I came upon a bunch of abysmal effects for gurps, which has spells
broken into several colleges. I pawed through this list and seperated
out the garbage effects that did not go well with the P&P world. I then
seperated out the effects that seemed to fit with each alignment. The
result is a different abysmal table for each alignment, with a special
table for creation/illusions and enchantments.
Roll | Balance Abysmal Effect |
12 or less | No effect |
13 to 16 |
Caster becomes target of spell (Roll again if inappropriate) |
17 to 19 |
Caster drops anything he/she had in hands |
20 to 22 |
Caster feels random pains for 3d6 mins (add 1d6 to skill rolls, 2d6 to spell rolls) |
23 to 24 |
Caster unable to cast spells for 3d6 hours |
25 to 27 |
Caster is absent minded for 3d6 days |
28 to 30 |
Caster loses 3d6 Mana, losing Energy if not enough |
31 to 33 |
Caster loses voice for 3d6 mins |
34 |
Caster sends all thoughts to a single target for 3d6 minutes |
35 to 36 |
Caster becomes truthful for 3d6 hours |
37 to 39 |
Magic items in 1d6" radius lose magic for 3d6 hours |
40 to 42 |
Spell affects or is centered on random target |
43 to 45 |
Spell succeeds, but replace caster with target and target with caster |
46 to 48 |
Caster loses 3d6 Energy and falls unconsious for an equal number of hours |
49 to 50 |
All non-magical items in 1d6" radius scatter randomly for 3d6" |
51 to 52 |
Caster changes handedness for 3d6 days |
53 to 54 |
Caster loses function of hands for 3d6 hours |
55 to 56 |
Caster loses voice for 3d6 hours |
57 to 58 |
Magic items in 1d6" radius lose magic for 3d6 Days |
59 to 60 |
Spell affects 1d3 random targets, using TWICE the Mana |
61 to 62 |
Spell affects random subject, alter EL by 1d3-1d3 and with opposite effect |
63 |
Target and caster exchange places, clothing, and items |
64 to 65 |
The following 1d3* spells are delayed by 2d6 phases |
66 to 67 |
The following 1d3* spells have opposite effect |
68 |
All non-magical items in 1d6" radius scatter randomly for 3d6x10" |
69 to 70 |
Caster ages 1d6 years |
71 |
Caster must perform an intricate ritual to cast spell again (1 hour in purified location per BMC) |
72 |
Caster is target of spell reversed |
73 to 74 |
Caster loses function of hands for 3d6 days |
75 to 76 |
Caster loses voice for 3d6 days |
77 to 78 |
Caster makes noise uncontrollably for 3d6 days |
79 |
Magic items in 1d6" radius drained of magic |
80 |
Next 1d3+1 spells hang, then all trigger during casting of next spell after that |
81 |
The following 1d6 spells are delayed by 3d6 turns |
82 |
The following 2d6 spells have opposite effect |
83 |
Cursed: all Casters spells are delayed by 3d6 turns |
84 |
Curse: all Caster's spells have opposite effect |
85 to 86 |
Caster ages 3d6 years |
87 to 88 |
Curse: Caster goes deaf |
89 |
Curse: Caster loses use of hands |
90 to 91 |
Caster loses one MEL |
92 |
Curse: Caster sees everyone as having the same face |
93 to 94 |
Curse: Casters voice becomes Garbled |
95 |
Magic items in 1d6" radius explode doing (EL+1)d6 explosion damage |
96 or more |
Caster becomes possessed by force of balance |
Roll | Chaos Abysmal Effect |
12 or less |
No effect |
13 to 14 |
1d6 hostile creatures summoned, unsoothable and uncontrollable |
15 to 17 |
Caster becomes hideous for 3d6 hours |
18 to 19 |
Caster becomes target of Terror spell at same EL, fleeing in random direction |
20 to 21 |
Caster craves blood for 3d6 days or until satiated |
22 to 23 |
Caster feels random pains for 3d6 mins (+1d6 to skill rolls, +2d6 to spell casting) |
24 to 25 |
Caster forgets all spells for 3d6 hours |
