[pnpgm] Game Update #54- File #399 - Party returns to Sivas
pnpgm
pnpgm at comcast.net
Mon Apr 18 23:56:56 CEST 2016
HT Player DS Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight.......HY..Arawn.............Druid .Normal/Alfar .. Ma
--.Tobie Bonahoom....YY..Fremea............Sidh....Normal/Faerry.. Fe
R3.Mark Murtha.......HN..Kell..............Trader..Normal/Human....Ma
W2R2.David Sanders.....HN..Kiet.Sunan........Acrobat Normal/Human ..Ma
R4.Wout Broere.......YY..Unali.............Ninja...Normal/Human ..Fe
R3 Panthera..............Pyandalgor........Hunter..Normal/Human....Ma
W3R4.Alex Koponen......YY..Z'leyra...........Healer..Normal/Human ..Fe
--.Fukishtu.NEwsome......Npc...............Chief...Normal/Human....Ma
--.Lucria.Cegra..........Npc...............Hunter..Normal/Human....Ma
Animals: Corona [Eagle] Z'leyra
Game Web Site - http:/nrgcomputers.com/pbem/
Public posts/actions to pnpgm at list.powersandperils.org (mailing list)
Private emails (not public actions) to pnpgm at comcast.net
Game Update #54 sequence (file #399)
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Admin Notes: Goofed up last update removed Roster and some
of the recap for some reason. I do this when I spell check
since I save a copy to a different file. Guess saved the
wrong non checked file top.
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[Recap]
From Kiet: [Re: Actions]
Will Arawn have enough mana to do this all in consecutive
days? Seems like it might take LOTS of mana and mana
recovery...?
GM: Ack.
From Z'leyra: [Re: Actions]
Just realized new Update was out:)
Arawn can translocate nearly the entire group and horses in
one day. But as a handful would have to wait until the next
day he's going to split things more evenly for security and in
case of spell failure. It should take 2 days tops for Arawn to
take care of the group's journey to Sivas. Here's the proposed
plan -
Decalis 24th - Find an inn or secure campsite to rest
Decalis 25th - Translocation Day 1 to Sivas-
- Find a secure spot and have party guard it to make sure
nothing enters the circle to help avoid translocation mishaps.
He'll communicate with the horses to help make sure they'll
have an easy journey and won't resist the spell
- Purification at max EL
- Translocate EL 4 (using Wand to improve success, bring
Z'leyra and the Constables)
- This will be on the roof of the library or Z'leyra's
residence if this is a better landing spot. After arriving
Arawn will locate a safe spot to translocate the horses to,
most likely a field or Z' leyra's property, and make sure
that it's guarded and kept clear for future translocations -
Translocate EL 4 and return to group
- Recast Purification at max EL if it's timed out - Translocate
EL 7 (using Wand, 2 horses and Unali) - Translocate EL 4 and
return to group
- Translocate EL 7 (using Wand, 2 horses and Pyan)
- Translocate EL 4 and return to group
Decalis 26th - Translocation Day 2 to Sivas-
- Purification at max EL
- Translocate EL7 (using Wand, 2 horses and Kiet) to
predetermined safe spot, Z'leyra's home most likely
- Translocate EL 4 and return to group
- Translocate EL7 (using Wand, 2 horses and Kell)
- Translocate EL 4 and return to group
- Translocate EL 4 (using Wand, Fremea)
Z'leyra, is your place a good spot for us to translocate
to?
GM: Ack. Plan to teleport seems inefficient. Why wait
till next day when have mana to send some now? So I
may rearrange things to be more efficient. No need
to use her place as it just means several miles away
when anyone can guard a street/alley. :) Save folks
having to walk back to town proper. Sometimes thinking
overkill is too much for some things. :) I do that
myself way too much.
From Z'leyra: [Re: Actions]
Z'leyra, is your place a good spot for us to translocate to?
Yes. All are welcome to stay at the mansion.
GM: Ack.
From Kell: [Re: Actions]
If necessary, Kell can sell his horse. If that makes a
difference.
GM: Ack. Got to remember one condition of Z's freedom and
such was leaving town quickly. So staying another
day is problematic for everyone.
From Kiet: [Re: Actions]
Kiet just looks at his friend and shakes his head. He thinks
to himself that horses are simply NOT like a spare tunic. They
need good care and training. They need some time to get to
know their rider. It helps the rider if he knows him mount.
Kiet just quietly sighs.
GM: Ack.
From Arawn: [Re: Actions]
Arawn shakes his head, echoing Kiet's. The druid considers
the horses friends and knows they are happiest together - he
wouldn't consider leaving one behind except with a familiar
herd (such as at Ben'dar's) No worries, a horse or two more or
less isn't going to make a difference
GM: Ack. Since all the above is paraphrase rather than dialogue
I'll have to do same for update.
