[pnpgm] Game Update #123 - File #686 - Raban's IBT
Scott Adams
longshot at darktech.org
Tue Mar 24 06:07:01 CET 2009
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R1 Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
-- Tobie Bonahoom........Fremea............Sidh....NormalFaerry Fe
Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #123 in sequence (file #686)
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Admin Notes: Nona.
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[Recap]
[None]
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[New Stuff]
[Apris 6th, 1634TH. 9th Day of Adventure #4.
[Location: High Elder's domain - Citadel, Dark Lands, Forest]
GM: Raban's IBT actions...
[Raban and Fremea start to spend a great deal of time over the
next 12 days together. Fremea begins to teach him the ways of
the Archery Powers. It will take the bulk of the next 12 days
to learn the family of spells useful to archers.]
[On the morning of Apris 7th, Raban explores the village area
and markets. Not knowing the Katai language he can't seem to
understand those who speak around him but does know their
glares, glances and faces. Some are surprised at his tall
height, on average 2.5 feet taller than most and weighing at
least 3 times more just about everyone. Some of the women
seem to ignore it and swoon at his handsome face. Children
seem to find him fascinating but the few elderly avoid him at
all costs it seems. Raban takes a break from entertaining and
goes to find a tavern to eat dinner around 6:30 this evening.
Turning around the corner he notices five figures seem to be
arguing with one merchant outside his shop, a hides shop. The
merchant and what could be one of his employees or family
members seem to be arguing with four others. Words become
shouts, shouts become shoves, shoves become almost full fist
fight. But before the fists fly the group sees Raban
approaching. Suddenly pale three of the men run away. A
fourth grabs a item he was arguing over and decides best to
run as well. The person helping the merchant slips back into
the shop. Raban doesn't find this at all rare. Even in a
busy street like Sivas he can simply clear a path by walking
straight. The merchant a elderly man in his 50s nods and
bows. He speaks a few words but Raban doesn't understand.
The merchant then smiles and backs into the shop and closes
the door. Raban continues on to the tavern. It seemed to
just be a argument over some casual business or intense
haggling. As he replays the conversation in his head he
realizes some of the words in Katai later. Still trying to
get used to the new language he learned. He realizes indeed
the fight was over some price for sold glass items and some
of them were damaged.]
[Apris 7th and 8th, Raban is fitted in the tailor shop for new
clothes & more importantly the armor Oby said he'd work on.]
[Exploring the lake district, Raban finds the lake rather
soothing. It is one thing to sit on the shore of the Sea of
Tears but this lake is calm and relaxing in its nature, some
might even say magical. Selecting possible future dance
places to entertain, it is near 8am. Suddenly he hears a
girl's frantic voice in the nearby small woods. Raban goes
to investigate and notices two men dressed in light brown
tunics pushing a female back and forth between them. Raban
can hear them saying things like "..too good for me.." and
"..you're mine..". Raban has heard those things before of
obsessive men. Raban breaks through the trees and growls as
he advances. He suddenly realizes he is picking up that
growling habit from ben'dar. The trio seem to be in their
early 20s and Raban towers over all 3. One looks up to glare
at Raban and says something to the other to warn him. The
other looks over his shoulder and glares then his eyes bulge.
The man turns around and pulls a shiny knife out just as Raban
gets within arm reach. The man swipes the knife in a wild
gesture but Raban simply grabs the man's arm and brings the
arm down on his gauntlet. The force of the blow makes the
man drop the knife. Raban shakes his head and shakes a finger
with his free hand of warning. The other man releases the
girl and backs away. Most normal men at this point would give
up or flee. But Raban has learned from seeing Chion and how
men work in general. If they are respected wrong in front of
some girl they lose face. To show his bravado or just acting
stupid the man tries to swing his fist at Raban's head and
misses. Raban sighs and with his free hand reaches out and
picks the man up from his belt and with the other holding the
man's arm raises him up and then throws him a few feet away.
Raban looks up to see the back of the other man running away.
That's when the other man now up charges with a rock at Raban.
Raban deftly dances to the side and the man rushes past and
hits a tree hard. The man falls backwards and Raban picks
him up and holds him with a vice grip. The dazed man finally
decides to give up. By the time Raban looks back the girl
has also fled. Women can be quite generous with their thanks
or scared running away. Raban takes the man to the citadel
guards and explains what happened. Suca thanks Raban and puts
the man into their tiny one room jail. The rumors of low
crime must be right but even love can sometimes be exceptional
to the power of the Elder's influence in this domain. The
other man is later found but the girl doesn't press charges.
Another thing Raban has seen in abusive relationships. Love
is blind it seems.]
[Raban has been one of the most visible party members in the
Citadel grounds. He has been all over the village and lake
districts entertaining. But at least one day he is seen
working on a large bow by the lake. He is also spotted by
some entering a tailor's shop a few times and even working
in the shop on his own clothes.]
[Near 11pm on the 11th, Raban is returning from entertaining
in the village. As he is walking on the west road by the west
wall of the Citadel he notices a group of 10 peasants
approaching. They are walking and have 2 draft horses
carrying a small wagon of food and crops. Others have small
baskets or push carts. As he passes he notices they speak
softly and seem frightened. They glance up at the citadel
towers and the looming Wizard's tower in the distance still
dark from Ki'ama's absence. He notices they don't even seem
to care about him. From the words he gathers it seems they
are scared of the Citadel and try not to journey here for trade
as often as they should. They must be from another domain.