26 to 27 |
Caster gains bizarre cravings for 3d6 hours |
28 to 29 |
Caster glimpses Hellish dimension for 3d6 seconds (suffers from effects of Silent Terror for that time) |
30 to 31 |
Caster loses 3d6 Mana, losing Energy if not enough |
32 |
Caster raises uncontrollable zombie from nearest grave |
33 to 34 |
Caster summons minor demon |
35 to 36 |
Spell affects random target |
37 to 38 |
Spell affects random target, unknown to caster |
39 to 41 |
Spell visually warps and has bizarre/useless effects |
42 to 43 |
Caster loses 3d6 Energy and falls unconsious for an equal number of hours |
44 to 45 |
All sounds produced by caster include screaming wail for 3d6 hours |
46 to 48 |
Caster becomes horribly hideous for 3d6 days |
49 |
Caster summons 2D6 minor demons |
50 to 51 |
Casters emotions psychically affect everyone in 1d6 radius for 3d6 hours |
52 to 53 |
Everyone in 1d6" radius target of Terror spell at same EL, run in random direction |
54 |
Spell affects 1d3 random targets, using TWICE the Mana |
55 |
The following 1d3* spells are delayed by 3d6 phases |
56 |
3d6 nearby plants immediately wither |
57 to 58 |
Caster ages 1D6 years |
59 |
Curse: Caster becomes Manic Depressive |
60 |
Caster becomes allergic to sunlight as for Fey and Alfar |
61 to 62 |
Curse: Caster becomes haunted by evil spirits |
63 to 64 |
Caster must perform an intricate ritual to cast spell again (1 hour in purified location per BMC) |
65 |
Curse: Caster has horrible nightmares every night for the rest of his/her life |
66 to 67 |
Caster howls instead of speaking for 3d6 days |
68 to 69 |
Caster is in agony for 3d6 days (+5 to skill rolls, +10 to spell casting) |
70 to 71 |
Caster rouses all animals in 2d6" radius |
72 |
Caster summons a major demon |
73 to 74 |
Caster views Hellish dimension for 3d6 hours (suffers from effects of Silent Terror for that time) |
75 to 76 |
Everyone in 2d6" radius hallucinates horrors for 3d6 hours |
77 |
Next 1d3+1 spells hang, then all trigger during casting of next spell after that |
78 |
The following 1d6 spells are delayed by 3d6 turns |
79 |
The following 2d6 spells have opposite effect |
80 |
2d6" radius becomes infertile - all plants die and none can grow |
81 |
All animals immediately have hostile reaction to caster |
82 |
Caster ages 3d6 years |
83 |
Curse: Caster becomes mute |
84 to 86 |
Curse: Caster becomes psychotic killer |
87 to 88 |
Curse: Caster is in extreme agony for life (+10 on skill rolls, +20 on spell casting) |
89 |
Caster loses one MEL |
90 |
Casters body dies, and is trapped in spirit form |
91 to 95 |
Casters body possessed by major demon |
96 to 100 |
Caster becomes possessed by force of chaos |
Roll |
Creation Abysmal Effect |
12 or less |
No effect |
13 to 16 |
Any illusion or creation is a solid bright color |
17 to 18 |
Caster appears to be on fire for 3d6 mins (or suffering some other effect) |
19 to 21 |
Caster appears to turn a solid bright color for 3d6 mins |
22 to 23 |
Caster creates bird with casters face which flees at earliest opportunity |
24 to 25 |
Complex Illusionary skeleton attacks caster |
26 to 30 |
Illusion is obviously phony, nothing happens if creation |
31 to 35 |
Illusion/creation is uncontrollable and does all sorts of weird things |
36 |
Illusionary Disguise for 3d6 mins of a household object for head of caster |
37 to 40 |
Next spell cast fails, but appears to succeed to the caster |
41 to 42 |
Any illusion/creation is covered in illusionary/real blood |
43 to 44 |
Caster appears and believes s/he is on fire for 3d6 mins (or other similar effect) |
45 to 47 |