From Kiet: [RE: Actions]
Joke time)....does it echo because it's empty?
GM: Ack. :) Like transition back to reality? :) I have 2 more
jokes from a friend last night but not for a PG audience.
From Kell: [Re: Actions]
Unbeknownst to Kiet, but knowst to Kell, he is planning on
getting a new horse already. A better horse.
GM: Ack. Last month long trip almost lost 2 horses due to
food and such. These new issues will have to be solved.
Going up north from Sivas will not have Inns every few
miles as roads would be hundreds of miles away. There
may have to be some Hunting involved instead of riding
some of the days.
From Kell: [Re: Actions]
Unbeknowst to Kiet and Arawn, but knownst to Kell, he is
planning on getting a better horse before leaving for Kameri.
One that is like all of those things.
GM: Ack.
From Arawn: [Re: Actions]
Arawn would buy the horse off of you so you can get another
horse - the druid's likely to start an animal sanctuary, lol
GM: Ack. Remind me later if I forget. Or do so in the
mini IBT time.
From Arawn: [Re: Actions]
He's just contemplating the the vastness of space
GM: Ack. Interesting. :)
From Kell: [Re: Actions]
Oh that would be great. Considering Arawn is a friend, he can
just give the horse to Arawn when Kell goes to get a new one.
A better one.
GM: Ack.
From Kell: [Re: Actions]
That would be great. And as Kell's a merchant Arawn is happy
to give him the horses full gold as a 'gift' in return so he
doesn't lose out on coin
GM: Ack.
------------------------------------------------------------
[New Stuff]
[Outside South-East Gate - Ticasi]
[Decalis 24th, 1634TH]
[Time: 3:40 pm]
Arawn wishes Chion was here he could probably take 5-6 horses
easily. He recalls from his teachers that this spell is more
powerful than the wizard teleport. The translocation spell
actually can be used as a weapon. It can send folks away without
he caster going. Recalling this he recalculates the math in his
head. It might change from 3 days to 2.
With having cast other magic that day he is not fully at max
mana so he has to guess how much he has used. A fraction
less for sure. He informs the group it may take 2 days.
The Constable Chief looks annoyed, "in order to ...allow
her freedom the court was under the impression everyone
would be gone by now. Now it may take another day? This
is not good."
Lucria shrugs, "to leave the city correct?"
Fuk nods in agreement to Lucria.
The bounty hunter waves a hand, "so those who stay just
leaves the city and camp on the plains."
The chief considers this for a moment. "I could see them
meaning Ticasi. But realistically it would be hard to
ride to the border by night fall. So this would make sense
to me. This would mean that no one should go back into the
city in the morning. If the guards spot you then I and
others." He glances at Z'leyra and then others. "Will have
to suffer the consequences."
Kell looks disappointed not getting his books. But they
will be shipped by boat. Good chances are that by time
the group leaves Sivas again they would be there.
Z'leyra looks back to her home. Well once her home. Her
true home was in the Kameran. Now it is really Sivas that
feels like a true home. Yet she glances at the city and
sees ghosts. Ghosts of her past. Ghosts of her father. In
her mind's eye she imagines all this and sorrow mounts in her
throat. To think if she does not catch this killer she may
not, or others in her party, be allowed back in to this circle
of power would be devastating.
After a few long moments of deep thought she mounts up
and directs the group away from the city. The 2 newcomers
walk as they move away.
[Time: 3:50 pm]
As the party moves away from the city into the margins and
farmlands some consider new options. Kell clearly wishes
to stay to get his books. But the warning about going back
is difficult to wave off.
Kell offers to sell his horse if it means one less thing
to send.
Kiet shakes his head in dismay and voices that selling horses
is not like buying tunics or underwear so they can just be
discarded later.
Kell finds this a bit amusing himself as Kiet was almost
to the point of being utterly afraid of horses. Now with
the ranch owner's daughter in mind the acrobat has changed
his tone. Maybe the hero that Kiet could be will go back to
Lemasa with many horses to show the benefits of the beasts.
Arawn offers to buy the horse later and agrees with Kiet.
This makes Kell happy to at least sell the horse to a friend
than some slimy smiling trader.
[Time: 4:35 pm]
Almost an hour later the party steps just under two miles
away from the city. Dark will fall in a bit over an hour.
So the first to teleport will be sent before the others find
a place to camp. Gear is distributed for those who should
be staying behind. Though Ticasi itself is a relative safe
province all but a person or two could be left. However,
1-2 dealing with 8 horses in a fight could be bad. So Arawn
will go with his original plan of 1 person and 2 horses per
translocation when he can or at least 1 horse.
