Powers and Perils

Culture Book Condensation

This page contains a series of tables giving condensed information that is available from the Culture Book. The entire set of tables is available as an archive for download.

Cultural Parameters

Civilized Cultures

Culture G.N.I. Align. Lang. Government Power
A'Korchu 398 Chaos Korchi Theocracy 159
Aratad Confederacy 153 Elder Aratad Democratic 70
Ba'rual 29 Law Ba'Ru Autocracy Theocracy 12
Bhamotin 125 Law Bhamoti Dual 74
Caldo 84 Elder Caldan Monarchy 54
The Empire of Ced 98 Elder La'Ced Monarchy 40
The Cerulean Empire 974 Chaos Cerulean* Imperial 313
Chiros 20 Elder La'Ced* Duchy 8
Choshai 24 None Katai Feudal 14
Chunrey 300 Law Chunai Feudal 129
Clima 220 Chaos Climan Theocracy 105
Confederation of Shanda 40 Elder Shandar** Democratic 36
Dawana 40 Elder Dawanese Democratic 36
Dechat 76 Balance Dechan Theocracy 35
Dirllar 48 None Dirlla Emirate 23
Djanesborg 48 Elder Djani Democratic 23
Donara 97 Elder Donaran** Feudal 46
Fomorian Kingdoms
Aredan 27 Law Fomorian Monarchy 13
Ashudan 34 Law Fomorian Monarchy 22
Atler 38 Law Fomorian Monarchy 16
The East 189 Law Fomorian** Monarchy 81
Fomoria 219 Law Fomorian Monarchy 114
The Islands 50 Law Fomorian Monarchy 28
Musira 22 Law Fomorian Monarchy 9
Port Doman 21 Law Fomorian* Principality 9
Shestar 30 Law Fomorian Monarchy 12
Vahear 122 Law Fomorian Monarchy 65
Xan 64 Law Fomorian Monarchy 42
Fomorian Totals 816 Law Fomorian Monarchy 411
Gom 97 Elder Gomese Monarchy 43
Iravoy 23 Elder Irava Anarchy 10
Ja'xon 36 Elder Gomese Monarchy 16
Katai
Imperial Katai 485 None Katai Feudal 153
Shantou 237 None Katai Feudal 65
Sangsao 228 None Katai Feudal 65
Qimou 184 None Katai Feudal 52
Choundeu 179 None Katai Feudal 50
Li'jian 161 None Katai Feudal 45
Jiuquo 122 None Katai Feudal 36
Kadao 115 None Katai Feudal 33
Koi'lan 94 None Katai Feudal 27
Scaloo 87 None Katai Feudal 25
Tiansar 69 None Katai Feudal 20
Koulou 67 None Katai Feudal 20
Si'chava 62 None Katai Feudal 18
Pamau 58 None Katai Feudal 17
Da'qaid 55 None Katai Feudal 15
Ci'jian 51 None Katai Feudal 16
Musdao 46 None Katai Feudal 14
Ul'liaou 41 None Katai Feudal 12
Dzhamou 35 None Katai Feudal 15
Tirai 28 None Katai Feudal 8
Katai Totals 2404 None Katai Feudal 706
Kirazan 32 None Kiraza Emirate 12
Lemasa 408 Elder/Chaos Lemasan Feudal 142
L'p'nth 196 Chaos L'p'nth Theocracy 87
Ma'Helas 91 Balance Matan Monarchy 37
Marenntia 300 Law Marentian Monarchy 110
Nerid 15 Elder La'Ced Duchy 4
No'mal 27 None Dechan Emirate 17
Novarask 8 Law/Elder Novarischi** Junta 4
Regis Baya 22 Law Bayan Theocracy 14
Ro'babza 67 Chaos/Elder Ro'babzan Kingdom 54
The Rogizini Empire
Rogh'sa*** 176 Chaos Rogizini Feudal 69
Acgbhiza 138 Chaos Rogizini Feudal 50
Tlal 87 Chaos Rogizini Feudal 28
Araou 73 Chaos Rogizini Feudal 24
Musci 61 Chaos Rogizini Feudal 20
Shiazi 55 Chaos Rogizini Feudal 23
Shiea 49 Chaos Rogizini Feudal 16
Maoun 41 Chaos Rogizini Feudal 13
Zirinava 37 Chaos Rogizini Feudal 10
Assin 32 Chaos Rogizini Feudal 11
Rogizini Totals 749 Chaos Rogizini Feudal 264
Shiben 25 Elder Salaqi Duchy 10
Shurikal 40 Kotothi Shurani Theocracy 51
Taolisa 108 Varies Taolisan Kingdom 54
Teos 94 Law Teosan Theocracy 41
Thaliba 35 Law Thaliban Kingdom 18
Porta 11 None Portan Anarchy 7
Ticasi 26 Law Salaqi Junta Dual 9
Treaus 24 Elder Trean Monarchy 11
Valheim 26 Elder Valhan Monarchy 12
Zarun 32 None Zarunese Democracy 17
* The Dominant language in the nation. Sizable minorities speak other languages. All citizens speak this langauge.
** As above except a sizable number of the population are not fluent in the dominant langauge though most can make themselves understood, given time. In many of these cultures the native speakers of the dominant tongue rule in an oppressive manner.
*** The Emir of Acghiza Grand Vizier of the Rogizini Empire, controls the strength of Rogh'sa as well as his own. The Emirate of Shiazi is the former stronghold of the Shazi pirates. Some pirates still dwell there and secretly ply their trade.