Caster believes illusion (or next illusion) is real with no chance to disbelieve; creation is assumed to be a harmless illusion |
48 to 49 |
Caster creates dog with casters face which flees at earliest opportunity |
50 to 53 |
Caster has psychotic episode through illusions, and gains quirk |
54 to 55 |
Illusionary disguise of caster as monster-faced humanoid for 3d6 hours |
56 to 58 |
Next 1d6 illusions are obviously phony with no need to disbelieve |
59 to 61 |
Replace words illusion with creation, and creation with illusion |
62 to 64 |
All mounts in 2d6" radius (or single nearest) become bizarre creature mounts |
65 to 67 |
Caster creates exact duplicate of him/herself for 3d6 days, GM control |
68 to 71 |
Caster creates monster which attacks |
72 to 73 |
Caster creates mount with casters face which flees at earliest opportunity |
74 to 76 |
Curse: Caster gains phobia based on illusion/creation form |
77 to 78 |
Illusion or Creation is exactly like casters mother/father/guardian |
79 to 82 |
Illusion takes on own life, uncontrollable and permanent |
83 |
Illusionary disguise of caster as demon for 3d6 days |
84 to 85 |
Curse: All subsequent illusions are single bright color, but caster doesn't know |
86 |
Caster creates 2d6 phantoms of him/herself which do bad things and attack caster |
87 to 89 |
Caster creates appropriate creature, but it is possessed by major demon |
90 to 91 |
Caster creates hoard of monsters which attack |
92 to 93 |
Caster creates psychotic warrior with casters face |
94 to 97 |
Curse: Caster gains severe phobia based on illusion/creation form |
98 |
Curse: Permanent Illusion Disguise of hideous creature |
99 or more |
Creation (illusion becomes creation) is permanent and attacks caster, dedicated to his destruction |
Roll |
Elder Abysmal Effect |
12 or less |
No effect |
13 to 16 |
1d6 hostile creatures summoned |
17 to 19 |
Caster gains a voice in head repeating single message for 3d6 days (add day count to all spell rolls) |
20 to 23 |
Caster gains bizarre cravings for 3d6 hours |
24 to 26 |
Caster goes deaf for 3d6 mins |
27 to 29 |
Caster is blinded for 3d6 mins |
30 to 33 |
Caster loses voice for 3d6 mins |
34 to 36 |
Caster receives electric shock (1d6+BMC damage) and is stunned (roll HC to recover) |
37 to 38 |
Dancing lights blind everyone in 2d6" radius -- roll HC each minute to recover |
39 to 41 |
Spell succeeds, but replace caster with target and target with caster |
42 to 44 |
All sounds produced by caster include screaming wail for 3d6 hours |
45 to 47 |
Caster becomes color blind for 3d6 days |
48 to 50 |
1d6" radius of Caster swarmed by hundreds of stinging insects (Swarm size 3d6, 1 damage per phase) |
51 to 53 |
Next spoken phrase in area is repeated over and over for 3d6 days |
54 to 55 |
Permanent silence in 1d6" radius of Caster |
56 to 57 |
Permanent amplify in 1d6" radius of caster |
58 to 59 |
All non-magical items in 1d6" radius scatter randomly for 3d6 miles |
60 to 61 |
Animals have hostile reaction to caster for 3d6 hours |
62 to 64 |
Caster ages 1d6 years |
65 to 66 |
Curse: Caster becomes Paranoid |
67 to 68 |
Caster must perform an intricate ritual to cast spell again (1 hour in purified location per BMC) |
69 |
Curse: Caster gains severe phobia related to spell or target |
70 |
Curse: Caster generates an unwanted physical effect related to spell |
71 to 72 |
Caster is in agony for 3d6 days (+5 to skill rolls, +10 to spell casting) |
73 to 74 |
Caster rouses all animals in 2d6" radius |
75 to 76 |
1d6" radius of Caster swarmed by hundreds of rats/bats/piranha (Swarm size 2d6, 1d3 damage per phase) |