Arawn clears some area of debris and purifies it with magic.
Arawn gathers Z'leyra, Corona and the newcomers together.
He casts the spell to send them to the library roof in Sivas.
The small group appears on the roof of the library. The
newcomers look a bit startled and the chief gasps. The
breath taking away. Not used to teleporting a thousand
miles in a blink. Z'leyra is already used to it so acts
normal. She quickly leads the two down to the street using
the ladder set by Kaylle. Since Kaylle flies he does not
need ladders but those getting down do. The ladder itself
retracts so one on street can get to the roof with ease.
Securing the street from anyone they wait.
Arawn waits 5 minutes giving them enough time in Sivas
to clear the alley behind the library. No one is usually
there so teleporting the horses there is safe. He then
gathers Unali and her horse. Her large horse is as big
as 4 people so that's 5 man size. He calls for Pyan and
this should send the horse and Pyan back.
Arawn gathers Unali and her horse for the next spell.
She sends both back.
Arawn still feel's strong not having to go back and forth
does save energy. Arawn gathers Fremea and Z'leyra's warhorse.
She sends both back to Sivas's alley.
Arawn still feels strong. Holding his wand still to boost
his power he looks what is left. He calls for Kell and Z'leyra's
riding horse. He sends both back to the anguish of Kell's
leaving before he could get his books.
Arawn looks to Kiet who is left and smiles. It worked out
better than planned. This just leaves Kell's horse, Arawn's
and Kiet's two horses. But now he feels too drained. He
might teleport 40 miles only but not a thousand. So Arawn
and Kiet make a small camp for the night.
Arawn had arranged to teleport the rest just after sunrise.
Course a thousand miles away the sun is higher so has to calculate
the time for 7:30 or so Sivas time or maybe 7 local time? But
He arranged for Kell or Z'leyra to watch the alley.
[Ticasi city margins]
[Decalis 25th, 1634TH]
[Time: 7:08 am]
The sun is low but the rest was good. Arawn's took most
of the watch and let Kiet sleep in his tent. He gathers
the gear up and the people and horses to send back.
[Time: 7:15 am]
Arawn sends Kiet and Kell's horse to Sivas by magic.
Arawn then sends Z'leyra's two horses back.
Arawn calls his horse from grazing and mounts up. He circles
and watches the area. A eagle flies high above circling for
a morning hunt. Then Arawn casts the final spell and merges
o his horse in the alley like a returning hero.
[Sivas, Marentia]
[Time: 7:27 am]
Arawn dismounts and sees Kaylle waiting as well. Arawn
reaches into his vest pocket and pulls out the letter and
gives it to Kaylle.
"A letter from the Bishop? How intriguing. I'll open
it soon. Lets get you warmed up. We have some nice hot
tea inside." Kaylle motions for Arawn.
Actions? Comments?
Next Update....Friday...
GM: Everyone is back in Sivas! We are now at 50% of adventure
done. Once you reach Kamaran it'll be 75%. So this
assumes travel. Now what is the plan? Z'leyra briefly
mentioned a 2 week stay but I had asked for a review
of that but not heard back so I'll ask again. Two
solid weeks or more? Less?
Decalis 25 - Decalis 31 - 1 week
Janaqa 1 - Janaqa 7 - 1 week
So leave on Jan 8?
Sorry for delay had issues of various reasons. I hope
to do the normal Friday update. Once the leader decides
on the above I guess I can take a mini IBT schedule.
If you need updated sheets I can do so or just wait
till done with IBT? Let me know. I have to clean many
sheets up.
When you guys plan for the travel let us know asap
what you will take horse, gear, wagon wise. If folks
are bringing extra horses Arawn will need to kind of
prepare mana wise for the event a day or two before
to build up mana or such. I assume the teleport unless
you guys ride will be Cetric's circle in the plains.
Keep in mind Fremea and the 2 npc's may want horses
unless a wagon is taken. So keep this in mind for
all or any math work.
GM: Arawn - Based on your emails I modified the spells a bit.
Due to weight the 2 horses was just a lot with a person.
You are now 1 EL higher. TONS of mep for those spells.
If you are to do this again folks will need to decide
You will have the hardest IBT to figure out magic wise
unless you cast no spell to build up energy.
Kell - I'll try to figure out exactly how long it will
take ship to send the books for next update.
Pyan - Hope didn't lose you from the joke. :)
Z'leyra - Got to decide if travel by horse and/or teleport.
Need to decide if taken wagons or such for food. Since
no roads no Inns. Hunting can be done but will take
2-3 hours a day rather than riding time.
GM: Also getting more bounces. Mostly from Mark and Tobie.
Do you guys want to be notified or just delete them here?
As long as you guys keep track of update #s and if you
miss one then you can find it.
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