Table Explanations

G.N.I.
Gross National Income. An approximate estimate of a culture's average yearly income. Each point of this rating is 10,000 silver coins in gross value. The general formulae used to determine it are:
Total City Population x 5SC
Total Barbarian or Slave Population x 2SC
All other population x 3SC
When these figures are determined they are totalled, divided by 10,000 and rounded off to yield the approximate G.N.I. of the nation. They do not include international trade that the nation engages in (which may be a positive or negative factor as indicated in each culture's ECONOMY section).
Align.
The basic alignment of the nation's main religion.
Lang.
The most prevalent language in the nation.
Govern.
The nation's basic form of government. For precise details see the LEGAL SYSTEM section of its description.
Power
An approximate rating of the power of the nation or cultural group. The basic formula is: POWER= (GNI/5(RU))+(A/1,000)*+(NV/10)+(HV/5)+(P/100,000) All values above, unless specified otherwise, are rounded off. * In calculating the value of A above, elite units are double value, solidiers, warriors and trained militia are normal value and militia are 1/2 value (See the Formula Key for further explanationss)
Formula Key
GNI = Gross National Income
A = Number of men in the army and marine formations, number of warriors that can be levied for war.

NOTE - The term MARINE means soliders specifically trained for marine duty. It does not include the normal soliders that most nations include in the crews of warships that are going into combat. Only where this term is explicitly used will nations have ANY marines. In all cases, where they do exist they are elite.


NV = Naval vessels, all vessels that are part of the nation's military establishment including heavy vessels and merchants where applicable.

NOTE - Standard ship crews, if they come into play, fall into the following general ranges:

Ship Type Number of men
Merchant Ship 10-20
Pirate 30-60
Light Warship 50-100
Medium Warship 100-150
Trireme 250-350
Quadreme 400-500


HV = Heavy vessels. All vessels in the fleet that are rated at Trireme size or larger.
P = The Total popualtion of the nation.

NOTE - Junta is a group of military officers ruling a country after seizing power OR a council or small legislative body in a government.

Barbarian Cultures

Culture Tribes Align. Lang. G.N.I. Power
A'ha'kacili 15 Elder Sair'kacili, Sair'a'cili 26 35
Assiran 5 Elder Assiran 12 13
Bal'sani 3 Elder Balas 9 11
Col'ka 1 Elder/Chaos Balas 2 3
Djakschil 2 Elder Djakschi 10 13
Fierazi
North 11 Varies No'reas 33 40
South 13 Varies So'reas 28 31
Ghazai 1 Kotothi Ghazai 7 16
Ghiamem 3 Law/Elder Ghiam 7 9
Goidan 7 Elder Goidanese 16 22
Helva 5 Elder helva 13 17
Humagi 4 Elder Helav 21 27
Ipanza 5 Elder Yapanza 7 9
Izza 1 Law/Kotothi Izza 11 13
Kakana 1 Kotothi Kakana 3 4
Kalem(Keyee) 1 Elder Kalem 3 4
Kameran 2 Law Kameri 12 17
Kazi 8 Elder Kazi 22 28
Kll'maun
Chaotic 3 Chaos Kll'maun 9 11
Shamanic 4 Elder Kll'maun 11 15
Lawful 1 Law Kll'maun 6 8
Bayan 2 Law Kll'maun 7 9
Kolari 5 Elder Kolari 11 16
Kolaro 3 Elder Kolari 9 12
Mopazi 1 Elder Mopazi 6 9
Nylasa 3 Elder Nylasa 12 19
Pa'Nylasa 1 Chaos Nylasa 4 6
Omavor 4 Balance Omava 13 13
Rhuselska 3 Elder Rhuska 13 17
Rizzela 4 Law Rizzeli 19 24
Robari 4 Elder Robari 10 13
Sarghut 3 Elder Sarghut 24 36
Vassa 3 Elder Vassa 12 16
Zen'da
Western 7 Elder* Zen'dali 24 33
Central 4 Elder Zen'dali 16 22
Eastern 3 Elder* Zen'Dail 14 21
* The Noya Bova are chaotic. The Fier'paz have a chaotic subcult

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Culture Book Condensation

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