77 |
Magic items in 1d6" radius lose magic |
78 |
Nearby wooden object or dead tree explodes sending slivers for 2d6 damage (1d6 if 1" away) |
79 to 80 |
Next spoken phrase is heard by every living creature within 6d6 miles |
81 to 82 |
Next spoken phrase is repeated over and over area for eternity |
83 to 84 |
All animals immediately have hostile reaction to caster |
85 to 86 |
All targets in 1d6" radius have all mana drained |
87 |
All plants in 1d6" radius become permanently animated |
88 |
2d6" radius of Caster swarmed by thousands of rats/bats/piranha (Swarm size 5d6, 1d3 damage per phase) |
89 to 90 |
Curse: Caster is in extreme agony for life (+10 to all skill rolls, +20 to spell casting) |
91 to 92 |
Caster summons hostile tonah (arrives in 3d6 hours) |
93 to 94 |
Curse: Casters voice irritates animals into outright hostility |
95 |
Magic items in 1d6" radius explode doing (EL+1)d6 explosion damage |
96 to 100 |
Caster becomes possessed by elemental spirit |
Roll |
Enchantment Abysmal Effect |
12 or less |
No effect |
13 to 15 |
Item's unenhanced powers reduced by 50% |
16 |
Casters soul is transferred to the item for 3d6 hours |
17 to 19 |
Item becomes stuck to next item it touches for 3d6 hours |
20 to 21 |
Magic items in 2d6" radius lose magic for 3d6 hours |
22 to 23 |
Spell has opposite effect, possibly on random item |
24 to 25 |
Spell succeeds, but on random target |
26 to 28 |
Target item "sings" or is otherwise noticable whenever used |
29 to 30 |
Target item becomes highly magnetic |
31 to 32 |
Target item becomes stuck to caster for 3d6 mins |
33 to 35 |
Target item becomes unusable when wet or in some other common situation |
36 |
Target item gains spirit with INT 5 |
37 to 38 |
Target item is permanently dyed a bright single color |
39 |
Target item possessed by minor demon |
40 to 41 |
Target item uses double mana when used, or draws mana when used if enhancement |
42 |
Caster becomes "addicted" to item |
43 |
Casters soul is transferred to the item for 3d6 days |
44 to 45 |
Magic items in 2d6" radius lose magic for 3d6 Days |
46 to 48 |
Spell seems to succeed, but power fails on 1-2 out of 6 when used |
49 to 50 |
Target item becomes stuck to caster for 3d6 days |
51 |
Target item becomes transparent or translucent, tinted its original colour |
52 to 53 |
Target item drains all mana from user whenever used |
54 |
Target item gains INT 6, and telepathy |
55 to 56 |
Target item is inscribed with casters truename |
57 |
Target item possessed by demon |
58 to 59 |
User has sneezing (or similar) fit for 3d6 mins whenever item is used |
60 to 62 |
User smells like something foul for 3d6 minutes whenever item is used |
63 |
Caster kills all green plants in 1" radius whenever item is used by anybody |
64 to 65 |
Caster powers item with his mana whenever item is used by anybody |
66 |
Casters soul is transferred to the item for 3d6 weeks |
67 to 68 |
Magic items in 2d6" radius lose magic |
69 to 70 |
Target item animates uncontrollably and attacks caster |
71 to 73 |
Target item becomes stuck to caster for 3d6 weeks |
74 to 75 |
Target item drains all mana from 2d6" radius when used |
76 |
Target item gains INT 7, and 3 magical powers including telepathy |
77 to 78 |
Target item permanently attached to next inanimate item it touches |
79 |
Target item possessed by major demon |
80 |
User loses 5-30 (1D6x5) pounds whenever item is used -- health threatened at 1/2 weight |
81 to 82 |
Caster loses 1 point of Intelligence from current and maximum whenever item is used by anybody |
83 |
Casters soul is transferred to the item for 3d6 months |
