is the one that
was attacking Ben'dar. What does the party or those
who are awake now (Chion, Z'leyra, Thig, Unali) do
about him now?
What to do with the dead bodies?
Total paralyzed -
6 Horses
1 wolf
5 party members
Based on rough math and assumptions Z'leyra won't have
enough mana to free everyone today. This means someone
will remain paralyzed unless others have other ideas
or suggestions? Z'leyra will likely have to do in
order of importance.
Folks are free to give comments and suggestions on
actions. I'll try to work on supplement update
tomorrow night. I already have actions from folks
and those will be done after paralysis is over.
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