Raban glances at the Tower and realizes this is how the Dark
Lands must work. While there might be 3 dozen Masters and
maybe five times as many apprentices most are simple peasants
who don't use magic. The minority seem to rule through
simple tactics of power and fear. Even with few demonstrations
of their might the sheer unknown magic some can use and random
nature of the Lands must intimidate most peasants. Raban
wonders about Chion and his quiet moods. How he can simply
show mystery by not speaking. He must have learned that from
this place where he was born.]
[Eating a late breakfast near 11am, Raban is walking through
the village when he hears noises behind him. He glances over
his shoulder but sees nothing. This happens at least five more
times. Then he hears a familiar noise and turns around this
time glancing down. There a single brown cat is looking up
at the giant. Raban frowns and wonders what the cat wants.
Many others walked by why didn't the cat bother them? He
bends down to the cat and it doesn't scamper off. Curious the
giant grabs the cat in one large hand and hauls him up into
his arms. The cat purrs and begins to snuggle up against his
chest. Curious Raban looks around looking for his owner. This
clearly is a clean domesticated cat. Raban finds a patrolmen
and asks him if he knows the cat and where he might live but
the guard doesn't. The guard says he'll check around and find
Raban, who isn't hard to find in this area as he stands out.
Raban carries the cat through the eastern district streets
and shows him to various people. Its not until three hours
later when Raban almost decides to give up and turn the cat
over to a guard. As he walks to the south toward the Citadel
he notices a man and girl around 10 seem frantic. They are
moving down the street looking up and down. Raban smiles and
approaches. When the girl notices the cat she runs toward it
and claims it. The girl though, stops short when she sees the
towering giant before her. She glances up a bit concerned but
Raban smiles and hands the cat to her. The man and girl
thank him for a full minute and the man bows and bows. Raban
finds the attention a bit too much as he was only helping.
Bards have been known to keep cats and dogs as pets. It adds
to their appeal in some cases. Rumors also that the animals
are used in the secret bardic network of contacts. One day
Raban will have settle in and get into that network. Chion
may be able to teleport a thousand miles to send messages
back and forth. Messengers in quick ships or fast horses
may be able to send fast messages. But the bardic network
is one of the fastest way for those on the street to learn
and pass information. In some places the network feeds things
to town criers and the underworld. In other ways the network
is used to pass warnings.]
[During the time in the Elder's domain the party has watched
Raban entertain. While he doesn't know the songs or stories
he entertains through his instruments and body. He spends a
couple days each with dance, drum, mandolin and his pan pipe
playing for mostly the peasants. Most are quite pleased by
his entertaining.]
[The day before the meeting those who see Raban notice he is
speaking now in Faerry Sidh with Fremea having learned the
language by the necklace Z'leyra has. He doesn't seem to
speak the Tongue of the Sidh openly.]
Actions? Comments?
Next Update...Friday.
GM: Status - At this point I just have to finish Raban's character
sheet updates. Then start and finish Arawn's IBT's actions.
After that work on 2 new player characters (one is done just
have to form up the data, the other waiting for process to
start). After that I may need a couple days to write up
details on the adventure out of the general outline. AFter
that we can begin adventure #5! By next update Raban's sheet
should be done. So will only leave Arawn to do.
GM: Player Vote needed!
It was put to my attention an old rule that recently resurfaced.
This may have gone back to the old version and I either forgot
it or didn't use it. Here is the rule:
Lesser ELs
Magic-Users may cast a spell at any EL equal to or less than
the HIGHEST EL they know. Regardless of the EL cast the EL
modifier is that normal for the Highest EL the Caster can
cast. All effects are as for the EL cast.
EXAMPLE - A Sidh Magician is capable of EL6 Elf-Shot. He
casts it at EL2. The Roll Modifier is 12 (normal for EL6).
The affect of success is as normal for EL2. (If the spell is
an Abysmal Failure, the Highest EL applies as the modifier).
Damage Effect On Spell Casting
I have simply always used the EL cast as for modifier.
Pros: Higher chance of success per spell.
Cons: More bookkeeping - I would not only need the EL cast but
would have to check on the EL Max level for the modifier.
Also the Battletech Effect. :)
In old games of Battletech most players would pick heavy
mechs (100, 200 toners with massive armor and weapons).
Usually just 1 or 2. Well we had one expert player who would
often win by playing 10 or 20 Ten ton mechs. Light armor
and light weapons. What this mean is easy to kill them but
sheer numbers tended to overwhelm the other side. What this
means for pnp is that for Balance the bad guys would have this
same rule in effect. This means why send one mega wizard
against you when I could simply send apprentices usually with
EL4/5s, cast low and overwhelm you? This isn't to deter
your vote but this is how Balance would work. A mega
wizard wouldn't be needed since the lower minions would have
higher chance of success now. If you understand. This
may be one of the big reasons I haven't used the rule above
in terms of highest EL for modifier in past games.
Vote: 1) For above rule or
2) Against use Cast EL as EL modifier (El2 for EL2)
3) No vote, can't decide
4) Abstain
5) Other
We have 8 players (Caladan not voting since npc). So
a majority of the current votes is FIVE. If I get 5
for or against I'll use the rule. Please vote. If
you want it private or not displayed let me know.
GM: IBT Actions - IBT events will be queued.
Actions Actions Results Sheet
Player Posted Processed Posted sent Completed
#6 Z'leyra Yes Yes Yes Yes Yes
#7 Arawn Yes Soon No No
#8 Raban Yes Yes Yes No
SITE is down right now so can't update to place this on it. Will do so
when back up.
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