84 to 85 |
Target item becomes permanently stuck to caster |
86 to 87 |
Target item drains all of users Mana when used (3d6 Energy if no mana) |
88 to 89 |
Target item explodes violently doing 3d6 explosion damage |
90 |
Target item gains INT 7+1d3*, 10 spells in addition to telepathy |
91 to 92 |
Target item turns against caster and tries to kill him/her |
93 |
Caster loses 1 point of C from current and maximum whenever item is used by anybody |
94 to 95 |
Caster loses 1 year of life whenever item is used |
96 or more |
Target Item shatters or enchantment destroyed; Caster must perform an intrikate ritual
in a purified area, taking a number of hours equal to the mana expended before he can cast this spell again |
Roll |
Law Abysmal Effect |
12 or less |
No effect |
13 to 16 |
Caster becomes Manic for 3d6 hours |
17 to 20 |
Caster becomes Depressed for 3d6 hours |
17 to 19 |
Caster forgets all spells for 3d6 hours |
20 to 23 |
Caster is absent minded for 3d6 days |
24 to 26 |
Caster loses 3d6 Mana, losing Energy if not enough |
27 to 28 |
Caster receives electric shock (1d6+BMC damage) and is stunned (roll HC to recover) |
29 to 31 |
Dancing lights blind everyone in 2d6" radius -- roll HC each minute to recover |
32 to 33 |
Caster loses 3d6 Energy and falls unconsious for an equal number of hours |
34 to 36 |
Caster becomes the center of a light spell at the same EL for 3d6 hours |
37 to 38 |
Caster becomes colour blind for 3d6 days |
39 to 41 |
Caster cannot lie (but can withold truth) for 3d6 days |
42 to 44 |
Caster falls asleep for 3d6 hours |
45 to 46 |
Caster falls into coma for 3d6 days |
47 to 49 |
Caster is blinded for 3d6 hours |
50 to 52 |
Caster becomes the center of a light spell at the same EL for 3d6 days |
53 to 54 |
The following 1d3* spells are delayed by 3d6 phases |
55 to 56 |
Caster ages 1d6 years |
57 to 59 |
Caster must perform an intricate ritual to cast spell again (1 hour in purified location per BMC) |
60 to 63 |
Curse: Caster cannot tell a lie, but can withhold the truth |
64 |
Curse: Single foe may just think of caster and know his/her position |
65 to 66 |
Caster goes deaf for 3d6 weeks |
67 to 69 |
Caster is blinded for 3d6 days |
70 to 71 |
The following 1d6 spells are delayed by 3d6 turns |
72 to 74 |
Caster loses voice for 3d6 days |
75 |
The next phrase spoken by caster becomes truth |
76 to 77 |
Caster ages 3d6 years |
78 to 79 |
Curse: Caster becomes blind |
80 to 82 |
Curse: Caster cannot lie nor withhold the truth |
83 to 84 |
Curse:Caster falls into coma |
85 to 86 |
Caster has (1-3) brain hemorrhage (I) or (4-6) stroke (E), losing 2d6 from indicated attribute's maximum and current |
87 to 88 |
Curse: Caster becomes deaf |
89 |
Caster loses one MEL |
90 |
Casters body dies, and is trapped in spirit form |
91 or more |
Caster becomes possessed by force of law |
Roll |
Shadow Abysmal Effect |
12 or less |
No effect |
13 to 15 |
Caster becomes Manic for 3d6 hours |
16 to 18 |
Caster becomes Depressed for 3d6 hours |
16 to 18 |
Caster feels s/he is better than everyone else for 3d6 hours |
19 to 22 |
Caster loses 3d6 Mana, losing Energy if not enough |
23 to 25 |
Caster loses voice for 3d6 minutes |
26 to 29 |
Caster twinkles for 3d6 minutes |
30 to 33 |
Caster becomes the center of a darkness spell at the same EL for 3d6 hours |
34 to 37 |
Caster's head engulfed by darkness for 3D6 mins |
38 to 40 |
Caster becomes Insubstantial for 3d6 hours |
41 to 43 |
Caster becomes Manic (1-3) or Depressed (4-6) for 3d6 days |
44 to 47 |
Caster becomes colour blind for 3d6 days |
48 to 51 |
Caster becomes irritated whenever in bright light |
52 to 55 |
Caster becomes pitch black for 3d6 days |
56 to 58 |
Caster loses voice for 3d6 hours |
59 to 62 |
Caster becomes numb for 3d6 weeks |
63 to 65 |
Caster becomes translucent for 1d6 days |
66 to 67 |
Caster ages 1d6 years |
68 to 70 |
Caster becomes Insubstantial for 3d6 days |
71 to 72 |
Curse: Caster becomes Manic Depressive |
73 to 75 |
Curse: Caster becomes allergic to sunlight |
76 to 77 |
Caster loses voice for 3d6 days |
78 to 80 |
Curse: Subject becomes albino |
81 to 82 |
Caster ages 3d6 years |
83 |
Curse: Caster becomes Insubstantial |
84 to 85 |
Curse: Caster driven insane |
86 to 87 |
Curse: Caster is vexed. All influence rolls are made at +25 |
88 |
Curse: Caster loses shadow |
89 |
Curse: Caster permanently Body of Shadow |
90 |
Curse: Food tastes all right, but isn't filling at all, and gives no nutritional value |
91 to 95 |
Caster's shadow becomes possessed |
96 or more |
Caster possessed by a force of shadow |
Roll |
Sidhe Abysmal Effect |
12 or less |
No effect |
13 to 14 |
All people in 2d6" radius become allergic to magic for 3d6 days |
15 to 18 |
All plants within 2d6" of the Caster grow the equivalent of 1 month in 1 minute |
19 to 20 |
All sounds produced by caster include high pitched whine for 3d6 mins |
21 to 24 |
Caster becomes intensely itchy for 3d6 mins, unscratchable (+10 to all rolls) |
25 to 27 |
Caster becomes ravenous and must eat all available food |
28 to 29 |
Caster chirps/squeaks instead of speaking for 3d6 mins |
30 to 32 |
Caster feels irresistible urge to "mark territory" |
33 to 34 |
Caster goes deaf for 3d6 hours |
35 to 36 |
Caster is blinded for 3d6 mins |
37 to 39 |
1d6" radius of Caster swarmed by hundreds of non-stinging insects (Swarm size 3d6, +5 to all rolls) |
40 to 42 |
All food in 2d6" radius goes rancid |
43 to 45 |
All stored water in 2d6" radius goes foul |
46 to 47 |
Caster becomes gullible (believes everything) for 3d6 days |
48 to 49 |
Caster becomes intensely itchy for 3d6 days, unscratchable (+10 to all rolls) |
50 to 52 |
Caster falls asleep for 3d6 hours |
53 to 54 |
Caster falls into coma for 3d6 days |
55 to 58 |
Caster gains bizarre cravings for 3d6 days |
59 to 60 |
Caster goes deaf for 3d6 days |
61 to 62 |
Caster is blinded for 3d6 hours |
63 to 64 |
Caster loses voice for 3d6 hours |
65 to 67 |
1d6" radius of Caster swarmed by hundreds of stinging insects (Swarm size 3d6, 1 damage per phase) |
68 to 69 |
Caster whinnies/barks/meows instead of speaking for 3d6 hours |
70 to 71 |
Random item thrown at caster by Poltergeist |
72 to 73 |
Animals have hostile reaction to caster for 3d6 hours |
74 |
Curse: Caster affected by Iron as noted for Sidhe (DOUBLE effect if Alfar or Fey) |
75 to 76 |
Caster falls asleep for 3d6 days |
77 |
Curse: Caster gains severe phobia |
78 to 79 |
Caster goes deaf for 3d6 weeks |
80 to 81 |
Caster is blinded for 3d6 days |
82 to 83 |
Caster makes noise uncontrollably for 3d6 days |
84 to 85 |
Caster rouses all animals in 2d6" radius |
86 |
Curse: Caster affected by sunlight as noted for Sidhe (DOUBLE effect if Alfar or Fey) |
87 to 88 |
Random items thrown at caster by Poltergeist for 3d6 mins |
89 |
Curse: Caster becomes blind |
90 |
Curse: Caster becomes mute |
91 |
Curse: Caster goes deaf |
92 |
Curse: Caster must bury him/herself every evening to regain Energy and HP |
93 |
Curse: Caster is vexed. All influence rolls are made at +25 |
94 |
Curse: Caster makes noise uncontrollably |
95 |
Curse: Caster gains minimal nutrition from food |
96 to 100 |
Caster becomes possessed by animal spirit |